void WorldData::loadMesh(const char* filename) { // TODO:> WING_ASSERT buff != 0 Console& con = System::GetRenderer()->getConsole(); //con.log(L"loading mesh: %s", filename); // prevents attempts to load the same mesh twice if (mMeshLibrary.contains(filename)) { //con.log(L">>mesh already loaded, skipped."); return; } int n = mMeshLibrary.size; Mesh* mesh = &mMeshLibrary.data[n]; char matName[256]; mesh_read(mesh, this, filename, matName); //con.log(L"n: %d, vert: %p", n, mesh->vertices); mMeshLibrary.add(filename); //con.log(L">>loading material: %s", matName); mesh->materialID = loadMaterial(matName); //con.log(L">>material loaded, ID: %u", mesh->materialID); }
/* ============================================================================= * main * ============================================================================= */ MAIN(argc, argv) { GOTO_REAL(); SETUP_NUMBER_TASKS(6); /* * Initialization */ parseArgs(argc, (char** const)argv); SIM_GET_NUM_CPU(global_numThread); TM_STARTUP(global_numThread, 0); P_MEMORY_STARTUP(global_numThread); SETUP_NUMBER_THREADS(global_numThread); thread_startup(global_numThread); int repeat = global_repeats; double time_total = 0.0; double energy_total = 0.0; for (; repeat > 0; --repeat) { global_meshPtr = mesh_alloc(); assert(global_meshPtr); long initNumElement = mesh_read(global_meshPtr, global_inputPrefix); global_workHeapPtr = heap_alloc(1, &element_heapCompare); assert(global_workHeapPtr); long initNumBadElement = initializeWork(global_workHeapPtr, global_meshPtr); TIMER_T start; TIMER_READ(start); GOTO_SIM(); thread_start(process, NULL); GOTO_REAL(); TIMER_T stop; TIMER_READ(stop); double time_tmp = TIMER_DIFF_SECONDS(start, stop); PRINT_STATS(); time_total += time_tmp; } printf("Time = %0.3lf\n", time_total); fflush(stdout); TM_SHUTDOWN(); P_MEMORY_SHUTDOWN(); GOTO_SIM(); thread_shutdown(); MAIN_RETURN(0); }
/* ============================================================================= * main * ============================================================================= */ MAIN(argc, argv) { /* * Initialization */ parseArgs(argc, (char** const)argv); SIM_GET_NUM_CPU(global_numThread); TM_STARTUP(global_numThread); P_MEMORY_STARTUP(global_numThread); thread_startup(global_numThread); global_meshPtr = mesh_alloc(); assert(global_meshPtr); printf("Angle constraint = %lf\n", global_angleConstraint); printf("Reading input... "); long initNumElement = mesh_read(global_meshPtr, (char*)global_inputPrefix); puts("done."); global_workHeapPtr = heap_alloc(1, &yada_heapcompare); assert(global_workHeapPtr); long initNumBadElement = initializeWork(global_workHeapPtr, global_meshPtr); printf("Initial number of mesh elements = %li\n", initNumElement); printf("Initial number of bad elements = %li\n", initNumBadElement); printf("Starting triangulation..."); fflush(stdout); /* * Run benchmark */ // NB: Since ASF/PTLSim "REAL" is native execution, and since we are using // wallclock time, we want to be sure we read time inside the // simulator, or else we report native cycles spent on the benchmark // instead of simulator cycles. GOTO_SIM(); TIMER_T start; TIMER_READ(start); #ifdef OTM #pragma omp parallel { process(); } #else thread_start((void(*)(void*))process, NULL); #endif TIMER_T stop; TIMER_READ(stop); // NB: As above, timer reads must be done inside of the simulated region // for PTLSim/ASF GOTO_REAL(); puts(" done."); printf("Elapsed time = %0.3lf\n", TIMER_DIFF_SECONDS(start, stop)); fflush(stdout); /* * Check solution */ long finalNumElement = initNumElement + global_totalNumAdded; printf("Final mesh size = %li\n", finalNumElement); printf("Number of elements processed = %li\n", global_numProcess); fflush(stdout); #if 1 bool isSuccess = mesh_check(global_meshPtr, finalNumElement); #else bool isSuccess = true; #endif printf("Final mesh is %s\n", (isSuccess ? "valid." : "INVALID!")); fflush(stdout); assert(isSuccess); /* * TODO: deallocate mesh and work heap */ TM_SHUTDOWN(); P_MEMORY_SHUTDOWN(); GOTO_SIM(); thread_shutdown(); MAIN_RETURN(0); }
/* ============================================================================= * main * ============================================================================= */ MAIN(argc, argv) { char exitmsg[1024]; GOTO_REAL(); load_syncchar_map("sync_char.map.yada"); /* * Initialization */ parseArgs(argc, (char** const)argv); sprintf(exitmsg, "END BENCHMARK %s-parallel-phase\n", argv[0]); SIM_GET_NUM_CPU(global_numThread); TM_STARTUP(global_numThread); P_MEMORY_STARTUP(global_numThread); thread_startup(global_numThread); global_meshPtr = mesh_alloc(); assert(global_meshPtr); printf("Angle constraint = %lf\n", global_angleConstraint); printf("Reading input... "); long initNumElement = mesh_read(global_meshPtr, global_inputPrefix); puts("done."); global_workHeapPtr = heap_alloc(1, &element_heapCompare); assert(global_workHeapPtr); long initNumBadElement = initializeWork(global_workHeapPtr, global_meshPtr); printf("Initial number of mesh elements = %li\n", initNumElement); printf("Initial number of bad elements = %li\n", initNumBadElement); printf("Starting triangulation..."); fflush(stdout); /* * Run benchmark */ TIMER_T start; TIMER_READ(start); OSA_PRINT("entering parallel phase\n",0); START_INSTRUMENTATION(); GOTO_SIM(); #ifdef OTM #pragma omp parallel { process(); } #else thread_start(process, NULL); #endif GOTO_REAL(); OSA_PRINT("exiting parallel phase\n",0); OSA_PRINT(exitmsg,0); STOP_INSTRUMENTATION(); TIMER_T stop; TIMER_READ(stop) puts(" done."); printf("Elapsed time = %0.3lf\n", TIMER_DIFF_SECONDS(start, stop)); fflush(stdout); /* * Check solution */ long finalNumElement = initNumElement + global_totalNumAdded; printf("Final mesh size = %li\n", finalNumElement); printf("Number of elements processed = %li\n", global_numProcess); fflush(stdout); #if 0 bool_t isSuccess = mesh_check(global_meshPtr, finalNumElement); #else bool_t isSuccess = TRUE; #endif printf("Final mesh is %s\n", (isSuccess ? "valid." : "INVALID!")); fflush(stdout); assert(isSuccess); /* * TODO: deallocate mesh and work heap */ TM_SHUTDOWN(); P_MEMORY_SHUTDOWN(); GOTO_SIM(); thread_shutdown(); MAIN_RETURN(0); }
/* ============================================================================= * main * ============================================================================= */ int main (int argc, char** argv) { /* * Initialization */ parseArgs(argc, (char** const)argv); thread_startup(global_numThread); global_meshPtr = mesh_alloc(); assert(global_meshPtr); printf("Angle constraint = %lf\n", global_angleConstraint); printf("Reading input... "); long initNumElement = mesh_read(global_meshPtr, global_inputPrefix); puts("done."); global_workHeapPtr = heap_alloc(1, &element_heapCompare); assert(global_workHeapPtr); long initNumBadElement = initializeWork(global_workHeapPtr, global_meshPtr); printf("Initial number of mesh elements = %li\n", initNumElement); printf("Initial number of bad elements = %li\n", initNumBadElement); printf("Starting triangulation..."); fflush(stdout); /* * Run benchmark */ TIMER_T start; TIMER_READ(start); #ifdef OTM #pragma omp parallel { process(); } #else thread_start(process, NULL); #endif TIMER_T stop; TIMER_READ(stop); puts(" done."); printf("Time = %0.3lf\n", TIMER_DIFF_SECONDS(start, stop)); fflush(stdout); /* * Check solution */ long finalNumElement = initNumElement + global_totalNumAdded; printf("Final mesh size = %li\n", finalNumElement); printf("Number of elements processed = %li\n", global_numProcess); fflush(stdout); #if 0 bool_t isSuccess = mesh_check(global_meshPtr, finalNumElement); #else bool_t isSuccess = TRUE; #endif printf("Final mesh is %s\n", (isSuccess ? "valid." : "INVALID!")); fflush(stdout); assert(isSuccess); /* * TODO: deallocate mesh and work heap */ thread_shutdown(); return 0; }