Params Settings::Impl::updateContentSizeAndGetParams( PageId const& page_id, QSizeF const& content_size_mm, QSizeF* agg_hard_size_before, QSizeF* agg_hard_size_after) { QMutexLocker const locker(&m_mutex); if (agg_hard_size_before) { *agg_hard_size_before = getAggregateHardSizeMMLocked(); } Container::iterator const it(m_items.lower_bound(page_id)); Container::iterator item_it(it); if (it == m_items.end() || page_id < it->pageId) { Item const item( page_id, m_defaultHardMarginsMM, content_size_mm, m_defaultAlignment ); item_it = m_items.insert(it, item); } else { m_items.modify(it, ModifyContentSize(content_size_mm)); } if (agg_hard_size_after) { *agg_hard_size_after = getAggregateHardSizeMMLocked(); } return Params( item_it->hardMarginsMM, item_it->contentSizeMM, item_it->alignment ); }
int LinePath::onLinePath( const QPoint &position ) { QCanvasItemList list = getCanvas() -> collisions( position ); int index = -1; QCanvasItemList::iterator end(list.end()); for(QCanvasItemList::iterator item_it(list.begin()); item_it != end; ++item_it ) { if( ( index = m_LineList.findRef( (QCanvasLine*)*item_it ) ) != -1 ) break; }//end for return index; }
/** * Returns -1 if the given point is not on the line. * else returns the line segment the point is on. * Use the value to insert points at the point position. */ int AssociationLine::onLinePath( const QPoint &position ) { UMLSceneItemList list = getScene()->collisions( position ); int index = -1; UMLSceneItemList::iterator end(list.end()); for(UMLSceneItemList::iterator item_it(list.begin()); item_it != end; ++item_it ) { if( ( index = m_LineList.indexOf( (UMLSceneLine*)*item_it ) ) != -1 ) break; }//end for return index; }
void DlgTrackInfo::cueDelete() { QList<QTableWidgetItem*> selected = cueTable->selectedItems(); QListIterator<QTableWidgetItem*> item_it(selected); QSet<int> rowsToDelete; while(item_it.hasNext()) { QTableWidgetItem* item = item_it.next(); rowsToDelete.insert(item->row()); } QList<int> rowsList = QList<int>::fromSet(rowsToDelete); qSort(rowsList); QListIterator<int> it(rowsList); it.toBack(); while (it.hasPrevious()) { cueTable->removeRow(it.previous()); } }