/** * Set the sign of float vector 'a' according to 'sign'. * If sign==0, return abs(a). * If sign==1, return -abs(a); * Other values for sign produce undefined results. */ LLVMValueRef lp_build_set_sign(struct lp_build_context *bld, LLVMValueRef a, LLVMValueRef sign) { const struct lp_type type = bld->type; LLVMTypeRef int_vec_type = lp_build_int_vec_type(type); LLVMTypeRef vec_type = lp_build_vec_type(type); LLVMValueRef shift = lp_build_int_const_scalar(type, type.width - 1); LLVMValueRef mask = lp_build_int_const_scalar(type, ~((unsigned long long) 1 << (type.width - 1))); LLVMValueRef val, res; assert(type.floating); /* val = reinterpret_cast<int>(a) */ val = LLVMBuildBitCast(bld->builder, a, int_vec_type, ""); /* val = val & mask */ val = LLVMBuildAnd(bld->builder, val, mask, ""); /* sign = sign << shift */ sign = LLVMBuildShl(bld->builder, sign, shift, ""); /* res = val | sign */ res = LLVMBuildOr(bld->builder, val, sign, ""); /* res = reinterpret_cast<float>(res) */ res = LLVMBuildBitCast(bld->builder, res, vec_type, ""); return res; }
/** * Normalized 8bit multiplication. * * - alpha plus one * * makes the following approximation to the division (Sree) * * a*b/255 ~= (a*(b + 1)) >> 256 * * which is the fastest method that satisfies the following OpenGL criteria * * 0*0 = 0 and 255*255 = 255 * * - geometric series * * takes the geometric series approximation to the division * * t/255 = (t >> 8) + (t >> 16) + (t >> 24) .. * * in this case just the first two terms to fit in 16bit arithmetic * * t/255 ~= (t + (t >> 8)) >> 8 * * note that just by itself it doesn't satisfies the OpenGL criteria, as * 255*255 = 254, so the special case b = 255 must be accounted or roundoff * must be used * * - geometric series plus rounding * * when using a geometric series division instead of truncating the result * use roundoff in the approximation (Jim Blinn) * * t/255 ~= (t + (t >> 8) + 0x80) >> 8 * * achieving the exact results * * @sa Alvy Ray Smith, Image Compositing Fundamentals, Tech Memo 4, Aug 15, 1995, * ftp://ftp.alvyray.com/Acrobat/4_Comp.pdf * @sa Michael Herf, The "double blend trick", May 2000, * http://www.stereopsis.com/doubleblend.html */ static LLVMValueRef lp_build_mul_u8n(LLVMBuilderRef builder, struct lp_type i16_type, LLVMValueRef a, LLVMValueRef b) { LLVMValueRef c8; LLVMValueRef ab; c8 = lp_build_int_const_scalar(i16_type, 8); #if 0 /* a*b/255 ~= (a*(b + 1)) >> 256 */ b = LLVMBuildAdd(builder, b, lp_build_int_const_scalar(i16_type, 1), ""); ab = LLVMBuildMul(builder, a, b, ""); #else /* ab/255 ~= (ab + (ab >> 8) + 0x80) >> 8 */ ab = LLVMBuildMul(builder, a, b, ""); ab = LLVMBuildAdd(builder, ab, LLVMBuildLShr(builder, ab, c8, ""), ""); ab = LLVMBuildAdd(builder, ab, lp_build_int_const_scalar(i16_type, 0x80), ""); #endif ab = LLVMBuildLShr(builder, ab, c8, ""); return ab; }
void lp_build_exp2_approx(struct lp_build_context *bld, LLVMValueRef x, LLVMValueRef *p_exp2_int_part, LLVMValueRef *p_frac_part, LLVMValueRef *p_exp2) { const struct lp_type type = bld->type; LLVMTypeRef vec_type = lp_build_vec_type(type); LLVMTypeRef int_vec_type = lp_build_int_vec_type(type); LLVMValueRef ipart = NULL; LLVMValueRef fpart = NULL; LLVMValueRef expipart = NULL; LLVMValueRef expfpart = NULL; LLVMValueRef res = NULL; if(p_exp2_int_part || p_frac_part || p_exp2) { /* TODO: optimize the constant case */ if(LLVMIsConstant(x)) debug_printf("%s: inefficient/imprecise constant arithmetic\n", __FUNCTION__); assert(type.floating && type.width == 32); x = lp_build_min(bld, x, lp_build_const_scalar(type, 129.0)); x = lp_build_max(bld, x, lp_build_const_scalar(type, -126.99999)); /* ipart = int(x - 0.5) */ ipart = LLVMBuildSub(bld->builder, x, lp_build_const_scalar(type, 0.5f), ""); ipart = LLVMBuildFPToSI(bld->builder, ipart, int_vec_type, ""); /* fpart = x - ipart */ fpart = LLVMBuildSIToFP(bld->builder, ipart, vec_type, ""); fpart = LLVMBuildSub(bld->builder, x, fpart, ""); } if(p_exp2_int_part || p_exp2) { /* expipart = (float) (1 << ipart) */ expipart = LLVMBuildAdd(bld->builder, ipart, lp_build_int_const_scalar(type, 127), ""); expipart = LLVMBuildShl(bld->builder, expipart, lp_build_int_const_scalar(type, 23), ""); expipart = LLVMBuildBitCast(bld->builder, expipart, vec_type, ""); } if(p_exp2) { expfpart = lp_build_polynomial(bld, fpart, lp_build_exp2_polynomial, Elements(lp_build_exp2_polynomial)); res = LLVMBuildMul(bld->builder, expipart, expfpart, ""); } if(p_exp2_int_part) *p_exp2_int_part = expipart; if(p_frac_part) *p_frac_part = fpart; if(p_exp2) *p_exp2 = res; }
/** * Generate abs(a) */ LLVMValueRef lp_build_abs(struct lp_build_context *bld, LLVMValueRef a) { const struct lp_type type = bld->type; LLVMTypeRef vec_type = lp_build_vec_type(type); if(!type.sign) return a; if(type.floating) { /* Mask out the sign bit */ LLVMTypeRef int_vec_type = lp_build_int_vec_type(type); unsigned long long absMask = ~(1ULL << (type.width - 1)); LLVMValueRef mask = lp_build_int_const_scalar(type, ((unsigned long long) absMask)); a = LLVMBuildBitCast(bld->builder, a, int_vec_type, ""); a = LLVMBuildAnd(bld->builder, a, mask, ""); a = LLVMBuildBitCast(bld->builder, a, vec_type, ""); return a; } if(type.width*type.length == 128 && util_cpu_caps.has_ssse3) { switch(type.width) { case 8: return lp_build_intrinsic_unary(bld->builder, "llvm.x86.ssse3.pabs.b.128", vec_type, a); case 16: return lp_build_intrinsic_unary(bld->builder, "llvm.x86.ssse3.pabs.w.128", vec_type, a); case 32: return lp_build_intrinsic_unary(bld->builder, "llvm.x86.ssse3.pabs.d.128", vec_type, a); } } return lp_build_max(bld, a, LLVMBuildNeg(bld->builder, a, "")); }
/** * Convert float[] to int[] with floor(). */ LLVMValueRef lp_build_ifloor(struct lp_build_context *bld, LLVMValueRef a) { const struct lp_type type = bld->type; LLVMTypeRef int_vec_type = lp_build_int_vec_type(type); LLVMValueRef res; assert(type.floating); assert(lp_check_value(type, a)); if(util_cpu_caps.has_sse4_1) { res = lp_build_round_sse41(bld, a, LP_BUILD_ROUND_SSE41_FLOOR); } else { /* Take the sign bit and add it to 1 constant */ LLVMTypeRef vec_type = lp_build_vec_type(type); unsigned mantissa = lp_mantissa(type); LLVMValueRef mask = lp_build_int_const_scalar(type, (unsigned long long)1 << (type.width - 1)); LLVMValueRef sign; LLVMValueRef offset; /* sign = a < 0 ? ~0 : 0 */ sign = LLVMBuildBitCast(bld->builder, a, int_vec_type, ""); sign = LLVMBuildAnd(bld->builder, sign, mask, ""); sign = LLVMBuildAShr(bld->builder, sign, lp_build_int_const_scalar(type, type.width - 1), ""); lp_build_name(sign, "floor.sign"); /* offset = -0.99999(9)f */ offset = lp_build_const_scalar(type, -(double)(((unsigned long long)1 << mantissa) - 1)/((unsigned long long)1 << mantissa)); offset = LLVMConstBitCast(offset, int_vec_type); /* offset = a < 0 ? -0.99999(9)f : 0.0f */ offset = LLVMBuildAnd(bld->builder, offset, sign, ""); offset = LLVMBuildBitCast(bld->builder, offset, vec_type, ""); lp_build_name(offset, "floor.offset"); res = LLVMBuildAdd(bld->builder, a, offset, ""); lp_build_name(res, "floor.res"); } res = LLVMBuildFPToSI(bld->builder, res, int_vec_type, ""); lp_build_name(res, "floor"); return res; }
/** * Special case for converting clamped IEEE-754 floats to unsigned norms. * * The mathematical voodoo below may seem excessive but it is actually * paramount we do it this way for several reasons. First, there is no single * precision FP to unsigned integer conversion Intel SSE instruction. Second, * secondly, even if there was, since the FP's mantissa takes only a fraction * of register bits the typically scale and cast approach would require double * precision for accurate results, and therefore half the throughput * * Although the result values can be scaled to an arbitrary bit width specified * by dst_width, the actual result type will have the same width. */ LLVMValueRef lp_build_clamped_float_to_unsigned_norm(LLVMBuilderRef builder, struct lp_type src_type, unsigned dst_width, LLVMValueRef src) { LLVMTypeRef int_vec_type = lp_build_int_vec_type(src_type); LLVMValueRef res; unsigned mantissa; unsigned n; unsigned long long ubound; unsigned long long mask; double scale; double bias; assert(src_type.floating); mantissa = lp_mantissa(src_type); /* We cannot carry more bits than the mantissa */ n = MIN2(mantissa, dst_width); /* This magic coefficients will make the desired result to appear in the * lowest significant bits of the mantissa. */ ubound = ((unsigned long long)1 << n); mask = ubound - 1; scale = (double)mask/ubound; bias = (double)((unsigned long long)1 << (mantissa - n)); res = LLVMBuildMul(builder, src, lp_build_const_scalar(src_type, scale), ""); res = LLVMBuildAdd(builder, res, lp_build_const_scalar(src_type, bias), ""); res = LLVMBuildBitCast(builder, res, int_vec_type, ""); if(dst_width > n) { int shift = dst_width - n; res = LLVMBuildShl(builder, res, lp_build_int_const_scalar(src_type, shift), ""); /* TODO: Fill in the empty lower bits for additional precision? */ #if 0 { LLVMValueRef msb; msb = LLVMBuildLShr(builder, res, lp_build_int_const_scalar(src_type, dst_width - 1), ""); msb = LLVMBuildShl(builder, msb, lp_build_int_const_scalar(src_type, shift), ""); msb = LLVMBuildSub(builder, msb, lp_build_int_const_scalar(src_type, 1), ""); res = LLVMBuildOr(builder, res, msb, ""); } #elif 0 while(shift > 0) { res = LLVMBuildOr(builder, res, LLVMBuildLShr(builder, res, lp_build_int_const_scalar(src_type, n), ""), ""); shift -= n; n *= 2; } #endif } else res = LLVMBuildAnd(builder, res, lp_build_int_const_scalar(src_type, mask), ""); return res; }
static LLVMValueRef build_int32_vec_const(int value) { struct lp_type i32_type; memset(&i32_type, 0, sizeof i32_type); i32_type.floating = FALSE; /* values are integers */ i32_type.sign = TRUE; /* values are signed */ i32_type.norm = FALSE; /* values are not normalized */ i32_type.width = 32; /* 32-bit int values */ i32_type.length = 4; /* 4 elements per vector */ return lp_build_int_const_scalar(i32_type, value); }
/** * Small vector x scale multiplication optimization. */ LLVMValueRef lp_build_mul_imm(struct lp_build_context *bld, LLVMValueRef a, int b) { LLVMValueRef factor; if(b == 0) return bld->zero; if(b == 1) return a; if(b == -1) return LLVMBuildNeg(bld->builder, a, ""); if(b == 2 && bld->type.floating) return lp_build_add(bld, a, a); if(util_is_pot(b)) { unsigned shift = ffs(b) - 1; if(bld->type.floating) { #if 0 /* * Power of two multiplication by directly manipulating the mantissa. * * XXX: This might not be always faster, it will introduce a small error * for multiplication by zero, and it will produce wrong results * for Inf and NaN. */ unsigned mantissa = lp_mantissa(bld->type); factor = lp_build_int_const_scalar(bld->type, (unsigned long long)shift << mantissa); a = LLVMBuildBitCast(bld->builder, a, lp_build_int_vec_type(bld->type), ""); a = LLVMBuildAdd(bld->builder, a, factor, ""); a = LLVMBuildBitCast(bld->builder, a, lp_build_vec_type(bld->type), ""); return a; #endif } else { factor = lp_build_const_scalar(bld->type, shift); return LLVMBuildShl(bld->builder, a, factor, ""); } } factor = lp_build_const_scalar(bld->type, (double)b); return lp_build_mul(bld, a, factor); }
/** * Inverse of lp_build_clamped_float_to_unsigned_norm above. */ LLVMValueRef lp_build_unsigned_norm_to_float(LLVMBuilderRef builder, unsigned src_width, struct lp_type dst_type, LLVMValueRef src) { LLVMTypeRef vec_type = lp_build_vec_type(dst_type); LLVMTypeRef int_vec_type = lp_build_int_vec_type(dst_type); LLVMValueRef bias_; LLVMValueRef res; unsigned mantissa; unsigned n; unsigned long long ubound; unsigned long long mask; double scale; double bias; mantissa = lp_mantissa(dst_type); n = MIN2(mantissa, src_width); ubound = ((unsigned long long)1 << n); mask = ubound - 1; scale = (double)ubound/mask; bias = (double)((unsigned long long)1 << (mantissa - n)); res = src; if(src_width > mantissa) { int shift = src_width - mantissa; res = LLVMBuildLShr(builder, res, lp_build_int_const_scalar(dst_type, shift), ""); } bias_ = lp_build_const_scalar(dst_type, bias); res = LLVMBuildOr(builder, res, LLVMBuildBitCast(builder, bias_, int_vec_type, ""), ""); res = LLVMBuildBitCast(builder, res, vec_type, ""); res = LLVMBuildSub(builder, res, bias_, ""); res = LLVMBuildMul(builder, res, lp_build_const_scalar(dst_type, scale), ""); return res; }
LLVMValueRef lp_build_sgn(struct lp_build_context *bld, LLVMValueRef a) { const struct lp_type type = bld->type; LLVMTypeRef vec_type = lp_build_vec_type(type); LLVMValueRef cond; LLVMValueRef res; /* Handle non-zero case */ if(!type.sign) { /* if not zero then sign must be positive */ res = bld->one; } else if(type.floating) { /* Take the sign bit and add it to 1 constant */ LLVMTypeRef int_vec_type = lp_build_int_vec_type(type); LLVMValueRef mask = lp_build_int_const_scalar(type, (unsigned long long)1 << (type.width - 1)); LLVMValueRef sign; LLVMValueRef one; sign = LLVMBuildBitCast(bld->builder, a, int_vec_type, ""); sign = LLVMBuildAnd(bld->builder, sign, mask, ""); one = LLVMConstBitCast(bld->one, int_vec_type); res = LLVMBuildOr(bld->builder, sign, one, ""); res = LLVMBuildBitCast(bld->builder, res, vec_type, ""); } else { LLVMValueRef minus_one = lp_build_const_scalar(type, -1.0); cond = lp_build_cmp(bld, PIPE_FUNC_GREATER, a, bld->zero); res = lp_build_select(bld, cond, bld->one, minus_one); } /* Handle zero */ cond = lp_build_cmp(bld, PIPE_FUNC_EQUAL, a, bld->zero); res = lp_build_select(bld, cond, bld->zero, bld->one); return res; }
LLVMValueRef lp_build_iround(struct lp_build_context *bld, LLVMValueRef a) { const struct lp_type type = bld->type; LLVMTypeRef int_vec_type = lp_build_int_vec_type(type); LLVMValueRef res; assert(type.floating); assert(lp_check_value(type, a)); if(util_cpu_caps.has_sse4_1) { res = lp_build_round_sse41(bld, a, LP_BUILD_ROUND_SSE41_NEAREST); } else { LLVMTypeRef vec_type = lp_build_vec_type(type); LLVMValueRef mask = lp_build_int_const_scalar(type, (unsigned long long)1 << (type.width - 1)); LLVMValueRef sign; LLVMValueRef half; /* get sign bit */ sign = LLVMBuildBitCast(bld->builder, a, int_vec_type, ""); sign = LLVMBuildAnd(bld->builder, sign, mask, ""); /* sign * 0.5 */ half = lp_build_const_scalar(type, 0.5); half = LLVMBuildBitCast(bld->builder, half, int_vec_type, ""); half = LLVMBuildOr(bld->builder, sign, half, ""); half = LLVMBuildBitCast(bld->builder, half, vec_type, ""); res = LLVMBuildAdd(bld->builder, a, half, ""); } res = LLVMBuildFPToSI(bld->builder, res, int_vec_type, ""); return res; }
/** * Linear interpolation. * * This also works for integer values with a few caveats. * * @sa http://www.stereopsis.com/doubleblend.html */ LLVMValueRef lp_build_lerp(struct lp_build_context *bld, LLVMValueRef x, LLVMValueRef v0, LLVMValueRef v1) { LLVMValueRef delta; LLVMValueRef res; delta = lp_build_sub(bld, v1, v0); res = lp_build_mul(bld, x, delta); res = lp_build_add(bld, v0, res); if(bld->type.fixed) /* XXX: This step is necessary for lerping 8bit colors stored on 16bits, * but it will be wrong for other uses. Basically we need a more * powerful lp_type, capable of further distinguishing the values * interpretation from the value storage. */ res = LLVMBuildAnd(bld->builder, res, lp_build_int_const_scalar(bld->type, (1 << bld->type.width/2) - 1), ""); return res; }
/** * Generate the code to do inside/outside triangle testing for the * four pixels in a 2x2 quad. This will set the four elements of the * quad mask vector to 0 or ~0. * \param i which quad of the quad group to test, in [0,3] */ static void generate_tri_edge_mask(LLVMBuilderRef builder, unsigned i, LLVMValueRef *mask, /* ivec4, out */ LLVMValueRef c0, /* int32 */ LLVMValueRef c1, /* int32 */ LLVMValueRef c2, /* int32 */ LLVMValueRef step0_ptr, /* ivec4 */ LLVMValueRef step1_ptr, /* ivec4 */ LLVMValueRef step2_ptr) /* ivec4 */ { #define OPTIMIZE_IN_OUT_TEST 0 #if OPTIMIZE_IN_OUT_TEST struct lp_build_if_state ifctx; LLVMValueRef not_draw_all; #endif struct lp_build_flow_context *flow; struct lp_type i32_type; LLVMTypeRef i32vec4_type, mask_type; LLVMValueRef c0_vec, c1_vec, c2_vec; LLVMValueRef in_out_mask; assert(i < 4); /* int32 vector type */ memset(&i32_type, 0, sizeof i32_type); i32_type.floating = FALSE; /* values are integers */ i32_type.sign = TRUE; /* values are signed */ i32_type.norm = FALSE; /* values are not normalized */ i32_type.width = 32; /* 32-bit int values */ i32_type.length = 4; /* 4 elements per vector */ i32vec4_type = lp_build_int32_vec4_type(); mask_type = LLVMIntType(32 * 4); /* * Use a conditional here to do detailed pixel in/out testing. * We only have to do this if c0 != INT_MIN. */ flow = lp_build_flow_create(builder); lp_build_flow_scope_begin(flow); { #if OPTIMIZE_IN_OUT_TEST /* not_draw_all = (c0 != INT_MIN) */ not_draw_all = LLVMBuildICmp(builder, LLVMIntNE, c0, LLVMConstInt(LLVMInt32Type(), INT_MIN, 0), ""); in_out_mask = lp_build_int_const_scalar(i32_type, ~0); lp_build_flow_scope_declare(flow, &in_out_mask); /* if (not_draw_all) {... */ lp_build_if(&ifctx, flow, builder, not_draw_all); #endif { LLVMValueRef step0_vec, step1_vec, step2_vec; LLVMValueRef m0_vec, m1_vec, m2_vec; LLVMValueRef index, m; /* c0_vec = {c0, c0, c0, c0} * Note that we emit this code four times but LLVM optimizes away * three instances of it. */ c0_vec = lp_build_broadcast(builder, i32vec4_type, c0); c1_vec = lp_build_broadcast(builder, i32vec4_type, c1); c2_vec = lp_build_broadcast(builder, i32vec4_type, c2); lp_build_name(c0_vec, "edgeconst0vec"); lp_build_name(c1_vec, "edgeconst1vec"); lp_build_name(c2_vec, "edgeconst2vec"); /* load step0vec, step1, step2 vec from memory */ index = LLVMConstInt(LLVMInt32Type(), i, 0); step0_vec = LLVMBuildLoad(builder, LLVMBuildGEP(builder, step0_ptr, &index, 1, ""), ""); step1_vec = LLVMBuildLoad(builder, LLVMBuildGEP(builder, step1_ptr, &index, 1, ""), ""); step2_vec = LLVMBuildLoad(builder, LLVMBuildGEP(builder, step2_ptr, &index, 1, ""), ""); lp_build_name(step0_vec, "step0vec"); lp_build_name(step1_vec, "step1vec"); lp_build_name(step2_vec, "step2vec"); /* m0_vec = step0_ptr[i] > c0_vec */ m0_vec = lp_build_compare(builder, i32_type, PIPE_FUNC_GREATER, step0_vec, c0_vec); m1_vec = lp_build_compare(builder, i32_type, PIPE_FUNC_GREATER, step1_vec, c1_vec); m2_vec = lp_build_compare(builder, i32_type, PIPE_FUNC_GREATER, step2_vec, c2_vec); /* in_out_mask = m0_vec & m1_vec & m2_vec */ m = LLVMBuildAnd(builder, m0_vec, m1_vec, ""); in_out_mask = LLVMBuildAnd(builder, m, m2_vec, ""); lp_build_name(in_out_mask, "inoutmaskvec"); } #if OPTIMIZE_IN_OUT_TEST lp_build_endif(&ifctx); #endif } lp_build_flow_scope_end(flow); lp_build_flow_destroy(flow); /* This is the initial alive/dead pixel mask for a quad of four pixels. * It's an int[4] vector with each word set to 0 or ~0. * Words will get cleared when pixels faile the Z test, etc. */ *mask = in_out_mask; }
/** * Generic type conversion. * * TODO: Take a precision argument, or even better, add a new precision member * to the lp_type union. */ void lp_build_conv(LLVMBuilderRef builder, struct lp_type src_type, struct lp_type dst_type, const LLVMValueRef *src, unsigned num_srcs, LLVMValueRef *dst, unsigned num_dsts) { struct lp_type tmp_type; LLVMValueRef tmp[LP_MAX_VECTOR_LENGTH]; unsigned num_tmps; unsigned i; /* Register width must remain constant */ assert(src_type.width * src_type.length == dst_type.width * dst_type.length); /* We must not loose or gain channels. Only precision */ assert(src_type.length * num_srcs == dst_type.length * num_dsts); assert(src_type.length <= LP_MAX_VECTOR_LENGTH); assert(dst_type.length <= LP_MAX_VECTOR_LENGTH); tmp_type = src_type; for(i = 0; i < num_srcs; ++i) tmp[i] = src[i]; num_tmps = num_srcs; /* * Clamp if necessary */ if(memcmp(&src_type, &dst_type, sizeof src_type) != 0) { struct lp_build_context bld; double src_min = lp_const_min(src_type); double dst_min = lp_const_min(dst_type); double src_max = lp_const_max(src_type); double dst_max = lp_const_max(dst_type); LLVMValueRef thres; lp_build_context_init(&bld, builder, tmp_type); if(src_min < dst_min) { if(dst_min == 0.0) thres = bld.zero; else thres = lp_build_const_scalar(src_type, dst_min); for(i = 0; i < num_tmps; ++i) tmp[i] = lp_build_max(&bld, tmp[i], thres); } if(src_max > dst_max) { if(dst_max == 1.0) thres = bld.one; else thres = lp_build_const_scalar(src_type, dst_max); for(i = 0; i < num_tmps; ++i) tmp[i] = lp_build_min(&bld, tmp[i], thres); } } /* * Scale to the narrowest range */ if(dst_type.floating) { /* Nothing to do */ } else if(tmp_type.floating) { if(!dst_type.fixed && !dst_type.sign && dst_type.norm) { for(i = 0; i < num_tmps; ++i) { tmp[i] = lp_build_clamped_float_to_unsigned_norm(builder, tmp_type, dst_type.width, tmp[i]); } tmp_type.floating = FALSE; } else { double dst_scale = lp_const_scale(dst_type); LLVMTypeRef tmp_vec_type; if (dst_scale != 1.0) { LLVMValueRef scale = lp_build_const_scalar(tmp_type, dst_scale); for(i = 0; i < num_tmps; ++i) tmp[i] = LLVMBuildMul(builder, tmp[i], scale, ""); } /* Use an equally sized integer for intermediate computations */ tmp_type.floating = FALSE; tmp_vec_type = lp_build_vec_type(tmp_type); for(i = 0; i < num_tmps; ++i) { #if 0 if(dst_type.sign) tmp[i] = LLVMBuildFPToSI(builder, tmp[i], tmp_vec_type, ""); else tmp[i] = LLVMBuildFPToUI(builder, tmp[i], tmp_vec_type, ""); #else /* FIXME: there is no SSE counterpart for LLVMBuildFPToUI */ tmp[i] = LLVMBuildFPToSI(builder, tmp[i], tmp_vec_type, ""); #endif } } } else { unsigned src_shift = lp_const_shift(src_type); unsigned dst_shift = lp_const_shift(dst_type); /* FIXME: compensate different offsets too */ if(src_shift > dst_shift) { LLVMValueRef shift = lp_build_int_const_scalar(tmp_type, src_shift - dst_shift); for(i = 0; i < num_tmps; ++i) if(src_type.sign) tmp[i] = LLVMBuildAShr(builder, tmp[i], shift, ""); else tmp[i] = LLVMBuildLShr(builder, tmp[i], shift, ""); } } /* * Truncate or expand bit width */ assert(!tmp_type.floating || tmp_type.width == dst_type.width); if(tmp_type.width > dst_type.width) { assert(num_dsts == 1); tmp[0] = lp_build_pack(builder, tmp_type, dst_type, TRUE, tmp, num_tmps); tmp_type.width = dst_type.width; tmp_type.length = dst_type.length; num_tmps = 1; } if(tmp_type.width < dst_type.width) { assert(num_tmps == 1); lp_build_unpack(builder, tmp_type, dst_type, tmp[0], tmp, num_dsts); tmp_type.width = dst_type.width; tmp_type.length = dst_type.length; num_tmps = num_dsts; } assert(tmp_type.width == dst_type.width); assert(tmp_type.length == dst_type.length); assert(num_tmps == num_dsts); /* * Scale to the widest range */ if(src_type.floating) { /* Nothing to do */ } else if(!src_type.floating && dst_type.floating) { if(!src_type.fixed && !src_type.sign && src_type.norm) { for(i = 0; i < num_tmps; ++i) { tmp[i] = lp_build_unsigned_norm_to_float(builder, src_type.width, dst_type, tmp[i]); } tmp_type.floating = TRUE; } else { double src_scale = lp_const_scale(src_type); LLVMTypeRef tmp_vec_type; /* Use an equally sized integer for intermediate computations */ tmp_type.floating = TRUE; tmp_type.sign = TRUE; tmp_vec_type = lp_build_vec_type(tmp_type); for(i = 0; i < num_tmps; ++i) { #if 0 if(dst_type.sign) tmp[i] = LLVMBuildSIToFP(builder, tmp[i], tmp_vec_type, ""); else tmp[i] = LLVMBuildUIToFP(builder, tmp[i], tmp_vec_type, ""); #else /* FIXME: there is no SSE counterpart for LLVMBuildUIToFP */ tmp[i] = LLVMBuildSIToFP(builder, tmp[i], tmp_vec_type, ""); #endif } if (src_scale != 1.0) { LLVMValueRef scale = lp_build_const_scalar(tmp_type, 1.0/src_scale); for(i = 0; i < num_tmps; ++i) tmp[i] = LLVMBuildMul(builder, tmp[i], scale, ""); } } } else { unsigned src_shift = lp_const_shift(src_type); unsigned dst_shift = lp_const_shift(dst_type); /* FIXME: compensate different offsets too */ if(src_shift < dst_shift) { LLVMValueRef shift = lp_build_int_const_scalar(tmp_type, dst_shift - src_shift); for(i = 0; i < num_tmps; ++i) tmp[i] = LLVMBuildShl(builder, tmp[i], shift, ""); } } for(i = 0; i < num_dsts; ++i) dst[i] = tmp[i]; }
/** * Generate a * b */ LLVMValueRef lp_build_mul(struct lp_build_context *bld, LLVMValueRef a, LLVMValueRef b) { const struct lp_type type = bld->type; LLVMValueRef shift; LLVMValueRef res; if(a == bld->zero) return bld->zero; if(a == bld->one) return b; if(b == bld->zero) return bld->zero; if(b == bld->one) return a; if(a == bld->undef || b == bld->undef) return bld->undef; if(!type.floating && !type.fixed && type.norm) { if(type.width == 8) { struct lp_type i16_type = lp_wider_type(type); LLVMValueRef al, ah, bl, bh, abl, abh, ab; lp_build_unpack2(bld->builder, type, i16_type, a, &al, &ah); lp_build_unpack2(bld->builder, type, i16_type, b, &bl, &bh); /* PMULLW, PSRLW, PADDW */ abl = lp_build_mul_u8n(bld->builder, i16_type, al, bl); abh = lp_build_mul_u8n(bld->builder, i16_type, ah, bh); ab = lp_build_pack2(bld->builder, i16_type, type, abl, abh); return ab; } /* FIXME */ assert(0); } if(type.fixed) shift = lp_build_int_const_scalar(type, type.width/2); else shift = NULL; if(LLVMIsConstant(a) && LLVMIsConstant(b)) { res = LLVMConstMul(a, b); if(shift) { if(type.sign) res = LLVMConstAShr(res, shift); else res = LLVMConstLShr(res, shift); } } else { res = LLVMBuildMul(bld->builder, a, b, ""); if(shift) { if(type.sign) res = LLVMBuildAShr(bld->builder, res, shift, ""); else res = LLVMBuildLShr(bld->builder, res, shift, ""); } } return res; }
/** * See http://www.devmaster.net/forums/showthread.php?p=43580 */ void lp_build_log2_approx(struct lp_build_context *bld, LLVMValueRef x, LLVMValueRef *p_exp, LLVMValueRef *p_floor_log2, LLVMValueRef *p_log2) { const struct lp_type type = bld->type; LLVMTypeRef vec_type = lp_build_vec_type(type); LLVMTypeRef int_vec_type = lp_build_int_vec_type(type); LLVMValueRef expmask = lp_build_int_const_scalar(type, 0x7f800000); LLVMValueRef mantmask = lp_build_int_const_scalar(type, 0x007fffff); LLVMValueRef one = LLVMConstBitCast(bld->one, int_vec_type); LLVMValueRef i = NULL; LLVMValueRef exp = NULL; LLVMValueRef mant = NULL; LLVMValueRef logexp = NULL; LLVMValueRef logmant = NULL; LLVMValueRef res = NULL; if(p_exp || p_floor_log2 || p_log2) { /* TODO: optimize the constant case */ if(LLVMIsConstant(x)) debug_printf("%s: inefficient/imprecise constant arithmetic\n", __FUNCTION__); assert(type.floating && type.width == 32); i = LLVMBuildBitCast(bld->builder, x, int_vec_type, ""); /* exp = (float) exponent(x) */ exp = LLVMBuildAnd(bld->builder, i, expmask, ""); } if(p_floor_log2 || p_log2) { logexp = LLVMBuildLShr(bld->builder, exp, lp_build_int_const_scalar(type, 23), ""); logexp = LLVMBuildSub(bld->builder, logexp, lp_build_int_const_scalar(type, 127), ""); logexp = LLVMBuildSIToFP(bld->builder, logexp, vec_type, ""); } if(p_log2) { /* mant = (float) mantissa(x) */ mant = LLVMBuildAnd(bld->builder, i, mantmask, ""); mant = LLVMBuildOr(bld->builder, mant, one, ""); mant = LLVMBuildBitCast(bld->builder, mant, vec_type, ""); logmant = lp_build_polynomial(bld, mant, lp_build_log2_polynomial, Elements(lp_build_log2_polynomial)); /* This effectively increases the polynomial degree by one, but ensures that log2(1) == 0*/ logmant = LLVMBuildMul(bld->builder, logmant, LLVMBuildSub(bld->builder, mant, bld->one, ""), ""); res = LLVMBuildAdd(bld->builder, logmant, logexp, ""); } if(p_exp) *p_exp = exp; if(p_floor_log2) *p_floor_log2 = logexp; if(p_log2) *p_log2 = res; }