Esempio n. 1
0
memfile_t *memfile_open_memory(u8 *data,u32 size)
{
	memfile_t *ret;

	ret = memfile_create();
	ret->size = size;
	ret->data = (u8*)mem_dup(data,size);
	return(ret);
}
Esempio n. 2
0
int movie_load(char *filename)
{
	memfile_t *file;
	u32 size;
	u8 flags;
	int devid[3];
	char ident[5];

	movie_unload();
	if((file = memfile_open(filename,"rb")) == 0) {
		log_printf("movie_load:  error opening movie '%s'\n",filename);
		return(1);
	}
	//need header and stuff here
	memfile_read(ident,1,4,file);
	if(memcmp(ident,movie_ident,4) != 0) {
		log_printf("movie_load:  bad movie ident\n");
		memfile_close(file);
		return(2);
	}

	//read movie flags
	memfile_read(&flags,1,sizeof(u8),file);
	if(flags & 1)
		nes->movie.mode |= MOVIE_TEST;

	//set required input devices
	memfile_read(&devid[0],1,sizeof(int),file);
	memfile_read(&devid[1],1,sizeof(int),file);
	memfile_read(&devid[2],1,sizeof(int),file);
	nes_set_inputdev(0,devid[0]);
	nes_set_inputdev(1,devid[1]);
	nes_set_inputdev(2,devid[2]);

	//read movie data
	memfile_read(&nes->movie.startframe,1,sizeof(u32),file);
	memfile_read(&nes->movie.endframe,1,sizeof(u32),file);
	memfile_read(&nes->movie.crc32,1,sizeof(u32),file);
	memfile_read(&nes->movie.len,1,sizeof(u32),file);
	log_printf("movie_load:  start, end = %d, %d :: len = %d bytes\n",nes->movie.startframe,nes->movie.endframe,nes->movie.len);
	nes->movie.data = (u8*)mem_alloc(nes->movie.len);
	memfile_read(nes->movie.data,1,nes->movie.len,file);
	size = memfile_size(file) - memfile_tell(file);
	nes->movie.state = memfile_create();
	memfile_copy(nes->movie.state,file,size);
	memfile_close(file);
	return(0);
}
Esempio n. 3
0
memfile_t *memfile_open(char *filename,char *mode)
{
	FILE *fp;
	memfile_t *ret = 0;
	int n;

	//try to open the file
	if((fp = fopen(filename,mode)) == 0) {
		log_printf("memfile_open:  error opening '%s'\n",filename);
		return(0);
	}

	//create new file
	ret = memfile_create();

	//copy filename and mode
	ret->filename = mem_strdup(filename);
	ret->mode = mem_strdup(mode);

	//save file handle
	ret->handle = (void*)fp;

	//get file size
	fseek(fp,0,SEEK_END);
	ret->size = (u32)ftell(fp);
	fseek(fp,0,SEEK_SET);

	//allocate file data and read the file into it
	ret->data = (u8*)mem_alloc(ret->size);
	if((n = fread(ret->data,1,ret->size,fp)) != ret->size) {
		log_printf("memfile_open:  error reading file, wanted %d bytes but read %d\n",ret->size,n);
		memfile_close(ret);
		return(0);
	}

	//if append mode, seek to end
	if(strchr(mode,'a')) {
		memfile_seek(ret,0,SEEK_END);
	}

	//initialize the current position and changed var
	ret->curpos = 0;
	ret->changed = 0;

	return(ret);
}
Esempio n. 4
0
//initialize movie data for recording
int movie_record()
{
	//get rid of previous data
	if(nes->movie.data)
		movie_unload();

	//initialize the movie struct
	nes->movie.mode &= ~7;
	nes->movie.mode |= MOVIE_RECORD;
	nes->movie.pos = 0;
	nes->movie.len = MOVIE_PREALLOC_SIZE;
	nes->movie.data = (u8*)mem_alloc(nes->movie.len);
	nes->movie.startframe = nes->ppu.frames;

	//save state here for loading
	nes->movie.state = memfile_create();
	state_save(nes->movie.state);

	return(0);
}
Esempio n. 5
0
File: buffer.c Progetto: 0x0all/mpv
shm_buffer_t* shm_buffer_create(uint32_t width,
                                uint32_t height,
                                format_t fmt,
                                struct wl_shm *shm,
                                const struct wl_buffer_listener *listener)
{
    int8_t bytes = format_get_bytes(&fmt);
    uint32_t stride = SHM_BUFFER_STRIDE(width, bytes);
    uint32_t size = stride * height;

    shm_buffer_t *buffer = calloc(1, sizeof(shm_buffer_t));
    int fd = memfile_create(size);

    if (fd < 0)
        return NULL;

    buffer->data = mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);

    if (buffer->data == MAP_FAILED) {
        close(fd);
        return NULL;
    }

    buffer->shm_pool = wl_shm_create_pool(shm, fd, size);
    buffer->buffer = wl_shm_pool_create_buffer(buffer->shm_pool,
                                               0, width, height, stride,
                                               fmt.wl_format);

    wl_buffer_add_listener(buffer->buffer, listener, buffer);

    buffer->fd = fd;
    buffer->height = height;
    buffer->stride = stride;
    buffer->format = fmt;
    buffer->bytes = bytes;
    buffer->pool_size = size;
    buffer->pending_height = 0;
    buffer->pending_width = 0;

    return buffer;
}