// Input: characters, tags // Output: glyphs, char indices le_int32 OpenTypeLayoutEngine::glyphProcessing(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft, LEGlyphStorage &glyphStorage, LEErrorCode &success) { if (LE_FAILURE(success)) { return 0; } if (chars == NULL || offset < 0 || count < 0 || max < 0 || offset >= max || offset + count > max) { success = LE_ILLEGAL_ARGUMENT_ERROR; return 0; } mapCharsToGlyphs(chars, offset, count, rightToLeft, rightToLeft, glyphStorage, success); if (LE_FAILURE(success)) { return 0; } if (fGSUBTable.isValid()) { if (fScriptTagV2 != nullScriptTag && fGSUBTable->coversScriptAndLanguage(fGSUBTable, fScriptTagV2, fLangSysTag, success)) { count = fGSUBTable->process(fGSUBTable, glyphStorage, rightToLeft, fScriptTagV2, fLangSysTag, fGDEFTable, fSubstitutionFilter, fFeatureMap, fFeatureMapCount, fFeatureOrder, success); } else { count = fGSUBTable->process(fGSUBTable, glyphStorage, rightToLeft, fScriptTag, fLangSysTag, fGDEFTable, fSubstitutionFilter, fFeatureMap, fFeatureMapCount, fFeatureOrder, success); } } return count; }
le_int32 LayoutEngine::computeGlyphs(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft, LEGlyphStorage &glyphStorage, LEErrorCode &success) { if (LE_FAILURE(success)) { return 0; } if (chars == NULL || offset < 0 || count < 0 || max < 0 || offset >= max || offset + count > max) { success = LE_ILLEGAL_ARGUMENT_ERROR; return 0; } LEUnicode *outChars = NULL; le_int32 outCharCount = characterProcessing(chars, offset, count, max, rightToLeft, outChars, glyphStorage, success); if (outChars != NULL) { mapCharsToGlyphs(outChars, 0, outCharCount, rightToLeft, rightToLeft, TRUE, glyphStorage, success); LE_DELETE_ARRAY(outChars); // FIXME: a subclass may have allocated this, in which case this delete might not work... } else { mapCharsToGlyphs(chars, offset, count, rightToLeft, rightToLeft, TRUE, glyphStorage, success); } return glyphStorage.getGlyphCount(); }
// apply 'morx' table le_int32 GXLayoutEngine2::computeGlyphs(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft, LEGlyphStorage &glyphStorage, LEErrorCode &success) { if (LE_FAILURE(success)) { return 0; } if (chars == NULL || offset < 0 || count < 0 || max < 0 || offset >= max || offset + count > max) { success = LE_ILLEGAL_ARGUMENT_ERROR; return 0; } mapCharsToGlyphs(chars, offset, count, rightToLeft, rightToLeft, glyphStorage, success); if (LE_FAILURE(success)) { return 0; } fMorphTable->process(glyphStorage, fTypoFlags); return count; }
// Input: characters (0..max provided for context) // Output: glyphs, char indices // Returns: the glyph count // NOTE: this assumes that ThaiShaping::compose will allocate the outChars array... le_int32 ThaiLayoutEngine::computeGlyphs(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool /*rightToLeft*/, LEGlyphStorage &glyphStorage, LEErrorCode &success) { if (LE_FAILURE(success)) { return 0; } if (chars == NULL || offset < 0 || count < 0 || max < 0 || offset >= max || offset + count > max) { success = LE_ILLEGAL_ARGUMENT_ERROR; return 0; } LEUnicode *outChars; le_int32 glyphCount; // This is enough room for the worst-case expansion // (it says here...) outChars = LE_NEW_ARRAY(LEUnicode, count * 2); if (outChars == NULL) { success = LE_MEMORY_ALLOCATION_ERROR; return 0; } glyphStorage.allocateGlyphArray(count * 2, FALSE, success); if (LE_FAILURE(success)) { LE_DELETE_ARRAY(outChars); success = LE_MEMORY_ALLOCATION_ERROR; return 0; } glyphCount = ThaiShaping::compose(chars, offset, count, fGlyphSet, fErrorChar, outChars, glyphStorage); mapCharsToGlyphs(outChars, 0, glyphCount, FALSE, FALSE, glyphStorage, success); LE_DELETE_ARRAY(outChars); glyphStorage.adoptGlyphCount(glyphCount); return glyphCount; }