int main(int argc,char *argv[])
{
    int flag, num_seats = 20;
    struct sockaddr_in serv_addr;

    char send_buffer[BUFSIZE];
    
    listenfd = 0; 

    int server_port = 8080;

    if (argc > 1)
    {
        num_seats = atoi(argv[1]);
    } 

    if (server_port < 1500)
    {
        fprintf(stderr,"INVALID PORT NUMBER: %d; can't be < 1500\n",server_port);
        exit(-1);
    }
    
    if (signal(SIGINT, shutdown_server) == SIG_ERR) 
        printf("Issue registering SIGINT handler");

    listenfd = socket(AF_INET, SOCK_STREAM, 0);
    if ( listenfd < 0 ){
        perror("Socket");
        exit(errno);
    }
    printf("Established Socket: %d\n", listenfd);
    flag = 1;
    setsockopt( listenfd, SOL_SOCKET, SO_REUSEADDR, &flag, sizeof(flag) );

    // initialize the threadpool
    // Set the number of threads and size of the queue
    threadpool = pool_create(200,20);


    // Load the seats;
    load_seats(num_seats); //TODO read from argv

    // set server address 
    memset(&serv_addr, '0', sizeof(serv_addr));
    memset(send_buffer, '0', sizeof(send_buffer));
    serv_addr.sin_family = AF_INET;
    serv_addr.sin_addr.s_addr = htonl(INADDR_ANY);
    serv_addr.sin_port = htons(server_port);

    // bind to socket
    if ( bind(listenfd, (struct sockaddr*) &serv_addr, sizeof(serv_addr)) != 0)
    {
        perror("socket--bind");
        exit(errno);
    }

    // listen for incoming requests
    listen(listenfd, 10);

    // handle connections loop (forever)
    while(1)
    {
        int* connfd = (int*) malloc(sizeof(int));
        *connfd = accept(listenfd, (struct sockaddr*)NULL, NULL);
        pool_add_task(threadpool, &handle_connection, (void*) connfd);
    }
}
Esempio n. 2
0
int main(int argc,char *argv[])
{
    int flag, num_seats = 20;
    long connfd = 0; //int connfd = 0;
    struct sockaddr_in serv_addr;

    char send_buffer[BUFSIZE];

    listenfd = 0;

    int server_port = 8080;

    if (argc > 1)
    {
        num_seats = atoi(argv[1]);
    }

    if (server_port < 1500)
    {
        fprintf(stderr,"INVALID PORT NUMBER: %d; can't be < 1500\n",server_port);
        exit(-1);
    }

    if (signal(SIGINT, shutdown_server) == SIG_ERR)
        printf("Issue registering SIGINT handler");

    listenfd = socket(AF_INET, SOCK_STREAM, 0);
    if ( listenfd < 0 ){
        perror("Socket");
        exit(errno);
    }
    printf("Established Socket: %d\n", listenfd);
    flag = 1;
    setsockopt( listenfd, SOL_SOCKET, SO_REUSEADDR, &flag, sizeof(flag) );

    // Load the seats;
    load_seats(num_seats);

    // set server address
    memset(&serv_addr, '0', sizeof(serv_addr));
    memset(send_buffer, '0', sizeof(send_buffer));
    serv_addr.sin_family = AF_INET;
    serv_addr.sin_addr.s_addr = htonl(INADDR_ANY);
    serv_addr.sin_port = htons(server_port);

    // bind to socket
    if ( bind(listenfd, (struct sockaddr*) &serv_addr, sizeof(serv_addr)) != 0)
    {
        perror("socket--bind");
        exit(errno);
    }

    listen(listenfd, 10);

    // TODO: Initialize your threadpool!
    threadpool = pool_create(10,50);
    // This while loop "forever", handling incoming connections
    while(1)
    {
        connfd = accept(listenfd, (struct sockaddr*)NULL, NULL);
        // pthread_t thread;
        // pthread_create(&thread, NULL, (void*)handle_request, (void*)connfd);
        pool_add_task(threadpool, (void*)handle_request, (void*)connfd);
    }
}
int main(int argc,char *argv[])
{
    int flag, num_seats = 20;
    int connfd = 0;
    struct sockaddr_in serv_addr;

    char send_buffer[BUFSIZE];
    
    listenfd = 0; 

    int server_port = 8080;

    if (argc > 1)
    {
        num_seats = atoi(argv[1]);
    } 

    if (server_port < 1500)
    {
        fprintf(stderr,"INVALID PORT NUMBER: %d; can't be < 1500\n",server_port);
        exit(-1);
    }
    
    if (signal(SIGINT, shutdown_server) == SIG_ERR) 
        printf("Issue registering SIGINT handler");

    listenfd = socket(AF_INET, SOCK_STREAM, 0);
    if ( listenfd < 0 ){
        perror("Socket");
        exit(errno);
    }
    printf("Established Socket: %d\n", listenfd);
    flag = 1;
    setsockopt( listenfd, SOL_SOCKET, SO_REUSEADDR, &flag, sizeof(flag) );

    // Load the seats;
    load_seats(num_seats);

    // set server address 
    memset(&serv_addr, '0', sizeof(serv_addr));
    memset(send_buffer, '0', sizeof(send_buffer));
    serv_addr.sin_family = AF_INET;
    serv_addr.sin_addr.s_addr = htonl(INADDR_ANY);
    serv_addr.sin_port = htons(server_port);

    // bind to socket
    if ( bind(listenfd, (struct sockaddr*) &serv_addr, sizeof(serv_addr)) != 0)
    {
        perror("socket--bind");
        exit(errno);
    }

    // listen for incoming requests
    listen(listenfd, 10);

    // TODO: Initialize your threadpool!

    // This while loop "forever", handling incoming connections
    while(1)
    {
        connfd = accept(listenfd, (struct sockaddr*)NULL, NULL);

        /*********************************************************************
            You should not need to modify any of the code above this comment.
            However, you will need to add lines to declare and initialize your 
            threadpool!

            The lines below will need to be modified! Some may need to be moved
            to other locations when you make your server multithreaded.
        *********************************************************************/
        
        struct request req;
        // parse_request fills in the req struct object
        parse_request(connfd, &req);
        // process_request reads the req struct and processes the command
        process_request(connfd, &req);
        close(connfd);
    }
}
Esempio n. 4
0
int main(int argc,char *argv[])
{
    int flag, num_seats = 20;
    int connfd = 0;
    struct sockaddr_in serv_addr;

    char send_buffer[BUFSIZE];
    
    listenfd = 0; 

    int server_port = 8080;

    if (argc > 1)
    {
        num_seats = atoi(argv[1]);      //convert char to int
    } 

    if (server_port < 1500)
    {
        fprintf(stderr,"INVALID PORT NUMBER: %d; can't be < 1500\n",server_port);
        exit(-1);
    }
    
    if (signal(SIGINT, shutdown_server) == SIG_ERR)      //set a function to handle a signal
        printf("Issue registering SIGINT handler");

    listenfd = socket(AF_INET, SOCK_STREAM, 0);      //establish a socket using default TCP protocol (0),return socket file descriptor
    if ( listenfd < 0 ){
        perror("Socket");
        exit(errno);
    }
    printf("Established Socket: %d\n", listenfd);
    flag = 1;
    setsockopt( listenfd, SOL_SOCKET, SO_REUSEADDR, &flag, sizeof(flag) );      //set options on sockets
    //SO_REUSEADDR    enables local address reuse

    // Load the seats;
    load_seats(num_seats);

    // set server address 
    memset(&serv_addr, '0', sizeof(serv_addr));
    memset(send_buffer, '0', sizeof(send_buffer));
    serv_addr.sin_family = AF_INET;
    serv_addr.sin_addr.s_addr = htonl(INADDR_ANY);          //host to network long
    serv_addr.sin_port = htons(server_port);

    // bind to socket
    if ( bind(listenfd, (struct sockaddr*) &serv_addr, sizeof(serv_addr)) != 0)
    {
        perror("socket--bind");
        exit(errno);
    }

    // listen for incoming requests
    listen(listenfd, 10);   //10, The backlog parameter defines the maximum length for the queue of pending connections

    // TODO: Initialize your threadpool!
    threadpool = pool_create(40, 100);       //pool_t *pool_create(int thread_count, int queue_size); 50/100

    // This while loop "forever", handling incoming connections
    while(1)
    {
        connfd = accept(listenfd, (struct sockaddr*)NULL, NULL);

        /*********************************************************************
            You should not need to modify any of the code above this comment.
            However, you will need to add lines to declare and initialize your 
            threadpool!

            The lines below will need to be modified! Some may need to be moved
            to other locations when you make your server multithreaded.
        *********************************************************************/
        parse_argument *argument = (parse_argument *)malloc(sizeof(parse_argument));
        argument->connfd = connfd;
        argument->request = (struct request *)malloc(sizeof(struct request));
        pool_add_task(threadpool, parseRequest, (void *)argument);
    }
}