void meta_surface_actor_set_opaque_region (MetaSurfaceActor *self, cairo_region_t *region) { MetaSurfaceActorPrivate *priv = self->priv; meta_shaped_texture_set_opaque_region (priv->texture, region); }
void meta_surface_actor_set_opaque_region (MetaSurfaceActor *self, cairo_region_t *region) { MetaSurfaceActorPrivate *priv = meta_surface_actor_get_instance_private (self); meta_shaped_texture_set_opaque_region (priv->texture, region); }