Esempio n. 1
0
/*
 *min heap push 
 */
int min_heap_push(struct min_heap* s, element* e)
{    
    if (min_heap_reserve(s, s->n + 1))
        return -1;
    min_heap_shift_up_(s, s->n++, e);
    return 0;
}
Esempio n. 2
0
int 
min_heap_push_(min_heap_t* s, event_t *e)
{
	if (min_heap_reserve_(s, s->n + 1))
		return -1;
	min_heap_shift_up_(s, s->n++, e);
	return 0;
}
Esempio n. 3
0
int min_heap_erase(min_heap_t* s, struct event* e)
{
	if (((unsigned int)-1) != e->ev_timeout_pos.min_heap_idx)
	{
		struct event *last = s->p[--s->n];
		unsigned parent = (e->ev_timeout_pos.min_heap_idx - 1) / 2;
		/* we replace e with the last element in the heap.  We might need to
		   shift it upward if it is less than its parent, or downward if it is
		   greater than one or both its children. Since the children are known
		   to be less than the parent, it can't need to shift both up and
		   down. */
		if (e->ev_timeout_pos.min_heap_idx > 0 && min_heap_elem_greater(s->p[parent], last))
			min_heap_shift_up_(s, e->ev_timeout_pos.min_heap_idx, last);
		else
			min_heap_shift_down_(s, e->ev_timeout_pos.min_heap_idx, last);
		e->ev_timeout_pos.min_heap_idx = -1;
		return 0;
	}
	return -1;
}
Esempio n. 4
0
/*
 *Del node
 */
int min_heap_erase(struct min_heap* s, element* e)
{
    if (-1 != ELEMENT_INDEX(e))
    {
        element *last = s->p[--s->n];
        unsigned parent = (ELEMENT_INDEX(e) - 1) / 2;
        /* we replace e with the last element in the heap.  We might need to
         * shift it upward if it is less than its parent, or downward if it is
         * greater than one or both its children. Since the children are known
         * to be less than the parent, it can't need to shift both up and
         * down. 
         */
        if (ELEMENT_INDEX(e) > 0 && min_heap_elem_greater(s->p[parent], last))
            min_heap_shift_up_(s, ELEMENT_INDEX(e), last);
        else
            min_heap_shift_down_(s, ELEMENT_INDEX(e), last);
        ELEMENT_SET_INDEX(e, -1);
        return 0;
    }
    return -1;
}