Esempio n. 1
0
static void
calc_primes(char *bitmap, uint64_t max)
{
   char     *bmp,
            *bitmap_end = bitmap + max / 30 + 1,
             pattern[16 * 8];
   uint64_t  a;
   int       i,
             j,
             r,
             a_i,
             offsets[8];

   /*** Main algorithm start ***/

   for (i = 1; i < 4; i++) {
      bzero(pattern, sizeof pattern);
      for (r = bval[i], a_i = 0; r < bval[i] * 30 * 8; r += bval[i] * diff[a_i++ % 8])
         pattern[r / 30] |= 1 << num2bit(r);

      for (bmp = bitmap; bmp < bitmap_end; bmp += bval[i] * sizeof(uint64_t))
         for (j = 0; j < bval[i]; j++)
            *((uint64_t *)bmp + j) |= *((uint64_t *)pattern + j);
   }

   /*** Main algorithm end ***/

   for (a = 17, a_i = 4; a <= sqrtl(max); a += diff[a_i++%8]) {
      if (bitmap[a / 30] & 1 << (a_i%8))
         continue;

      for (i = 0; i < 8; i++)
         offsets[num2bit(a * bval[i])] = a * bval[i] / 30;

      for (bmp = bitmap + a * (a / 30); bmp < bitmap_end; bmp += a)
         for (i = 0; i < 8; i++)
            *(bmp + offsets[i]) |= 1 << i;
   }

   /* Fix first byte which is clobbered above */
   bitmap[0] = 0x1;
}
Esempio n. 2
0
int
main(int argc, char *argv[])
{
   uint64_t  max = argc > 1 ? atol(argv[1]) : 1000000000ull;
   char     *bitmap = calloc(max/30 + sqrtl(max) + 16*8, 1);
   uint64_t  adj_max;
   int       a_i;

   /* adjust max to a multiple of 2,3,5 */
   for (adj_max = (max - 1) / 30 * 30 + 1, a_i = 0;
        adj_max + diff[a_i%8] <= max;
        adj_max += diff[a_i++%8])
      ;

   calc_primes(bitmap, adj_max);

   printf("%ld\n", count_primes(bitmap, adj_max / 30 * 8 + num2bit(adj_max)) + 3);

   free(bitmap);
   return EXIT_SUCCESS;
}
Esempio n. 3
0
static void
calc_primes(char *bitmap, uint64_t max)
{
   char     *bmp,
            *bitmap_end = bitmap + 32*1024;
   uint64_t  a,
             cur;
   int       i,
             a_i,
             offsets[8];

   /*** Main algorithm start ***/
   for (cur = 0; cur <= max; cur += 32*1024*30, bitmap_end += 32*1024) {

      for (a = 7, a_i = 1; a <= sqrtl(cur + 32*1024*30); a += diff[a_i++%8]) {
         if (bitmap[a / 30] & 1 << (a_i%8))
            continue;

         for (i = 0; i < 8; i++)
            offsets[num2bit(a * bval[i])] = a * bval[i] / 30;

         for (bmp = bitmap + MAX(a * (a / 30), (cur / 30) / a * a);
              bmp < bitmap_end;
              bmp += a) {
            for (i = 0; i < 8; i++)
               *(bmp + offsets[i]) |= 1 << i;
         }
      }

      /* First byte gets clobbered for the first block */
      if (cur == 0)
         bitmap[0] = 0x1;
   }

   /*** Main algorithm end ***/
}
Esempio n. 4
0
int uadd_ok(unsigned x, unsigned y)
{
	return (((num2bit(x)+num2bit(y)) > 32) ? 0 : 1);
}