void select_frame(GtkWidget *w, struct model_pak *model) { FILE *fp=NULL; g_assert(w != NULL); g_assert(model != NULL); #if DEBUG_SELECT_FRAME printf("request frame: %d, model: %p\n", model->cur_frame, model); #endif /* FIXME - better way to cope with transform animations */ if (!model->transform_list) fp = fopen(model->filename, "r"); read_frame(fp, model->cur_frame, model); meas_graft_model(model); gui_active_refresh(); redraw_canvas(SINGLE); if (!model->transform_list) fclose(fp); }
void delete_commit(struct model_pak *data) { gint flag1=FALSE, flag2=FALSE; gpointer m; GSList *list1, *list2; struct core_pak *core; struct shel_pak *shell; struct bond_pak *bond; g_assert(data != NULL); /* delete flaged cores in list */ list1 = data->cores; while (list1) { core = list1->data; list1 = g_slist_next(list1); if (core->status & DELETED) { #if DEBUG_DELETE_COMMIT printf("Deleting %s core [%p] ...\n", core->label, core); #endif flag1 = TRUE; /* flag assoc. shell */ if (core->shell) { shell = core->shell; shell->status |= DELETED; } /* update connectivity */ connect_atom_clear(core, data); list2 = data->ubonds; while (list2) { bond = list2->data; list2 = g_slist_next(list2); if (bond->atom1 == core || bond->atom2 == core) { data->ubonds = g_slist_remove(data->ubonds, bond); g_free(bond); } } /* update selection */ data->selection = g_slist_remove(data->selection, core); /* delete any labels that reference the deleted core */ list2 = data->measure_list; while (list2) { m = list2->data; list2 = g_slist_next(list2); if (measure_has_core(core, m)) measure_free(m, data); } /* update main list */ data->cores = g_slist_remove(data->cores, core); g_free(core); } } /* delete flaged shells in list */ list1 = data->shels; while (list1) { shell = list1->data; list1 = g_slist_next(list1); if (shell->status & DELETED) { flag2 = TRUE; /* update main list */ data->shels = g_slist_remove(data->shels, shell); g_free(shell); } } /* refresh totals */ data->num_atoms = g_slist_length(data->cores); data->num_shells = g_slist_length(data->shels); /* refresh spatial partitioning */ /* it's probably best to refresh the partitioning here, rather than */ /* incrementally as it's speedups for large models we're targeting */ zone_init(data); /* cope with deleted bonds - expensive, so only do if required */ if (flag1) { connect_bonds(data); connect_molecules(data); } /* refresh net charge calc */ calc_emp(data); /* refresh unique atom list */ g_slist_free(data->unique_atom_list); data->unique_atom_list = find_unique(ELEMENT, data); /* refresh widgets */ meas_graft_model(data); gui_refresh(GUI_MODEL_PROPERTIES); /* reset functions with static pointers to cores */ data->state = 0; }
gint anim_next_frame(struct model_pak *model) { gulong time; gchar *text, *name; g_assert(model != NULL); /* increment and test if should we return to the start */ model->cur_frame += model->anim_step; if (model->cur_frame >= model->num_frames) if (model->anim_loop) model->cur_frame = 1; /* continue until we run out of frames (or a stop is flagged) */ if (model->cur_frame < model->num_frames && model->animating) { #if DEBUG_DISPLAY_NEXT_FRAME printf("displaying [%d]\n", model->cur_frame); #endif time = mytimer(); /* if a dialog exists - update via the current frame spinner */ if (dialog_exists(ANIM, model)) gui_relation_update(model); else { /* otherwise, update manually */ read_frame(model->afp, model->cur_frame, model); meas_graft_model(model); gui_active_refresh(); redraw_canvas(SINGLE); } /* animation adjusted redraw time */ time = mytimer() - time; model->redraw_cumulative += time; /* NEW - render to file */ if (sysenv.render.animate) { text = g_strdup_printf("%s_%06d.pov", sysenv.render.animate_file, model->cur_frame); name = g_build_filename(sysenv.cwd, text, NULL); write_povray(name, model); /* NB: added this as jago keeps locking up on multi-frame renders */ if (!sysenv.render.no_povray_exec) povray_exec(name); g_free(text); g_free(name); } return(TRUE); } /* FIXME - find a better way to do this... */ if (!model->transform_list) fclose(model->afp); /* done animation */ model->animating = FALSE; model->cur_frame--; /* create movie? */ if (sysenv.render.animate && !sysenv.render.no_povray_exec) { text = NULL; switch (sysenv.render.animate_type) { case ANIM_GIF: text = g_strdup_printf("%s -delay %d %s_*.tga %s.gif", sysenv.convert_path, (gint) sysenv.render.delay, sysenv.render.animate_file, sysenv.render.animate_file); break; case ANIM_MPEG: text = g_strdup_printf("%s -quality %d -delay %d %s_*.tga %s.mpg", sysenv.convert_path, (gint) sysenv.render.mpeg_quality, (gint) sysenv.render.delay, sysenv.render.animate_file, sysenv.render.animate_file); break; } if (text) { system(text); g_free(text); gui_text_show(DEFAULT, "Completed movie creation.\n"); } } /* cleanup */ if (sysenv.render.no_keep_tempfiles) { #ifndef __WIN32 text = g_strdup_printf("rm -rf %s_*.pov", sysenv.render.animate_file); system(text); g_free(text); text = g_strdup_printf("rm -rf %s_*.tga", sysenv.render.animate_file); system(text); g_free(text); #endif /* TODO - windows equivalents */ } /* done - return FALSE to terminate the timer */ return(FALSE); }