AboutDialog::AboutDialog(QWidget *parent) : QDialog(parent) { setupUi(this); #ifdef KST_HAVE_REVISION_H QStringList utf8Authors = QString::fromUtf8(kst_authors).trimmed().split(';'); QStringList authors; foreach(const QString& a, utf8Authors) { if (!a.startsWith('#')) { authors << a; } } #else // qmake support QStringList authors = QStringList() << "Barth Netterfield" << "Joshua Netterfield" << "Matthew Truch" << "Nicolas Brisset" << "Staikos Computing Services Inc." << "Rick Chern" << "Sumus Technology Limited" << "Ted Kisner" << "The University of British Columbia" << "The University of Toronto" << "Andrew Walker" << "Peter Kümmel" << "Zongyi Zang"; #endif authors.sort(); authors.replaceInStrings("<", "<"); authors.replaceInStrings(">", ">"); authors.replaceInStrings(QRegExp("^(.*)"), "<li>\\1</li>"); QStringList msg = QStringList() << tr("<qt><h2>Kst "KSTVERSION" - A data viewing program.</h2>") #ifdef KST_REVISION << tr("Revision "KST_REVISION"<br><hr>") #endif << tr("Copyright © 2000-2014 Barth Netterfield<br><hr>") << tr("Homepage: <a href=\"http://kst-plot.kde.org/\">http://kst-plot.kde.org/</a><br>") << tr("Please report bugs with the 'Bug Report Wizard' of the 'Help' menu.<br>") << tr("<br>Authors and contributors (sorted alphabetically):") << QString("<ul>") << authors << QString("</ul>"); text->setText(msg.join("\n")); connect(text, SIGNAL(anchorClicked(QUrl)), this, SLOT(launchURL(QUrl))); }
void handle_menu_choice(eMenu item_hit) { std::string dialogToShow; sf::Event dummyEvent = {sf::Event::KeyPressed}; short i, choice; switch(item_hit) { case eMenu::NONE: break; case eMenu::FILE_OPEN: do_load(); break; case eMenu::FILE_SAVE: do_save(0); break; case eMenu::FILE_SAVE_AS: do_save(1); break; case eMenu::FILE_NEW: if(overall_mode != MODE_STARTUP) { std::string choice = cChoiceDlog("restart-game",{"okay","cancel"}).show(); if(choice == "cancel") return; for(i = 0; i < 6; i++) univ.party[i].main_status = eMainStatus::ABSENT; party_in_memory = false; reload_startup(); overall_mode = MODE_STARTUP; draw_startup(0); } start_new_game(); draw_startup(0); menu_activate(); break; case eMenu::FILE_ABORT: if(overall_mode != MODE_STARTUP) { std::string choice = cChoiceDlog("abort-game",{"okay","cancel"}).show(); if (choice=="cancel") return; reload_startup(); overall_mode = MODE_STARTUP; } party_in_memory = false; draw_startup(0); menu_activate(); break; case eMenu::PREFS: pick_preferences(); break; case eMenu::QUIT: if(overall_mode == MODE_STARTUP) { if(party_in_memory) { std::string choice = cChoiceDlog("quit-confirm-save", {"save","quit","cancel"}).show(); if(choice == "cancel") break; if(choice == "save") { fs::path file = nav_put_party(); if(!file.empty()) break; save_party(file, univ); } } All_Done = true; break; } if(overall_mode > MODE_TOWN) { std::string choice = cChoiceDlog("quit-confirm-nosave",{"quit","cancel"}).show(); if(choice == "cancel") return; } else { std::string choice = cChoiceDlog("quit-confirm-save",{"quit","save","cancel"}).show(); if(choice == "cancel") break; if(choice == "save") { if(univ.file.empty()) { univ.file = nav_put_party(); if(univ.file.empty()) break; } save_party(univ.file, univ); } } All_Done = true; break; case eMenu::OPTIONS_PC_GRAPHIC: choice = char_select_pc(1,"New graphic for who?"); if(choice < 6) pick_pc_graphic(choice,1,nullptr); draw_terrain(); break; case eMenu::OPTIONS_DELETE_PC: if(!prime_time()) { ASB("Finish what you're doing first."); print_buf(); } else { choice = char_select_pc(1,"Delete who?"); if(choice < 6) { std::string confirm = cChoiceDlog("delete-pc-confirm",{"yes","no"}).show(); if(confirm == "yes") kill_pc(univ.party[choice],eMainStatus::ABSENT); } draw_terrain(); } break; case eMenu::OPTIONS_RENAME_PC: choice = char_select_pc(1,"Rename who?"); if(choice < 6) pick_pc_name(choice,nullptr); put_pc_screen(); put_item_screen(stat_window); break; case eMenu::OPTIONS_NEW_PC: if(!(is_town())) { add_string_to_buf("Add PC: Town mode only."); print_buf(); break; } for(i = 0; i < 6; i++) if(univ.party[i].main_status == eMainStatus::ABSENT) i = 20; if(i == 6) { ASB("Add PC: You already have 6 PCs."); print_buf(); break; } if(univ.town->has_tavern) { give_help(56,0); create_pc(6,nullptr); } else { add_string_to_buf("Add PC: You cannot add new characters in this town. Try in the town you started in.", 2); } print_buf(); put_pc_screen(); put_item_screen(stat_window); break; case eMenu::OPTIONS_JOURNAL: journal(); break; case eMenu::OPTIONS_TALK_NOTES: if(overall_mode == MODE_TALKING) { ASB("Talking notes: Can't read while talking."); print_buf(); return; } talk_notes(); break; case eMenu::OPTIONS_ENCOUNTER_NOTES: adventure_notes(); break; case eMenu::OPTIONS_STATS: if(overall_mode != MODE_STARTUP) print_party_stats(); break; case eMenu::HELP_OUT: dialogToShow = "help-outdoor"; break; case eMenu::HELP_TOWN: dialogToShow = "help-town"; break; case eMenu::HELP_COMBAT: dialogToShow = "help-combat"; break; case eMenu::HELP_BARRIER: dialogToShow = "help-fields"; break; case eMenu::HELP_HINTS: dialogToShow = "help-hints"; break; case eMenu::HELP_SPELLS: dialogToShow = "help-magic"; break; case eMenu::ABOUT: dialogToShow = "about-boe"; break; case eMenu::LIBRARY_MAGE: display_spells(eSkill::MAGE_SPELLS,100,0); break; case eMenu::LIBRARY_PRIEST: display_spells(eSkill::PRIEST_SPELLS,100,0); break; case eMenu::LIBRARY_SKILLS: display_skills(eSkill::INVALID,0); break; case eMenu::LIBRARY_ALCHEMY: // TODO: Create a dedicated dialog for alchemy info display_alchemy(); break; case eMenu::LIBRARY_TIPS: tip_of_day(); break; case eMenu::LIBRARY_INTRO: dialogToShow = "welcome"; break; case eMenu::ACTIONS_ALCHEMY: dummyEvent.key.code = sf::Keyboard::A; dummyEvent.key.shift = true; handle_keystroke(dummyEvent); break; case eMenu::ACTIONS_WAIT: dummyEvent.key.code = sf::Keyboard::W; handle_keystroke(dummyEvent); break; case eMenu::ACTIONS_AUTOMAP: if(!prime_time()) { ASB("Finish what you're doing first."); print_buf(); } else { give_help(62,0); display_map(); } make_cursor_sword(); break; case eMenu::HELP_TOC: if(fs::is_directory(progDir/"doc")) launchURL("file://" + (progDir/"doc/game/Contents.html").string()); else launchURL("https://blades.calref.net/doc/game/Contents.html"); break; case eMenu::ABOUT_MAGE: case eMenu::ABOUT_PRIEST: give_help(209,0); break; case eMenu::ABOUT_MONSTERS: give_help(212,0); break; } if(!dialogToShow.empty()) { cChoiceDlog dlog(dialogToShow); dlog.show(); } }