Esempio n. 1
0
void mwSession_stop(struct mwSession *s, guint32 reason) {
  GList *list, *l = NULL;
  struct mwMsgChannelDestroy *msg;

  g_return_if_fail(s != NULL);
  
  if(mwSession_isStopped(s) || mwSession_isStopping(s)) {
    g_debug("attempted to stop session that is already stopped/stopping");
    return;
  }

  state(s, mwSession_STOPPING, GUINT_TO_POINTER(reason));

  for(list = l = mwSession_getServices(s); l; l = l->next)
    mwService_stop(MW_SERVICE(l->data));
  g_list_free(list);

  msg = (struct mwMsgChannelDestroy *)
    mwMessage_new(mwMessage_CHANNEL_DESTROY);

  msg->head.channel = MW_MASTER_CHANNEL_ID;
  msg->reason = reason;

  /* don't care if this fails, we're closing the connection anyway */
  mwSession_send(s, MW_MESSAGE(msg));
  mwMessage_free(MW_MESSAGE(msg));

  session_buf_free(s);

  /* close the connection */
  io_close(s);

  state(s, mwSession_STOPPED, GUINT_TO_POINTER(reason));
}
Esempio n. 2
0
int CSametimeProto::LogOut()
{
	debugLog(_T("LogOut() start"));
	continue_connect = false;

	EnterCriticalSection(&session_cs);
	if (session && server_connection && m_iStatus != ID_STATUS_OFFLINE && !mwSession_isStopped(session) && !mwSession_isStopping(session)) {
		debugLog(_T("LogOut() mwSession_stop"));
		mwSession_stop(session, 0);
	}
	LeaveCriticalSection(&session_cs);

	return 0;
}