Esempio n. 1
0
void glKosModVolume9f(GLfloat ax, GLfloat ay, GLfloat az,
		   GLfloat bx, GLfloat by, GLfloat bz,
		   GLfloat cx, GLfloat cy, GLfloat cz) {

	assert_msg(0,"not implemented");
	vol_vbuf.flags = PVR_CMD_VERTEX_EOL;
	vol_vbuf.ax = ax;
	vol_vbuf.ay = ay;
	vol_vbuf.az = az;
	vol_vbuf.bx = bx;
	vol_vbuf.by = by;
	vol_vbuf.bz = bz;
	vol_vbuf.cx = cx;
	vol_vbuf.cy = cy;
	vol_vbuf.cz = cz;
	mat_transform((vector_t*)&vol_vbuf.ax, (vector_t*)&vol_xbuf.ax, 3, sizeof(vector_t));

	/* Can't use the alternating store queues cuz we're sending
	 * 64 bytes at once with this vertex type
	 */
	vol_xbuf.flags = vol_vbuf.flags;
	vol_xbuf.d1 = vol_xbuf.d2 = vol_xbuf.d3 = 0;
	vol_xbuf.d4 = vol_xbuf.d5 = vol_xbuf.d6 = 0; 
	pvr_prim(&vol_xbuf, sizeof(pvr_modifier_vol_t));
	//printf("[%2.2f, %2.2f]\n", cz, vol_xbuf.cz);
}
Esempio n. 2
0
void
mesh_transform_all_vertices(struct mesh *mesh, const struct matrix *m)
{
	struct vertex *v, *end;

	end = &mesh->vtx[mesh->nvtx];

	for (v = mesh->vtx; v != end; v++)
		mat_transform(&v->pos, m);
}