Esempio n. 1
0
/* API: Init factory */
static pj_status_t opensl_init(pjmedia_aud_dev_factory *f)
{
    struct opensl_aud_factory *pa = (struct opensl_aud_factory*)f;
    SLresult result;    
    
    /* Create engine */
    result = slCreateEngine(&pa->engineObject, 0, NULL, 0, NULL, NULL);
    if (result != SL_RESULT_SUCCESS) {
        PJ_LOG(3, (THIS_FILE, "Cannot create engine %d ", result));
        return opensl_to_pj_error(result);
    }
    
    /* Realize the engine */
    result = (*pa->engineObject)->Realize(pa->engineObject, SL_BOOLEAN_FALSE);
    if (result != SL_RESULT_SUCCESS) {
        PJ_LOG(3, (THIS_FILE, "Cannot realize engine"));
        opensl_destroy(f);
        return opensl_to_pj_error(result);
    }
    
    /* Get the engine interface, which is needed in order to create
     * other objects.
     */
    result = (*pa->engineObject)->GetInterface(pa->engineObject,
                                               SL_IID_ENGINE,
                                               &pa->engineEngine);
    if (result != SL_RESULT_SUCCESS) {
        PJ_LOG(3, (THIS_FILE, "Cannot get engine interface"));
        opensl_destroy(f);
        return opensl_to_pj_error(result);
    }
    
    /* Create output mix */
    result = (*pa->engineEngine)->CreateOutputMix(pa->engineEngine,
                                                  &pa->outputMixObject,
                                                  0, NULL, NULL);
    if (result != SL_RESULT_SUCCESS) {
        PJ_LOG(3, (THIS_FILE, "Cannot create output mix"));
        opensl_destroy(f);
        return opensl_to_pj_error(result);
    }
    
    /* Realize the output mix */
    result = (*pa->outputMixObject)->Realize(pa->outputMixObject,
                                             SL_BOOLEAN_FALSE);
    if (result != SL_RESULT_SUCCESS) {
        PJ_LOG(3, (THIS_FILE, "Cannot realize output mix"));
        opensl_destroy(f);
        return opensl_to_pj_error(result);
    }
    
    PJ_LOG(4,(THIS_FILE, "OpenSL sound library initialized"));
    return PJ_SUCCESS;
}
Esempio n. 2
0
/* API: start stream. */
static pj_status_t strm_start(pjmedia_aud_stream *s)
{
    struct opensl_aud_stream *stream = (struct opensl_aud_stream*)s;
    int i;
    SLresult result = SL_RESULT_SUCCESS;
    
    PJ_LOG(4, (THIS_FILE, "Starting %s stream..", stream->name.ptr));
    stream->quit_flag = 0;

    if (stream->recordBufQ && stream->recordRecord) {
        /* Enqueue an empty buffer to be filled by the recorder
         * (for streaming recording, we need to enqueue at least 2 empty
         * buffers to start things off)
         */
        for (i = 0; i < NUM_BUFFERS; i++) {
            result = (*stream->recordBufQ)->Enqueue(stream->recordBufQ,
                                                stream->recordBuffer[i],
                                                stream->recordBufferSize);
            /* The most likely other result is SL_RESULT_BUFFER_INSUFFICIENT,
             * which for this code would indicate a programming error
             */
            pj_assert(result == SL_RESULT_SUCCESS);
        }
        
        result = (*stream->recordRecord)->SetRecordState(
                     stream->recordRecord, SL_RECORDSTATE_RECORDING);
        if (result != SL_RESULT_SUCCESS) {
            PJ_LOG(3, (THIS_FILE, "Cannot start recorder"));
            goto on_error;
        }
    }
    
    if (stream->playerPlay && stream->playerBufQ) {
        /* Set the player's state to playing */
        result = (*stream->playerPlay)->SetPlayState(stream->playerPlay,
                                                     SL_PLAYSTATE_PLAYING);
        if (result != SL_RESULT_SUCCESS) {
            PJ_LOG(3, (THIS_FILE, "Cannot start player"));
            goto on_error;
        }
        
        for (i = 0; i < NUM_BUFFERS; i++) {
            pj_bzero(stream->playerBuffer[i], stream->playerBufferSize/100);
            result = (*stream->playerBufQ)->Enqueue(stream->playerBufQ,
                                                stream->playerBuffer[i],
                                                stream->playerBufferSize/100);
            pj_assert(result == SL_RESULT_SUCCESS);
        }
    }
    
    PJ_LOG(4, (THIS_FILE, "%s stream started", stream->name.ptr));
    return PJ_SUCCESS;
    
on_error:
    if (result != SL_RESULT_SUCCESS)
        strm_stop(&stream->base);
    return opensl_to_pj_error(result);
}