Esempio n. 1
0
void Contact::slotAccountIsConnectedChanged()
{
	if ( this == account()->myself() )
		return;

	if ( account()->isConnected() )
		emit onlineStatusChanged( this, d->onlineStatus, protocol()->accountOfflineStatus() );
	else
		emit onlineStatusChanged( this, protocol()->accountOfflineStatus(), d->onlineStatus );
}
void Kopete::ChatSession::setContactOnlineStatus( const Kopete::Contact *contact, const Kopete::OnlineStatus &status )
{
	Kopete::OnlineStatus oldStatus = d->contactStatus[ contact ];
	d->contactStatus[ contact ] = status;
	disconnect( contact, SIGNAL(onlineStatusChanged(Kopete::Contact*,Kopete::OnlineStatus,Kopete::OnlineStatus)),
		this, SIGNAL(onlineStatusChanged(Kopete::Contact*,Kopete::OnlineStatus,Kopete::OnlineStatus)) );
	emit onlineStatusChanged( (Kopete::Contact*)contact, status, oldStatus );
}
Esempio n. 3
0
ContactInfoWindow::ContactInfoWindow(Contact *contact, QWidget *parent) :
    QMainWindow(parent),
    ui(new Ui::ContactInfoWindow)
{
    this->contact = contact;

    ui->setupUi(this);

    ui->phoneNumberLabel->setText(contact->phone);

    setContactPhoto();
    setContactName();
    setContactStatus();

    connect(ui->contactPhotoButton,SIGNAL(clicked()),
            this,SLOT(showPhoto()));

    connect(ui->copyButton,SIGNAL(clicked()),
            this,SLOT(copyPhoneToClipboard()));

    connect(ui->dialButton,SIGNAL(clicked()),
            this,SLOT(dialPhone()));

    QDir home = QDir::home();
    QString fileName = home.path() + CACHE_DIR"/"PHOTOS_DIR"/" + contact->jid
            + "/" + contact->photoId + ".png";
    QFile file(fileName);
    photoDownloaded = (file.exists());
    isDownloading = false;

    connect(Client::mainWin,SIGNAL(previewPhotoReceived(QString)),
            this,SLOT(previewPhotoReceived(QString)));

    connect(Client::mainWin,SIGNAL(largePhotoReceived(QString,QImage,QString)),
            this,SLOT(photoReceived(QString,QImage,QString)));

    connect(Client::mainWin,SIGNAL(onlineStatusChanged(QString)),
            this,SLOT(onlineStatusChanged(QString)));

    connect(Client::mainWin,SIGNAL(userStatusUpdated(QString)),
            this,SLOT(userStatusUpdated(QString)));

    connect(this,SIGNAL(photoUpdate(QString,QString,bool)),
            Client::mainWin,SLOT(requestPhotoUpdate(QString,QString,bool)));
}
void Kopete::ChatSession::slotOnlineStatusChanged( Kopete::Contact *c, const Kopete::OnlineStatus &status, const Kopete::OnlineStatus &oldStatus )
{
	slotUpdateDisplayName();
	emit onlineStatusChanged((Kopete::Contact*)c, status, oldStatus);
}