Esempio n. 1
0
static void*
objectmap_thread(void* arg) {
	objectmap_t* map;
	object_base_t* objects;
	int obj;
	int loop;
	object_base_t* lookup;

	map = arg;
	objects = memory_allocate(0, sizeof(object_base_t) * 512, 16,
	                          MEMORY_PERSISTENT | MEMORY_ZERO_INITIALIZED);

	thread_sleep(10);

	for (loop = 0; loop < 32; ++loop) {
		thread_yield();

		for (obj = 0; obj < 512; ++obj) {
			atomic_store32(&objects[obj].ref, 1);
			objects[obj].id = objectmap_reserve(map);
			EXPECT_NE_MSGFORMAT(objects[obj].id, 0, "Unable to reserve slot for object num %d", obj);
			EXPECT_EQ_MSGFORMAT(objectmap_lookup(map, objects[obj].id), 0,
			                    "Object %d (%" PRIx64 ") already stored in map in loop %d",
			                    obj, objects[obj].id, loop);
			EXPECT_TRUE(objectmap_set(map, objects[obj].id, objects + obj));
			lookup = objectmap_lookup(map, objects[obj].id);
			EXPECT_NE_MSGFORMAT(lookup, 0, "Object num %d (%" PRIx64 ") not set in map, got null on lookup in loop %d",
			                    obj, objects[obj].id, loop);
			EXPECT_EQ_MSGFORMAT(lookup, objects + obj,
			                    "Object %d (%" PRIx64 ") 0x%" PRIfixPTR " was not set at reserved slot in map, got object 0x%"
			                    PRIfixPTR " in loop %d", obj, objects[obj].id, (uintptr_t)(objects + obj), (uintptr_t)lookup, loop);
		}

		thread_yield();

		for (obj = 0; obj < 512; ++obj) {
			void* raw = map->map[ objects[obj].id & map->mask_index ];
			lookup = objectmap_lookup(map, objects[obj].id);
			EXPECT_NE_MSGFORMAT(lookup, 0, "Object 0x%" PRIfixPTR " num %d (%" PRIx64 ") not set in map, got null on lookup in loop %d (raw 0x%" PRIfixPTR ")",
			                    (uintptr_t)(objects + obj), obj, objects[obj].id, loop, (uintptr_t)raw);
			EXPECT_EQ_MSGFORMAT(lookup, objects + obj,
			                    "Object %d (%" PRIx64 ") 0x%" PRIfixPTR " was not set at reserved slot in map, got object 0x%"
			                    PRIfixPTR " in loop %d", obj, objects[obj].id, (uintptr_t)(objects + obj), (uintptr_t)lookup, loop);
			EXPECT_TRUE(objectmap_free(map, objects[obj].id));
			lookup = objectmap_lookup(map, objects[obj].id);
			EXPECT_EQ_MSGFORMAT(lookup, 0,
			                    "Object %d (%" PRIx64 ") 0x%" PRIfixPTR " still set in map, got non-null (0x%" PRIfixPTR ") on lookup in loop %d", obj,
			                    objects[obj].id, (uintptr_t)(objects + obj), (uintptr_t)lookup, loop);
		}
	}

	memory_deallocate(objects);

	return 0;
}
Esempio n. 2
0
object_t
render_vertexbuffer_create(render_backend_t* backend, render_usage_t usage, size_t vertices,
                           const render_vertex_decl_t* decl, const void* data) {
	object_t id = objectmap_reserve(_render_map_buffer);
	if (!id) {
		log_error(HASH_RENDER, ERROR_OUT_OF_MEMORY,
		          STRING_CONST("Unable to allocate vertex buffer, out of slots in object map"));
		return 0;
	}

	memory_context_push(HASH_RENDER);

	render_vertexbuffer_t* buffer = memory_allocate(HASH_RENDER, sizeof(render_vertexbuffer_t), 0,
	                                                MEMORY_PERSISTENT | MEMORY_ZERO_INITIALIZED);
	buffer->id         = id;
	buffer->backend    = backend;
	buffer->usage      = usage;
	buffer->buffertype = RENDERBUFFER_VERTEX;
	buffer->policy     = RENDERBUFFER_UPLOAD_ONDISPATCH;
	buffer->size       = decl->size;
	memcpy(&buffer->decl, decl, sizeof(render_vertex_decl_t));
	atomic_store32(&buffer->ref, 1);
	objectmap_set(_render_map_buffer, id, buffer);

	if (vertices) {
		buffer->allocated = vertices;
		buffer->used = vertices;
		buffer->store = backend->vtable.allocate_buffer(backend, (render_buffer_t*)buffer);
		if (data) {
			memcpy(buffer->store, data, vertices * buffer->size);
			buffer->flags |= RENDERBUFFER_DIRTY;
		}
	}

	memory_context_pop();

	return id;
}
Esempio n. 3
0
DECLARE_TEST(objectmap, store) {
	objectmap_t* map;
	object_base_t first;
	object_base_t second;
	object_base_t third;

	map = objectmap_allocate(129);
	
	memset(&first, 0, sizeof(first));
	memset(&second, 0, sizeof(first));
	memset(&third, 0, sizeof(first));
	atomic_store32(&first.ref, 1);
	atomic_store32(&second.ref, 1);
	atomic_store32(&third.ref, 1);
	first.id = 1;
	second.id = 2;
	third.id = 3;

	EXPECT_EQ(objectmap_lookup(map, 0), 0);
	EXPECT_EQ(objectmap_lookup(map, 1), 0);

	first.id = objectmap_reserve(map);
	EXPECT_EQ(objectmap_lookup(map, first.id), 0);
	EXPECT_EQ(objectmap_raw_lookup(map, 0), 0);

	second.id = objectmap_reserve(map);
	EXPECT_EQ(objectmap_lookup(map, first.id), 0);
	EXPECT_EQ(objectmap_raw_lookup(map, 0), 0);
	EXPECT_EQ(objectmap_lookup(map, second.id), 0);
	EXPECT_EQ(objectmap_raw_lookup(map, 1), 0);

	objectmap_set(map, first.id, &first);
	EXPECT_EQ(objectmap_lookup(map, first.id), &first);
	EXPECT_EQ(objectmap_raw_lookup(map, 0), &first);
	EXPECT_EQ(objectmap_lookup(map, second.id), 0);
	EXPECT_EQ(objectmap_raw_lookup(map, 1), 0);

	objectmap_set(map, second.id, &second);
	EXPECT_EQ(objectmap_lookup(map, first.id), &first);
	EXPECT_EQ(objectmap_raw_lookup(map, 0), &first);
	EXPECT_EQ(objectmap_lookup(map, second.id), &second);
	EXPECT_EQ(objectmap_raw_lookup(map, 1), &second);

	objectmap_free(map, first.id);
	EXPECT_EQ(objectmap_lookup(map, first.id), 0);
	EXPECT_EQ(objectmap_raw_lookup(map, 0), 0);
	EXPECT_EQ(objectmap_lookup(map, second.id), &second);
	EXPECT_EQ(objectmap_raw_lookup(map, 1), &second);

	objectmap_free(map, first.id);
	EXPECT_EQ(objectmap_lookup(map, first.id), 0);
	EXPECT_EQ(objectmap_raw_lookup(map, 0), 0);
	EXPECT_EQ(objectmap_lookup(map, second.id), &second);
	EXPECT_EQ(objectmap_raw_lookup(map, 1), &second);

	objectmap_free(map, second.id);
	EXPECT_EQ(objectmap_lookup(map, first.id), 0);
	EXPECT_EQ(objectmap_raw_lookup(map, 0), 0);
	EXPECT_EQ(objectmap_lookup(map, second.id), 0);
	EXPECT_EQ(objectmap_raw_lookup(map, 1), 0);

	objectmap_deallocate(map);

	//Size should be clamped to three
	map = objectmap_allocate(1);

	EXPECT_EQ(objectmap_lookup(map, 0), 0);
	EXPECT_EQ(objectmap_lookup(map, 1), 0);

	first.id = objectmap_reserve(map);
	EXPECT_TYPENE(first.id, 0, object_t, PRIx64);
	EXPECT_EQ(objectmap_lookup(map, first.id), 0);
	EXPECT_EQ(objectmap_raw_lookup(map, 0), 0);

	second.id = objectmap_reserve(map);
	EXPECT_TYPENE(second.id, 0, object_t, PRIx64);
	EXPECT_EQ(objectmap_lookup(map, first.id), 0);
	EXPECT_EQ(objectmap_raw_lookup(map, 0), 0);
	EXPECT_EQ(objectmap_lookup(map, second.id), 0);
	EXPECT_EQ(objectmap_raw_lookup(map, 1), 0);

	third.id = objectmap_reserve(map);
	EXPECT_TYPENE(third.id, 0, object_t, PRIx64);
	EXPECT_EQ(objectmap_lookup(map, first.id), 0);
	EXPECT_EQ(objectmap_raw_lookup(map, 0), 0);
	EXPECT_EQ(objectmap_lookup(map, second.id), 0);
	EXPECT_EQ(objectmap_raw_lookup(map, 1), 0);
	EXPECT_EQ(objectmap_lookup(map, third.id), 0);
	EXPECT_EQ(objectmap_raw_lookup(map, 1), 0);

	objectmap_set(map, first.id, &first);
	objectmap_set(map, second.id, &second);
	objectmap_set(map, third.id, &third);

	log_enable_stdout(false);
	EXPECT_TYPEEQ(objectmap_reserve(map), 0, object_t, PRIx64);
	EXPECT_TYPEEQ(objectmap_reserve(map), 0, object_t, PRIx64);
	log_enable_stdout(true);

	objectmap_free(map, first.id);
	objectmap_free(map, second.id);
	//Leak one object
	//objectmap_free(map, third.id);
	EXPECT_EQ(objectmap_lookup_ref(map, first.id), nullptr);
	EXPECT_EQ(objectmap_raw_lookup(map, 0), 0);
	EXPECT_EQ(objectmap_lookup_ref(map, second.id), nullptr);
	EXPECT_EQ(objectmap_raw_lookup(map, 1), 0);
	EXPECT_NE(objectmap_lookup_ref(map, third.id), nullptr);
	EXPECT_NE(objectmap_raw_lookup(map, 2), 0);

	log_enable_stdout(false);
	objectmap_deallocate(map);
	log_enable_stdout(true);

	return 0;
}
Esempio n. 4
0
object_t library_load( const char* name )
{
	library_t* library;
	hash_t namehash;
	unsigned int i, size;
	uint64_t id;
#if FOUNDATION_PLATFORM_WINDOWS
	char* dllname;
	HANDLE dll;
#endif

	//Locate already loaded library
	library = 0;
	namehash = string_hash( name );
	for( i = 0, size = objectmap_size( _library_map ); i < size; ++i )
	{
		library = objectmap_raw_lookup( _library_map, i );
		if( library && ( library->namehash == namehash ) )
		{
			FOUNDATION_ASSERT( string_equal( library->name, name ) );
			atomic_incr32( &library->ref );
			return library->id;
		}
	}
	
	error_context_push( "loading library", name );

	//Try loading library
#if FOUNDATION_PLATFORM_WINDOWS

	dllname = string_format( "%s.dll", name );
	dll = LoadLibraryA( dllname );
	if( !dll )
	{
#if FOUNDATION_PLATFORM_ARCH_X86
		string_deallocate( dllname );
		dllname = string_format( "%s32.dll", name );
		dll = LoadLibraryA( dllname );
#elif FOUNDATION_PLATFORM_ARCH_X86_64
		string_deallocate( dllname );
		dllname = string_format( "%s64.dll", name );
		dll = LoadLibraryA( dllname );
#endif
	}
	string_deallocate( dllname );
	if( !dll )
	{
		log_warnf( 0, WARNING_SUSPICIOUS, "Unable to load DLL '%s': %s", name, system_error_message( 0 ) );
		error_context_pop();
		return 0;
	}

#elif FOUNDATION_PLATFORM_POSIX

#  if FOUNDATION_PLATFORM_APPLE
	char* libname = string_format( "lib%s.dylib", name );
#  else
	char* libname = string_format( "lib%s.so", name );
#  endif
	void* lib = dlopen( libname, RTLD_LAZY );
	string_deallocate( libname );
#if FOUNDATION_PLATFORM_ANDROID
	if( !lib )
	{
		libname = string_format( "%s/lib%s.so", environment_executable_directory(), name );
		lib = dlopen( libname, RTLD_LAZY );
		string_deallocate( libname );
	}
#endif
	if( !lib )
	{
		log_warnf( 0, WARNING_SUSPICIOUS, "Unable to load dynamic library '%s': %s", name, dlerror() );
		error_context_pop();
		return 0;
	}

#else
	
	log_errorf( 0, ERROR_NOT_IMPLEMENTED, "Dynamic library loading not implemented for this platform: %s", name );
	error_context_pop();
	return 0;

#endif

	id = objectmap_reserve( _library_map );
	if( !id )
	{
#if FOUNDATION_PLATFORM_WINDOWS
		FreeLibrary( dll );
#elif FOUNDATION_PLATFORM_POSIX
		dlclose( lib );
#endif
		log_errorf( 0, ERROR_OUT_OF_MEMORY, "Unable to allocate new library '%s', map full", name );	
		error_context_pop();
		return 0;
	}
	library = memory_allocate_zero( sizeof( library_t ), 0, MEMORY_PERSISTENT );
	library->ref = 1;
	library->id = id;
	library->namehash = string_hash( name );
	string_copy( library->name, name, 32 );
#if FOUNDATION_PLATFORM_WINDOWS
	library->dll = dll;
#elif FOUNDATION_PLATFORM_POSIX
	library->lib = lib;
#endif
	objectmap_set( _library_map, id, library );

	error_context_pop();
	
	return library->id;
}