Esempio n. 1
1
/* turns Mesh into editmesh */
void make_editMesh(Scene *scene, Object *ob)
{
	Mesh *me= ob->data;
	MFace *mface;
	MVert *mvert;
	MSelect *mselect;
	KeyBlock *actkey;
	EditMesh *em;
	EditVert *eve, **evlist, *eve1, *eve2, *eve3, *eve4;
	EditFace *efa, *efa_last_sel= NULL;
	EditEdge *eed;
	EditSelection *ese;
	float *co, (*keyco)[3]= NULL;
	int tot, a, eekadoodle= 0;
	const short is_paint_face_sel=                             paint_facesel_test(ob);
	const short is_paint_vert_sel= is_paint_face_sel ? FALSE : paint_vertsel_test(ob);

	if(me->edit_mesh==NULL)
		me->edit_mesh= MEM_callocN(sizeof(EditMesh), "editmesh");
	else 
		/* because of reload */
		free_editMesh(me->edit_mesh);
	
	em= me->edit_mesh;
	
	em->selectmode= scene->toolsettings->selectmode; // warning needs to be synced
	em->act_face = NULL;
	em->totvert= tot= me->totvert;
	em->totedge= me->totedge;
	em->totface= me->totface;
	
	if(tot==0) {
		return;
	}
	
	if(ob->actcol > 0)
		em->mat_nr= ob->actcol-1;

	/* initialize fastmalloc for editmesh */
	init_editmesh_fastmalloc(em, me->totvert, me->totedge, me->totface);

	actkey = ob_get_keyblock(ob);
	if(actkey) {
		/* undo-ing in past for previous editmode sessions gives corrupt 'keyindex' values */
		undo_editmode_clear();
		keyco= actkey->data;
		em->shapenr= ob->shapenr;
	}

	/* make editverts */
	CustomData_copy(&me->vdata, &em->vdata, CD_MASK_EDITMESH, CD_CALLOC, 0);
	mvert= me->mvert;

	evlist= (EditVert **)MEM_mallocN(tot*sizeof(void *),"evlist");
	for(a=0; a<tot; a++, mvert++) {
		
		co= mvert->co;

		/* edit the shape key coordinate if available */
		if(keyco && a < actkey->totelem)
			co= keyco[a];

		eve= addvertlist(em, co, NULL);
		evlist[a]= eve;
		
		/* face select sets selection in next loop */
		if(!is_paint_face_sel)
			eve->f |= (mvert->flag & SELECT);
		
		if (mvert->flag & ME_HIDE) eve->h= 1;
		normal_short_to_float_v3(eve->no, mvert->no);

		eve->bweight= ((float)mvert->bweight)/255.0f;

		/* lets overwrite the keyindex of the editvert
		 * with the order it used to be in before
		 * editmode
		 */
		eve->keyindex = a;

		CustomData_to_em_block(&me->vdata, &em->vdata, a, &eve->data);
	}

	if(actkey && actkey->totelem!=me->totvert);
	else {
		MEdge *medge= me->medge;
		
		CustomData_copy(&me->edata, &em->edata, CD_MASK_EDITMESH, CD_CALLOC, 0);
		/* make edges */
		for(a=0; a<me->totedge; a++, medge++) {
			eed= addedgelist(em, evlist[medge->v1], evlist[medge->v2], NULL);
			/* eed can be zero when v1 and v2 are identical, dxf import does this... */
			if(eed) {
				int is_sel;
				if (is_paint_vert_sel) {
					/* when from vertex select, flush flags to edges,
					 * allow selection, code below handles editmode selection conversion */
					is_sel= (eed->v1->f & SELECT) && (eed->v2->f & SELECT);
				}
				else {
					is_sel= (medge->flag & SELECT);
				}

				eed->crease= ((float)medge->crease)/255.0f;
				eed->bweight= ((float)medge->bweight)/255.0f;
				
				if(medge->flag & ME_SEAM) eed->seam= 1;
				if(medge->flag & ME_SHARP) eed->sharp = 1;
				if(medge->flag & ME_FGON) eed->h= EM_FGON;	// 2 different defines!
				if(medge->flag & ME_HIDE) eed->h |= 1;
				if(is_sel) eed->f |= SELECT;
				if(em->selectmode==SCE_SELECT_EDGE)
					EM_select_edge(eed, eed->f & SELECT);		// force edge selection to vertices, seems to be needed ...
				CustomData_to_em_block(&me->edata,&em->edata, a, &eed->data);
			}
		}
		
		CustomData_copy(&me->fdata, &em->fdata, CD_MASK_EDITMESH, CD_CALLOC, 0);

		/* make faces */
		mface= me->mface;

		for(a=0; a<me->totface; a++, mface++) {
			eve1= evlist[mface->v1];
			eve2= evlist[mface->v2];
			if(!mface->v3) eekadoodle= 1;
			eve3= evlist[mface->v3];
			if(mface->v4) eve4= evlist[mface->v4]; else eve4= NULL;
			
			efa= addfacelist(em, eve1, eve2, eve3, eve4, NULL, NULL);

			if(efa) {
				CustomData_to_em_block(&me->fdata, &em->fdata, a, &efa->data);

				efa->mat_nr= mface->mat_nr;
				efa->flag= mface->flag & ~ME_HIDE;
				
				/* select and hide face flag */
				if(mface->flag & ME_HIDE) {
					efa->h= 1;
				} else {
					int is_sel;

					if (!is_paint_vert_sel) {
						is_sel= (mface->flag & ME_FACE_SEL);
					}
					else {
						/* when from vertex select, flush flags to edges,
						 * allow selection, code below handles editmode selection conversion */
						is_sel= ( (efa->v1->f & SELECT) &&
						          (efa->v2->f & SELECT) &&
						          (efa->v3->f & SELECT) &&
						          (efa->v4 == NULL || efa->v4->f & SELECT)
						          );
					}

					if (a==me->act_face) {
						EM_set_actFace(em, efa);
					}
					
					/* dont allow hidden and selected */
					if(is_sel) {
						efa->f |= SELECT;
						
						if(is_paint_face_sel) {
							EM_select_face(efa, 1); /* flush down */
						}

						efa_last_sel= efa;
					}
				}
			}
		}
	}
	
	if(EM_get_actFace(em, 0)==NULL && efa_last_sel) {
		EM_set_actFace(em, efa_last_sel);
	}

	if(eekadoodle)
		error("This Mesh has old style edgecodes, please put it in the bugtracker!");
	
	MEM_freeN(evlist);

	end_editmesh_fastmalloc();	// resets global function pointers
	
	if(me->mselect){
		//restore editselections
		EM_init_index_arrays(em, 1,1,1);
		mselect = me->mselect;
		
		for(a=0; a<me->totselect; a++, mselect++){
			/*check if recorded selection is still valid, if so copy into editmesh*/
			if ( (mselect->type == EDITVERT && me->mvert[mselect->index].flag & SELECT) ||
			     (mselect->type == EDITEDGE && me->medge[mselect->index].flag & SELECT) ||
			     (mselect->type == EDITFACE && me->mface[mselect->index].flag & ME_FACE_SEL) )
			{
				ese = MEM_callocN(sizeof(EditSelection), "Edit Selection");
				ese->type = mselect->type;	
				if(ese->type == EDITVERT) ese->data = EM_get_vert_for_index(mselect->index); else
				if(ese->type == EDITEDGE) ese->data = EM_get_edge_for_index(mselect->index); else
				if(ese->type == EDITFACE) ese->data = EM_get_face_for_index(mselect->index);
				BLI_addtail(&(em->selected),ese);
			}
		}
		EM_free_index_arrays();
	}
	/* this creates coherent selections. also needed for older files */
	EM_selectmode_set(em);
	/* paranoia check to enforce hide rules */
	EM_hide_reset(em);
	/* sets helper flags which arent saved */
	EM_fgon_flags(em);
	
	if (EM_get_actFace(em, 0)==NULL) {
		EM_set_actFace(em, em->faces.first ); /* will use the first face, this is so we alwats have an active face */
	}
}
Esempio n. 2
0
static int shape_key_clear_exec(bContext *C, wmOperator *UNUSED(op))
{
	Object *ob= CTX_data_pointer_get_type(C, "object", &RNA_Object).data;
	Key *key= ob_get_key(ob);
	KeyBlock *kb= ob_get_keyblock(ob);

	if(!key || !kb)
		return OPERATOR_CANCELLED;
	
	for(kb=key->block.first; kb; kb=kb->next)
		kb->curval= 0.0f;

	DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
	WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob);
	
	return OPERATOR_FINISHED;
}
Esempio n. 3
0
static void deformVerts(ModifierData *md, Object *ob,
						DerivedMesh *UNUSED(derivedData),
						float (*vertexCos)[3],
						int numVerts,
						int UNUSED(useRenderParams),
						int UNUSED(isFinalCalc))
{
	KeyBlock *kb= ob_get_keyblock(ob);
	float (*deformedVerts)[3];

	if(kb && kb->totelem == numVerts) {
		deformedVerts= (float(*)[3])do_ob_key(md->scene, ob);
		if(deformedVerts) {
			memcpy(vertexCos, deformedVerts, sizeof(float)*3*numVerts);
			MEM_freeN(deformedVerts);
		}
	}
}
Esempio n. 4
0
static void deformMatrices(ModifierData *md, Object *ob, DerivedMesh *derivedData,
						   float (*vertexCos)[3], float (*defMats)[3][3], int numVerts)
{
	Key *key= ob_get_key(ob);
	KeyBlock *kb= ob_get_keyblock(ob);
	float scale[3][3];

	(void)vertexCos; /* unused */

	if(kb && kb->totelem==numVerts && kb!=key->refkey) {
		int a;

		if(ob->shapeflag & OB_SHAPE_LOCK) scale_m3_fl(scale, 1);
		else scale_m3_fl(scale, kb->curval);

		for(a=0; a<numVerts; a++)
			copy_m3_m3(defMats[a], scale);
	}

	deformVerts(md, ob, derivedData, vertexCos, numVerts, 0, 0);
}
Esempio n. 5
0
static void deformMatricesEM(ModifierData *UNUSED(md), Object *ob,
						struct EditMesh *UNUSED(editData),
						DerivedMesh *UNUSED(derivedData),
						float (*vertexCos)[3],
						float (*defMats)[3][3],
						int numVerts)
{
	Key *key= ob_get_key(ob);
	KeyBlock *kb= ob_get_keyblock(ob);
	float scale[3][3];

	(void)vertexCos; /* unused */

	if(kb && kb->totelem==numVerts && kb!=key->refkey) {
		int a;
		scale_m3_fl(scale, kb->curval);

		for(a=0; a<numVerts; a++)
			copy_m3_m3(defMats[a], scale);
	}
}
Esempio n. 6
0
void make_editLatt(Object *obedit)
{
	Lattice *lt= obedit->data;
	KeyBlock *actkey;

	free_editLatt(obedit);

	actkey= ob_get_keyblock(obedit);
	if(actkey)
		key_to_latt(actkey, lt);

	lt->editlatt= MEM_callocN(sizeof(EditLatt), "editlatt");
	lt->editlatt->latt= MEM_dupallocN(lt);
	lt->editlatt->latt->def= MEM_dupallocN(lt->def);

	if(lt->dvert) {
		int tot= lt->pntsu*lt->pntsv*lt->pntsw;
		lt->editlatt->latt->dvert = MEM_mallocN (sizeof (MDeformVert)*tot, "Lattice MDeformVert");
		copy_dverts(lt->editlatt->latt->dvert, lt->dvert, tot);
	}

	if(lt->key) lt->editlatt->shapenr= obedit->shapenr;
}