void FontInstanceAdapter::mapCharsToGlyphs(const LEUnicode chars[], le_int32 offset, le_int32 count, le_bool reverse, const LECharMapper *mapper, LEGlyphID glyphs[]) const { le_int32 i, out = 0, dir = 1; if (reverse) { out = count - 1; dir = -1; } for (i = offset; i < offset + count; i += 1, out += dir) { LEUnicode16 high = chars[i]; LEUnicode32 code = high; if (i < offset + count - 1 && high >= 0xD800 && high <= 0xDBFF) { LEUnicode16 low = chars[i + 1]; if (low >= 0xDC00 && low <= 0xDFFF) { code = (high - 0xD800) * 0x400 + low - 0xDC00 + 0x10000; } } glyphs[out] = mapCharToGlyph(code, mapper); if (code >= 0x10000) { i += 1; glyphs[out += dir] = 0xFFFF; } } }
LEGlyphID LEFontInstance::mapCharToGlyph(LEUnicode32 ch, const LECharMapper *mapper) const { LEUnicode32 mappedChar = mapper->mapChar(ch); if (mappedChar == 0xFFFE || mappedChar == 0xFFFF || mappedChar == 0x200C || mappedChar == 0x200D) { return 0xFFFF; } return mapCharToGlyph(mappedChar); }
LEGlyphID LEFontInstance::mapCharToGlyph(LEUnicode32 ch, const LECharMapper *mapper, le_bool filterZeroWidth) const { LEUnicode32 mappedChar = mapper->mapChar(ch); if (mappedChar == 0xFFFE || mappedChar == 0xFFFF) { return 0xFFFF; } if (filterZeroWidth && (mappedChar == 0x200C || mappedChar == 0x200D)) { return canDisplay(mappedChar)? 0x0001 : 0xFFFF; } return mapCharToGlyph(mappedChar); }
le_bool LEFontInstance::canDisplay(LEUnicode32 ch) const { return LE_GET_GLYPH(mapCharToGlyph(ch)) != 0; }
LEGlyphID LEFontInstance::mapCharToGlyph(LEUnicode32 ch, const LECharMapper *mapper) const { return mapCharToGlyph(ch, mapper, TRUE); }