CFilesManager::CFilesManager(TitanicEngine *vm) : _vm(vm), _gameManager(nullptr), _assetsPath("Assets"), _drive(-1) { loadResourceIndex(); }
CFilesManager::CFilesManager() : _gameManager(nullptr), _assetsPath("Assets"), _field0(0), _drive(-1), _field18(0), _field1C(0), _field3C(0) { loadResourceIndex(); }