// Input: characters, tags
// Output: glyphs, char indices
le_int32 OpenTypeLayoutEngine::glyphProcessing(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft,
                                               LEGlyphStorage &glyphStorage, LEErrorCode &success)
{
    if (LE_FAILURE(success)) {
        return 0;
    }

    if (chars == NULL || offset < 0 || count < 0 || max < 0 || offset >= max || offset + count > max) {
        success = LE_ILLEGAL_ARGUMENT_ERROR;
        return 0;
    }

    mapCharsToGlyphs(chars, offset, count, rightToLeft, rightToLeft, glyphStorage, success);

    if (LE_FAILURE(success)) {
        return 0;
    }
    
    if (fGSUBTable.isValid()) {
      if (fScriptTagV2 != nullScriptTag && fGSUBTable->coversScriptAndLanguage(fGSUBTable, fScriptTagV2, fLangSysTag, success)) { 
          count = fGSUBTable->process(fGSUBTable, glyphStorage, rightToLeft, fScriptTagV2, fLangSysTag, fGDEFTable, fSubstitutionFilter,
                                    fFeatureMap, fFeatureMapCount, fFeatureOrder, success);

        } else {
          count = fGSUBTable->process(fGSUBTable, glyphStorage, rightToLeft, fScriptTag, fLangSysTag, fGDEFTable, fSubstitutionFilter,
                                    fFeatureMap, fFeatureMapCount, fFeatureOrder, success);
        }
    }

    return count;
}
Esempio n. 2
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le_int32 LayoutEngine::computeGlyphs(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft,
                                            LEGlyphStorage &glyphStorage, LEErrorCode &success)
{
    if (LE_FAILURE(success)) {
        return 0;
    }

    if (chars == NULL || offset < 0 || count < 0 || max < 0 || offset >= max || offset + count > max) {
        success = LE_ILLEGAL_ARGUMENT_ERROR;
        return 0;
    }

    LEUnicode *outChars = NULL;
    le_int32 outCharCount = characterProcessing(chars, offset, count, max, rightToLeft, outChars, glyphStorage, success);

    if (outChars != NULL) {
        mapCharsToGlyphs(outChars, 0, outCharCount, rightToLeft, rightToLeft, TRUE, glyphStorage, success);
        LE_DELETE_ARRAY(outChars); // FIXME: a subclass may have allocated this, in which case this delete might not work...
    } else {
        mapCharsToGlyphs(chars, offset, count, rightToLeft, rightToLeft, TRUE, glyphStorage, success);
    }

    return glyphStorage.getGlyphCount();
}
// apply 'morx' table
le_int32 GXLayoutEngine2::computeGlyphs(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft, LEGlyphStorage &glyphStorage, LEErrorCode &success)
{
    if (LE_FAILURE(success)) {
        return 0;
    }

    if (chars == NULL || offset < 0 || count < 0 || max < 0 || offset >= max || offset + count > max) {
        success = LE_ILLEGAL_ARGUMENT_ERROR;
        return 0;
    }
    
    mapCharsToGlyphs(chars, offset, count, rightToLeft, rightToLeft, glyphStorage, success);

    if (LE_FAILURE(success)) {
        return 0;
    }

    fMorphTable->process(glyphStorage, fTypoFlags);
    return count;
}
// Input: characters (0..max provided for context)
// Output: glyphs, char indices
// Returns: the glyph count
// NOTE: this assumes that ThaiShaping::compose will allocate the outChars array...
le_int32 ThaiLayoutEngine::computeGlyphs(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool /*rightToLeft*/, LEGlyphStorage &glyphStorage, LEErrorCode &success)
{
    if (LE_FAILURE(success)) {
        return 0;
    }

    if (chars == NULL || offset < 0 || count < 0 || max < 0 || offset >= max || offset + count > max) {
        success = LE_ILLEGAL_ARGUMENT_ERROR;
        return 0;
    }

    LEUnicode *outChars;
    le_int32 glyphCount;
    
    // This is enough room for the worst-case expansion
    // (it says here...)
    outChars = LE_NEW_ARRAY(LEUnicode, count * 2);

    if (outChars == NULL) {
        success = LE_MEMORY_ALLOCATION_ERROR;
        return 0;
    }

    glyphStorage.allocateGlyphArray(count * 2, FALSE, success);

    if (LE_FAILURE(success)) {
        LE_DELETE_ARRAY(outChars);
        success = LE_MEMORY_ALLOCATION_ERROR;
        return 0;
    }

    glyphCount = ThaiShaping::compose(chars, offset, count, fGlyphSet, fErrorChar, outChars, glyphStorage);
    mapCharsToGlyphs(outChars, 0, glyphCount, FALSE, FALSE, glyphStorage, success);

    LE_DELETE_ARRAY(outChars);

    glyphStorage.adoptGlyphCount(glyphCount);
    return glyphCount;
}