Esempio n. 1
0
/* Use command */
void doUse()
{
    char *sp;
    char *item;

    /* Command line should be like "U[SE] ITEM" Item name will be after after first space. */
    sp = strchr(buffer, ' ');
    if (sp == NULL) {
        printf("Use what?\n");
        return;
    }

    item = sp + 1;

    /* Make sure item is being carried or is in the current location */
    if (!carryingItem(item) && !itemIsHere(item)) {
        printf("I don't see it here.\n");
        return;
    }

    ++turnsPlayed;

    /* Use key */
    if (!strcasecmp(item, "key") && (currentLocation == FrontEntrance)) {
        printf("You insert the key and unlock the door.\n");
        Move[FrontEntrance][North] = Vestibule;
        return;
    }

    /* Default */
    printf("Nothing happens\n");
}
Esempio n. 2
0
/* Examine command */
void doExamine()
{
    char *sp;
    char *item;

    /* Command line should be like "E[XAMINE] ITEM" Item name will be after after first space. */
    sp = strchr(buffer, ' ');
    if (sp == NULL) {
        printf("Examine what?\n");
        return;
    }

    item = sp + 1;
    ++turnsPlayed;

    /* Examine bookcase - not an object */
    if (!strcasecmp(item, "bookcase")) {
        printf("You pull back a book and the bookcase\nopens up to reveal a secret room.\n");
        Move[17][North] = 18;
        return;
    }

    /* Make sure item is being carried or is in the current location */
    if (!carryingItem(item) && !itemIsHere(item)) {
        printf("I don't see it here.\n");
        return;
    }

    /* Examine Book */
    if (!strcasecmp(item, "book")) {
        printf("It is a very old book entitled\n\"Apple 1 operation manual\".\n");
        return;
    }

    /* Examine Flashlight */
    if (!strcasecmp(item, "flashlight")) {
        printf("It doesn't have any batteries.\n");
        return;
    }

    /* Examine toy car */
    if (!strcasecmp(item, "toy car")) {
        printf("It is a nice toy car.\nYour grandson Matthew would like it.\n");
        return;
    }

    /* Examine old radio */
    if (!strcasecmp(item, "old radio")) {
        printf("It is a 1940 Zenith 8-S-563 console\nwith an 8A02 chassis. You'd turn it on\nbut the electricity is off.\n");
        return;
    }

   /* Nothing special about this item */
   printf("You see nothing special about it.\n");
}
Esempio n. 3
0
/* Examine command */
void doExamine()
{
    char *sp;
    char *item;

    /* Command line should be like "E[XAMINE] ITEM" Item name will be after after first space. */
    sp = strchr(buffer, ' ');
    if (sp == NULL) {
        printf("Examine what?\n");
        return;
    }

    item = sp + 1;
    ++turnsPlayed;

    /* Examine fireplace - not an object */
    if (!strcasecmp(item, "fireplace")) {
        printf("On either side of the fireplace are\nsecret panels, which now open and\nreveal staircases.\n");
        Move[Study][Up] = Hallway11;
        Move[Study][Down] = Stairs3;
        return;
    }

    /* Make sure item is being carried or is in the current location */
    if (!carryingItem(item) && !itemIsHere(item)) {
        printf("I don't see it here.\n");
        return;
    }

    /* Examine Book */
    if (!strcasecmp(item, "book")) {
        printf("It is a very old book entitled\n\"Apple 1 operation manual\".\n");
        return;
    }

    /* Examine Flashlight */
    if (!strcasecmp(item, "flashlight")) {
        printf("It doesn't have any batteries.\n");
        return;
    }

    /* Examine toy car */
    if (!strcasecmp(item, "toy car")) {
        printf("It is a nice toy car.\nYour grandson Matthew would like it.\n");
        return;
    }

   /* Nothing special about this item */
   printf("You see nothing special about it.\n");
}