Esempio n. 1
0
/* ---------------------------------------------------------------------------*/
void  EnginePhonon::slot_on_media_finished()
{
    //Debug::debug() << "[EnginePhonon] slot_on_media_finished";
    emit mediaFinished();

    if(m_nextMediaItem)
    {
      Debug::debug() << "[EnginePhonon] -> slot_on_media_finished next mediaitem present !!";
      setMediaItem(m_nextMediaItem);
    }
    else if( m_mediaObject->queue().isEmpty())
    {
      Debug::debug() << "[EnginePhonon] -> slot_on_media_finished QUEUE IS EMPTY";
      emit engineRequestStop();
    }
}
Esempio n. 2
0
void QompQtMultimediaPlayer::mediaStatusChanged(QMediaPlayer::MediaStatus status)
{
#ifdef DEBUG_OUTPUT
	qDebug() << "QompQtMultimediaPlayer::mediaStatusChanged()  " << status;
#endif
	switch(status) {
	case QMediaPlayer::LoadingMedia:
	case QMediaPlayer::StalledMedia:
		emit stateChanged(Qomp::StateLoading);
		break;
	case QMediaPlayer::BufferingMedia:
		emit stateChanged(Qomp::StateBuffering);
		break;
	case QMediaPlayer::InvalidMedia:
		emit stateChanged(Qomp::StateError);
		break;
	case QMediaPlayer::EndOfMedia:
		emit mediaFinished();
		//break; we wont emit next  signal
	default:
		emit QompPlayer::stateChanged(state());
		break;
	}
}