Esempio n. 1
0
void CCLayerTreeHostImpl::calculateRenderPasses(CCRenderPassList& passes, CCLayerList& renderSurfaceLayerList)
{
    renderSurfaceLayerList.append(rootLayer());

    if (!rootLayer()->renderSurface())
        rootLayer()->createRenderSurface();
    rootLayer()->renderSurface()->clearLayerList();
    rootLayer()->renderSurface()->setContentRect(IntRect(IntPoint(), viewportSize()));

    rootLayer()->setClipRect(IntRect(IntPoint(), viewportSize()));

    {
        TransformationMatrix identityMatrix;
        TRACE_EVENT("CCLayerTreeHostImpl::calcDrawEtc", this, 0);
        CCLayerTreeHostCommon::calculateDrawTransformsAndVisibility(rootLayer(), rootLayer(), identityMatrix, identityMatrix, renderSurfaceLayerList, rootLayer()->renderSurface()->layerList(), &m_layerSorter, layerRendererCapabilities().maxTextureSize);
    }

    if (layerRendererCapabilities().usingPartialSwap)
        trackDamageForAllSurfaces(rootLayer(), renderSurfaceLayerList);
    m_rootDamageRect = rootLayer()->renderSurface()->damageTracker()->currentDamageRect();

    for (int surfaceIndex = renderSurfaceLayerList.size() - 1; surfaceIndex >= 0 ; --surfaceIndex) {
        CCLayerImpl* renderSurfaceLayer = renderSurfaceLayerList[surfaceIndex];
        CCRenderSurface* renderSurface = renderSurfaceLayer->renderSurface();

        OwnPtr<CCRenderPass> pass = CCRenderPass::create(renderSurface);

        FloatRect surfaceDamageRect;
        if (layerRendererCapabilities().usingPartialSwap)
            surfaceDamageRect = damageInSurfaceSpace(renderSurfaceLayer, m_rootDamageRect);
        pass->setSurfaceDamageRect(surfaceDamageRect);

        const CCLayerList& layerList = renderSurface->layerList();
        for (unsigned layerIndex = 0; layerIndex < layerList.size(); ++layerIndex) {
            CCLayerImpl* layer = layerList[layerIndex];
            if (layer->visibleLayerRect().isEmpty())
                continue;

            if (CCLayerTreeHostCommon::renderSurfaceContributesToTarget(layer, renderSurfaceLayer->id())) {
                pass->appendQuadsForRenderSurfaceLayer(layer);
                continue;
            }

            layer->willDraw(m_layerRenderer.get());
            pass->appendQuadsForLayer(layer);
        }

        passes.append(pass.release());
    }
}
Esempio n. 2
0
void CCLayerTreeHostImpl::optimizeRenderPasses(CCRenderPassList& passes)
{
    TRACE_EVENT1("webkit", "CCLayerTreeHostImpl::optimizeRenderPasses", "passes.size()", static_cast<long long unsigned>(passes.size()));

    bool haveDamageRect = layerRendererCapabilities().usingPartialSwap;

    // FIXME: compute overdraw metrics only occasionally, not every frame.
    CCOverdrawCounts overdrawCounts;
    for (unsigned i = 0; i < passes.size(); ++i) {
        FloatRect damageRect = passes[i]->targetSurface()->damageTracker()->currentDamageRect();
        passes[i]->optimizeQuads(haveDamageRect, damageRect, &overdrawCounts);
    }

    float normalization = 1000.f / (m_layerRenderer->viewportWidth() * m_layerRenderer->viewportHeight());
    PlatformSupport::histogramCustomCounts("Renderer4.pixelOverdrawOpaque", static_cast<int>(normalization * overdrawCounts.m_pixelsDrawnOpaque), 100, 1000000, 50);
    PlatformSupport::histogramCustomCounts("Renderer4.pixelOverdrawTransparent", static_cast<int>(normalization * overdrawCounts.m_pixelsDrawnTransparent), 100, 1000000, 50);
    PlatformSupport::histogramCustomCounts("Renderer4.pixelOverdrawCulled", static_cast<int>(normalization * overdrawCounts.m_pixelsCulled), 100, 1000000, 50);
}
Esempio n. 3
0
void CCLayerTreeHost::updateLayers(LayerChromium* rootLayer, CCTextureUpdater& updater)
{
    TRACE_EVENT("CCLayerTreeHost::updateLayers", this, 0);

    if (!rootLayer->renderSurface())
        rootLayer->createRenderSurface();
    rootLayer->renderSurface()->setContentRect(IntRect(IntPoint(0, 0), viewportSize()));

    IntRect rootClipRect(IntPoint(), viewportSize());
    rootLayer->setClipRect(rootClipRect);

    LayerList updateList;
    updateList.append(rootLayer);

    RenderSurfaceChromium* rootRenderSurface = rootLayer->renderSurface();
    rootRenderSurface->clearLayerList();

    TransformationMatrix identityMatrix;
    {
        TRACE_EVENT("CCLayerTreeHost::updateLayers::calcDrawEtc", this, 0);
        CCLayerTreeHostCommon::calculateDrawTransformsAndVisibility(rootLayer, rootLayer, identityMatrix, identityMatrix, updateList, rootRenderSurface->layerList(), layerRendererCapabilities().maxTextureSize);
    }

    // Reset partial texture update requests.
    m_partialTextureUpdateRequests = 0;

    reserveTextures(updateList);

    paintLayerContents(updateList, PaintVisible, updater);
    if (!m_triggerIdlePaints)
        return;

    size_t preferredLimitBytes = m_contentsTextureManager->preferredMemoryLimitBytes();
    size_t maxLimitBytes = m_contentsTextureManager->maxMemoryLimitBytes();
    m_contentsTextureManager->reduceMemoryToLimit(preferredLimitBytes);
    if (m_contentsTextureManager->currentMemoryUseBytes() >= preferredLimitBytes)
        return;

    // Idle painting should fail when we hit the preferred memory limit,
    // otherwise it will always push us towards the maximum limit.
    m_contentsTextureManager->setMaxMemoryLimitBytes(preferredLimitBytes);
    // The second (idle) paint will be a no-op in layers where painting already occured above.
    paintLayerContents(updateList, PaintIdle, updater);
    m_contentsTextureManager->setMaxMemoryLimitBytes(maxLimitBytes);

    for (size_t i = 0; i < updateList.size(); ++i)
        updateList[i]->clearRenderSurface();
}
Esempio n. 4
0
void CCLayerTreeHost::updateLayers(LayerChromium* rootLayer, CCTextureUpdater& updater)
{
    TRACE_EVENT0("cc", "CCLayerTreeHost::updateLayers");

    if (!rootLayer->renderSurface())
        rootLayer->createRenderSurface();
    rootLayer->renderSurface()->setContentRect(IntRect(IntPoint(0, 0), deviceViewportSize()));

    IntRect rootClipRect(IntPoint(), deviceViewportSize());
    rootLayer->setClipRect(rootClipRect);

    LayerList updateList;
    updateList.append(rootLayer);

    RenderSurfaceChromium* rootRenderSurface = rootLayer->renderSurface();
    rootRenderSurface->clearLayerList();

    {
        TRACE_EVENT0("cc", "CCLayerTreeHost::updateLayers::calcDrawEtc");
        WebTransformationMatrix identityMatrix;
        WebTransformationMatrix deviceScaleTransform;
        deviceScaleTransform.scale(m_deviceScaleFactor);
        CCLayerTreeHostCommon::calculateDrawTransforms(rootLayer, rootLayer, deviceScaleTransform, identityMatrix, updateList, rootRenderSurface->layerList(), layerRendererCapabilities().maxTextureSize);

        FloatRect rootScissorRect(FloatPoint(0, 0), viewportSize());
        CCLayerTreeHostCommon::calculateVisibleAndScissorRects(updateList, rootScissorRect);
    }

    // Reset partial texture update requests.
    m_partialTextureUpdateRequests = 0;

    prioritizeTextures(updateList);

    bool needMoreUpdates = paintLayerContents(updateList, updater);
    if (m_triggerIdleUpdates && needMoreUpdates)
        setNeedsCommit();

    for (size_t i = 0; i < updateList.size(); ++i)
        updateList[i]->clearRenderSurface();
}