Esempio n. 1
0
static const char*
get_friendly_name(MsnUser *user)
{
	const char *friendly_name;

	g_return_val_if_fail(user != NULL, NULL);

	friendly_name = msn_user_get_friendly_name(user);

	if (friendly_name != NULL)
		friendly_name = purple_url_encode(friendly_name);
	else
		friendly_name = msn_user_get_passport(user);

	/* this might be a bit of a hack, but it should prevent notification server
	 * disconnections for people who have buddies with insane friendly names
	 * who added you to their buddy list from being disconnected. Stu. */
	/* Shx: What? Isn't the store_name obtained from the server, and hence it's
	 * below the BUDDY_ALIAS_MAXLEN ? */
	/* Stu: yeah, that's why it's a bit of a hack, as you pointed out, we're
	 * probably decoding the incoming store_name wrong, or something. bleh. */

	if (strlen(friendly_name) > BUDDY_ALIAS_MAXLEN)
		friendly_name = msn_user_get_passport(user);

	return friendly_name;
}
Esempio n. 2
0
static void
nln_cmd(MsnCmdProc *cmdproc, MsnCommand *cmd)
{
	MsnSession *session;
	GaimAccount *account;
	GaimConnection *gc;
	MsnUser *user;
	MsnObject *msnobj;
	int clientid;
	const char *state, *passport, *friendly, *old_friendly;

	session = cmdproc->session;
	account = session->account;
	gc = gaim_account_get_connection(account);

	state    = cmd->params[0];
	passport = cmd->params[1];
	friendly = gaim_url_decode(cmd->params[2]);

	user = msn_userlist_find_user(session->userlist, passport);

	old_friendly = msn_user_get_friendly_name(user);
	if (!old_friendly || (old_friendly && strcmp(old_friendly, friendly)))
	{
		serv_got_alias(gc, passport, friendly);
		msn_user_set_friendly_name(user, friendly);
	}

	if (session->protocol_ver >= 9)
	{
		if (cmd->param_count == 5)
		{
			msnobj =
				msn_object_new_from_string(gaim_url_decode(cmd->params[4]));
			msn_user_set_object(user, msnobj);
		}
		else
		{
			msn_user_set_object(user, NULL);
		}
	}

	clientid = atoi(cmd->params[3]);
	user->mobile = (clientid & MSN_CLIENT_CAP_MSNMOBILE);

	msn_user_set_state(user, state);
	msn_user_update(user);
}
Esempio n. 3
0
void
msn_got_lst_user(MsnSession *session, MsnUser *user,
				 int list_op, GSList *group_ids)
{
	PurpleConnection *gc;
	PurpleAccount *account;
	const char *passport;
	const char *store;

	account = session->account;
	gc = purple_account_get_connection(account);

	passport = msn_user_get_passport(user);
	store = msn_user_get_friendly_name(user);

	if (list_op & MSN_LIST_AL_OP)
	{
		/* These are users who are allowed to see our status. */
		purple_privacy_deny_remove(account, passport, TRUE);
		purple_privacy_permit_add(account, passport, TRUE);
	}

	if (list_op & MSN_LIST_BL_OP)
	{
		/* These are users who are not allowed to see our status. */
		purple_privacy_permit_remove(account, passport, TRUE);
		purple_privacy_deny_add(account, passport, TRUE);
	}

	if (list_op & MSN_LIST_FL_OP)
	{
		GSList *c;
		for (c = group_ids; c != NULL; c = g_slist_next(c))
		{
			int group_id;
			group_id = GPOINTER_TO_INT(c->data);
			msn_user_add_group_id(user, group_id);
		}

		/* FIXME: It might be a real alias */
		/* Umm, what? This might fix bug #1385130 */
		serv_got_alias(gc, passport, store);
	}

	if (list_op & MSN_LIST_RL_OP)
	{
		/* These are users who have us on their buddy list. */
		/*
		 * TODO: What is store name set to when this happens?
		 *       For one of my accounts "*****@*****.**"
		 *       the store name was "something."  Maybe we
		 *       should use the friendly name, instead? --KingAnt
		 */

		if (!(list_op & (MSN_LIST_AL_OP | MSN_LIST_BL_OP)))
		{
			got_new_entry(gc, passport, store);
		}
	}

	user->list_op = list_op;
}
Esempio n. 4
0
void
msn_got_add_user(MsnSession *session, MsnUser *user,
				 MsnListId list_id, int group_id)
{
	PurpleAccount *account;
	const char *passport;
	const char *friendly;

	account = session->account;

	passport = msn_user_get_passport(user);
	friendly = msn_user_get_friendly_name(user);

	if (list_id == MSN_LIST_FL)
	{
		PurpleConnection *gc;

		gc = purple_account_get_connection(account);

		serv_got_alias(gc, passport, friendly);

		if (group_id >= 0)
		{
			msn_user_add_group_id(user, group_id);
		}
		else
		{
			/* session->sync->fl_users_count++; */
		}
	}
	else if (list_id == MSN_LIST_AL)
	{
		purple_privacy_permit_add(account, passport, TRUE);
	}
	else if (list_id == MSN_LIST_BL)
	{
		purple_privacy_deny_add(account, passport, TRUE);
	}
	else if (list_id == MSN_LIST_RL)
	{
		PurpleConnection *gc;
		PurpleConversation *convo;

		gc = purple_account_get_connection(account);

		purple_debug_info("msn",
						"%s has added you to his or her buddy list.\n",
						passport);

 		convo = purple_find_conversation_with_account(PURPLE_CONV_TYPE_IM, passport, account);
 		if (convo) {
 			PurpleBuddy *buddy;
 			char *msg;
 
 			buddy = purple_find_buddy(account, passport);
 			msg = g_strdup_printf(
 				_("%s has added you to his or her buddy list."),
 				buddy ? purple_buddy_get_contact_alias(buddy) : passport);
 			purple_conv_im_write(PURPLE_CONV_IM(convo), passport, msg,
 				PURPLE_MESSAGE_SYSTEM, time(NULL));
 			g_free(msg);
 		}
 
		if (!(user->list_op & (MSN_LIST_AL_OP | MSN_LIST_BL_OP)))
		{
			/*
			 * TODO: The friendly name was NULL for me when I
			 *       looked at this.  Maybe we should use the store
			 *       name instead? --KingAnt
			 */
			got_new_entry(gc, passport, friendly);
		}
	}

	user->list_op |= (1 << list_id);
	/* purple_user_add_list_id (user, list_id); */
}