Esempio n. 1
0
/*!
 * Writes a signed byte in a file stream.
 */
void
lib3ds_io_write_intb(Lib3dsIo *io, int8_t b) {
    assert(io);
    if (lib3ds_io_write(io, &b, 1) != 1) {
        lib3ds_io_write_error(io);
    }
}
Esempio n. 2
0
/*!
 * Writes a zero-terminated string into a file stream.
 */
void
lib3ds_io_write_string(Lib3dsIo *io, const char *s) {
    size_t len;
    assert(io && s);
    len = strlen(s);
    if (lib3ds_io_write(io, s, len + 1) != len +1) {
        lib3ds_io_write_error(io);
    }
}
Esempio n. 3
0
/*!
 * Writes a signed word into a little endian file stream.
 */
void
lib3ds_io_write_intw(Lib3dsIo *io, int16_t w) {
    uint8_t b[2];

    assert(io);
    b[1] = ((uint16_t)w & 0xFF00) >> 8;
    b[0] = ((uint16_t)w & 0x00FF);
    if (lib3ds_io_write(io, b, 2) != 2) {
        lib3ds_io_write_error(io);
    }
}
Esempio n. 4
0
/*!
 * Writes a word into a little endian file stream.
 */
void
lib3ds_io_write_word(Lib3dsIo *io, uint16_t w) {
    uint8_t b[2];

    assert(io);
    b[1] = (uint8_t)((w & 0xFF00) >> 8);
    b[0] = (uint8_t)(w & 0x00FF);
    if (lib3ds_io_write(io, b, 2) != 2) {
        lib3ds_io_write_error(io);
    }
}
Esempio n. 5
0
/*!
 * Writes a signed dword into a little endian file stream.
 */
void
lib3ds_io_write_intd(Lib3dsIo *io, int32_t d) {
    uint8_t b[4];

    assert(io);
    b[3] = (uint8_t)(((uint32_t)d & 0xFF000000) >> 24);
    b[2] = (uint8_t)(((uint32_t)d & 0x00FF0000) >> 16);
    b[1] = (uint8_t)(((uint32_t)d & 0x0000FF00) >> 8);
    b[0] = (uint8_t)(((uint32_t)d & 0x000000FF));
    if (lib3ds_io_write(io, b, 4) != 4) {
        lib3ds_io_write_error(io);
    }
}
Esempio n. 6
0
/*!
 * Writes a float into a little endian file stream.
 */
void
lib3ds_io_write_float(Lib3dsIo *io, float l) {
    uint8_t b[4];
    Lib3dsDwordFloat d;

    assert(io);
    d.float_value = l;
    b[3] = (uint8_t)(((uint32_t)d.dword_value & 0xFF000000) >> 24);
    b[2] = (uint8_t)(((uint32_t)d.dword_value & 0x00FF0000) >> 16);
    b[1] = (uint8_t)(((uint32_t)d.dword_value & 0x0000FF00) >> 8);
    b[0] = (uint8_t)(((uint32_t)d.dword_value & 0x000000FF));
    if (lib3ds_io_write(io, b, 4) != 4) {
        lib3ds_io_write_error(io);
    }
}