Esempio n. 1
0
void Game::drawPlayerModel(int x, int y, int r, int g, int b)
{
	


	lineUp(30, x, y, r, g, b,0);
	lineLeft(40,x,y,r,g,b,0);
	lineUp(30,x - 40,y,r,g,b,0);
	lineRight(40,x - 40,y - 30,r,g,b,0);
	
	
}
void KisPerspectiveGridManager::drawDecoration(QPainter& gc, const QRectF& updateRect, const KisCoordinatesConverter *converter)
{
    Q_UNUSED(updateRect);

    KisImageWSP image = m_view->resourceProvider()->currentImage();
    Q_ASSERT(image);

    KisPerspectiveGrid* pGrid = image->perspectiveGrid();

    QPen mainPen = KisGridPainterConfiguration::mainPen();
    QPen subdivisionPen = KisGridPainterConfiguration::subdivisionPen();
    QPen errorPen = mainPen;
    errorPen.setColor(Qt::red);


    QTransform transform = converter->imageToWidgetTransform();
    gc.save();
    gc.setTransform(transform);

    for (QList<KisSubPerspectiveGrid*>::const_iterator it = pGrid->begin(); it != pGrid->end(); ++it) {
        const KisSubPerspectiveGrid* grid = *it;

        /**
         * Note that the notion of top-bottom-right-left
         * is purely theorical
         */
        LineWrapper lineTop(*grid->topLeft(), *grid->topRight());
        LineWrapper lineRight(*grid->topRight(), *grid->bottomRight());
        LineWrapper lineBottom(*grid->bottomRight(), *grid->bottomLeft());
        LineWrapper lineLeft(*grid->bottomLeft(), *grid->topLeft());

        QPointF horizIntersection;
        QPointF vertIntersection;

        bool linesNotNull = true;
        bool polygonIsConvex = true;

        if(lineTop.isNull(SMALLEST_LINE) ||
           lineBottom.isNull(SMALLEST_LINE) ||
           lineLeft.isNull(SMALLEST_LINE) ||
           lineRight.isNull(SMALLEST_LINE)) {

            linesNotNull = false;
        }

        if(linesNotNull) {
            horizIntersection = lineTop.intersects(lineBottom);
            vertIntersection = lineLeft.intersects(lineRight);

            if(lineTop.contains(horizIntersection) ||
               lineBottom.contains(horizIntersection) ||
               lineLeft.contains(vertIntersection) ||
               lineRight.contains(vertIntersection)) {

                polygonIsConvex = false;
            }
        }

        if(polygonIsConvex && linesNotNull) {
            gc.setPen(subdivisionPen);

            SubdivisionLinesInfo info;
            info = getSubdivisionsInfo(lineTop, lineBottom, vertIntersection,
                                       grid->subdivisions());
            drawSubdivisions(gc, info);

            info = getSubdivisionsInfo(lineLeft, lineRight, horizIntersection,
                                       grid->subdivisions());
            drawSubdivisions(gc, info);
        }

        gc.setPen(polygonIsConvex && linesNotNull ? mainPen : errorPen);
        gc.drawLine(*grid->topLeft(), *grid->topRight());
        gc.drawLine(*grid->topRight(), *grid->bottomRight());
        gc.drawLine(*grid->bottomRight(), *grid->bottomLeft());
        gc.drawLine(*grid->bottomLeft(), *grid->topLeft());
    }
    gc.restore();
}