Esempio n. 1
0
void
Transport::locate ( nframes_t frame )
{
    if ( ! recording )
        // don't allow seeking while record is in progress
        jack_transport_locate( client, frame );
}
static void jack_transport_float(jack_transport_t * x, float f)
{
	if (!x->x_jack_client)
		return;
	
	jack_transport_locate(x->x_jack_client, (jack_nframes_t)f);
}
Esempio n. 3
0
static void cbox_jackio_control_transport(struct cbox_io_impl *impl, gboolean roll, uint32_t pos)
{
    struct cbox_jack_io_impl *jii = (struct cbox_jack_io_impl *)impl;

    if (jii->debug_transport)
        g_message("JACK transport: control(op=%s, pos=%d)\n", roll ? "roll" : "stop", (int)pos);

    jack_transport_state_t state = jack_transport_query(jii->client, NULL);
    if (roll && pos != (uint32_t)-1)
        jack_transport_locate(jii->client, pos);
    if (roll && state == JackTransportStopped)
        jack_transport_start(jii->client);
    if (!roll && state != JackTransportStopped)
        jack_transport_stop(jii->client);
    if (!roll && pos != (uint32_t)-1)
        jack_transport_locate(jii->client, pos);
}
Esempio n. 4
0
static void com_locate(char *arg)
{
	jack_nframes_t frame = 0;

	if (*arg != '\0')
		frame = atoi(arg);

	jack_transport_locate(client, frame);
}
Esempio n. 5
0
static void on_jack_seek( mlt_properties owner, mlt_filter filter, mlt_position *position )
{
	mlt_properties properties = MLT_FILTER_PROPERTIES( filter );
	mlt_log_verbose( MLT_FILTER_SERVICE(filter), "%s: %d\n", __FUNCTION__, *position );
	mlt_properties_set_int( properties, "_sync_guard", 1 );
	mlt_profile profile = mlt_service_profile( MLT_FILTER_SERVICE( filter ) );
	jack_client_t *jack_client = mlt_properties_get_data( properties, "jack_client", NULL );
	jack_nframes_t jack_frame = jack_get_sample_rate( jack_client );
	jack_frame *= *position / mlt_profile_fps( profile );
	jack_transport_locate( jack_client, jack_frame );
}
Esempio n. 6
0
void JackOutput::locate( unsigned long nFrame )
{
	if ( ( Preferences::get_instance() )->m_bJackTransportMode ==  Preferences::USE_JACK_TRANSPORT /*|| Preferences::get_instance()->m_bJackMasterMode == Preferences::USE_JACK_TIME_MASTER*/ ) {
		if ( client ) {
			WARNINGLOG( QString( "Calling jack_transport_locate(%1)" ).arg( nFrame ) );
			jack_transport_locate( client, nFrame );
		}
	} else {
		m_transport.m_nFrames = nFrame;
	}
}
Esempio n. 7
0
static PyObject* transport_locate (PyObject* self, PyObject* args)
{
    pyjack_client_t * client = self_or_global_client(self);
    jack_nframes_t newfr;

    if (! PyArg_ParseTuple(args, "i", &newfr))
        return NULL;

    if(client->pjc == NULL) {
        PyErr_SetString(JackNotConnectedError, "Jack connection has not yet been established.");
        return NULL;
    }

    jack_transport_locate (client->pjc,newfr);
    return Py_None;
}
void JackAudioDriver::locate( unsigned long nFrame )
{
	if ( ( Preferences::get_instance() )->m_bJackTransportMode ==
	     Preferences::USE_JACK_TRANSPORT /*||
	     Preferences::get_instance()->m_bJackMasterMode ==
	     Preferences::USE_JACK_TIME_MASTER*/ ) {
		if ( m_pClient ) {
			// jack_transport_locate() (jack/transport.h )
			// re-positions the transport to a new frame number.
			// May be called at any time by any client.  The new
			// position takes effect in two process cycles.
			jack_transport_locate( m_pClient, nFrame );
		}
	} else {
		m_transport.m_nFrames = nFrame;
	}
}
Esempio n. 9
0
static void do_jack(jack_client_t* client, char *button, int bk)
{
    black_keys = bk;

    // Jack Transport
    if (button[0] && (button[0] != button_prev_val[0])) //select :: Change octave
    {
        if (oct == 0) {
          oct = 1; //C6
          if (debug) printf("STAT: Changed base octave to C6\n");
        } else if (oct == 1) {
          oct = 2; //C7
          if (debug) printf("STAT: Changed base octave to C7\n");
        } else if (oct == 2) {
          oct = -2; //C3
          if (debug) printf("STAT: Changed base octave to C3\n");
        } else if (oct == -2) {
          oct = -1; //C4
          if (debug) printf("STAT: Changed base octave to C4\n");
        } else {
          oct = 0; //C5
          if (debug) printf("STAT: Changed base octave to C5\n");
        }
    }
    else if (button[3] && (button[3] != button_prev_val[3])) //start :: Start/Stop Transport
    {
        state = jack_transport_query(client, NULL);
        if (state) {
          jack_transport_stop(client);
          if (debug) printf("STAT: Transport stopped\n");
        } else {
          jack_transport_start(client);
          if (debug) printf("STAT: Transport started\n");
        }
    }

    if (button[16] && (button[16] != button_prev_val[16])) //PS :: Panic button
    {
        if (debug) printf("STAT: Panic!\n");
        jack_transport_stop(client);
        jack_transport_locate(client, 0);
        jack_transport_stop(client);
        int h;
        for (h=8; h<20; h++) {
            axis[h] = 0;
            axis_prev_velocity[h] = 0;
        }
    }
    else if (button[1]) //L3 :: Move transport backwards
    {
        jack_transport_query(client, &position);
        int prevJackFrame = position.frame - 100000;
        if (prevJackFrame < 0) prevJackFrame = 0;
        jack_transport_locate(client, prevJackFrame);
        if (button[1] != button_prev_val[1])
          if (debug) printf("STAT: Transport backwards...\n");
    }
    else if (button[1] != button_prev_val[1])
    {
          if (debug) printf("STAT: Transport normal\n");
    }
    else if (button[2]) //R3 :: Move transport forwards
    {
        jack_transport_query(client, &position);
        int nextJackFrame = position.frame + 100000;
        jack_transport_locate(client, nextJackFrame);
        if (button[2] != button_prev_val[2])
          if (debug) printf("STAT: Transport forwards...\n");
    }
    else if (button[2] != button_prev_val[2])
    {
          if (debug) printf("STAT: Transport normal\n");
    }

    button_prev_val[0] = button[0];
    button_prev_val[1] = button[1];
    button_prev_val[2] = button[2];
    button_prev_val[3] = button[3];
    button_prev_val[16] = button[16];

}
Esempio n. 10
0
void jackt_rewind() {
	if (jack_client) {
		jack_transport_locate (jack_client,0);
	}
}
Esempio n. 11
0
void
audioStreamer_JACK::timebase_cb(jack_transport_state_t state, jack_nframes_t nframes, jack_position_t *pos, int new_pos ) {

    static double jack_tick;
    static jack_nframes_t last_frame;
    static jack_nframes_t current_frame;
    jack_position_t cur_pos;
    static jack_transport_state_t state_current;
    static jack_transport_state_t state_last;
    static int locating = 0;

#if 0
    if( state != JackTransportRolling )
    {
      jack_transport_locate( client, 0 );
      jack_transport_start( client );
    }
#endif

    if( !njc ) return;

    int posi, len;
    njc->GetPosition(&posi,&len);
    float bpm = njc->GetActualBPM();

    //posi = njc->GetSessionPosition() * m_srate / 1000;
    //len = (int)(njc->GetBPI() * m_srate * 60 / bpm);

    // sync jack_transport_frame to njframe

    //current_frame = jack_get_current_transport_frame( client );
    jack_transport_query(client, &cur_pos);
    current_frame = cur_pos.frame;

    // FIXME: This will not work right, if there are slow-sync clients....

    int diff = abs(current_frame % len) - (posi % len);

    if( diff > nframes ) {
#if 1
	jack_transport_locate( client, (current_frame / len) * len + (posi%len) + 2*nframes );

	//printf( "no:  current= %d diff = %d\n", (current_frame % len) -  (posi % len), diff );
#endif
    }

    // taken from seq24-0.7.0 perform.cpp

    state_current = state;


    //printf( "jack_timebase_callback() [%d] [%d] [%d]", state, new_pos, current_frame);

    pos->valid = JackPositionBBT;
    pos->beats_per_bar = 4;
    pos->beat_type = 4;
    pos->ticks_per_beat = c_ppqn * 10;
    pos->beats_per_minute = bpm;


    /* Compute BBT info from frame number.  This is relatively
     * simple here, but would become complex if we supported tempo
     * or time signature changes at specific locations in the
     * transport timeline. */

    // if we are in a new position
    if (  state_last    ==  JackTransportStarting &&
          state_current ==  JackTransportRolling ){

        //printf ( "Starting [%d] [%d]\n", last_frame, current_frame );

        jack_tick = 0.0;
        last_frame = current_frame;
    }

    if ( current_frame > last_frame ){

        double jack_delta_tick =
            (current_frame - last_frame) *
            pos->ticks_per_beat *
            pos->beats_per_minute / (pos->frame_rate * 60.0);

        jack_tick += jack_delta_tick;

        last_frame = current_frame;
    }

    long ptick = 0, pbeat = 0, pbar = 0;

    pbar  = (long) ((long) jack_tick / (pos->ticks_per_beat *  pos->beats_per_bar ));

    pbeat = (long) ((long) jack_tick % (long) (pos->ticks_per_beat *  pos->beats_per_bar ));
    pbeat = pbeat / (long) pos->ticks_per_beat;

    ptick = (long) jack_tick % (long) pos->ticks_per_beat;

    pos->bar = pbar + 1;
    pos->beat = pbeat + 1;
    pos->tick = ptick;;
    pos->bar_start_tick = pos->bar * pos->beats_per_bar *
        pos->ticks_per_beat;

    //printf( " bbb [%2d:%2d:%4d]\n", pos->bar, pos->beat, pos->tick );

    state_last = state_current;

}
Esempio n. 12
0
File: Client.C Progetto: 0mk/non
 void
 Client::transport_locate ( nframes_t frame )
 {
     jack_transport_locate( _client, frame );
 }
Esempio n. 13
0
void
jack_assistant::position (bool songmode, midipulse tick)
{

#ifdef SEQ64_JACK_SUPPORT

    long current_tick = 0;
    if (songmode)                               /* master in song mode */
    {
        if (! is_null_midipulse(tick))
            current_tick = tick * 10;
    }

    int ticks_per_beat = m_ppqn * 10;
    int beats_per_minute = parent().get_beats_per_minute();
    uint64_t tick_rate = (uint64_t(m_jack_frame_rate) * current_tick * 60.0);
    long tpb_bpm = ticks_per_beat * beats_per_minute * 4.0 / m_beat_width;
    uint64_t jack_frame = tick_rate / tpb_bpm;
    jack_transport_locate(m_jack_client, jack_frame);

#ifdef SEQ64_STAZED_JACK_SUPPORT

#if 0

    /*
     * The call to jack_BBT_position() is not necessary to change JACK
     * position!  Must set these here since they are set in timebase.
     */

    jack_position_t pos;
    double jack_tick = current_tick * m_bw / 4.0;
    pos.ticks_per_beat = m_ppqn * 10;
    pos.beats_per_minute = m_master_bus.get_bpm();
    jack_BBT_position(pos, jack_tick);

    /*
     * Calculate JACK frame to put into pos.frame; it is what matters for
     * position change.  Very similar to the uncommented code above.
     */

    uint64_t tick_rate = ((uint64_t)pos.frame_rate * current_tick * 60.0);
    long tpb_bpm = pos.ticks_per_beat * pos.beats_per_minute *
        4.0 / pos.beat_type;

    pos.frame = tick_rate / tpb_bpm;

    /*
     * ticks * 10 = jack ticks;
     * jack ticks / ticks per beat = num beats;
     * num beats / beats per minute = num minutes
     * num minutes * 60 = num seconds
     * num secords * frame_rate  = frame
     */

    jack_transport_reposition(m_jack_client, &pos);

#endif  // 0

    if (parent().is_running())
        parent().set_reposition(false);

#endif  // SEQ64_STAZED_JACK_SUPPORT

Tutorial code from jack_assistant::position():

#ifdef SAMPLE_AUDIO_CODE    // disabled, shown only for reference & learning
        jack_transport_state_t ts = jack_transport_query(jack->client(), NULL);
        if (ts == JackTransportRolling)
        {
            jack_default_audio_sample_t * in;
            jack_default_audio_sample_t * out;
            if (client_state == Init)
                client_state = Run;

            in = jack_port_get_buffer(input_port, nframes);
            out = jack_port_get_buffer(output_port, nframes);
            memcpy(out, in, sizeof (jack_default_audio_sample_t) * nframes);
        }
        else if (ts == JackTransportStopped)
        {
            if (client_state == Run)
                client_state = Exit;
        }
#endif

}
Esempio n. 14
0
void AUD_JackDevice::seekPlayback(float time)
{
	if(time >= 0.0f)
		jack_transport_locate(m_client, time * m_specs.rate);
}
Esempio n. 15
0
int 
main(int argc, char *argv[])
{
	int		ch;
	char		*file_name, *autoconnect_port_name = NULL;


#ifdef WITH_LASH
	lash_args_t *lash_args;
#endif

	g_thread_init(NULL);

#ifdef WITH_LASH
	lash_args = lash_extract_args(&argc, &argv);
#endif

	g_log_set_default_handler(log_handler, NULL);

	while ((ch = getopt(argc, argv, "a:dnqr:stVx")) != -1) {
		switch (ch) {
			case 'a':
				autoconnect_port_name = strdup(optarg);
				break;

			case 'd':
				debug = 1;
				break;

			case 'n':
				start_stopped = 1;
				break;

			case 'q':
				be_quiet = 1;
				break;

			case 'r':
				rate_limit = strtod(optarg, NULL);
				if (rate_limit <= 0.0) {
					g_critical("Invalid rate limit specified.\n");

					exit(EX_USAGE);
				}

				break;

			case 's':
				just_one_output = 1;
				break;

			case 't':
				use_transport = 0;
				break;

            case 'x':
                    remote_control = 1;
                    break;

			case 'V':
				show_version();
				break;

			case '?':
			default:
				usage();
				break;
		}
	}

	argc -= optind;
	argv += optind;

	if (argv[0] == NULL) {
		g_critical("No file name given.");
		usage();
	}

	file_name = argv[0];

	if (!remote_control) {
	smf_vol = smf = smf_load(file_name);

	if (smf == NULL) {
		g_critical("Loading SMF file failed.");

		exit(-1);
	}

	if (!be_quiet)
		g_message("%s.", smf_decode(smf));

	if (smf->number_of_tracks > MAX_NUMBER_OF_TRACKS) {
		g_warning("Number of tracks (%d) exceeds maximum for per-track output; implying '-s' option.", smf->number_of_tracks);
		just_one_output = 1;
	}
	}

#ifdef WITH_LASH
	init_lash(lash_args);
#endif

	g_timeout_add(1000, emergency_exit_timeout, (gpointer)0);
	signal(SIGINT, ctrl_c_handler);

	init_jack();

	if (autoconnect_port_name) {
		if (connect_to_input_port(autoconnect_port_name)) {
			g_critical("Couldn't connect to '%s', exiting.", autoconnect_port_name);
			exit(EX_UNAVAILABLE);
		}
	}

	if (use_transport && !start_stopped) {
		jack_transport_locate(jack_client, 0);
		jack_transport_start(jack_client);
	}

	if (!use_transport)
		playback_started = jack_frame_time(jack_client);

	if (remote_control)
		remote_control_start(argv[0]);

	g_main_loop_run(g_main_loop_new(NULL, TRUE));

	/* Not reached. */

	return 0;
}
Esempio n. 16
0
//------------------------------------------------------------------------
void TJackSynchro::StartSync()
{
    assert(fClient);
    jack_transport_locate(fClient, 0);
    jack_transport_start(fClient);
}
Esempio n. 17
0
//------------------------------------------------------------------------
void TJackSynchro::Locate(int frames)
{
    jack_transport_locate(fClient, frames);
}
Esempio n. 18
0
File: jack.c Progetto: rknLA/rove
void rove_transport_stop() {
	jack_transport_stop(state.client);
	jack_transport_locate(state.client, 0);
}
Esempio n. 19
0
int	luajack_transport_locate(luajack_t *client, jack_nframes_t frame)
	{
	cud_t *cud = get_cud(client);	
	if(!cud) return 0;
	return jack_transport_locate(cud->client, frame);
	}