void AMExtendedControlEditor::setControl(AMControl *newControl)
{
	if (control_ != newControl) {

		if (control_) {

			// Disconnect from control.

			disconnect( control_, 0, this, 0 );
			disconnect( dialog_, 0, control_, 0 );

			control_ = 0;

			// Clear the frame title.

			if (!titleSetManually_)
				setTitleText("");
		}

		control_ = newControl;

		if (control_) {

			// Set the frame title.

			if (!titleSetManually_) {
				if (control_->description().isEmpty())
					setTitleText(control_->name());
				else
					setTitleText(control_->description());
			}

			// Set control values
			precision_ = control_->displayPrecision();
			maxValue_ = control_->maximumValue();
			minValue_ = control_->minimumValue();

			// Make connections.
			connect(control_, SIGNAL(valueChanged(double)), this, SLOT(onValueChanged(double)));
			connect(control_, SIGNAL(unitsChanged(QString)), this, SLOT(onUnitsChanged(QString)));
			connect(control_, SIGNAL(connected(bool)), this, SLOT(onConnectedChanged()) );
			connect(control_, SIGNAL(movingChanged(bool)), this, SLOT(onMotion(bool)));
			connect(control_, SIGNAL(enumChanged()), this, SLOT(onControlEnumChanged()));
			connect(control_, SIGNAL(moveStarted()), this, SLOT(onControlMoveStarted()));

			if(!configureOnly_)
				connect(dialog_, SIGNAL(doubleValueSelected(double)), control_, SLOT(move(double)));
			else
				connect(dialog_, SIGNAL(doubleValueSelected(double)), this, SLOT(onNewSetpoint(double)));
		}

		onConnectedChanged();

		emit controlChanged(control_);
	}
}
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bool AMDetectorSet::addDetector(AMDetector *detector){
	if(!detector)
		return false;

	if( append(detector, detector->name()) ){
		connect(detector, SIGNAL(connected(bool)), this, SLOT(onConnectedChanged(bool)));
		connect(detector, SIGNAL(timedOut()), this, SLOT(onTimedOut()));
		onConnectedChanged(detector->isConnected());

		emit detectorAdded(count() - 1);

		return true;
	}