main() { int m; initPC(); initlcd(); if(RA0==0) { sendInst(0x01); sendInst(0x0C); //sendInst(0x0f); for(m=0; m<=5; m++) { sendInst(0x06); //increment cursor, display shift sendInst(0xC0); //address sendInst(0x18); //shift ryt sendData('t'); sendData('o'); sendData('m'); } for(m=0; m<=6; m++) { sendInst(0x06); //increment cursor, display shift sendInst(0xC0); //address sendInst(0x1F); //shift ryt sendData('t'); sendData('o'); sendData('m'); } mana(); } }
void PlayerObject::regen() { setHealth(health() + healthRegen()); setMana(mana() + manaRegen()); }