// Loads a texture from a memory image of a TGA file. Texture* LoadTextureTga(RenderParams& rParams, int samplerMode, const uint8_t* pData, int dataSize, uint8_t alpha) { MemoryFile memoryFile("", pData, dataSize); return LoadTextureTga(rParams, samplerMode, &memoryFile, alpha); }
// Loads a texture from a memory image of a TGA file. IDirect3DTexture9* LoadTextureTga(HSWRenderParams& rParams, const uint8_t* pData, int dataSize, uint8_t alpha) { MemoryFile memoryFile("", pData, dataSize); return LoadTextureTga(rParams, &memoryFile, alpha); }