//-------------------- float * ofSoundGetSpectrum(int nBands){ #ifdef OF_SOUND_PLAYER_FMOD return ofFmodSoundGetSpectrum(nBands); #else ofLog(OF_LOG_ERROR, "ofSoundGetSpectrum returning NULL - no implementation!"); return NULL; #endif }
//-------------------- float * ofSoundGetSpectrum(int nBands) { #ifdef OF_SOUND_PLAYER_FMOD return ofFmodSoundGetSpectrum(nBands); #elif defined(OF_SOUND_PLAYER_OPENAL) return ofOpenALSoundPlayer::getSystemSpectrum(nBands); #else ofLog(OF_LOG_ERROR, "ofSoundGetSpectrum returning NULL - no implementation!"); return NULL; #endif }
//-------------------- float * ofSoundGetSpectrum(int nBands){ #ifdef OF_SOUND_PLAYER_FMOD return ofFmodSoundGetSpectrum(nBands); #elif defined(OF_SOUND_PLAYER_OPENAL) return ofOpenALSoundPlayer::getSystemSpectrum(nBands); #elif defined(OF_SOUND_PLAYER_EMSCRIPTEN) return ofxEmscriptenSoundPlayer::getSystemSpectrum(nBands); #else ofLogWarning("ofSoundPlayer") << "ofSoundGetSpectrum() not implemented on this platform, returning NULL"; return NULL; #endif }