Esempio n. 1
0
mp_obj_t mp_set_lookup(mp_set_t *set, mp_obj_t index, mp_map_lookup_kind_t lookup_kind) {
    int hash;
    int pos;
    if (set->alloc == 0) {
        if (lookup_kind & MP_MAP_LOOKUP_ADD_IF_NOT_FOUND) {
            mp_set_rehash(set);
        } else {
            return NULL;
        }
    }
    if (lookup_kind & MP_MAP_LOOKUP_FIRST) {
        hash = 0;
        pos = 0;
    } else {
        hash = mp_obj_hash(index);;
        pos = hash % set->alloc;
    }
    for (;;) {
        mp_obj_t elem = set->table[pos];
        if (elem == MP_OBJ_NULL) {
            // not in table
            if (lookup_kind & MP_MAP_LOOKUP_ADD_IF_NOT_FOUND) {
                if (set->used + 1 >= set->alloc) {
                    // not enough room in table, rehash it
                    mp_set_rehash(set);
                    // restart the search for the new element
                    pos = hash % set->alloc;
                } else {
                    set->used += 1;
                    set->table[pos] = index;
                    return index;
                }
            } else if (lookup_kind & MP_MAP_LOOKUP_FIRST) {
                pos++;
            } else {
                return MP_OBJ_NULL;
            }
        } else if ((lookup_kind & MP_MAP_LOOKUP_FIRST) || mp_obj_equal(elem, index)) {
            // found it
            if (lookup_kind & MP_MAP_LOOKUP_REMOVE_IF_FOUND) {
                set->used--;
                set->table[pos] = NULL;
            }
            return elem;
        } else {
            // not yet found, keep searching in this table
            pos = (pos + 1) % set->alloc;
        }
    }
}
Esempio n. 2
0
mp_obj_t mp_set_lookup(mp_set_t *set, mp_obj_t index, mp_map_lookup_kind_t lookup_kind) {
    // Note: lookup_kind can be MP_MAP_LOOKUP_ADD_IF_NOT_FOUND_OR_REMOVE_IF_FOUND which
    // is handled by using bitwise operations.

    if (set->alloc == 0) {
        if (lookup_kind & MP_MAP_LOOKUP_ADD_IF_NOT_FOUND) {
            mp_set_rehash(set);
        } else {
            return MP_OBJ_NULL;
        }
    }
    mp_uint_t hash = MP_OBJ_SMALL_INT_VALUE(mp_unary_op(MP_UNARY_OP_HASH, index));
    size_t pos = hash % set->alloc;
    size_t start_pos = pos;
    mp_obj_t *avail_slot = NULL;
    for (;;) {
        mp_obj_t elem = set->table[pos];
        if (elem == MP_OBJ_NULL) {
            // found NULL slot, so index is not in table
            if (lookup_kind & MP_MAP_LOOKUP_ADD_IF_NOT_FOUND) {
                if (avail_slot == NULL) {
                    avail_slot = &set->table[pos];
                }
                set->used++;
                *avail_slot = index;
                return index;
            } else {
                return MP_OBJ_NULL;
            }
        } else if (elem == MP_OBJ_SENTINEL) {
            // found deleted slot, remember for later
            if (avail_slot == NULL) {
                avail_slot = &set->table[pos];
            }
        } else if (mp_obj_equal(elem, index)) {
            // found index
            if (lookup_kind & MP_MAP_LOOKUP_REMOVE_IF_FOUND) {
                // delete element
                set->used--;
                if (set->table[(pos + 1) % set->alloc] == MP_OBJ_NULL) {
                    // optimisation if next slot is empty
                    set->table[pos] = MP_OBJ_NULL;
                } else {
                    set->table[pos] = MP_OBJ_SENTINEL;
                }
            }
            return elem;
        }

        // not yet found, keep searching in this table
        pos = (pos + 1) % set->alloc;

        if (pos == start_pos) {
            // search got back to starting position, so index is not in table
            if (lookup_kind & MP_MAP_LOOKUP_ADD_IF_NOT_FOUND) {
                if (avail_slot != NULL) {
                    // there was an available slot, so use that
                    set->used++;
                    *avail_slot = index;
                    return index;
                } else {
                    // not enough room in table, rehash it
                    mp_set_rehash(set);
                    // restart the search for the new element
                    start_pos = pos = hash % set->alloc;
                }
            } else {
                return MP_OBJ_NULL;
            }
        }
    }
}