Esempio n. 1
0
// Load indexes from history.dat if found
char * GetGameHistory(int driver_index)
{
	static char dataBuf[2048 * 2048];
	static char buffer[2048 * 2048];
	
	memset(&buffer, 0, sizeof(buffer));
	memset(&dataBuf, 0, sizeof(dataBuf));

	if (load_driver_history(&driver_list::driver(driver_index), buffer, ARRAY_LENGTH(buffer)) == 0)
		strcat(dataBuf, buffer);

	if (load_driver_mameinfo(&driver_list::driver(driver_index), buffer, ARRAY_LENGTH(buffer)) == 0)
		strcat(dataBuf, buffer);

	if (load_driver_driverinfo(&driver_list::driver(driver_index), buffer, ARRAY_LENGTH(buffer)) == 0)
		strcat(dataBuf, buffer);

	if (load_driver_command(&driver_list::driver(driver_index), buffer, ARRAY_LENGTH(buffer)) == 0)
		strcat(dataBuf, buffer);

	if (load_driver_scoreinfo(&driver_list::driver(driver_index), buffer, ARRAY_LENGTH(buffer)) == 0)
		strcat(dataBuf, buffer);

	return ConvertToWindowsNewlines(dataBuf);
}
Esempio n. 2
0
// Load indexes from history.dat if found
char * GetGameHistory(int driver_index)
{
	static char buffer[1024 * 1024];
	buffer[0] = '\0';

	if (load_driver_history(drivers[driver_index],buffer,sizeof(buffer)) != 0)
		return buffer;

	return ConvertToWindowsNewlines(buffer);
}