/** * Create a tile with the given zoom level that contains the given * location. * * The values are not checked for validity. * * @pre @code location.valid() && zoom <= 30 @endcode */ explicit Tile(uint32_t zoom, const osmium::Location& location) : z(zoom) { assert(zoom <= 30u); assert(location.valid()); const auto coordinates = lonlat_to_mercator(location); x = mercx_to_tilex(zoom, coordinates.x); y = mercy_to_tiley(zoom, coordinates.y); }
explicit Tile(uint32_t zoom, const osmium::Location& location) : z(zoom) { osmium::geom::Coordinates c = lonlat_to_mercator(location); const int32_t n = 1 << zoom; const double scale = detail::max_coordinate_epsg3857 * 2 / n; x = uint32_t(detail::restrict_to_range<int32_t>(int32_t((c.x + detail::max_coordinate_epsg3857) / scale), 0, n-1)); y = uint32_t(detail::restrict_to_range<int32_t>(int32_t((detail::max_coordinate_epsg3857 - c.y) / scale), 0, n-1)); }