Selection Selection::selectionFromContentsOfNode(Node* node) { return Selection(Position(node, 0), Position(node, maxDeepOffset(node)), DOWNSTREAM); }
void TypingCommand::forwardDeleteKeyPressed(TextGranularity granularity) { Selection selectionToDelete; Selection selectionAfterUndo; switch (endingSelection().state()) { case Selection::RANGE: selectionToDelete = endingSelection(); selectionAfterUndo = selectionToDelete; break; case Selection::CARET: { m_smartDelete = false; // Handle delete at beginning-of-block case. // Do nothing in the case that the caret is at the start of a // root editable element or at the start of a document. SelectionController selection; selection.setSelection(endingSelection()); selection.modify(SelectionController::EXTEND, SelectionController::FORWARD, granularity); Position downstreamEnd = endingSelection().end().downstream(); VisiblePosition visibleEnd = endingSelection().visibleEnd(); if (visibleEnd == endOfParagraph(visibleEnd)) downstreamEnd = visibleEnd.next(true).deepEquivalent().downstream(); // When deleting tables: Select the table first, then perform the deletion if (downstreamEnd.node() && downstreamEnd.node()->renderer() && downstreamEnd.node()->renderer()->isTable() && downstreamEnd.offset() == 0) { setEndingSelection(Selection(endingSelection().end(), Position(downstreamEnd.node(), maxDeepOffset(downstreamEnd.node())), DOWNSTREAM)); typingAddedToOpenCommand(); return; } // deleting to end of paragraph when at end of paragraph needs to merge the next paragraph (if any) if (granularity == ParagraphBoundary && selection.selection().isCaret() && isEndOfParagraph(selection.selection().visibleEnd())) selection.modify(SelectionController::EXTEND, SelectionController::FORWARD, CharacterGranularity); selectionToDelete = selection.selection(); if (!startingSelection().isRange() || selectionToDelete.base() != startingSelection().start()) selectionAfterUndo = selectionToDelete; else { // It's a little tricky to compute what the starting selection would have been in the original document. // We can't let the Selection class's validation kick in or it'll adjust for us based on // the current state of the document and we'll get the wrong result. Position extent = startingSelection().end(); if (extent.node() != selectionToDelete.end().node()) extent = selectionToDelete.extent(); else { int extraCharacters; if (selectionToDelete.start().node() == selectionToDelete.end().node()) extraCharacters = selectionToDelete.end().offset() - selectionToDelete.start().offset(); else extraCharacters = selectionToDelete.end().offset(); extent = Position(extent.node(), extent.offset() + extraCharacters); } selectionAfterUndo.setWithoutValidation(startingSelection().start(), extent); } break; } case Selection::NONE: ASSERT_NOT_REACHED(); break; } if (selectionToDelete.isCaretOrRange() && document()->frame()->shouldDeleteSelection(selectionToDelete)) { // make undo select what was deleted setStartingSelection(selectionAfterUndo); CompositeEditCommand::deleteSelection(selectionToDelete, m_smartDelete); setSmartDelete(false); typingAddedToOpenCommand(); } }
void Selection::adjustForEditableContent() { if (m_base.isNull() || m_start.isNull() || m_end.isNull()) return; Node* baseRoot = highestEditableRoot(m_base); Node* startRoot = highestEditableRoot(m_start); Node* endRoot = highestEditableRoot(m_end); Node* baseEditableAncestor = lowestEditableAncestor(m_base.node()); // The base, start and end are all in the same region. No adjustment necessary. if (baseRoot == startRoot && baseRoot == endRoot) return; // The selection is based in editable content. if (baseRoot) { // If the start is outside the base's editable root, cap it at the start of that root. // If the start is in non-editable content that is inside the base's editable root, put it // at the first editable position after start inside the base's editable root. if (startRoot != baseRoot) { VisiblePosition first = firstEditablePositionAfterPositionInRoot(m_start, baseRoot); m_start = first.deepEquivalent(); if (m_start.isNull()) { ASSERT_NOT_REACHED(); m_start = m_end; } } // If the end is outside the base's editable root, cap it at the end of that root. // If the end is in non-editable content that is inside the base's root, put it // at the last editable position before the end inside the base's root. if (endRoot != baseRoot) { VisiblePosition last = lastEditablePositionBeforePositionInRoot(m_end, baseRoot); m_end = last.deepEquivalent(); if (m_end.isNull()) { ASSERT_NOT_REACHED(); m_end = m_start; } } // The selection is based in non-editable content. } else { // FIXME: Non-editable pieces inside editable content should be atomic, in the same way that editable // pieces in non-editable content are atomic. // The selection ends in editable content or non-editable content inside a different editable ancestor, // move backward until non-editable content inside the same lowest editable ancestor is reached. Node* endEditableAncestor = lowestEditableAncestor(m_end.node()); if (endRoot || endEditableAncestor != baseEditableAncestor) { Position p = previousVisuallyDistinctCandidate(m_end); Node* shadowAncestor = endRoot ? endRoot->shadowAncestorNode() : 0; if (p.isNull() && endRoot && (shadowAncestor != endRoot)) p = Position(shadowAncestor, maxDeepOffset(shadowAncestor)); while (p.isNotNull() && !(lowestEditableAncestor(p.node()) == baseEditableAncestor && !isEditablePosition(p))) { Node* root = editableRootForPosition(p); shadowAncestor = root ? root->shadowAncestorNode() : 0; p = isAtomicNode(p.node()) ? positionBeforeNode(p.node()) : previousVisuallyDistinctCandidate(p); if (p.isNull() && (shadowAncestor != root)) p = Position(shadowAncestor, maxDeepOffset(shadowAncestor)); } VisiblePosition previous(p); if (previous.isNull()) { ASSERT_NOT_REACHED(); m_base = Position(); m_extent = Position(); validate(); return; } m_end = previous.deepEquivalent(); } // The selection starts in editable content or non-editable content inside a different editable ancestor, // move forward until non-editable content inside the same lowest editable ancestor is reached. Node* startEditableAncestor = lowestEditableAncestor(m_start.node()); if (startRoot || startEditableAncestor != baseEditableAncestor) { Position p = nextVisuallyDistinctCandidate(m_start); Node* shadowAncestor = startRoot ? startRoot->shadowAncestorNode() : 0; if (p.isNull() && startRoot && (shadowAncestor != startRoot)) p = Position(shadowAncestor, 0); while (p.isNotNull() && !(lowestEditableAncestor(p.node()) == baseEditableAncestor && !isEditablePosition(p))) { Node* root = editableRootForPosition(p); shadowAncestor = root ? root->shadowAncestorNode() : 0; p = isAtomicNode(p.node()) ? positionAfterNode(p.node()) : nextVisuallyDistinctCandidate(p); if (p.isNull() && (shadowAncestor != root)) p = Position(shadowAncestor, 0); } VisiblePosition next(p); if (next.isNull()) { ASSERT_NOT_REACHED(); m_base = Position(); m_extent = Position(); validate(); return; } m_start = next.deepEquivalent(); } } // Correct the extent if necessary. if (baseEditableAncestor != lowestEditableAncestor(m_extent.node())) m_extent = m_baseIsFirst ? m_end : m_start; }
VisiblePosition RenderContainer::positionForCoordinates(int x, int y) { // no children...return this render object's element, if there is one, and offset 0 if (!m_firstChild) return VisiblePosition(element(), 0, DOWNSTREAM); if (isTable() && element()) { int right = contentWidth() + borderRight() + paddingRight() + borderLeft() + paddingLeft(); int bottom = contentHeight() + borderTop() + paddingTop() + borderBottom() + paddingBottom(); if (x < 0 || x > right || y < 0 || y > bottom) { if (x <= right / 2) return VisiblePosition(Position(element(), 0)); else return VisiblePosition(Position(element(), maxDeepOffset(element()))); } } // Pass off to the closest child. int minDist = INT_MAX; RenderObject* closestRenderer = 0; int newX = x; int newY = y; if (isTableRow()) { newX += xPos(); newY += yPos(); } for (RenderObject* renderer = m_firstChild; renderer; renderer = renderer->nextSibling()) { if (!renderer->firstChild() && !renderer->isInline() && !renderer->isBlockFlow() || renderer->style()->visibility() != VISIBLE) continue; int top = borderTop() + paddingTop() + (isTableRow() ? 0 : renderer->yPos()); int bottom = top + renderer->contentHeight(); int left = borderLeft() + paddingLeft() + (isTableRow() ? 0 : renderer->xPos()); int right = left + renderer->contentWidth(); if (x <= right && x >= left && y <= top && y >= bottom) { if (renderer->isTableRow()) return renderer->positionForCoordinates(x + newX - renderer->xPos(), y + newY - renderer->yPos()); return renderer->positionForCoordinates(x - renderer->xPos(), y - renderer->yPos()); } // Find the distance from (x, y) to the box. Split the space around the box into 8 pieces // and use a different compare depending on which piece (x, y) is in. IntPoint cmp; if (x > right) { if (y < top) cmp = IntPoint(right, top); else if (y > bottom) cmp = IntPoint(right, bottom); else cmp = IntPoint(right, y); } else if (x < left) { if (y < top) cmp = IntPoint(left, top); else if (y > bottom) cmp = IntPoint(left, bottom); else cmp = IntPoint(left, y); } else { if (y < top) cmp = IntPoint(x, top); else cmp = IntPoint(x, bottom); } int x1minusx2 = cmp.x() - x; int y1minusy2 = cmp.y() - y; int dist = x1minusx2 * x1minusx2 + y1minusy2 * y1minusy2; if (dist < minDist) { closestRenderer = renderer; minDist = dist; } } if (closestRenderer) return closestRenderer->positionForCoordinates(newX - closestRenderer->xPos(), newY - closestRenderer->yPos()); return VisiblePosition(element(), 0, DOWNSTREAM); }