Esempio n. 1
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int w_DistanceJoint_setDampingRatio(lua_State *L)
{
	DistanceJoint *t = luax_checkdistancejoint(L, 1);
	float arg1 = (float)luaL_checknumber(L, 2);
	t->setDampingRatio(arg1);
	return 0;
}
Esempio n. 2
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int w_DistanceJoint_setFrequency(lua_State *L)
{
	DistanceJoint *t = luax_checkdistancejoint(L, 1);
	float arg1 = (float)luaL_checknumber(L, 2);
	t->setFrequency(arg1);
	return 0;
}
Esempio n. 3
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	int _wrap_DistanceJoint_setLength(lua_State * L)
	{
		DistanceJoint * t = luax_checkdistancejoint(L, 1);
		float arg1 = (float)luaL_checknumber(L, 2);
		t->setLength(arg1);
		return 0;
	}
Esempio n. 4
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int w_DistanceJoint_getDampingRatio(lua_State *L)
{
	DistanceJoint *t = luax_checkdistancejoint(L, 1);
	lua_pushnumber(L, t->getDampingRatio());
	return 1;
}
Esempio n. 5
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int w_DistanceJoint_getFrequency(lua_State *L)
{
	DistanceJoint *t = luax_checkdistancejoint(L, 1);
	lua_pushnumber(L, t->getFrequency());
	return 1;
}
Esempio n. 6
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	int _wrap_DistanceJoint_getLength(lua_State * L)
	{
		DistanceJoint * t = luax_checkdistancejoint(L, 1);
		lua_pushnumber(L, t->getLength());
		return 1;
	}