Esempio n. 1
0
// Sets the internal state for this stream renderer
void MpStreamFeeder::setState(FeederState state)
{
   if ((m_state != state) && isValidStateChange(m_state, state))
   {    
      m_state = state ;
   
      switch (m_state)
      {
         case UnrealizedState:
            break ;
         case RealizedState:
            fireEvent(FeederRealizedEvent) ;
            break ;
         case PrefetchingState:
            break ;
         case PrefetchedState:
            fireEvent(FeederPrefetchedEvent) ;
            break ;
         case RendereringState:
            fireEvent(FeederRenderingEvent) ;            
            break ;
         case StoppedState:
            fireEvent(FeederStoppedEvent) ;
            break ;
         case FailedState:
            fireEvent(FeederFailedEvent) ;
            break ;
      }
   }
}
Esempio n. 2
0
// Sets the internal state for this resource
void MpStreamPlayer::setState(PlayerState iState)
{
   UtlBoolean bShouldFire = FALSE ;

   mSemStateGuard.acquire() ;
   if (isValidStateChange(mState, iState))
   {
      bShouldFire = TRUE ;
#ifdef MP_STREAM_DEBUG /* [ */
      osPrintf("MpStreamPlayer::setState changed from %s to %s.\n\n",
			getEventString(mState), getEventString(iState)) ;
#endif /* ] */

      mState = iState ;
   }
#ifdef MP_STREAM_DEBUG /* [ */
   else if (mState != iState)
   {
      osPrintf("** WARNING MpStreamPlayer(%08X): invalid state change (%s to %s)\n",
            this, getEventString(mState), getEventString(iState)) ;
   }
#endif /* MP_STREAM_DEBUG ] */

   mSemStateGuard.release() ;

   if (bShouldFire)
      fireEvent(iState) ;
   mSemStateChange.release() ;
}