Esempio n. 1
0
void CommentsView::reloadComments()
{
    hideComments();
    removeComments();
    loadComments();
    showComments();
}
Esempio n. 2
0
void PostedItem::setup()
{
	/* Invoke the Qt Designer generated object setup routine */
	ui = new Ui::PostedItem;
	ui->setupUi(this);

	setAttribute(Qt::WA_DeleteOnClose, true);

	mInFill = false;

	/* clear ui */
	ui->titleLabel->setText(tr("Loading"));
	ui->dateLabel->clear();
	ui->fromLabel->clear();
	ui->siteLabel->clear();
	ui->newCommentLabel->hide();
	ui->commLabel->hide();

	/* general ones */
	connect(ui->clearButton, SIGNAL(clicked()), this, SLOT(removeItem()));

	/* specific */
	connect(ui->readAndClearButton, SIGNAL(clicked()), this, SLOT(readAndClearItem()));

	connect(ui->commentButton, SIGNAL( clicked()), this, SLOT(loadComments()));
	connect(ui->voteUpButton, SIGNAL(clicked()), this, SLOT(makeUpVote()));
	connect(ui->voteDownButton, SIGNAL(clicked()), this, SLOT( makeDownVote()));

	connect(ui->readButton, SIGNAL(toggled(bool)), this, SLOT(readToggled(bool)));

	ui->clearButton->hide();
	ui->readAndClearButton->hide();

	ui->frame_notes->hide();
}
Esempio n. 3
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void NoteCommentsPrivate::onTokenAcquired(const QString& strToken)
{
    if (strToken.isEmpty())
        return;

    loadComments(strToken);
}
void GxsChannelPostItem::setup()
{
	/* Invoke the Qt Designer generated object setup routine */
	ui = new Ui::GxsChannelPostItem;
	ui->setupUi(this);

	setAttribute(Qt::WA_DeleteOnClose, true);

	mInFill = false;
	mCloseOnRead = false;

	/* clear ui */
	ui->titleLabel->setText(tr("Loading"));
	ui->subjectLabel->clear();
	ui->datetimelabel->clear();
	ui->filelabel->clear();
	ui->newCommentLabel->hide();
	ui->commLabel->hide();

	/* general ones */
	connect(ui->expandButton, SIGNAL(clicked()), this, SLOT(toggle()));
	connect(ui->clearButton, SIGNAL(clicked()), this, SLOT(removeItem()));

	/* specific */
	connect(ui->readAndClearButton, SIGNAL(clicked()), this, SLOT(readAndClearItem()));
	connect(ui->unsubscribeButton, SIGNAL(clicked()), this, SLOT(unsubscribeChannel()));

	connect(ui->downloadButton, SIGNAL(clicked()), this, SLOT(download()));
	// HACK FOR NOW.
	connect(ui->commentButton, SIGNAL(clicked()), this, SLOT(loadComments()));

	connect(ui->playButton, SIGNAL(clicked()), this, SLOT(play(void)));
	connect(ui->copyLinkButton, SIGNAL(clicked()), this, SLOT(copyMessageLink()));

	connect(ui->readButton, SIGNAL(toggled(bool)), this, SLOT(readToggled(bool)));

    // hide voting buttons, backend is not implemented yet
    ui->voteUpButton->hide();
    ui->voteDownButton->hide();
	//connect(ui-> voteUpButton, SIGNAL(clicked()), this, SLOT(makeUpVote()));
	//connect(ui->voteDownButton, SIGNAL(clicked()), this, SLOT(makeDownVote()));

	ui->scoreLabel->hide();

	ui->downloadButton->hide();
	ui->playButton->hide();
	ui->warn_image_label->hide();
	ui->warning_label->hide();

	ui->titleLabel->setMinimumWidth(100);
	ui->subjectLabel->setMinimumWidth(100);
	ui->warning_label->setMinimumWidth(100);

	ui->mainFrame->setProperty("state", "");
	QPalette palette = ui->mainFrame->palette();
	palette.setColor(ui->mainFrame->backgroundRole(), COLOR_NORMAL);
	ui->mainFrame->setPalette(palette);

	ui->expandFrame->hide();
}
Esempio n. 5
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void CommentsView::reloadComments()
{
    qDebug() << "Reloading";
    hideComments();
    removeComments();
    loadComments();
    showComments();
}
Esempio n. 6
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void PostedItem::setup()
{
	setupUi(this);
	setAttribute(Qt::WA_DeleteOnClose, true);

	connect(commentButton, SIGNAL( clicked()), this, SLOT(loadComments()));
	connect(voteUpButton, SIGNAL(clicked()), this, SLOT(makeUpVote()));
	connect(voteDownButton, SIGNAL(clicked()), this, SLOT( makeDownVote()));
}
Esempio n. 7
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/** Constructor */
PostedItem::PostedItem(PostedHolder *postHolder, const RsPostedPost &post)
:QWidget(NULL), mPostHolder(postHolder), mPost(post)
{
    setupUi(this);
    setAttribute ( Qt::WA_DeleteOnClose, true );

    setContent(mPost);

    connect( commentButton, SIGNAL( clicked() ), this, SLOT( loadComments() ) );
    connect( voteUpButton, SIGNAL(clicked()), this, SLOT(makeUpVote()));
    connect( voteDownButton, SIGNAL(clicked()), this, SLOT( makeDownVote()));

    return;
}