Esempio n. 1
0
static bool
try_copy_propagate(const struct gen_device_info *devinfo,
                   vec4_instruction *inst, int arg,
                   const copy_entry *entry, int attributes_per_reg)
{
   /* Build up the value we are propagating as if it were the source of a
    * single MOV
    */
   src_reg value =
      get_copy_value(*entry,
                     brw_apply_inv_swizzle_to_mask(inst->src[arg].swizzle,
                                                   WRITEMASK_XYZW));

   /* Check that we can propagate that value */
   if (value.file != UNIFORM &&
       value.file != VGRF &&
       value.file != ATTR)
      return false;

   if (devinfo->gen >= 8 && (value.negate || value.abs) &&
       is_logic_op(inst->opcode)) {
      return false;
   }

   bool has_source_modifiers = value.negate || value.abs;

   /* gen6 math and gen7+ SENDs from GRFs ignore source modifiers on
    * instructions.
    */
   if ((has_source_modifiers || value.file == UNIFORM ||
        value.swizzle != BRW_SWIZZLE_XYZW) && !inst->can_do_source_mods(devinfo))
      return false;

   if (has_source_modifiers &&
       value.type != inst->src[arg].type &&
       !inst->can_change_types())
      return false;

   if (has_source_modifiers &&
       inst->opcode == SHADER_OPCODE_GEN4_SCRATCH_WRITE)
      return false;

   unsigned composed_swizzle = brw_compose_swizzle(inst->src[arg].swizzle,
                                                   value.swizzle);
   if (inst->is_3src(devinfo) &&
       (value.file == UNIFORM ||
        (value.file == ATTR && attributes_per_reg != 1)) &&
       !brw_is_single_value_swizzle(composed_swizzle))
      return false;

   if (inst->is_send_from_grf())
      return false;

   /* we can't generally copy-propagate UD negations becuse we
    * end up accessing the resulting values as signed integers
    * instead. See also resolve_ud_negate().
    */
   if (value.negate &&
       value.type == BRW_REGISTER_TYPE_UD)
      return false;

   /* Don't report progress if this is a noop. */
   if (value.equals(inst->src[arg]))
      return false;

   const unsigned dst_saturate_mask = inst->dst.writemask &
      brw_apply_swizzle_to_mask(inst->src[arg].swizzle, entry->saturatemask);

   if (dst_saturate_mask) {
      /* We either saturate all or nothing. */
      if (dst_saturate_mask != inst->dst.writemask)
         return false;

      /* Limit saturate propagation only to SEL with src1 bounded within 0.0
       * and 1.0, otherwise skip copy propagate altogether.
       */
      switch(inst->opcode) {
      case BRW_OPCODE_SEL:
         if (arg != 0 ||
             inst->src[0].type != BRW_REGISTER_TYPE_F ||
             inst->src[1].file != IMM ||
             inst->src[1].type != BRW_REGISTER_TYPE_F ||
             inst->src[1].f < 0.0 ||
             inst->src[1].f > 1.0) {
            return false;
         }
         if (!inst->saturate)
            inst->saturate = true;
         break;
      default:
         return false;
      }
   }

   /* Build the final value */
   if (inst->src[arg].abs) {
      value.negate = false;
      value.abs = true;
   }
   if (inst->src[arg].negate)
      value.negate = !value.negate;

   value.swizzle = composed_swizzle;
   if (has_source_modifiers &&
       value.type != inst->src[arg].type) {
      assert(inst->can_change_types());
      for (int i = 0; i < 3; i++) {
         inst->src[i].type = value.type;
      }
      inst->dst.type = value.type;
   } else {
      value.type = inst->src[arg].type;
   }

   inst->src[arg] = value;
   return true;
}
static bool
try_copy_propagate(const struct brw_device_info *devinfo,
                   vec4_instruction *inst,
                   int arg, struct copy_entry *entry)
{
   /* For constant propagation, we only handle the same constant
    * across all 4 channels.  Some day, we should handle the 8-bit
    * float vector format, which would let us constant propagate
    * vectors better.
    */
   src_reg value = *entry->value[0];
   for (int i = 1; i < 4; i++) {
      /* This is equals() except we don't care about the swizzle. */
      if (value.file != entry->value[i]->file ||
	  value.reg != entry->value[i]->reg ||
	  value.reg_offset != entry->value[i]->reg_offset ||
	  value.type != entry->value[i]->type ||
	  value.negate != entry->value[i]->negate ||
	  value.abs != entry->value[i]->abs) {
	 return false;
      }
   }

   /* Compute the swizzle of the original register by swizzling the
    * component loaded from each value according to the swizzle of
    * operand we're going to change.
    */
   int s[4];
   for (int i = 0; i < 4; i++) {
      s[i] = BRW_GET_SWZ(entry->value[i]->swizzle, i);
   }
   value.swizzle = brw_compose_swizzle(inst->src[arg].swizzle,
                                       BRW_SWIZZLE4(s[0], s[1], s[2], s[3]));

   if (value.file != UNIFORM &&
       value.file != GRF &&
       value.file != ATTR)
      return false;

   if (devinfo->gen >= 8 && (value.negate || value.abs) &&
       is_logic_op(inst->opcode)) {
      return false;
   }

   if (inst->src[arg].abs) {
      value.negate = false;
      value.abs = true;
   }
   if (inst->src[arg].negate)
      value.negate = !value.negate;

   bool has_source_modifiers = value.negate || value.abs;

   /* gen6 math and gen7+ SENDs from GRFs ignore source modifiers on
    * instructions.
    */
   if ((has_source_modifiers || value.file == UNIFORM ||
        value.swizzle != BRW_SWIZZLE_XYZW) && !inst->can_do_source_mods(devinfo))
      return false;

   if (has_source_modifiers && value.type != inst->src[arg].type)
      return false;

   if (has_source_modifiers &&
       inst->opcode == SHADER_OPCODE_GEN4_SCRATCH_WRITE)
      return false;

   if (inst->is_3src() && value.file == UNIFORM)
      return false;

   if (inst->is_send_from_grf())
      return false;

   /* we can't generally copy-propagate UD negations becuse we
    * end up accessing the resulting values as signed integers
    * instead. See also resolve_ud_negate().
    */
   if (value.negate &&
       value.type == BRW_REGISTER_TYPE_UD)
      return false;

   /* Don't report progress if this is a noop. */
   if (value.equals(inst->src[arg]))
      return false;

   const unsigned dst_saturate_mask = inst->dst.writemask &
      brw_apply_swizzle_to_mask(inst->src[arg].swizzle, entry->saturatemask);

   if (dst_saturate_mask) {
      /* We either saturate all or nothing. */
      if (dst_saturate_mask != inst->dst.writemask)
         return false;

      /* Limit saturate propagation only to SEL with src1 bounded within 0.0
       * and 1.0, otherwise skip copy propagate altogether.
       */
      switch(inst->opcode) {
      case BRW_OPCODE_SEL:
         if (arg != 0 ||
             inst->src[0].type != BRW_REGISTER_TYPE_F ||
             inst->src[1].file != IMM ||
             inst->src[1].type != BRW_REGISTER_TYPE_F ||
             inst->src[1].fixed_hw_reg.dw1.f < 0.0 ||
             inst->src[1].fixed_hw_reg.dw1.f > 1.0) {
            return false;
         }
         if (!inst->saturate)
            inst->saturate = true;
         break;
      default:
         return false;
      }
   }

   value.type = inst->src[arg].type;
   inst->src[arg] = value;
   return true;
}
Esempio n. 3
0
static bool
try_constant_propagate(const struct gen_device_info *devinfo,
                       vec4_instruction *inst,
                       int arg, const copy_entry *entry)
{
   /* For constant propagation, we only handle the same constant
    * across all 4 channels.  Some day, we should handle the 8-bit
    * float vector format, which would let us constant propagate
    * vectors better.
    * We could be more aggressive here -- some channels might not get used
    * based on the destination writemask.
    */
   src_reg value =
      get_copy_value(*entry,
                     brw_apply_inv_swizzle_to_mask(inst->src[arg].swizzle,
                                                   WRITEMASK_XYZW));

   if (value.file != IMM)
      return false;

   if (value.type == BRW_REGISTER_TYPE_VF) {
      /* The result of bit-casting the component values of a vector float
       * cannot in general be represented as an immediate.
       */
      if (inst->src[arg].type != BRW_REGISTER_TYPE_F)
         return false;
   } else {
      value.type = inst->src[arg].type;
   }

   if (inst->src[arg].abs) {
      if ((devinfo->gen >= 8 && is_logic_op(inst->opcode)) ||
          !brw_abs_immediate(value.type, &value.as_brw_reg())) {
         return false;
      }
   }

   if (inst->src[arg].negate) {
      if ((devinfo->gen >= 8 && is_logic_op(inst->opcode)) ||
          !brw_negate_immediate(value.type, &value.as_brw_reg())) {
         return false;
      }
   }

   value = swizzle(value, inst->src[arg].swizzle);

   switch (inst->opcode) {
   case BRW_OPCODE_MOV:
   case SHADER_OPCODE_BROADCAST:
      inst->src[arg] = value;
      return true;

   case SHADER_OPCODE_POW:
   case SHADER_OPCODE_INT_QUOTIENT:
   case SHADER_OPCODE_INT_REMAINDER:
      if (devinfo->gen < 8)
         break;
      /* fallthrough */
   case BRW_OPCODE_DP2:
   case BRW_OPCODE_DP3:
   case BRW_OPCODE_DP4:
   case BRW_OPCODE_DPH:
   case BRW_OPCODE_BFI1:
   case BRW_OPCODE_ASR:
   case BRW_OPCODE_SHL:
   case BRW_OPCODE_SHR:
   case BRW_OPCODE_SUBB:
      if (arg == 1) {
         inst->src[arg] = value;
         return true;
      }
      break;

   case BRW_OPCODE_MACH:
   case BRW_OPCODE_MUL:
   case SHADER_OPCODE_MULH:
   case BRW_OPCODE_ADD:
   case BRW_OPCODE_OR:
   case BRW_OPCODE_AND:
   case BRW_OPCODE_XOR:
   case BRW_OPCODE_ADDC:
      if (arg == 1) {
	 inst->src[arg] = value;
	 return true;
      } else if (arg == 0 && inst->src[1].file != IMM) {
	 /* Fit this constant in by commuting the operands.  Exception: we
	  * can't do this for 32-bit integer MUL/MACH because it's asymmetric.
	  */
	 if ((inst->opcode == BRW_OPCODE_MUL ||
              inst->opcode == BRW_OPCODE_MACH) &&
	     (inst->src[1].type == BRW_REGISTER_TYPE_D ||
	      inst->src[1].type == BRW_REGISTER_TYPE_UD))
	    break;
	 inst->src[0] = inst->src[1];
	 inst->src[1] = value;
	 return true;
      }
      break;
   case GS_OPCODE_SET_WRITE_OFFSET:
      /* This is just a multiply by a constant with special strides.
       * The generator will handle immediates in both arguments (generating
       * a single MOV of the product).  So feel free to propagate in src0.
       */
      inst->src[arg] = value;
      return true;

   case BRW_OPCODE_CMP:
      if (arg == 1) {
	 inst->src[arg] = value;
	 return true;
      } else if (arg == 0 && inst->src[1].file != IMM) {
	 enum brw_conditional_mod new_cmod;

	 new_cmod = brw_swap_cmod(inst->conditional_mod);
	 if (new_cmod != BRW_CONDITIONAL_NONE) {
	    /* Fit this constant in by swapping the operands and
	     * flipping the test.
	     */
	    inst->src[0] = inst->src[1];
	    inst->src[1] = value;
	    inst->conditional_mod = new_cmod;
	    return true;
	 }
      }
      break;

   case BRW_OPCODE_SEL:
      if (arg == 1) {
	 inst->src[arg] = value;
	 return true;
      } else if (arg == 0 && inst->src[1].file != IMM) {
	 inst->src[0] = inst->src[1];
	 inst->src[1] = value;

	 /* If this was predicated, flipping operands means
	  * we also need to flip the predicate.
	  */
	 if (inst->conditional_mod == BRW_CONDITIONAL_NONE) {
	    inst->predicate_inverse = !inst->predicate_inverse;
	 }
	 return true;
      }
      break;

   default:
      break;
   }

   return false;
}