Esempio n. 1
0
static STATES
prev_object(STATES now)
{
    STATES result = now;
    while (next_object(result) != now)
	result = next_object(result);
    return result;
}
Esempio n. 2
0
  void BakerGC::clear_marks() {
    Object* obj = current->first_object();
    while(obj < current->current) {
      obj->clear_mark();
      obj = next_object(obj);
    }

    obj = next->first_object();
    while(obj < next->current) {
      obj->clear_mark();
      obj = next_object(obj);
    }
  }
Esempio n. 3
0
  void BakerGC::free_objects() {
    Object* obj = current->first_object();
    while(obj < current->current) {
      delete_object(obj);
      obj = next_object(obj);
    }

    assert(next->current < next->last);
    obj = next->first_object();
    while(obj < next->current) {
      delete_object(obj);
      obj = next_object(obj);
    }
  }
Esempio n. 4
0
/* Set the XT fields now that the heap has been compacted */
void fixup_object_xts(void)
{
	begin_scan();

	CELL obj;

	while((obj = next_object()) != F)
	{
		if(type_of(obj) == WORD_TYPE)
		{
			F_WORD *word = untag_object(obj);
			update_word_xt(word);
		}
		else if(type_of(obj) == QUOTATION_TYPE)
		{
			F_QUOTATION *quot = untag_object(obj);

			if(quot->compiledp != F)
				set_quot_xt(quot,quot->code);
		}
	}

	/* End the heap scan */
	gc_off = false;
}
Esempio n. 5
0
static void trace_by_addr(void *obj_addr, int distance)
{
    // An arbitrary cut-off for a search that's too deep to be useful.
    if(distance > 20) {
        return;
    }

    Object_With_Header *obj = (Object_With_Header *) GC::pinned_objects;
    while(obj) {
        uint64 sz = get_object_size(obj);
        void **obj_start = (void **)obj->start();
        void **obj_end = (void **)(((Byte *)obj_start) + sz);
        for(void **p = obj_start; p < obj_end; p++) {
            if(obj_addr == *p) {
                printf("GC TRACE: [%d] %p in obj %p(+%d): %s\n",
                       distance,
                       obj_addr,
                       obj_start,
                       (int)(((Byte *)p) - ((Byte *)obj_start)),
                       class_get_name(obj->vt()->gcvt->ch));
                if(!is_marked(obj)) {
                    printf("GC TRACE: %p is not marked\n", obj_start);
                    trace_by_addr(obj_start, distance + 1);
                }
            }
        }
        obj = next_object(obj);
    }
} //trace_by_addr
Esempio n. 6
0
/* Set the XT fields now that the heap has been compacted */
void factor_vm::fixup_object_xts()
{
	begin_scan();

	cell obj;

	while((obj = next_object()) != F)
	{
		switch(tagged<object>(obj).type())
		{
		case WORD_TYPE:
			update_word_xt(obj);
			break;
		case QUOTATION_TYPE:
			{
				quotation *quot = untag<quotation>(obj);
				if(quot->code)
					set_quot_xt(quot,quot->code);
				break;
			}
		default:
			break;
		}
	}

	end_scan();
}
Esempio n. 7
0
void forward_object_xts(void)
{
	begin_scan();

	CELL obj;

	while((obj = next_object()) != F)
	{
		if(type_of(obj) == WORD_TYPE)
		{
			F_WORD *word = untag_object(obj);

			word->code = forward_xt(word->code);
			if(word->profiling)
				word->profiling = forward_xt(word->profiling);
		}
		else if(type_of(obj) == QUOTATION_TYPE)
		{
			F_QUOTATION *quot = untag_object(obj);

			if(quot->compiledp != F)
				quot->code = forward_xt(quot->code);
		}
		else if(type_of(obj) == CALLSTACK_TYPE)
		{
			F_CALLSTACK *stack = untag_object(obj);
			iterate_callstack_object(stack,forward_frame_xt);
		}
	}

	/* End the heap scan */
	gc_off = false;
}
Esempio n. 8
0
void unmark_all()
{
    Object_With_Header *obj = GC::pinned_objects;
    while(obj) {
        set_unmarked(obj);
        obj = next_object(obj);
    }
    unmark_all_in_current_semispace();
} //unmark_all
Esempio n. 9
0
int				key_edit_hook(int keycode, t_env *env)
{
	if (keycode == T_ESC)
		return (close_edit_window(env, 0));
	if (keycode == T_ENTER || keycode == T_RETURN)
		copy_env_mods(env);
	if (keycode == T_G || keycode == T_S || keycode == T_R || keycode == T_C)
		change_mode(env, keycode);
	if (keycode == T_TAB)
		next_object(env);
	expose_edit_hook(env);
	return (1);
}
Esempio n. 10
0
  void BakerGC::find_lost_souls() {
    Object* obj = current->first_object();
    while(obj < current->current) {
      if(!obj->forwarded_p()) {
        delete_object(obj);

#ifdef RBX_GC_STATS
        stats::GCStats::get()->lifetimes[obj->age]++;
#endif
      }
      obj = next_object(obj);
    }
  }
Esempio n. 11
0
File: image.c Progetto: glguy/factor
void strip_compiled_quotations(void)
{
	begin_scan();
	CELL obj;
	while((obj = next_object()) != F)
	{
		if(type_of(obj) == QUOTATION_TYPE)
		{
			F_QUOTATION *quot = untag_object(obj);
			quot->compiledp = F;
		}
	}
	gc_off = false;
}
Esempio n. 12
0
void factor_vm::forward_object_xts()
{
	begin_scan();

	cell obj;

	while(to_boolean(obj = next_object()))
	{
		switch(tagged<object>(obj).type())
		{
		case WORD_TYPE:
			{
				word *w = untag<word>(obj);

				if(w->code)
					w->code = code->forward_code_block(w->code);
				if(w->profiling)
					w->profiling = code->forward_code_block(w->profiling);

				update_word_xt(obj);
			}
			break;
		case QUOTATION_TYPE:
			{
				quotation *quot = untag<quotation>(obj);

				if(quot->code)
				{
					quot->code = code->forward_code_block(quot->code);
					set_quot_xt(quot,quot->code);
				}
			}
			break;
		case CALLSTACK_TYPE:
			{
				callstack *stack = untag<callstack>(obj);
				callframe_forwarder forwarder(this);
				iterate_callstack_object(stack,forwarder);
			}
			break;
		default:
			break;
		}
	}

	end_scan();
}
sc_object*
sc_object_manager::first_object()
{
    if (m_ordered_object_vector_dirty) {
        m_ordered_object_vector->erase_all();
        object_table_type::iterator it(m_object_table);
        while (! it.empty()) {
            sc_object* obj = it.contents();
            m_ordered_object_vector->push_back(obj);
            it++;
        }
        m_ordered_object_vector->sort(object_name_compare);
        m_ordered_object_vector_dirty = false;
    }
    m_next_object_index = 0;
    return next_object();
}
Esempio n. 14
0
void factor_vm::forward_object_xts()
{
	begin_scan();

	cell obj;

	while((obj = next_object()) != F)
	{
		switch(tagged<object>(obj).type())
		{
		case WORD_TYPE:
			{
				word *w = untag<word>(obj);

				if(w->code)
					w->code = forward_xt(w->code);
				if(w->profiling)
					w->profiling = forward_xt(w->profiling);
			}
			break;
		case QUOTATION_TYPE:
			{
				quotation *quot = untag<quotation>(obj);

				if(quot->code)
					quot->code = forward_xt(quot->code);
			}
			break;
		case CALLSTACK_TYPE:
			{
				callstack *stack = untag<callstack>(obj);
				xt_forwarder forwarder(this);
				iterate_callstack_object(stack,forwarder);
			}
			break;
		default:
			break;
		}
	}

	end_scan();
}
Esempio n. 15
0
void mark_by_pointers()
{
    if(ptr_table_ptr == 0) {
        return;
    }

    Object_With_Header *obj = (Object_With_Header *) GC::pinned_objects;
    while(obj) {
        mark_object_by_pointers(obj);

        // An optimization: if we used every pointer at least once, we don't
        // have to continue scanning the heap.
        if(ptr_table_ptr == 0) {
            break;
        }

        obj = next_object(obj);
    }
    mark_by_pointers_in_current_semispace();
} //mark_by_pointers
Esempio n. 16
0
/*
 * Display a dialog box for entering a date
 */
int
dialog_timebox(const char *title,
	       const char *subtitle,
	       int height,
	       int width,
	       int hour,
	       int minute,
	       int second)
{
    BOX hr_box, mn_box, sc_box;
    int key = 0, key2, button = sOK;
    int result = -2;
    WINDOW *dialog;
    time_t now_time = time((time_t *) 0);
    struct tm current;
    STATES state = sOK;
    const char **buttons = dlg_ok_labels();
    char *prompt = strclone(subtitle);

    now_time = time((time_t *) 0);
    current = *localtime(&now_time);

    auto_size(title, prompt, &height, &width, 0, 0);
    height += MIN_HIGH;
    if (width < MIN_WIDE)
	width = MIN_WIDE;
    dlg_button_layout(buttons, &width);
    print_size(height, width);
    ctl_size(height, width);

    /* FIXME: how to make this resizable? */
    dialog = new_window(height, width,
			box_y_ordinate(height),
			box_x_ordinate(width));

    draw_box(dialog, 0, 0, height, width, dialog_attr, border_attr);
    draw_bottom_box(dialog);
    draw_title(dialog, title);

    wattrset(dialog, dialog_attr);
    print_autowrap(dialog, prompt, height, width);

    /* compute positions of hour, month and year boxes */
    memset(&hr_box, 0, sizeof(hr_box));
    memset(&mn_box, 0, sizeof(mn_box));
    memset(&sc_box, 0, sizeof(sc_box));

    if (init_object(&hr_box,
		    dialog,
		    (width - MIN_WIDE + 1) / 2 + MARGIN,
		    (height - MIN_HIGH + MARGIN),
		    ONE_WIDE,
		    ONE_HIGH,
		    24,
		    hour >= 0 ? hour : current.tm_hour,
		    'H') < 0
	|| DrawObject(&hr_box) < 0)
	return -1;

    mvwprintw(dialog, hr_box.y, hr_box.x + ONE_WIDE + MARGIN, ":");
    if (init_object(&mn_box,
		    dialog,
		    hr_box.x + (ONE_WIDE + 2 * MARGIN + 1),
		    hr_box.y,
		    hr_box.width,
		    hr_box.height,
		    60,
		    minute >= 0 ? minute : current.tm_min,
		    'M') < 0
	|| DrawObject(&mn_box) < 0)
	return -1;

    mvwprintw(dialog, mn_box.y, mn_box.x + ONE_WIDE + MARGIN, ":");
    if (init_object(&sc_box,
		    dialog,
		    mn_box.x + (ONE_WIDE + 2 * MARGIN + 1),
		    mn_box.y,
		    mn_box.width,
		    mn_box.height,
		    60,
		    second >= 0 ? second : current.tm_sec,
		    'S') < 0
	|| DrawObject(&sc_box) < 0)
	return -1;

    while (result == -2) {
	BOX *obj = (state == sHR ? &hr_box
		    : (state == sMN ? &mn_box :
		       (state == sSC ? &sc_box : 0)));

	button = (state == sCANCEL) ? 1 : 0;
	dlg_draw_buttons(dialog, height - 2, 0, buttons, button, FALSE, width);
	if (obj != 0)
	    dlg_set_focus(dialog, obj->window);

	key = mouse_wgetch(dialog);

	if ((key2 = dlg_char_to_button(key, buttons)) >= 0) {
	    result = key2;
	} else {
	    switch (key) {
	    case M_EVENT + 0:
		result = DLG_EXIT_OK;
		break;
	    case M_EVENT + 1:
		result = DLG_EXIT_CANCEL;
		break;
	    case M_EVENT + 'H':
		state = sHR;
		break;
	    case M_EVENT + 'M':
		state = sMN;
		break;
	    case M_EVENT + 'S':
		state = sSC;
		break;
	    case ESC:
		result = -1;
		break;
	    case ' ':
	    case '\n':
		result = button;
		break;
	    case KEY_BTAB:
		state = prev_object(state);
		break;
	    case TAB:
		state = next_object(state);
		break;
	    default:
		if (obj != 0) {
		    int step = next_or_previous(key);
		    if (step != 0) {
			obj->value += step;
			while (obj->value < 0)
			    obj->value += obj->period;
			obj->value %= obj->period;
			(void) DrawObject(obj);
		    }
		}
		break;
	    }
	}
    }

    del_window(dialog);
    sprintf(dialog_vars.input_result, "%02d:%02d:%02d\n",
	    hr_box.value, mn_box.value, sc_box.value);
    mouse_free_regions();
    return result;
}
Esempio n. 17
0
void mutation_branch::load( JsonObject &jo, const std::string & )
{
    mandatory( jo, was_loaded, "id", id );
    mandatory( jo, was_loaded, "name", raw_name, translated_string_reader );
    mandatory( jo, was_loaded, "description", raw_desc, translated_string_reader );
    mandatory( jo, was_loaded, "points", points );

    optional( jo, was_loaded, "visibility", visibility, 0 );
    optional( jo, was_loaded, "ugliness", ugliness, 0 );
    optional( jo, was_loaded, "starting_trait", startingtrait, false );
    optional( jo, was_loaded, "mixed_effect", mixed_effect, false );
    optional( jo, was_loaded, "active", activated, false );
    optional( jo, was_loaded, "starts_active", starts_active, false );
    optional( jo, was_loaded, "destroys_gear", destroys_gear, false );
    optional( jo, was_loaded, "allow_soft_gear", allow_soft_gear, false );
    optional( jo, was_loaded, "cost", cost, 0 );
    optional( jo, was_loaded, "time", cooldown, 0 );
    optional( jo, was_loaded, "hunger", hunger, false );
    optional( jo, was_loaded, "thirst", thirst, false );
    optional( jo, was_loaded, "fatigue", fatigue, false );
    optional( jo, was_loaded, "valid", valid, true );
    optional( jo, was_loaded, "purifiable", purifiable, true );

    if( jo.has_object( "spawn_item" ) ) {
        auto si = jo.get_object( "spawn_item" );
        optional( si, was_loaded, "type", spawn_item );
        optional( si, was_loaded, "message", raw_spawn_item_message );
    }
    if( jo.has_object( "ranged_mutation" ) ) {
        auto si = jo.get_object( "ranged_mutation" );
        optional( si, was_loaded, "type", ranged_mutation );
        optional( si, was_loaded, "message", raw_ranged_mutation_message );
    }
    optional( jo, was_loaded, "initial_ma_styles", initial_ma_styles );

    if( jo.has_array( "bodytemp_modifiers" ) ) {
        auto bodytemp_array = jo.get_array( "bodytemp_modifiers" );
        bodytemp_min = bodytemp_array.get_int( 0 );
        bodytemp_max = bodytemp_array.get_int( 1 );
    }

    optional( jo, was_loaded, "bodytemp_sleep", bodytemp_sleep, 0 );
    optional( jo, was_loaded, "threshold", threshold, false );
    optional( jo, was_loaded, "profession", profession, false );
    optional( jo, was_loaded, "debug", debug, false );
    optional( jo, was_loaded, "player_display", player_display, true );

    JsonArray vr = jo.get_array( "vitamin_rates" );

    while( vr.has_more() ) {
        auto pair = vr.next_array();
        vitamin_rates.emplace( vitamin_id( pair.get_string( 0 ) ),
                               time_duration::from_turns( pair.get_int( 1 ) ) );
    }

    auto vam = jo.get_array( "vitamins_absorb_multi" );
    while( vam.has_more() ) {
        auto pair = vam.next_array();
        std::map<vitamin_id, double> vit;
        auto vit_array = pair.get_array( 1 );
        // fill the inner map with vitamins
        while( vit_array.has_more() ) {
            auto vitamins = vit_array.next_array();
            vit.emplace( vitamin_id( vitamins.get_string( 0 ) ), vitamins.get_float( 1 ) );
        }
        // assign the inner vitamin map to the material_id key
        vitamin_absorb_multi.emplace( material_id( pair.get_string( 0 ) ), vit );
    }

    optional( jo, was_loaded, "healing_awake", healing_awake, 0.0f );
    optional( jo, was_loaded, "healing_resting", healing_resting, 0.0f );
    optional( jo, was_loaded, "hp_modifier", hp_modifier, 0.0f );
    optional( jo, was_loaded, "hp_modifier_secondary", hp_modifier_secondary, 0.0f );
    optional( jo, was_loaded, "hp_adjustment", hp_adjustment, 0.0f );
    optional( jo, was_loaded, "stealth_modifier", stealth_modifier, 0.0f );
    optional( jo, was_loaded, "str_modifier", str_modifier, 0.0f );
    optional( jo, was_loaded, "dodge_modifier", dodge_modifier, 0.0f );
    optional( jo, was_loaded, "speed_modifier", speed_modifier, 1.0f );
    optional( jo, was_loaded, "movecost_modifier", movecost_modifier, 1.0f );
    optional( jo, was_loaded, "movecost_flatground_modifier", movecost_flatground_modifier, 1.0f );
    optional( jo, was_loaded, "movecost_obstacle_modifier", movecost_obstacle_modifier, 1.0f );
    optional( jo, was_loaded, "attackcost_modifier", attackcost_modifier, 1.0f );
    optional( jo, was_loaded, "max_stamina_modifier", max_stamina_modifier, 1.0f );
    optional( jo, was_loaded, "weight_capacity_modifier", weight_capacity_modifier, 1.0f );
    optional( jo, was_loaded, "hearing_modifier", hearing_modifier, 1.0f );
    optional( jo, was_loaded, "noise_modifier", noise_modifier, 1.0f );
    optional( jo, was_loaded, "metabolism_modifier", metabolism_modifier, 0.0f );
    optional( jo, was_loaded, "thirst_modifier", thirst_modifier, 0.0f );
    optional( jo, was_loaded, "fatigue_modifier", fatigue_modifier, 0.0f );
    optional( jo, was_loaded, "fatigue_regen_modifier", fatigue_regen_modifier, 0.0f );
    optional( jo, was_loaded, "stamina_regen_modifier", stamina_regen_modifier, 0.0f );
    optional( jo, was_loaded, "overmap_sight", overmap_sight, 0.0f );
    optional( jo, was_loaded, "overmap_multiplier", overmap_multiplier, 1.0f );

    if( jo.has_object( "social_modifiers" ) ) {
        JsonObject sm = jo.get_object( "social_modifiers" );
        social_mods = load_mutation_social_mods( sm );
    }

    load_mutation_mods( jo, "passive_mods", mods );
    /* Not currently supported due to inability to save active mutation state
    load_mutation_mods(jsobj, "active_mods", new_mut.mods); */

    optional( jo, was_loaded, "prereqs", prereqs );
    optional( jo, was_loaded, "prereqs2", prereqs2 );
    optional( jo, was_loaded, "threshreq", threshreq );
    optional( jo, was_loaded, "cancels", cancels );
    optional( jo, was_loaded, "changes_to", replacements );
    optional( jo, was_loaded, "leads_to", additions );
    optional( jo, was_loaded, "flags", flags );
    optional( jo, was_loaded, "types", types );

    auto jsarr = jo.get_array( "category" );
    while( jsarr.has_more() ) {
        std::string s = jsarr.next_string();
        category.push_back( s );
        mutations_category[s].push_back( trait_id( id ) );
    }

    jsarr = jo.get_array( "wet_protection" );
    while( jsarr.has_more() ) {
        JsonObject jo = jsarr.next_object();
        std::string part_id = jo.get_string( "part" );
        int ignored = jo.get_int( "ignored", 0 );
        int neutral = jo.get_int( "neutral", 0 );
        int good = jo.get_int( "good", 0 );
        tripoint protect = tripoint( ignored, neutral, good );
        protection[get_body_part_token( part_id )] = protect;
    }

    jsarr = jo.get_array( "encumbrance_always" );
    while( jsarr.has_more() ) {
        JsonArray jo = jsarr.next_array();
        std::string part_id = jo.next_string();
        int enc = jo.next_int();
        encumbrance_always[get_body_part_token( part_id )] = enc;
    }

    jsarr = jo.get_array( "encumbrance_covered" );
    while( jsarr.has_more() ) {
        JsonArray jo = jsarr.next_array();
        std::string part_id = jo.next_string();
        int enc = jo.next_int();
        encumbrance_covered[get_body_part_token( part_id )] = enc;
    }

    jsarr = jo.get_array( "restricts_gear" );
    while( jsarr.has_more() ) {
        restricts_gear.insert( get_body_part_token( jsarr.next_string() ) );
    }

    jsarr = jo.get_array( "armor" );
    while( jsarr.has_more() ) {
        JsonObject jo = jsarr.next_object();
        auto parts = jo.get_tags( "parts" );
        std::set<body_part> bps;
        for( const std::string &part_string : parts ) {
            if( part_string == "ALL" ) {
                // Shorthand, since many mutations protect whole body
                bps.insert( all_body_parts.begin(), all_body_parts.end() );
            } else {
                bps.insert( get_body_part_token( part_string ) );
            }
        }

        resistances res = load_resistances_instance( jo );

        for( body_part bp : bps ) {
            armor[ bp ] = res;
        }
    }

    if( jo.has_array( "attacks" ) ) {
        jsarr = jo.get_array( "attacks" );
        while( jsarr.has_more() ) {
            JsonObject jo = jsarr.next_object();
            attacks_granted.emplace_back( load_mutation_attack( jo ) );
        }
    } else if( jo.has_object( "attacks" ) ) {
        JsonObject attack = jo.get_object( "attacks" );
        attacks_granted.emplace_back( load_mutation_attack( attack ) );
    }
}