void Node::exportNode( Node* startPointer , std::string* nodeDataHolder , std::string* connectionDataHolder ) { std::string maxConnections( reinterpret_cast< const char* >( ¤tMaxConnections ) , sizeof( currentMaxConnections ) ); std::string thePosition( reinterpret_cast< const char* >( &position ) , sizeof( position ) ); nodeDataHolder->operator+=(maxConnections + thePosition); for ( unsigned int i = 0; i < currentMaxConnections; i++ ) { std::string test( reinterpret_cast< const char* >( &connections[i].weight ) , sizeof( connections[i].weight ) ); float test2 = *reinterpret_cast< const float* >( test.c_str() ); test2; connectionDataHolder->operator+=(std::string( reinterpret_cast< const char* >( &connections[i].weight ) , sizeof( connections[i].weight ) )); unsigned int pointer = ( unsigned int ) ( connections[i].connectedNode - startPointer ); connectionDataHolder->operator+=( std::string( reinterpret_cast< const char* >( &pointer ) , sizeof( pointer ) )); } }
void KDSoapServer::incomingConnection(int socketDescriptor) #endif { const int max = maxConnections(); const int numSockets = numConnectedSockets(); if (max > -1 && numSockets >= max) { emit connectionRejected(); log(QByteArray("ERROR Too many connections (") + QByteArray::number(numSockets) + "), incoming connection rejected\n"); } else if (d->m_threadPool) { //qDebug() << "incomingConnection: using thread pool"; d->m_threadPool->handleIncomingConnection(socketDescriptor, this); } else { //qDebug() << "incomingConnection: using main-thread socketlist"; if (!d->m_mainThreadSocketList) d->m_mainThreadSocketList = new KDSoapSocketList(this /*server*/); d->m_mainThreadSocketList->handleIncomingConnection(socketDescriptor); } }