Esempio n. 1
0
static THREADRET raw_socket_loop_thread(THREAD *self)
{
	CHAR buf[2*32767];
	
	ETHCARD_LOOP_RECV_PROC_PARAM *pp, p;
	size_t len = 0, recvlen = 0;
	struct sockaddr_ll addr;

	fd_set set;
	struct timeval tv;

	
	pp = (ETHCARD_LOOP_RECV_PROC_PARAM *)self->param;
	p.ethcard = pp->ethcard;
	p.proc = pp->proc;

	BYTE *pkt_data;

	os_thread_init_complete(self);	

	//pcap_loop(p.ethcard, 0, dispatcher_handler, (BYTE *)&p);
	while(os_thread_is_running(self) || os_thread_is_paused(self))
	{
		tv.tv_sec = 0;
		tv.tv_usec = 0;
		FD_ZERO(&set);
		FD_SET(p.ethcard->fd, &set);
		select(p.ethcard->fd + 1, &set, NULL, NULL, &tv);
		if( FD_ISSET(p.ethcard->fd, &set) )
		{
			len = sizeof(addr);  
			recvlen = recvfrom(p.ethcard->fd,(char *)buf, sizeof(buf), 0, (struct sockaddr *)&addr, &len);
	
			if(recvlen > 0)
			{
				pkt_data = (BYTE *)buf;
		
				if(addr.sll_protocol == 0x8e88)
					p.proc(p.ethcard, pkt_data, recvlen);
			}
			else
			{
				//must be something wrong....
			}			
		}
		else
		{
			//dprintf("ETH Sleep...\n");
			os_sleep(20);
		}
		os_thread_test_paused(self);
	}
	thread_ethcard_recv = os_thread_free(thread_ethcard_recv);	
	return 0;
}
Esempio n. 2
0
/* ----------------------------------------------------------------------
 * send a string to the host side IL component service.  if resp is NULL
 * then there is no response to this call, so we should not wait for one.
 *
 * returns 0 on successful call made, -1 on failure to send call.
 * on success, the response is written to 'resp' pointer
 * -------------------------------------------------------------------- */
int vc_ilcs_execute_function( IL_FUNCTION_T func, void *data, int len, void *data2, int len2, void *bulk, int bulk_len, void *resp )
{
   VC_ILCS_WAIT_T *wait;
   int i, num;

   // the host MUST receive a response
   vc_assert( resp );

   // need to atomically find free ->wait entry
   os_semaphore_obtain( &vc_ilcsg.wait_sem );

   // we try a number of times then give up with an error message
   // rather than just deadlocking
   for (i=0; i<VC_ILCS_WAIT_TIMEOUT; i++) {
      num = 0;

      while( num < VC_ILCS_MAX_WAITING && vc_ilcsg.wait[num].resp )
         num++;

      if ( num < VC_ILCS_MAX_WAITING || i == VC_ILCS_WAIT_TIMEOUT-1)
         break;

      // might be a fatal error if another thread is relying
      // on this call completing before it can complete
      // we'll pause until we can carry on and hope that's sufficient.
      os_semaphore_release( &vc_ilcsg.wait_sem );
      os_sleep( 10 ); // 10 msec

      // if we're the vcilcs thread, then the waiters might need
      // us to handle their response, so try and clear those now
      if(os_thread_is_running(&vc_ilcsg.thread))
         while(vc_ilcs_process_message(0));

      os_logging_message( "%s: wait for sem", __FUNCTION__);
      os_semaphore_obtain( &vc_ilcsg.wait_sem );
   }

   if(num == VC_ILCS_MAX_WAITING)
   {
      // failed to send message.
      vc_assert(0);
      os_semaphore_release( &vc_ilcsg.wait_sem );
      return -1;
   }

   wait = &vc_ilcsg.wait[num];

   wait->resp = resp;
   wait->xid = vc_ilcsg.next_xid++;
   os_semaphore_create( &wait->sem, OS_SEMAPHORE_TYPE_SUSPEND );
   os_semaphore_obtain( &wait->sem );

   // at this point, ->wait is exclusively ours ()
   os_semaphore_release( &vc_ilcsg.wait_sem );

   if(bulk)
      os_semaphore_obtain( &vc_ilcsg.send_sem);

   // write the command header.
   vc_ilcs_transmit( func, wait->xid, data, len, data2, len2 );

   if(bulk)
   {
      int result;
      result = vchi_bulk_queue_transmit( vc_ilcsg.vchi_handle,                // call to VCHI
                                         bulk, bulk_len,
                                         VCHI_FLAGS_BLOCK_UNTIL_QUEUED,
                                         NULL );
      vc_assert(result == 0);
      os_semaphore_release( &vc_ilcsg.send_sem);
   }

   if ( !os_thread_is_running(&vc_ilcsg.thread) ) {

      os_semaphore_obtain( &wait->sem );

   } else {

      // we're the vcilcs task, so wait for, and handle, incoming
      // messages while we're not completed
      for (;;) {
         // wait->sem will not be released until we process the response message
         vc_ilcs_process_message(1);

         // did the last message release wait->sem ?
         if ( !os_semaphore_obtained(&wait->sem) )
            break;
      }
   }

   // safe to do the following - the assignment of NULL is effectively atomic
   os_semaphore_destroy( &wait->sem );
   wait->resp = NULL;
   return 0;
}
Esempio n. 3
0
THREADRET tunet_thread(THREAD *self)
{
	BOOL hasErr = FALSE;
	fd_set rset;
	fd_set wset;
	fd_set eset;
	struct timeval tv;
	time_t keepalive_watchDog=0;
	tv.tv_sec=2;
	tv.tv_usec=0;
	int ret,flags;
	int maxsock;
	int main_retry=0;
	char flag,connected=0;
	logs_append(g_logs, "TUNET_THREAD_STARTING", NULL, NULL, 0);
	while(os_thread_is_running(self) || os_thread_is_paused(self))
	{
	//	printf("main_socket=%d\n",main_socket);
		if (keepalive_watchDog) {
			if (time(NULL)-keepalive_watchDog>=36) {
				if(tunet_keepalive()==ERR)
					break;
			}
		}
		if (tunet_state==TUNET_STATE_RECV_REMAINING_DATA || tunet_state==TUNET_STATE_RECV_WELCOME) {
			keepalive_watchDog=time(NULL);
		}
		hasErr=FALSE;
		if(tunet_get_state() == TUNET_STATE_NONE)
		{
			break;
		}
		
		if(tunet_get_state() == TUNET_STATE_ERROR)
		{
			//an server-side error occurs when trying to login/logout
			logs_append(g_logs, "TUNET_ERROR", NULL, NULL, 0);
			break;
		}
		if (tunet_state ==TUNET_STATE_LOGOUT) {
			if (!connected) {
				break;
			}
			tunet_connect_logout_server();
		}
		if (tunet_state==TUNET_STATE_LOGOUT||tunet_state==TUNET_STATE_LOGOUT_RECV_LOGOUT) {
			hasErr |= (tunet_logout_send_logout() == ERR);
			hasErr |= (tunet_logout_recv_logout() == ERR);
			
			if(hasErr)
			{
				//if an error occurs when LOGOUT, we can just omit it, and exit the thread.
				break;
			}
			os_thread_test_paused(self);
			os_sleep(20);
		}else {
			if(tunet_state == TUNET_STATE_LOGIN){
				tunet_connect_main_server();
			}
			if(tunet_connect_keepalive_server()==ERR){
				break;
			}
			if (tunet_state == TUNET_STATE_KEEPALIVE||tunet_state==TUNET_STATE_RECV_REMAINING_DATA) {
				connected=1;
			}
			FD_ZERO(&rset);
			FD_ZERO(&wset);
			FD_ZERO(&eset);
			maxsock=0;
			flag=0;
			if (main_socket) {
				FD_SET(main_socket, &rset);
				FD_SET(main_socket, &wset);
				FD_SET(main_socket, &eset);
				if (main_socket>=maxsock) {
					maxsock=main_socket;
				}
				flag=1;
			}
			if (keepalive_socket) {
				FD_SET(keepalive_socket,&rset);
				FD_SET(keepalive_socket,&eset);
				if (keepalive_socket>=maxsock) {
					maxsock=keepalive_socket;
				}
			}
			ret=select(maxsock+1,&rset,&wset,&eset,&tv);
			if (ret<0) {
				logs_append(g_logs, "TUNET_NETWORK_ERROR", "UNKNOWN", NULL, 0);
				break;
			}else if (ret==0) {
				if (tunet_state==TUNET_STATE_LOGIN) {
					if (main_retry>=3) {
						logs_append(g_logs, "TUNET_NETWORK_ERROR", "MAIN", NULL, 0);
						break;
					}
					main_retry++;
				}
				os_thread_test_paused(self);
				continue;
			}
			if (flag) {
				if (FD_ISSET(main_socket,&wset)) {
					tunet_logon_send_tunet_user();
					tunet_logon_reply_welcome();
				}
				if (FD_ISSET(main_socket,&rset)) {
					if(tunet_logon_recv_welcome()==ERR){
						logs_append(g_logs, "TUNET_NETWORK_ERROR", "RECV_WELCOME", NULL, 0);
						break;
					}
					if(tunet_logon_recv_remaining_data()==ERR){
						logs_append(g_logs, "TUNET_NETWORK_ERROR", "RECV_REMAINING_DATA", NULL, 0);
						break;
					}
				}
				if (FD_ISSET(main_socket, &eset)) {
					logs_append(g_logs, "TUNET_NETWORK_ERROR", "MAIN", NULL, 0);
					break;
				}
				
			}
			
			if (FD_ISSET(keepalive_socket,&rset)) {
				if(tunet_keepalive()==ERR){
					logs_append(g_logs, "TUNET_NETWORK_ERROR", "KEEPALIVE", NULL, 0);
					break;
				}
				keepalive_watchDog=time(NULL);
			}
			if (FD_ISSET(keepalive_socket, &eset)) {
				logs_append(g_logs, "TUNET_NETWORK_ERROR", "KEEPALIVE", NULL, 0);
				break;
			}
			
			os_thread_test_paused(self);
		}

		
	}

	main_socket = os_socket_tcp_close(main_socket);
	keepalive_socket = os_socket_tcp_close(keepalive_socket);
	logout_socket = os_socket_tcp_close(logout_socket);

	main_socket_buffer = buffer_clear(main_socket_buffer);
	keepalive_socket_buffer = buffer_clear(keepalive_socket_buffer);
	logout_socket_buffer = buffer_clear(logout_socket_buffer);

	tunet_state = TUNET_STATE_NONE;

	logs_append(g_logs, "TUNET_THREAD_EXITING", NULL, NULL, 0);

	

	thread_tunet = os_thread_free(thread_tunet);
	return 0;
}
Esempio n. 4
0
THREADRET tunet_thread(THREAD *self)
{
	BOOL hasErr = FALSE;

	logs_append(g_logs, "TUNET_THREAD_STARTING", NULL, NULL, 0);
	while(os_thread_is_running(self) || os_thread_is_paused(self))
	{
		if(tunet_state == TUNET_STATE_LOGIN)
			tunet_connect_main_server();

		hasErr = FALSE;

		hasErr |= (tunet_logon_send_tunet_user() == ERR);
		hasErr |= (tunet_logon_recv_welcome() == ERR);
		hasErr |= (tunet_logon_reply_welcome() == ERR);
		hasErr |= (tunet_logon_recv_remaining_data() == ERR);

		hasErr |= (tunet_connect_keepalive_server() == ERR);
		hasErr |= (tunet_keepalive() == ERR);

		if(hasErr)
		{
			
			/*
			COMMENT: We won't help the user to retry for some network error shoud be
			         dealt by the users.

				//a network error occurs when try to LOGIN
				main_socket = os_socket_tcp_close(main_socket);
				keepalive_socket = os_socket_tcp_close(keepalive_socket);

				tunet_state = TUNET_STATE_LOGIN;
				continue;
			*/

			break;
		}

		hasErr = FALSE;
		if(tunet_state == TUNET_STATE_LOGOUT)
			tunet_connect_logout_server();
		hasErr |= (tunet_logout_send_logout() == ERR);
		hasErr |= (tunet_logout_recv_logout() == ERR);

		if(hasErr)
		{
			//if an error occurs when LOGOUT, we can just omit it, and exit the thread.
			break;
		}

		if(tunet_get_state() == TUNET_STATE_NONE)
		{
			//nothing to do , exit the thread
			break;
		}

		if(tunet_get_state() == TUNET_STATE_ERROR)
		{
			//an server-side error occurs when trying to login/logout
			logs_append(g_logs, "TUNET_ERROR", NULL, NULL, 0);
			break;
		}
		os_thread_test_paused(self);
		os_sleep(20);
	}

	main_socket = os_socket_tcp_close(main_socket);
	keepalive_socket = os_socket_tcp_close(keepalive_socket);
	logout_socket = os_socket_tcp_close(logout_socket);

	main_socket_buffer = buffer_clear(main_socket_buffer);
	keepalive_socket_buffer = buffer_clear(keepalive_socket_buffer);
	logout_socket_buffer = buffer_clear(logout_socket_buffer);

	tunet_state = TUNET_STATE_NONE;

	logs_append(g_logs, "TUNET_THREAD_EXITING", NULL, NULL, 0);

	

	thread_tunet = os_thread_free(thread_tunet);
	return 0;
}