void
LayerManagerComposite::Render(const nsIntRegion& aInvalidRegion, const nsIntRegion& aOpaqueRegion)
{
  PROFILER_LABEL("LayerManagerComposite", "Render",
    js::ProfileEntry::Category::GRAPHICS);

  if (mDestroyed || !mCompositor || mCompositor->IsDestroyed()) {
    NS_WARNING("Call on destroyed layer manager");
    return;
  }

  ClearLayerFlags(mRoot);

  // At this time, it doesn't really matter if these preferences change
  // during the execution of the function; we should be safe in all
  // permutations. However, may as well just get the values onces and
  // then use them, just in case the consistency becomes important in
  // the future.
  bool invertVal = gfxPrefs::LayersEffectInvert();
  bool grayscaleVal = gfxPrefs::LayersEffectGrayscale();
  float contrastVal = gfxPrefs::LayersEffectContrast();
  bool haveLayerEffects = (invertVal || grayscaleVal || contrastVal != 0.0);

  // Set LayerScope begin/end frame
  LayerScopeAutoFrame frame(PR_Now());

  // Dump to console
  if (gfxPrefs::LayersDump()) {
    this->Dump(/* aSorted= */true);
  } else if (profiler_feature_active("layersdump")) {
    std::stringstream ss;
    Dump(ss);
    profiler_log(ss.str().c_str());
  }

  // Dump to LayerScope Viewer
  if (LayerScope::CheckSendable()) {
    // Create a LayersPacket, dump Layers into it and transfer the
    // packet('s ownership) to LayerScope.
    auto packet = MakeUnique<layerscope::Packet>();
    layerscope::LayersPacket* layersPacket = packet->mutable_layers();
    this->Dump(layersPacket);
    LayerScope::SendLayerDump(Move(packet));
  }

  mozilla::widget::WidgetRenderingContext widgetContext;
#if defined(XP_MACOSX)
  widgetContext.mLayerManager = this;
#elif defined(MOZ_WIDGET_ANDROID)
  widgetContext.mCompositor = GetCompositor();
#endif

  {
    PROFILER_LABEL("LayerManagerComposite", "PreRender",
      js::ProfileEntry::Category::GRAPHICS);

    if (!mCompositor->GetWidget()->PreRender(&widgetContext)) {
      return;
    }
  }

  ParentLayerIntRect clipRect;
  IntRect bounds(mRenderBounds.x, mRenderBounds.y, mRenderBounds.width, mRenderBounds.height);
  IntRect actualBounds;

  CompositorBench(mCompositor, bounds);

  MOZ_ASSERT(mRoot->GetOpacity() == 1);
#if defined(MOZ_WIDGET_ANDROID)
  LayerMetricsWrapper wrapper = GetRootContentLayer();
  if (wrapper) {
    mCompositor->SetClearColor(wrapper.Metadata().GetBackgroundColor());
  } else {
    mCompositor->SetClearColorToDefault();
  }
#endif
  if (mRoot->GetClipRect()) {
    clipRect = *mRoot->GetClipRect();
    IntRect rect(clipRect.x, clipRect.y, clipRect.width, clipRect.height);
    mCompositor->BeginFrame(aInvalidRegion, &rect, bounds, aOpaqueRegion, nullptr, &actualBounds);
  } else {
    gfx::IntRect rect;
    mCompositor->BeginFrame(aInvalidRegion, nullptr, bounds, aOpaqueRegion, &rect, &actualBounds);
    clipRect = ParentLayerIntRect(rect.x, rect.y, rect.width, rect.height);
  }

  if (actualBounds.IsEmpty()) {
    mCompositor->GetWidget()->PostRender(&widgetContext);
    return;
  }

  // Allow widget to render a custom background.
  mCompositor->GetWidget()->DrawWindowUnderlay(
    &widgetContext, LayoutDeviceIntRect::FromUnknownRect(actualBounds));

  RefPtr<CompositingRenderTarget> previousTarget;
  if (haveLayerEffects) {
    previousTarget = PushGroupForLayerEffects();
  } else {
    mTwoPassTmpTarget = nullptr;
  }

  // Render our layers.
  RootLayer()->Prepare(ViewAs<RenderTargetPixel>(clipRect, PixelCastJustification::RenderTargetIsParentLayerForRoot));
  RootLayer()->RenderLayer(clipRect.ToUnknownRect());

  if (!mRegionToClear.IsEmpty()) {
    for (auto iter = mRegionToClear.RectIter(); !iter.Done(); iter.Next()) {
      const IntRect& r = iter.Get();
      mCompositor->ClearRect(Rect(r.x, r.y, r.width, r.height));
    }
  }

  if (mTwoPassTmpTarget) {
    MOZ_ASSERT(haveLayerEffects);
    PopGroupForLayerEffects(previousTarget, clipRect.ToUnknownRect(),
                            grayscaleVal, invertVal, contrastVal);
  }

  // Allow widget to render a custom foreground.
  mCompositor->GetWidget()->DrawWindowOverlay(
    &widgetContext, LayoutDeviceIntRect::FromUnknownRect(actualBounds));

  // Debugging
  RenderDebugOverlay(actualBounds);

  {
    PROFILER_LABEL("LayerManagerComposite", "EndFrame",
      js::ProfileEntry::Category::GRAPHICS);

    mCompositor->EndFrame();

    // Call after EndFrame()
    mCompositor->SetDispAcquireFence(mRoot);
  }

  mCompositor->GetWidget()->PostRender(&widgetContext);

  RecordFrame();
}
void
LayerManagerComposite::Render()
{
  PROFILER_LABEL("LayerManagerComposite", "Render",
    js::ProfileEntry::Category::GRAPHICS);

  if (mDestroyed) {
    NS_WARNING("Call on destroyed layer manager");
    return;
  }

  // At this time, it doesn't really matter if these preferences change
  // during the execution of the function; we should be safe in all
  // permutations. However, may as well just get the values onces and
  // then use them, just in case the consistency becomes important in
  // the future.
  bool invertVal = gfxPrefs::LayersEffectInvert();
  bool grayscaleVal = gfxPrefs::LayersEffectGrayscale();
  float contrastVal = gfxPrefs::LayersEffectContrast();
  bool haveLayerEffects = (invertVal || grayscaleVal || contrastVal != 0.0);

  // Set LayerScope begin/end frame
  LayerScopeAutoFrame frame(PR_Now());

  // Dump to console
  if (gfxPrefs::LayersDump()) {
    this->Dump();
  } else if (profiler_feature_active("layersdump")) {
    std::stringstream ss;
    Dump(ss);
    profiler_log(ss.str().c_str());
  }

  // Dump to LayerScope Viewer
  if (LayerScope::CheckSendable()) {
    // Create a LayersPacket, dump Layers into it and transfer the
    // packet('s ownership) to LayerScope.
    auto packet = MakeUnique<layerscope::Packet>();
    layerscope::LayersPacket* layersPacket = packet->mutable_layers();
    this->Dump(layersPacket);
    LayerScope::SendLayerDump(Move(packet));
  }

  /** Our more efficient but less powerful alter ego, if one is available. */
  nsRefPtr<Composer2D> composer2D;
  composer2D = mCompositor->GetWidget()->GetComposer2D();

  // We can't use composert2D if we have layer effects
  if (!mTarget && !haveLayerEffects &&
      gfxPrefs::Composer2DCompositionEnabled() &&
      composer2D && composer2D->HasHwc() && composer2D->TryRenderWithHwc(mRoot,
          mCompositor->GetWidget(), mGeometryChanged))
  {
    LayerScope::SetHWComposed();
    if (mFPS) {
      double fps = mFPS->mCompositionFps.AddFrameAndGetFps(TimeStamp::Now());
      if (gfxPrefs::LayersDrawFPS()) {
        printf_stderr("HWComposer: FPS is %g\n", fps);
      }
    }
    mCompositor->EndFrameForExternalComposition(Matrix());
    // Reset the invalid region as compositing is done
    mInvalidRegion.SetEmpty();
    mLastFrameMissedHWC = false;
    return;
  } else if (!mTarget && !haveLayerEffects) {
    mLastFrameMissedHWC = !!composer2D;
  }

  {
    PROFILER_LABEL("LayerManagerComposite", "PreRender",
      js::ProfileEntry::Category::GRAPHICS);

    if (!mCompositor->GetWidget()->PreRender(this)) {
      return;
    }
  }

  nsIntRegion invalid;
  if (mTarget) {
    invalid = mTargetBounds;
  } else {
    invalid = mInvalidRegion;
    // Reset the invalid region now that we've begun compositing.
    mInvalidRegion.SetEmpty();
  }

  ParentLayerIntRect clipRect;
  Rect bounds(mRenderBounds.x, mRenderBounds.y, mRenderBounds.width, mRenderBounds.height);
  Rect actualBounds;

  CompositorBench(mCompositor, bounds);

  if (mRoot->GetClipRect()) {
    clipRect = *mRoot->GetClipRect();
    Rect rect(clipRect.x, clipRect.y, clipRect.width, clipRect.height);
    mCompositor->BeginFrame(invalid, &rect, bounds, nullptr, &actualBounds);
  } else {
    gfx::Rect rect;
    mCompositor->BeginFrame(invalid, nullptr, bounds, &rect, &actualBounds);
    clipRect = ParentLayerIntRect(rect.x, rect.y, rect.width, rect.height);
  }

  if (actualBounds.IsEmpty()) {
    mCompositor->GetWidget()->PostRender(this);
    return;
  }

  // Allow widget to render a custom background.
  mCompositor->GetWidget()->DrawWindowUnderlay(this, IntRect(actualBounds.x,
                                                               actualBounds.y,
                                                               actualBounds.width,
                                                               actualBounds.height));

  RefPtr<CompositingRenderTarget> previousTarget;
  if (haveLayerEffects) {
    previousTarget = PushGroupForLayerEffects();
  } else {
    mTwoPassTmpTarget = nullptr;
  }

  // Render our layers.
  RootLayer()->Prepare(ViewAs<RenderTargetPixel>(clipRect, PixelCastJustification::RenderTargetIsParentLayerForRoot));
  RootLayer()->RenderLayer(ParentLayerIntRect::ToUntyped(clipRect));

  if (!mRegionToClear.IsEmpty()) {
    nsIntRegionRectIterator iter(mRegionToClear);
    const IntRect *r;
    while ((r = iter.Next())) {
      mCompositor->ClearRect(Rect(r->x, r->y, r->width, r->height));
    }
  }

  if (mTwoPassTmpTarget) {
    MOZ_ASSERT(haveLayerEffects);
    PopGroupForLayerEffects(previousTarget, ParentLayerIntRect::ToUntyped(clipRect),
                            grayscaleVal, invertVal, contrastVal);
  }

  // Allow widget to render a custom foreground.
  mCompositor->GetWidget()->DrawWindowOverlay(this, IntRect(actualBounds.x,
                                                              actualBounds.y,
                                                              actualBounds.width,
                                                              actualBounds.height));

  // Debugging
  RenderDebugOverlay(actualBounds);

  {
    PROFILER_LABEL("LayerManagerComposite", "EndFrame",
      js::ProfileEntry::Category::GRAPHICS);

    mCompositor->EndFrame();
    mCompositor->SetDispAcquireFence(mRoot); // Call after EndFrame()
  }

  if (composer2D) {
    composer2D->Render(mCompositor->GetWidget());
  }

  mCompositor->GetWidget()->PostRender(this);

  RecordFrame();
}
Esempio n. 3
0
void
LayerManagerComposite::Render()
{
  PROFILER_LABEL("LayerManagerComposite", "Render",
    js::ProfileEntry::Category::GRAPHICS);

  if (mDestroyed) {
    NS_WARNING("Call on destroyed layer manager");
    return;
  }

  /** Our more efficient but less powerful alter ego, if one is available. */
  nsRefPtr<Composer2D> composer2D = mCompositor->GetWidget()->GetComposer2D();

  // Set LayerScope begin/end frame
  LayerScopeAutoFrame frame(PR_Now());

  // Dump to console
  if (gfxPrefs::LayersDump()) {
    this->Dump();
  }

  // Dump to LayerScope Viewer
  if (LayerScope::CheckSendable()) {
    // Create a LayersPacket, dump Layers into it and transfer the
    // packet('s ownership) to LayerScope.
    auto packet = MakeUnique<layerscope::Packet>();
    layerscope::LayersPacket* layersPacket = packet->mutable_layers();
    this->Dump(layersPacket);
    LayerScope::SendLayerDump(Move(packet));
  }

  if (!mTarget && composer2D && composer2D->TryRender(mRoot, mWorldMatrix, mGeometryChanged)) {
    if (mFPS) {
      double fps = mFPS->mCompositionFps.AddFrameAndGetFps(TimeStamp::Now());
      if (gfxPrefs::LayersDrawFPS()) {
        printf_stderr("HWComposer: FPS is %g\n", fps);
      }
    }
    mCompositor->EndFrameForExternalComposition(mWorldMatrix);
    // Reset the invalid region as compositing is done
    mInvalidRegion.SetEmpty();
    return;
  }

  {
    PROFILER_LABEL("LayerManagerComposite", "PreRender",
      js::ProfileEntry::Category::GRAPHICS);

    if (!mCompositor->GetWidget()->PreRender(this)) {
      return;
    }
  }

  nsIntRegion invalid;
  if (mTarget) {
    invalid = mTargetBounds;
  } else {
    invalid = mInvalidRegion;
    // Reset the invalid region now that we've begun compositing.
    mInvalidRegion.SetEmpty();
  }

  nsIntRect clipRect;
  Rect bounds(mRenderBounds.x, mRenderBounds.y, mRenderBounds.width, mRenderBounds.height);
  Rect actualBounds;

  CompositorBench(mCompositor, bounds);

  if (mRoot->GetClipRect()) {
    clipRect = *mRoot->GetClipRect();
    WorldTransformRect(clipRect);
    Rect rect(clipRect.x, clipRect.y, clipRect.width, clipRect.height);
    mCompositor->BeginFrame(invalid, &rect, mWorldMatrix, bounds, nullptr, &actualBounds);
  } else {
    gfx::Rect rect;
    mCompositor->BeginFrame(invalid, nullptr, mWorldMatrix, bounds, &rect, &actualBounds);
    clipRect = nsIntRect(rect.x, rect.y, rect.width, rect.height);
  }

  if (actualBounds.IsEmpty()) {
    mCompositor->GetWidget()->PostRender(this);
    return;
  }

  // Allow widget to render a custom background.
  mCompositor->GetWidget()->DrawWindowUnderlay(this, nsIntRect(actualBounds.x,
                                                               actualBounds.y,
                                                               actualBounds.width,
                                                               actualBounds.height));

  // Render our layers.
  RootLayer()->Prepare(clipRect);
  RootLayer()->RenderLayer(clipRect);

  if (!mRegionToClear.IsEmpty()) {
    nsIntRegionRectIterator iter(mRegionToClear);
    const nsIntRect *r;
    while ((r = iter.Next())) {
      mCompositor->ClearRect(Rect(r->x, r->y, r->width, r->height));
    }
  }

  // Allow widget to render a custom foreground.
  mCompositor->GetWidget()->DrawWindowOverlay(this, nsIntRect(actualBounds.x,
                                                              actualBounds.y,
                                                              actualBounds.width,
                                                              actualBounds.height));

  // Debugging
  RenderDebugOverlay(actualBounds);

  {
    PROFILER_LABEL("LayerManagerComposite", "EndFrame",
      js::ProfileEntry::Category::GRAPHICS);

    mCompositor->EndFrame();
    mCompositor->SetFBAcquireFence(mRoot);
  }

  mCompositor->GetWidget()->PostRender(this);

  RecordFrame();
}