Esempio n. 1
0
Image* Image::loadPlatformResource(const char* name)
{
    Vector<char> arr = loadResourceIntoArray(name);
    Image* img = new BitmapImage();
    img->setNativeData(&arr, true);
    return img;
}
Esempio n. 2
0
PassRefPtr<Image> Image::loadPlatformResource(const char *name)
{
    Vector<char> arr = loadResourceIntoArray(name);
    RefPtr<BitmapImage> img = BitmapImage::create();
    RefPtr<SharedBuffer> buffer = SharedBuffer::create(arr.data(), arr.size());
    img->setData(buffer, true);
    return img.release();
}
Esempio n. 3
0
Image* Image::loadPlatformResource(const char* name)
{
    Vector<char> arr = loadResourceIntoArray(name);
    Image* img = new BitmapImage();
    RefPtr<SharedBuffer> buffer = new SharedBuffer(arr.data(), arr.size());
    img->setData(buffer, true);
    return img;
}