// // Go back in the menu hierachy after the left key has been pressed // in an applet (or double clicked) // static void menu_back_after_applet() { void (*callback)(int) = g_menu[g_index][g_item].activate; //printf("Item %d %x\r\n", g_item, callback); if (callback) callback(0); // deactivate g_item = -1; menu_update(); g_menu_applet = NULL; menu_run_callback(1); }
void menu_touch(int xx, int yy) { if (g_menu_applet) { if (g_menu_applet(xx, yy)) menu_back_after_applet(); return; } menu_touch_y = yy; menu_touch_x = xx; //menu_update(); int old = g_item; g_item = menu_get_selected(); lcd_lock(); if (old != -1) menu_paint_cell(old); if (g_item != -1) menu_paint_cell(g_item); lcd_release(); if (xx == -1 || yy == -1 || g_item == -1) { if (old != -1) { if (g_menu[g_index][old].press_handler) { g_menu[g_index][old].press_handler(0); } void (*callback)(int) = g_menu[g_index][old].activate; g_crumbs[g_index] = old; if (g_menu[g_index][old].next && g_index < MAX_DEPTH) { g_index++; g_menu[g_index] = g_menu[g_index-1][old].next; menu_update(); } else if (g_menu[g_index][old].touch_handler) { g_menu_applet = g_menu[g_index][old].touch_handler; g_item = old; menu_clear(); } else if (strcmp(g_menu[g_index][old].text, "Back") == 0) { menu_run_callback(0); if (g_index > 0) g_index--; menu_update(); menu_run_callback(1); } // run the callback which should start the applet or update the display if (callback) { callback(1); } } return; } menu_touch_y = 0; menu_touch_x = 0; if (g_menu[g_index][g_item].press_handler) { g_menu[g_index][g_item].press_handler(1); } }
void menu_touch(int xx, int yy) { //char c[15]; vConsolePrint("Menu Touch Called\r\n"); //sprintf(c, "x %d y %d\r\n", xx, yy); //vConsolePrint(c); if (g_menu_applet) { if (g_menu_applet(xx, yy)) menu_back_after_applet(); return; } menu_touch_y = yy; menu_touch_x = xx; //menu_update(); char bb[30]; int old = g_item; if (g_incoming_command == 1) { g_item = g_command_item; } else { g_item = menu_get_selected(); } g_incoming_command=0; // sprintf(bb, "Item Selected is: %u\r\n", g_item); // vConsolePrint(bb); // fflush(stdout); lcd_lock(); if (old != -1) menu_paint_cell(old); if (g_item != -1) menu_paint_cell(g_item); lcd_release(); if (xx == -1 || yy == -1 || g_item == -1) { if (old != -1) { if (g_menu[g_index][old].press_handler) { g_menu[g_index][old].press_handler(0); } void (*callback)(int) = g_menu[g_index][old].activate; g_crumbs[g_index] = old; if (g_menu[g_index][old].next && g_index < MAX_DEPTH) { g_index++; g_menu[g_index] = g_menu[g_index-1][old].next; menu_update(); } else if (g_menu[g_index][old].touch_handler) { g_menu_applet = g_menu[g_index][old].touch_handler; g_item = old; menu_clear(); } else if (strcmp(g_menu[g_index][old].text, "Back") == 0) { menu_run_callback(0); if (g_index > 0) g_index--; menu_update(); menu_run_callback(1); } // run the callback which should start the applet or update the display if (callback) { callback(1); } } return; } menu_touch_y = 0; menu_touch_x = 0; if (g_menu[g_index][g_item].press_handler) { g_menu[g_index][g_item].press_handler(1); } }