Esempio n. 1
0
    static int
luaV_list_insert (lua_State *L)
{
    luaV_List *lis = luaV_checkudata(L, 1, LUAVIM_LIST);
    list_T *l = (list_T *) luaV_checkcache(L, (void *) *lis);
    long pos = (long) luaL_optinteger(L, 3, 0);
    listitem_T *li = NULL;
    typval_T v;
    if (l->lv_lock)
	luaL_error(L, "list is locked");
    if (pos < l->lv_len)
    {
	li = list_find(l, pos);
	if (li == NULL)
	    luaL_error(L, "invalid position");
    }
    lua_settop(L, 2);
    luaV_totypval(L, 2, &v);
    if (list_insert_tv(l, &v, li) == FAIL)
    {
	clear_tv(&v);
	luaL_error(L, "Failed to add item to list");
    }
    clear_tv(&v);
    lua_settop(L, 1);
    return 1;
}
Esempio n. 2
0
File: if_lua.c Progetto: LeonB/vim
    static int
luaV_buffer_insert(lua_State *L)
{
    luaV_Buffer *lb = luaV_checkudata(L, 1, LUAVIM_BUFFER);
    buf_T *b = (buf_T *) luaV_checkcache(L, (void *) *lb);
    linenr_T last = b->b_ml.ml_line_count;
    linenr_T n = (linenr_T) luaL_optinteger(L, 3, last);
    buf_T *buf;
    luaL_checktype(L, 2, LUA_TSTRING);
#ifdef HAVE_SANDBOX
    luaV_checksandbox(L);
#endif
    /* fix insertion line */
    if (n < 0) n = 0;
    if (n > last) n = last;
    /* insert */
    buf = curbuf;
    curbuf = b;
    if (u_save(n, n + 1) == FAIL)
    {
	curbuf = buf;
	luaL_error(L, "cannot save undo information");
    }
    else if (ml_append(n, luaV_toline(L, 2), 0, FALSE) == FAIL)
    {
	curbuf = buf;
	luaL_error(L, "cannot insert line");
    }
    else
	appended_lines_mark(n, 1L);
    curbuf = buf;
    update_screen(VALID);
    return 0;
}
Esempio n. 3
0
static int
luaV_window_previous(lua_State *L)
{
    luaV_Window *w = luaV_checkudata(L, 1, LUAVIM_WINDOW);
    luaV_pushwindow(L, (*w)->w_prev);
    return 1;
}
Esempio n. 4
0
static int
luaV_buffer_previous(lua_State *L)
{
    luaV_Buffer *b = luaV_checkudata(L, 1, LUAVIM_BUFFER);
    luaV_pushbuffer(L, (*b)->b_prev);
    return 1;
}
Esempio n. 5
0
File: if_lua.c Progetto: LeonB/vim
    static int
luaV_window_isvalid(lua_State *L)
{
    luaV_Window *w = luaV_checkudata(L, 1, LUAVIM_WINDOW);
    luaV_getudata(L, *w);
    lua_pushboolean(L, !lua_isnil(L, -1));
    return 1;
}
Esempio n. 6
0
File: if_lua.c Progetto: LeonB/vim
    static int
luaV_window_previous(lua_State *L)
{
    luaV_Window *w = luaV_checkudata(L, 1, LUAVIM_WINDOW);
    win_T *win = (win_T *) luaV_checkcache(L, (void *) *w);
    luaV_pushwindow(L, win->w_prev);
    return 1;
}
Esempio n. 7
0
File: if_lua.c Progetto: LeonB/vim
    static int
luaV_buffer_isvalid(lua_State *L)
{
    luaV_Buffer *b = luaV_checkudata(L, 1, LUAVIM_BUFFER);
    luaV_getudata(L, *b);
    lua_pushboolean(L, !lua_isnil(L, -1));
    return 1;
}
Esempio n. 8
0
File: if_lua.c Progetto: LeonB/vim
    static int
luaV_buffer_previous(lua_State *L)
{
    luaV_Buffer *b = luaV_checkudata(L, 1, LUAVIM_BUFFER);
    buf_T *buf = (buf_T *) luaV_checkcache(L, (void *) *b);
    luaV_pushbuffer(L, buf->b_prev);
    return 1;
}
Esempio n. 9
0
static int
luaV_window_isvalid(lua_State *L)
{
    luaV_Window *w = luaV_checkudata(L, 1, LUAVIM_WINDOW);
    lua_pushlightuserdata(L, (void *) (*w));
    lua_rawget(L, LUA_ENVIRONINDEX);
    lua_pushboolean(L, !lua_isnil(L, -1));
    return 1;
}
Esempio n. 10
0
static int
luaV_buffer_isvalid(lua_State *L)
{
    luaV_Buffer *b = luaV_checkudata(L, 1, LUAVIM_BUFFER);
    lua_pushlightuserdata(L, (void *) (*b));
    lua_rawget(L, LUA_ENVIRONINDEX);
    lua_pushboolean(L, !lua_isnil(L, -1));
    return 1;
}
Esempio n. 11
0
    static int
luaV_list_add (lua_State *L)
{
    luaV_List *lis = luaV_checkudata(L, 1, LUAVIM_LIST);
    list_T *l = (list_T *) luaV_checkcache(L, (void *) *lis);
    typval_T v;
    if (l->lv_lock)
	luaL_error(L, "list is locked");
    lua_settop(L, 2);
    luaV_totypval(L, 2, &v);
    if (list_append_tv(l, &v) == FAIL)
    {
	clear_tv(&v);
	luaL_error(L, "Failed to add item to list");
    }
    clear_tv(&v);
    lua_settop(L, 1);
    return 1;
}
Esempio n. 12
0
File: if_lua.c Progetto: LeonB/vim
    static int
luaV_list_add (lua_State *L)
{
    luaV_List *lis = luaV_checkudata(L, 1, LUAVIM_LIST);
    list_T *l = (list_T *) luaV_checkcache(L, (void *) *lis);
    listitem_T *li;
    if (l->lv_lock)
	luaL_error(L, "list is locked");
    li = listitem_alloc();
    if (li != NULL)
    {
	typval_T v;
	lua_settop(L, 2);
	luaV_totypval(L, 2, &v);
	copy_tv(&v, &li->li_tv);
	list_append(l, li);
    }
    lua_settop(L, 1);
    return 1;
}