int guild_storage_additem(struct map_session_data* sd, struct guild_storage* stor, struct item* item_data, int amount) { struct item_data *data; int i; nullpo_retr(1, sd); nullpo_retr(1, stor); nullpo_retr(1, item_data); if(item_data->nameid <= 0 || amount <= 0) return 1; data = itemdb_search(item_data->nameid); if( !itemdb_canguildstore(item_data, pc_isGM(sd)) || item_data->expire_time || item_data->bound ) { //Check if item is storable. [Skotlex] clif_displaymessage (sd->fd, msg_txt(264)); return 1; } if( sd->state.secure_items ) { clif_displaymessage(sd->fd, "You can't store items on Guild Storage. Blocked with @security"); return 1; } if(itemdb_isstackable2(data)){ //Stackable for(i=0;i<MAX_GUILD_STORAGE;i++){ if(compare_item(&stor->items[i], item_data)) { if(stor->items[i].amount+amount > MAX_AMOUNT) return 1; stor->items[i].amount+=amount; clif_storageitemadded(sd,&stor->items[i],i,amount); stor->dirty = 1; if(log_config.enable_logs&0x1000) log_pick_pc(sd, "G", item_data->nameid, -amount, item_data, 0); return 0; } } } //Add item for(i=0;i<MAX_GUILD_STORAGE && stor->items[i].nameid;i++); if(i>=MAX_GUILD_STORAGE) return 1; memcpy(&stor->items[i],item_data,sizeof(stor->items[0])); stor->items[i].amount=amount; stor->storage_amount++; clif_storageitemadded(sd,&stor->items[i],i,amount); clif_updateguildstorageamount(sd,stor->storage_amount); stor->dirty = 1; if(log_config.enable_logs&0x1000) log_pick_pc(sd, "G", item_data->nameid, -amount, item_data, item_data->serial ); return 0; }
/*========================================== * Internal add-item function. *------------------------------------------*/ static int storage_additem(struct map_session_data* sd, struct item* item_data, int amount, int flag) { struct storage_data* stor = &sd->status.storage; struct item_data *data; int i; if( item_data->nameid <= 0 || amount <= 0 ) return 1; data = itemdb_search(item_data->nameid); if( !itemdb_canstore(item_data, pc_isGM(sd)) ) { //Check if item is storable. [Skotlex] clif_displaymessage (sd->fd, msg_txt(264)); return 1; } if( itemdb_isstackable2(data) ) {//Stackable for( i = 0; i < MAX_STORAGE; i++ ) { if( compare_item(&stor->items[i], item_data) ) {// existing items found, stack them if( amount > MAX_AMOUNT - stor->items[i].amount ) return 1; stor->items[i].amount += amount; if( flag ) clif_storageitemadded(sd,&stor->items[i],i,amount); if(log_config.enable_logs&0x800) log_pick_pc(sd, "R", item_data->nameid, -amount, item_data, 0); return 0; } } } // find free slot ARR_FIND( 0, MAX_STORAGE, i, stor->items[i].nameid == 0 ); if( i >= MAX_STORAGE ) return 1; // add item to slot memcpy(&stor->items[i],item_data,sizeof(stor->items[0])); stor->storage_amount++; stor->items[i].amount = amount; if( flag ) { clif_storageitemadded(sd,&stor->items[i],i,amount); clif_updatestorageamount(sd,stor->storage_amount); } if(log_config.enable_logs&0x800) log_pick_pc(sd, "R", item_data->nameid, -amount, item_data, item_data->serial ); return 0; }
/*========================================== * Internal add-item function. *------------------------------------------ */ static int storage_additem(struct map_session_data *sd,struct storage *stor,struct item *item_data,int amount) { struct item_data *data; int i; if (sd->state.finalsave) return 1; if(item_data->nameid <= 0 || amount <= 0) return 1; data = itemdb_search(item_data->nameid); if (!itemdb_canstore(item_data, pc_isGM(sd))) { //Check if item is storable. [Skotlex] clif_displaymessage (sd->fd, msg_txt(264)); return 1; } if(itemdb_isstackable2(data)){ //Stackable for(i=0;i<MAX_STORAGE;i++){ if( compare_item (&stor->storage_[i], item_data)) { if(amount > MAX_AMOUNT - stor->storage_[i].amount) return 1; stor->storage_[i].amount+=amount; clif_storageitemadded(sd,stor,i,amount); stor->dirty = 1; if(log_config.enable_logs&0x800) log_pick_pc(sd, "R", item_data->nameid, -amount, item_data); return 0; } } } //Add item for(i=0;i<MAX_STORAGE && stor->storage_[i].nameid;i++); if(i>=MAX_STORAGE) return 1; memcpy(&stor->storage_[i],item_data,sizeof(stor->storage_[0])); stor->storage_[i].amount=amount; stor->storage_amount++; clif_storageitemadded(sd,stor,i,amount); clif_updatestorageamount(sd,stor); stor->dirty = 1; if(log_config.enable_logs&0x800) log_pick_pc(sd, "R", item_data->nameid, -amount, item_data); return 0; }
void mail_deliveryfail(struct map_session_data *sd, struct mail_message *msg) { nullpo_retv(sd); nullpo_retv(msg); if( msg->item.amount > 0 ) { // Item recieve (due to failure) if(log_config.enable_logs&0x2000) log_pick_pc(sd, "E", msg->item.nameid, msg->item.amount, &msg->item, msg->item.serial); if( battle_config.lootevent & 8 ) { pc_setglobalreg( sd, "LastLootID", msg->item.nameid ); //Last lootet Item ID pc_setglobalreg( sd, "LastLootAmount", msg->item.amount ); //Last looted Item Amount npc_event_doall_id( "OnLoot", sd->bl.id ); } pc_additem(sd, &msg->item, msg->item.amount); } if( msg->zeny > 0 ) { //Zeny recieve (due to failure) if(log_config.zeny) log_zeny(sd, "E", sd, msg->zeny); sd->status.zeny += msg->zeny; clif_updatestatus(sd, SP_ZENY); } clif_Mail_send(sd->fd, true); }
/// logs item transactions void log_pick(struct block_list* bl, e_log_pick_type type, int nameid, int amount, struct item* itm) { if( bl == NULL ) { ShowError("log_pick: bl == NULL\n"); } else switch( bl->type ) { case BL_PC: log_pick_pc((TBL_PC*)bl, type, nameid, amount, itm); break; case BL_MOB: log_pick_mob((TBL_MOB*)bl, type, nameid, amount, itm); break; default: ShowDebug("log_pick: Unhandled bl type %d.\n", bl->type); } }
void mail_getattachment(struct map_session_data* sd, int zeny, struct item* item) { if( item->nameid > 0 && item->amount > 0 ) { pc_additem(sd, item, item->amount); log_pick_pc(sd, LOG_TYPE_MAIL, item->nameid, item->amount, item); clif_Mail_getattachment(sd->fd, 0); } if( zeny > 0 ) { //Zeny recieve log_zeny(sd, LOG_TYPE_MAIL, sd, zeny); pc_getzeny(sd, zeny); } }
/*========================================== * Internal del-item function *------------------------------------------*/ int storage_delitem(struct map_session_data* sd, int n, int amount) { if( sd->status.storage.items[n].nameid == 0 || sd->status.storage.items[n].amount < amount ) return 1; sd->status.storage.items[n].amount -= amount; if(log_config.enable_logs&0x800) log_pick_pc(sd, "R", sd->status.storage.items[n].nameid, amount, &sd->status.storage.items[n]); if( sd->status.storage.items[n].amount == 0 ) { memset(&sd->status.storage.items[n],0,sizeof(sd->status.storage.items[0])); sd->status.storage.storage_amount--; if( sd->state.storage_flag == 1 ) clif_updatestorageamount(sd,sd->status.storage.storage_amount); } if( sd->state.storage_flag == 1 ) clif_storageitemremoved(sd,n,amount); return 0; }
/*========================================== * Internal del-item function *------------------------------------------ */ static int storage_delitem(struct map_session_data *sd,struct storage *stor,int n,int amount) { if(stor->storage_[n].nameid==0 || stor->storage_[n].amount<amount) return 1; stor->storage_[n].amount-=amount; if(log_config.enable_logs&0x800) log_pick_pc(sd, "R", stor->storage_[n].nameid, amount, &stor->storage_[n]); if(stor->storage_[n].amount==0){ memset(&stor->storage_[n],0,sizeof(stor->storage_[0])); stor->storage_amount--; clif_updatestorageamount(sd,stor); } clif_storageitemremoved(sd,n,amount); stor->dirty = 1; return 0; }
void mail_getattachment(struct map_session_data* sd, int zeny, struct item* item) { if( item->nameid > 0 && item->amount > 0 ) { pc_additem(sd, item, item->amount); if(log_config.enable_logs&0x2000) log_pick_pc(sd, "E", item->nameid, item->amount, item); clif_Mail_getattachment(sd->fd, 0); } if( zeny > 0 ) { //Zeny recieve if(log_config.zeny) log_zeny(sd, "E", sd, zeny); pc_getzeny(sd, zeny); } }
int guild_storage_delitem(struct map_session_data* sd, struct guild_storage* stor, int n, int amount) { nullpo_retr(1, sd); nullpo_retr(1, stor); if(stor->items[n].nameid==0 || stor->items[n].amount<amount) return 1; stor->items[n].amount-=amount; if(log_config.enable_logs&0x1000) log_pick_pc(sd, "G", stor->items[n].nameid, amount, &stor->items[n], stor->items[n].serial); if(stor->items[n].amount==0){ memset(&stor->items[n],0,sizeof(stor->items[0])); stor->storage_amount--; clif_updateguildstorageamount(sd,stor->storage_amount); } clif_storageitemremoved(sd,n,amount); stor->dirty = 1; return 0; }
int mail_removeitem(struct map_session_data *sd, short flag) { nullpo_ret(sd); if( sd->mail.amount ) { if (flag) { // Item send log_pick_pc(sd, LOG_TYPE_MAIL, sd->mail.nameid, -sd->mail.amount, &sd->status.inventory[sd->mail.index]); pc_delitem(sd, sd->mail.index, sd->mail.amount, 1, 0); } else clif_additem(sd, sd->mail.index, sd->mail.amount, 0); } sd->mail.nameid = 0; sd->mail.index = 0; sd->mail.amount = 0; return 1; }
int mail_removeitem(struct map_session_data *sd, short flag) { nullpo_retr(0,sd); if( sd->mail.amount ) { if (flag) { // Item send if(log_config.enable_logs&0x2000) log_pick_pc(sd, "E", sd->mail.nameid, -sd->mail.amount, &sd->status.inventory[sd->mail.index]); pc_delitem(sd, sd->mail.index, sd->mail.amount, 1); } else clif_additem(sd, sd->mail.index, sd->mail.amount, 0); } sd->mail.nameid = 0; sd->mail.index = 0; sd->mail.amount = 0; return 1; }
void mail_deliveryfail(struct map_session_data *sd, struct mail_message *msg) { nullpo_retv(sd); nullpo_retv(msg); // Item recieve (due to failure) if(log_config.enable_logs&0x2000) log_pick_pc(sd, "E", msg->item.nameid, msg->item.amount, &msg->item); pc_additem(sd, &msg->item, msg->item.amount); if( msg->zeny > 0 ) { //Zeny recieve (due to failure) if(log_config.zeny) log_zeny(sd, "E", sd, msg->zeny); sd->status.zeny += msg->zeny; clif_updatestatus(sd, SP_ZENY); } clif_Mail_send(sd->fd, true); }
void mail_getattachment(struct map_session_data* sd, int zeny, struct item* item) { if( item->nameid > 0 && item->amount > 0 ) { pc_additem(sd, item, item->amount); if(log_config.enable_logs&0x2000) log_pick_pc(sd, "E", item->nameid, item->amount, item, item->serial); if( battle_config.lootevent & 8 ) { pc_setglobalreg( sd, "LastLootID", item->nameid ); //Last lootet Item ID pc_setglobalreg( sd, "LastLootAmount", item->amount ); //Last looted Item Amount npc_event_doall_id( "OnLoot", sd->bl.id ); } clif_Mail_getattachment(sd->fd, 0); } if( zeny > 0 ) { //Zeny recieve if(log_config.zeny) log_zeny(sd, "E", sd, zeny); pc_getzeny(sd, zeny); } }
void mail_deliveryfail(struct map_session_data *sd, struct mail_message *msg) { nullpo_retv(sd); nullpo_retv(msg); if( msg->item.amount > 0 ) { // Item recieve (due to failure) log_pick_pc(sd, LOG_TYPE_MAIL, msg->item.nameid, msg->item.amount, &msg->item); pc_additem(sd, &msg->item, msg->item.amount); } if( msg->zeny > 0 ) { //Zeny recieve (due to failure) log_zeny(sd, LOG_TYPE_MAIL, sd, msg->zeny); sd->status.zeny += msg->zeny; clif_updatestatus(sd, SP_ZENY); } clif_Mail_send(sd->fd, true); }
/*========================================== * Purchase item(s) from a shop *------------------------------------------*/ void vending_purchasereq(struct map_session_data* sd, int aid, int uid, const uint8* data, int count) { int i, j, cursor, w, new_ = 0, blank, vend_list[MAX_VENDING]; double z; struct s_vending vending[MAX_VENDING]; // against duplicate packets struct map_session_data* vsd = map_id2sd(aid); char output[256]; nullpo_retv(sd); if( vsd == NULL || !vsd->state.vending || vsd->bl.id == sd->bl.id ) return; // invalid shop if( vsd->vender_id != uid ) {// shop has changed clif_buyvending(sd, 0, 0, 6); // store information was incorrect return; } if( !searchstore_queryremote(sd, aid) && ( sd->bl.m != vsd->bl.m || !check_distance_bl(&sd->bl, &vsd->bl, AREA_SIZE) ) ) return; // shop too far away searchstore_clearremote(sd); if( count < 1 || count > MAX_VENDING || count > vsd->vend_num ) return; // invalid amount of purchased items blank = pc_inventoryblank(sd); //number of free cells in the buyer's inventory // duplicate item in vending to check hacker with multiple packets memcpy(&vending, &vsd->vending, sizeof(vsd->vending)); // copy vending list // some checks z = 0.; // zeny counter w = 0; // weight counter for( i = 0; i < count; i++ ) { short amount = *(uint16*)(data + 4*i + 0); short idx = *(uint16*)(data + 4*i + 2); idx -= 2; if( amount <= 0 ) return; // check of item index in the cart if( idx < 0 || idx >= MAX_CART ) return; ARR_FIND( 0, vsd->vend_num, j, vsd->vending[j].index == idx ); if( j == vsd->vend_num ) return; //picked non-existing item else vend_list[i] = j; z += ((double)vsd->vending[j].value * (double)amount); if( !vsd->vend_coin || vsd->vend_coin == battle_config.vending_zeny_id ) { // Normal Vending - Zeny Option if( z > (double)sd->status.zeny || z < 0. || z > (double)MAX_ZENY ) { clif_buyvending(sd, idx, amount, 1); // you don't have enough zeny return; } if( z + (double)vsd->status.zeny > (double)MAX_ZENY && !battle_config.vending_over_max ) { clif_buyvending(sd, idx, vsd->vending[j].amount, 4); // too much zeny = overflow return; } } else if( battle_config.vending_cash_id && vsd->vend_coin == battle_config.vending_cash_id ) { // Cash Shop if( z > (double)sd->cashPoints || z < 0. || z > (double)MAX_ZENY ) { sprintf(output,msg_txt(915),itemdb_jname(vsd->vend_coin)); clif_displaymessage(sd->fd,output); return; } if( z + (double)vsd->cashPoints > (double)MAX_ZENY && !battle_config.vending_over_max ) { sprintf(output,msg_txt(916),itemdb_jname(vsd->vend_coin)); clif_displaymessage(sd->fd,output); return; } } w += itemdb_weight(vsd->status.cart[idx].nameid) * amount; if( w + sd->weight > sd->max_weight ) { clif_buyvending(sd, idx, amount, 2); // you can not buy, because overweight return; } //Check to see if cart/vend info is in sync. if( vending[j].amount > vsd->status.cart[idx].amount ) vending[j].amount = vsd->status.cart[idx].amount; // if they try to add packets (example: get twice or more 2 apples if marchand has only 3 apples). // here, we check cumulative amounts if( vending[j].amount < amount ) { // send more quantity is not a hack (an other player can have buy items just before) clif_buyvending(sd, idx, vsd->vending[j].amount, 4); // not enough quantity return; } vending[j].amount -= amount; switch( pc_checkadditem(sd, vsd->status.cart[idx].nameid, amount) ) { case ADDITEM_EXIST: break; //We'd add this item to the existing one (in buyers inventory) case ADDITEM_NEW: new_++; if (new_ > blank) return; //Buyer has no space in his inventory break; case ADDITEM_OVERAMOUNT: return; //too many items } } // Payments if( !vsd->vend_coin || vsd->vend_coin == battle_config.vending_zeny_id ) { if( log_config.zeny > 0 ) log_zeny(vsd, "V", sd, (int)z); //Logs (V)ending Zeny [Lupus] pc_payzeny(sd, (int)z); if( battle_config.vending_tax || (vsd->state.autotrade && battle_config.at_tax && !pc_isPremium(vsd)) ) z -= z * ((battle_config.vending_tax + ((vsd->state.autotrade && !pc_isPremium(vsd)) ? battle_config.at_tax : 0)) / 10000.); pc_getzeny(vsd, (int)z); } else if( battle_config.vending_cash_id && vsd->vend_coin == battle_config.vending_cash_id ) { pc_paycash(sd,(int)z,0); pc_getcash(vsd,(int)z,0); } else { if( z < 0. || (i = pc_search_inventory(sd,vsd->vend_coin)) < 0 || z > (double)sd->status.inventory[i].amount ) { sprintf(output,msg_txt(915),itemdb_jname(vsd->vend_coin)); clif_displaymessage(sd->fd,output); return; } switch( pc_checkadditem(vsd,vsd->vend_coin,(int)z) ) { case ADDITEM_NEW: if( pc_inventoryblank(vsd) > 0 ) break; case ADDITEM_OVERAMOUNT: sprintf(output,msg_txt(916),itemdb_jname(vsd->vend_coin)); clif_displaymessage(sd->fd,output); return; } pc_additem(vsd,&sd->status.inventory[i],(int)z); pc_delitem(sd,i,(int)z,0,6); } for( i = 0; i < count; i++ ) { short amount = *(uint16*)(data + 4*i + 0); short idx = *(uint16*)(data + 4*i + 2); idx -= 2; //Logs sold (V)ending items [Lupus] if(log_config.enable_logs&0x4) { log_pick_pc(vsd, "V", vsd->status.cart[idx].nameid, -amount, &vsd->status.cart[idx], vsd->status.cart[idx].serial ); log_pick_pc( sd, "V", vsd->status.cart[idx].nameid, amount, &vsd->status.cart[idx], vsd->status.cart[idx].serial ); } // vending item pc_additem(sd, &vsd->status.cart[idx], amount); vsd->vending[vend_list[i]].amount -= amount; pc_cart_delitem(vsd, idx, amount, 0); clif_vendingreport(vsd, idx, amount); //print buyer's name if( battle_config.buyer_name ) { char temp[256]; sprintf(temp, msg_txt(265), sd->status.name); clif_disp_onlyself(vsd,temp,strlen(temp)); } } // compact the vending list for( i = 0, cursor = 0; i < vsd->vend_num; i++ ) { if( vsd->vending[i].amount == 0 ) continue; if( cursor != i ) // speedup { vsd->vending[cursor].index = vsd->vending[i].index; vsd->vending[cursor].amount = vsd->vending[i].amount; vsd->vending[cursor].value = vsd->vending[i].value; } cursor++; } vsd->vend_num = cursor; //Always save BOTH: buyer and customer if( save_settings&2 ) { chrif_save(sd,0); chrif_save(vsd,0); } //check for @AUTOTRADE users [durf] if( vsd->state.autotrade ) { //see if there is anything left in the shop ARR_FIND( 0, vsd->vend_num, i, vsd->vending[i].amount > 0 ); if( i == vsd->vend_num ) { //Close Vending (this was automatically done by the client, we have to do it manually for autovenders) [Skotlex] vending_closevending(vsd); map_quit(vsd); //They have no reason to stay around anymore, do they? } } }
void buyingstore_trade(struct map_session_data* sd, int account_id, unsigned int buyer_id, const uint8* itemlist, unsigned int count) { int zeny = 0; unsigned int i, weight, listidx, k; struct map_session_data* pl_sd; if( count == 0 ) {// nothing to do return; } if( !battle_config.feature_buying_store || pc_istrading(sd) ) {// not allowed to sell clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, 0); return; } if( !pc_can_give_items(pc_isGM(sd)) ) {// custom: GM is not allowed to sell clif_displaymessage(sd->fd, msg_txt(246)); clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, 0); return; } if( ( pl_sd = map_id2sd(account_id) ) == NULL || !pl_sd->state.buyingstore || pl_sd->buyer_id != buyer_id ) {// not online, not buying or not same store clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, 0); return; } if( !searchstore_queryremote(sd, account_id) && ( sd->bl.m != pl_sd->bl.m || !check_distance_bl(&sd->bl, &pl_sd->bl, AREA_SIZE) ) ) {// out of view range clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, 0); return; } searchstore_clearremote(sd); if( pl_sd->status.zeny < pl_sd->buyingstore.zenylimit ) {// buyer lost zeny in the mean time? fix the limit pl_sd->buyingstore.zenylimit = pl_sd->status.zeny; } weight = pl_sd->weight; // check item list for( i = 0; i < count; i++ ) {// itemlist: <index>.W <name id>.W <amount>.W unsigned short nameid, amount; int index; index = RBUFW(itemlist,i*6+0)-2; nameid = RBUFW(itemlist,i*6+2); amount = RBUFW(itemlist,i*6+4); if( i ) {// duplicate check. as the client does this too, only malicious intent should be caught here ARR_FIND( 0, i, k, RBUFW(itemlist,k*6+0)-2 == index ); if( k != i ) {// duplicate ShowWarning("buyingstore_trade: Found duplicate item on selling list (prevnameid=%hu, prevamount=%hu, nameid=%hu, amount=%hu, account_id=%d, char_id=%d).\n", RBUFW(itemlist,k*6+2), RBUFW(itemlist,k*6+4), nameid, amount, sd->status.account_id, sd->status.char_id); clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid); return; } } if( index < 0 || index >= ARRAYLENGTH(sd->status.inventory) || sd->inventory_data[index] == NULL || sd->status.inventory[index].nameid != nameid || sd->status.inventory[index].amount < amount ) {// invalid input clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid); return; } if( sd->status.inventory[index].expire_time || !itemdb_cantrade(&sd->status.inventory[index], pc_isGM(sd), pc_isGM(pl_sd)) || memcmp(sd->status.inventory[index].card, buyingstore_blankslots, sizeof(buyingstore_blankslots)) ) {// non-tradable item clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid); return; } ARR_FIND( 0, pl_sd->buyingstore.slots, listidx, pl_sd->buyingstore.items[listidx].nameid == nameid ); if( listidx == pl_sd->buyingstore.slots || pl_sd->buyingstore.items[listidx].amount == 0 ) {// there is no such item or the buyer has already bought all of them clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid); return; } if( pl_sd->buyingstore.items[listidx].amount < amount ) {// buyer does not need that much of the item clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_COUNT, nameid); return; } if( pc_checkadditem(pl_sd, nameid, amount) == ADDITEM_OVERAMOUNT ) {// buyer does not have enough space for this item clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid); return; } if( amount*(unsigned int)sd->inventory_data[index]->weight > pl_sd->max_weight-weight ) {// normally this is not supposed to happen, as the total weight is // checked upon creation, but the buyer could have gained items clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, nameid); return; } weight+= amount*sd->inventory_data[index]->weight; if( amount*pl_sd->buyingstore.items[listidx].price > pl_sd->buyingstore.zenylimit-zeny ) {// buyer does not have enough zeny clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_ZENY, nameid); return; } zeny+= amount*pl_sd->buyingstore.items[listidx].price; } // process item list for( i = 0; i < count; i++ ) {// itemlist: <index>.W <name id>.W <amount>.W unsigned short nameid, amount; int index; index = RBUFW(itemlist,i*6+0)-2; nameid = RBUFW(itemlist,i*6+2); amount = RBUFW(itemlist,i*6+4); ARR_FIND( 0, pl_sd->buyingstore.slots, listidx, pl_sd->buyingstore.items[listidx].nameid == nameid ); zeny = amount*pl_sd->buyingstore.items[listidx].price; // log log_pick_pc(sd, LOG_TYPE_BUYING_STORE, nameid, -((int)amount), &sd->status.inventory[index]); log_pick_pc(pl_sd, LOG_TYPE_BUYING_STORE, nameid, amount, &sd->status.inventory[index]); log_zeny(sd, LOG_TYPE_BUYING_STORE, pl_sd, zeny); // move item pc_additem(pl_sd, &sd->status.inventory[index], amount); pc_delitem(sd, index, amount, 1, 0); pl_sd->buyingstore.items[listidx].amount-= amount; // pay up pc_payzeny(pl_sd, zeny); pc_getzeny(sd, zeny); pl_sd->buyingstore.zenylimit-= zeny; // notify clients clif_buyingstore_delete_item(sd, index, amount, pl_sd->buyingstore.items[listidx].price); clif_buyingstore_update_item(pl_sd, nameid, amount); } // check whether or not there is still something to buy ARR_FIND( 0, pl_sd->buyingstore.slots, i, pl_sd->buyingstore.items[i].amount != 0 ); if( i == pl_sd->buyingstore.slots ) {// everything was bought clif_buyingstore_trade_failed_buyer(pl_sd, BUYINGSTORE_TRADE_BUYER_NO_ITEMS); } else if( pl_sd->buyingstore.zenylimit == 0 ) {// zeny limit reached clif_buyingstore_trade_failed_buyer(pl_sd, BUYINGSTORE_TRADE_BUYER_ZENY); } else {// continue buying return; } // cannot continue buying buyingstore_close(pl_sd); // remove auto-trader if( pl_sd->state.autotrade ) { map_quit(pl_sd); } }
//Does party loot. first_charid holds the charid of the player who has time priority to take the item. int party_share_loot(struct party_data* p, struct map_session_data* sd, struct item* item_data, int first_charid) { TBL_PC* target = NULL; int i; if (p && p->party.item&2 && (first_charid || !(battle_config.party_share_type&1))) { //item distribution to party members. if (battle_config.party_share_type&2) { //Round Robin TBL_PC* psd; i = p->itemc; do { i++; if (i >= MAX_PARTY) i = 0; // reset counter to 1st person in party so it'll stop when it reaches "itemc" if( (psd = p->data[i].sd) == NULL || sd->bl.m != psd->bl.m || pc_isdead(psd) || (battle_config.idle_no_share && pc_isidle(psd)) ) continue; if (pc_additem(psd,item_data,item_data->amount)) continue; //Chosen char can't pick up loot. //Successful pick. p->itemc = i; target = psd; break; } while (i != p->itemc); } else { //Random pick TBL_PC* psd[MAX_PARTY]; int count = 0; //Collect pick candidates for (i = 0; i < MAX_PARTY; i++) { if( (psd[count] = p->data[i].sd) == NULL || psd[count]->bl.m != sd->bl.m || pc_isdead(psd[count]) || (battle_config.idle_no_share && pc_isidle(psd[count])) ) continue; count++; } while (count > 0) { //Pick a random member. i = rand()%count; if (pc_additem(psd[i],item_data,item_data->amount)) { //Discard this receiver. psd[i] = psd[count-1]; count--; } else { //Successful pick. target = psd[i]; break; } } } } if (!target) { target = sd; //Give it to the char that picked it up if ((i=pc_additem(sd,item_data,item_data->amount))) return i; } if(log_config.enable_logs&0x8) //Logs items, taken by (P)layers [Lupus] log_pick_pc(target, "P", item_data->nameid, item_data->amount, item_data); if(battle_config.party_show_share_picker && target != sd) { char output[80]; sprintf(output, "%s acquired %s.",target->status.name, itemdb_jname(item_data->nameid)); clif_disp_onlyself(sd,output,strlen(output)); } return 0; }
/*========================================== * Žæˆø‹–‘ø(trade‰Ÿ‚µ) *------------------------------------------*/ void trade_tradecommit(struct map_session_data *sd) { struct map_session_data *tsd; int trade_i; int flag; if (!sd->state.trading || !sd->state.deal_locked) //Locked should be 1 (pressed ok) before you can press trade. return; if ((tsd = map_id2sd(sd->trade_partner)) == NULL) { trade_tradecancel(sd); return; } sd->state.deal_locked = 2; if (tsd->state.deal_locked < 2) return; //Not yet time for trading. //Now is a good time (to save on resources) to check that the trade can indeed be made and it's not exploitable. // check exploit (trade more items that you have) if (impossible_trade_check(sd)) { trade_tradecancel(sd); return; } // check exploit (trade more items that you have) if (impossible_trade_check(tsd)) { trade_tradecancel(tsd); return; } // check for full inventory (can not add traded items) if (!trade_check(sd,tsd)) { // check the both players trade_tradecancel(sd); return; } // trade is accepted and correct. for( trade_i = 0; trade_i < 10; trade_i++ ) { int n; if (sd->deal.item[trade_i].amount) { n = sd->deal.item[trade_i].index; flag = pc_additem(tsd, &sd->status.inventory[n], sd->deal.item[trade_i].amount); if (flag == 0) { //Logs (T)rade [Lupus] if(log_config.enable_logs&0x2) { log_pick_pc(sd, "T", sd->status.inventory[n].nameid, -(sd->deal.item[trade_i].amount), &sd->status.inventory[n]); log_pick_pc(tsd, "T", sd->status.inventory[n].nameid, sd->deal.item[trade_i].amount, &sd->status.inventory[n]); } pc_delitem(sd, n, sd->deal.item[trade_i].amount, 1); } else clif_additem(sd, n, sd->deal.item[trade_i].amount, 0); sd->deal.item[trade_i].index = 0; sd->deal.item[trade_i].amount = 0; } if (tsd->deal.item[trade_i].amount) { n = tsd->deal.item[trade_i].index; flag = pc_additem(sd, &tsd->status.inventory[n], tsd->deal.item[trade_i].amount); if (flag == 0) { //Logs (T)rade [Lupus] if(log_config.enable_logs&0x2) { log_pick_pc(tsd, "T", tsd->status.inventory[n].nameid, -(tsd->deal.item[trade_i].amount), &tsd->status.inventory[n]); log_pick_pc(sd, "T", tsd->status.inventory[n].nameid, tsd->deal.item[trade_i].amount, &tsd->status.inventory[n]); } pc_delitem(tsd, n, tsd->deal.item[trade_i].amount, 1); } else clif_additem(tsd, n, tsd->deal.item[trade_i].amount, 0); tsd->deal.item[trade_i].index = 0; tsd->deal.item[trade_i].amount = 0; } } if( sd->deal.zeny || tsd->deal.zeny ) { sd->status.zeny += tsd->deal.zeny - sd->deal.zeny; tsd->status.zeny += sd->deal.zeny - tsd->deal.zeny; //Logs Zeny (T)rade [Lupus] if( sd->deal.zeny && log_config.zeny ) log_zeny(tsd, "T", sd, sd->deal.zeny); if( tsd->deal.zeny && log_config.zeny ) log_zeny(sd, "T", tsd, tsd->deal.zeny); sd->deal.zeny = 0; tsd->deal.zeny = 0; clif_updatestatus(sd, SP_ZENY); clif_updatestatus(tsd, SP_ZENY); } sd->state.deal_locked = 0; sd->trade_partner = 0; sd->state.trading = 0; tsd->state.deal_locked = 0; tsd->trade_partner = 0; tsd->state.trading = 0; clif_tradecompleted(sd, 0); clif_tradecompleted(tsd, 0); // save both player to avoid crash: they always have no advantage/disadvantage between the 2 players if (save_settings&1) { chrif_save(sd,0); chrif_save(tsd,0); } }