void kerp::setupActions() { KStdAction::openNew(this, SLOT(fileNew()), actionCollection()); KStdAction::open(this, SLOT(fileOpen()), actionCollection()); KStdAction::save(this, SLOT(fileSave()), actionCollection()); KStdAction::saveAs(this, SLOT(fileSaveAs()), actionCollection()); KStdAction::print(this, SLOT(filePrint()), actionCollection()); KStdAction::quit(kapp, SLOT(quit()), actionCollection()); m_toolbarAction = KStdAction::showToolbar(this, SLOT(optionsShowToolbar()), actionCollection()); m_statusbarAction = KStdAction::showStatusbar(this, SLOT(optionsShowStatusbar()), actionCollection()); KStdAction::keyBindings(this, SLOT(optionsConfigureKeys()), actionCollection()); KStdAction::configureToolbars(this, SLOT(optionsConfigureToolbars()), actionCollection()); KStdAction::preferences(this, SLOT(optionsPreferences()), actionCollection()); // this doesn't do anything useful. it's just here to illustrate // how to insert a custom menu and menu item KAction *city_action = new KAction(i18n("&City/province"), 0, this, SLOT(city_action()), actionCollection(), "city_action"); KAction *invoice_action=new KAction(i18n("&Invoice"),0, this,SLOT(invoice_action()), actionCollection(),"invoice_action"); KAction * partner_action = new KAction(i18n("&Partner"),0, this,SLOT( partner_action()), actionCollection(),"partner_action"); createGUI(); }
void KXsldbg::setupActions() { KAction *act = KStdAction::quit(kapp, SLOT(quit()), actionCollection()); connect(act, SIGNAL(activated()), this, SLOT(quit())); m_toolbarAction = KStdAction::showToolbar(this, SLOT(optionsShowToolbar()), actionCollection()); m_statusbarAction = KStdAction::showStatusbar(this, SLOT(optionsShowStatusbar()), actionCollection()); KStdAction::keyBindings(this, SLOT(optionsConfigureKeys()), actionCollection()); KStdAction::configureToolbars(this, SLOT(optionsConfigureToolbars()), actionCollection()); }
void KISDNnet::setupActions() { KStdAction::quit(kapp, SLOT(quit()), actionCollection()); m_toolbarAction = KStdAction::showToolbar(this, SLOT(optionsShowToolbar()), actionCollection()); m_statusbarAction = KStdAction::showStatusbar(this, SLOT(optionsShowStatusbar()), actionCollection()); KStdAction::keyBindings(this, SLOT(optionsConfigureKeys()), actionCollection()); KStdAction::configureToolbars(this, SLOT(optionsConfigureToolbars()), actionCollection()); KStdAction::preferences(this, SLOT(optionsPreferences()), actionCollection()); // this doesn't do anything useful. it's just here to illustrate // how to insert a custom menu and menu item m_hardware = new KAction(i18n("&ISDN Hardware"), "hwinfo", 0, this, SLOT(editHardware()), actionCollection(), "hardware"); m_newISP = new KAction(i18n("&New Provider"), "kppp", 0, this, SLOT(newISP()), actionCollection(), "newISP"); createGUI(); }
void k2send::setupActions() { KAction *action; KShortcut cut; setXMLFile( "k2sendui.rc" ); KStdAction::openNew(this, SLOT(fileNew()), actionCollection(),"file_new"); KStdAction::open(this, SLOT(fileOpen()), actionCollection(),"file_open"); action = new KAction(i18n("Import Playlist"), cut, this, SLOT(importPlaylist()), actionCollection(), "file_import"); KStdAction::print(this, SLOT(filePrint()), actionCollection(),"file_print"); KStdAction::quit(kapp, SLOT(quit()), actionCollection(),"file_quit"); m_toolbarAction = KStdAction::showToolbar(this, SLOT(optionsShowToolbar()), actionCollection()); m_statusbarAction = KStdAction::showStatusbar(this, SLOT(optionsShowStatusbar()), actionCollection()); KStdAction::keyBindings(this, SLOT(optionsConfigureKeys()), actionCollection()); KStdAction::configureToolbars(this, SLOT(optionsConfigureToolbars()), actionCollection()); KStdAction::preferences(this, SLOT(optionsPreferences()), actionCollection(),"preferences"); action = new KAction(i18n("Remove"), "editdelete", cut, m_view, SLOT(slotRemoveBranch()), actionCollection(), "file_remove"); action = new KAction(i18n("Play"), "player_play", cut, m_view, SLOT(slotPlay()), actionCollection(), "player_play"); action = new KAction(i18n("Stop"), "player_stop", cut,m_view, SLOT(slotStop()), actionCollection(), "player_stop"); action = new KAction(i18n("Next"), "player_fwd", cut,m_view, SLOT(slotSkip()), actionCollection(), "player_next"); action = new KAction(i18n("Loudness"), 0, cut,m_view, SLOT(slotLoudness()), actionCollection(), "player_loudness"); action = new KAction(i18n("Clear"), "reload", cut,m_view, SLOT(slotPlaylistClear()), actionCollection(), "playlist_clear"); action = new KAction(i18n("Play"), "player_play", cut,m_view, SLOT(slotConsolePlay()), actionCollection(), "console_play"); action = new KAction(i18n("Stop"), "player_stop", cut,m_view, SLOT(slotConsoleStop()), actionCollection(), "console_stop"); action = new KAction(i18n("Clear"), "reload", cut,m_view, SLOT(slotConsoleClear()), actionCollection(), "console_clear"); createGUI(); }