Esempio n. 1
0
void sdl_osd_interface::init(running_machine &machine)
{
	// call our parent
	osd_interface::init(machine);

	sdl_options &options = downcast<sdl_options &>(machine.options());
	const char *stemp;
	// Switchres
	if (machine.options().modeline())
		switchres_modeline_setup(machine);

	// determine if we are benchmarking, and adjust options appropriately
	int bench = options.bench();
	astring error_string;
	if (bench > 0)
	{
		options.set_value(OPTION_THROTTLE, false, OPTION_PRIORITY_MAXIMUM, error_string);
		options.set_value(OPTION_SOUND, false, OPTION_PRIORITY_MAXIMUM, error_string);
		options.set_value(SDLOPTION_VIDEO, "none", OPTION_PRIORITY_MAXIMUM, error_string);
		options.set_value(OPTION_SECONDS_TO_RUN, bench, OPTION_PRIORITY_MAXIMUM, error_string);
		assert(!error_string);
	}

	// Some driver options - must be before audio init!
	stemp = options.audio_driver();
	if (stemp != NULL && strcmp(stemp, SDLOPTVAL_AUTO) != 0)
	{
		mame_printf_verbose("Setting SDL audiodriver '%s' ...\n", stemp);
		osd_setenv(SDLENV_AUDIODRIVER, stemp, 1);
	}

	stemp = options.video_driver();
	if (stemp != NULL && strcmp(stemp, SDLOPTVAL_AUTO) != 0)
	{
		mame_printf_verbose("Setting SDL videodriver '%s' ...\n", stemp);
		osd_setenv(SDLENV_VIDEODRIVER, stemp, 1);
	}

#if (SDLMAME_SDL2)
		stemp = options.render_driver();
		if (stemp != NULL && strcmp(stemp, SDLOPTVAL_AUTO) != 0)
		{
			mame_printf_verbose("Setting SDL renderdriver '%s' ...\n", stemp);
			//osd_setenv(SDLENV_RENDERDRIVER, stemp, 1);
			SDL_SetHint(SDL_HINT_RENDER_DRIVER, stemp);
		}
#endif

	/* Set the SDL environment variable for drivers wanting to load the
     * lib at startup.
     */
#if USE_OPENGL
	/* FIXME: move lib loading code from drawogl.c here */

	stemp = options.gl_lib();
	if (stemp != NULL && strcmp(stemp, SDLOPTVAL_AUTO) != 0)
	{
		osd_setenv("SDL_VIDEO_GL_DRIVER", stemp, 1);
		mame_printf_verbose("Setting SDL_VIDEO_GL_DRIVER = '%s' ...\n", stemp);
	}
#endif

	/* get number of processors */
	stemp = options.numprocessors();

    osd_num_processors = 0;

	if (strcmp(stemp, "auto") != 0)
	{
		osd_num_processors = atoi(stemp);
		if (osd_num_processors < 1)
		{
			mame_printf_warning("Warning: numprocessors < 1 doesn't make much sense. Assuming auto ...\n");
			osd_num_processors = 0;
		}
	}

	/* Initialize SDL */

	if (!SDLMAME_INIT_IN_WORKER_THREAD)
	{
#if (SDLMAME_SDL2)
		if (SDL_InitSubSystem(SDL_INIT_TIMER|SDL_INIT_AUDIO| SDL_INIT_VIDEO| SDL_INIT_JOYSTICK|SDL_INIT_NOPARACHUTE)) {
#else
		if (SDL_Init(SDL_INIT_TIMER|SDL_INIT_AUDIO| SDL_INIT_VIDEO| SDL_INIT_JOYSTICK|SDL_INIT_NOPARACHUTE)) {
#endif
			mame_printf_error("Could not initialize SDL %s\n", SDL_GetError());
			exit(-1);
		}
		osd_sdl_info();
	}
	// must be before sdlvideo_init!
	machine.add_notifier(MACHINE_NOTIFY_EXIT, machine_notify_delegate(FUNC(osd_exit), &machine));

	defines_verbose();

	if (!SDLMAME_HAS_DEBUGGER)
		if (machine.debug_flags & DEBUG_FLAG_OSD_ENABLED)
		{
			mame_printf_error("sdlmame: -debug not supported on X11-less builds\n\n");
			osd_exit(machine);
			exit(-1);
		}

	if (sdlvideo_init(machine))
	{
		osd_exit(machine);
		mame_printf_error("sdlvideo_init: Initialization failed!\n\n\n");
		fflush(stderr);
		fflush(stdout);
		exit(-1);
	}

	sdlinput_init(machine);
	sdlaudio_init(machine);
	sdloutput_init(machine);

#ifdef SDLMAME_NETWORK
	sdlnetdev_init(machine);
#endif

	if (options.oslog())
		machine.add_logerror_callback(output_oslog);

	/* now setup watchdog */

	int watchdog_timeout = options.watchdog();
	int str = options.seconds_to_run();

	/* only enable watchdog if seconds_to_run is enabled *and* relatively short (time taken from ui.c) */
	if ((watchdog_timeout != 0) && (str > 0) && (str < 60*5 ))
	{
		m_watchdog = auto_alloc(machine, watchdog);
		m_watchdog->setTimeout(watchdog_timeout);
	}

#if (SDLMAME_SDL2)
	SDL_EventState(SDL_TEXTINPUT, SDL_TRUE);
#else
	SDL_EnableUNICODE(SDL_TRUE);
#endif
}

#ifdef SDLMAME_UNIX
#define POINT_SIZE 144.0

#ifdef SDLMAME_MACOSX

#define EXTRA_HEIGHT 1.0
#define EXTRA_WIDTH 1.15

//-------------------------------------------------
//  font_open - attempt to "open" a handle to the
//  font with the given name
//-------------------------------------------------

osd_font sdl_osd_interface::font_open(const char *_name, int &height)
{
	CFStringRef font_name = NULL;
	CTFontRef ct_font = NULL;
	CTFontDescriptorRef font_descriptor;
	CGAffineTransform affine_transform = CGAffineTransformIdentity;

	astring name(_name);

	if (name == "default")
	{
		name = "LucidaGrande";
	}

	/* handle bdf fonts in the core */
	if (name.len() > 4)
		if (name.makeupper().substr(name.len()-4,4) == ".BDF" )
			return NULL;

	font_name = CFStringCreateWithCString( NULL, _name, kCFStringEncodingUTF8 );

	if( font_name != NULL )
	{
      font_descriptor = CTFontDescriptorCreateWithNameAndSize( font_name, POINT_SIZE );

      if( font_descriptor != NULL )
      {
         ct_font = CTFontCreateWithFontDescriptor( font_descriptor, POINT_SIZE, &affine_transform );

         CFRelease( font_descriptor );
      }
   }

   CFRelease( font_name );

   if (!ct_font)
	{
		printf("WARNING: Couldn't find/open font %s, using MAME default\n", name.cstr());
		return NULL;
	}

   CFStringRef real_name = CTFontCopyPostScriptName( ct_font );
   char real_name_c_string[255];
   CFStringGetCString ( real_name, real_name_c_string, 255, kCFStringEncodingUTF8 );
   mame_printf_verbose("Matching font: %s\n", real_name_c_string);
   CFRelease( real_name );

   CGFloat line_height = 0.0;
   line_height += CTFontGetAscent(ct_font);
   line_height += CTFontGetDescent(ct_font);
   line_height += CTFontGetLeading(ct_font);
   height = ceilf(line_height * EXTRA_HEIGHT);

   return (osd_font)ct_font;
}
Esempio n. 2
0
void sdl_osd_interface::init(running_machine &machine)
{
	// call our parent
	osd_common_t::init(machine);

	const char *stemp;

	// determine if we are benchmarking, and adjust options appropriately
	int bench = options().bench();
	std::string error_string;
	if (bench > 0)
	{
		options().set_value(OPTION_THROTTLE, false, OPTION_PRIORITY_MAXIMUM, error_string);
		options().set_value(OSDOPTION_SOUND, "none", OPTION_PRIORITY_MAXIMUM, error_string);
		options().set_value(OSDOPTION_VIDEO, "none", OPTION_PRIORITY_MAXIMUM, error_string);
		options().set_value(OPTION_SECONDS_TO_RUN, bench, OPTION_PRIORITY_MAXIMUM, error_string);
		assert(error_string.c_str()[0] == 0);
	}

	// Some driver options - must be before audio init!
	stemp = options().audio_driver();
	if (stemp != NULL && strcmp(stemp, OSDOPTVAL_AUTO) != 0)
	{
		osd_printf_verbose("Setting SDL audiodriver '%s' ...\n", stemp);
		osd_setenv(SDLENV_AUDIODRIVER, stemp, 1);
	}

	stemp = options().video_driver();
	if (stemp != NULL && strcmp(stemp, OSDOPTVAL_AUTO) != 0)
	{
		osd_printf_verbose("Setting SDL videodriver '%s' ...\n", stemp);
		osd_setenv(SDLENV_VIDEODRIVER, stemp, 1);
	}

#if (SDLMAME_SDL2)
		stemp = options().render_driver();
		if (stemp != NULL)
		{
			if (strcmp(stemp, OSDOPTVAL_AUTO) != 0)
			{
				osd_printf_verbose("Setting SDL renderdriver '%s' ...\n", stemp);
				//osd_setenv(SDLENV_RENDERDRIVER, stemp, 1);
				SDL_SetHint(SDL_HINT_RENDER_DRIVER, stemp);
			}
			else
			{
#if defined(SDLMAME_WIN32)
				// OpenGL renderer has less issues with mode switching on windows
				osd_printf_verbose("Setting SDL renderdriver '%s' ...\n", "opengl");
				//osd_setenv(SDLENV_RENDERDRIVER, stemp, 1);
				SDL_SetHint(SDL_HINT_RENDER_DRIVER, "opengl");
#endif
			}
		}
#endif

	/* Set the SDL environment variable for drivers wanting to load the
	 * lib at startup.
	 */
#if USE_OPENGL
	/* FIXME: move lib loading code from drawogl.c here */

	stemp = options().gl_lib();
	if (stemp != NULL && strcmp(stemp, OSDOPTVAL_AUTO) != 0)
	{
		osd_setenv("SDL_VIDEO_GL_DRIVER", stemp, 1);
		osd_printf_verbose("Setting SDL_VIDEO_GL_DRIVER = '%s' ...\n", stemp);
	}
#endif

	/* get number of processors */
	stemp = options().numprocessors();

	osd_num_processors = 0;

	if (strcmp(stemp, "auto") != 0)
	{
		osd_num_processors = atoi(stemp);
		if (osd_num_processors < 1)
		{
			osd_printf_warning("numprocessors < 1 doesn't make much sense. Assuming auto ...\n");
			osd_num_processors = 0;
		}
	}

	/* Initialize SDL */

	if (!SDLMAME_INIT_IN_WORKER_THREAD)
	{
#if (SDLMAME_SDL2)
#ifdef SDLMAME_EMSCRIPTEN
		// timer brings in threads which are not supported in Emscripten
		if (SDL_InitSubSystem(SDL_INIT_VIDEO| SDL_INIT_JOYSTICK|SDL_INIT_NOPARACHUTE)) {
#else
		if (SDL_InitSubSystem(SDL_INIT_TIMER| SDL_INIT_VIDEO| SDL_INIT_JOYSTICK|SDL_INIT_NOPARACHUTE)) {
#endif
#else
		if (SDL_Init(SDL_INIT_TIMER|SDL_INIT_VIDEO| SDL_INIT_JOYSTICK|SDL_INIT_NOPARACHUTE)) {
#endif
			osd_printf_error("Could not initialize SDL %s\n", SDL_GetError());
			exit(-1);
		}
		osd_sdl_info();
	}

	defines_verbose();

	osd_common_t::init_subsystems();

	if (options().oslog())
		machine.add_logerror_callback(output_oslog);

	/* now setup watchdog */

	int watchdog_timeout = options().watchdog();

	if (watchdog_timeout != 0)
	{
		m_watchdog = auto_alloc(machine, watchdog);
		m_watchdog->setTimeout(watchdog_timeout);
	}

#if (SDLMAME_SDL2)
#ifdef SDLMAME_EMSCRIPTEN
	SDL_EventState(SDL_TEXTINPUT, SDL_FALSE);
#else
	SDL_EventState(SDL_TEXTINPUT, SDL_TRUE);
#endif
#else
	SDL_EnableUNICODE(SDL_TRUE);
#endif
}
Esempio n. 3
0
void osd_init(running_machine *machine)
{
	const char *stemp;

	// Some driver options - must be before audio init!
	stemp = options_get_string(machine->options(), SDLOPTION_AUDIODRIVER);
	if (stemp != NULL && strcmp(stemp, SDLOPTVAL_AUTO) != 0)
	{
		mame_printf_verbose("Setting SDL audiodriver '%s' ...\n", stemp);
		osd_setenv(SDLENV_AUDIODRIVER, stemp, 1);
	}

	stemp = options_get_string(machine->options(), SDLOPTION_VIDEODRIVER);
	if (stemp != NULL && strcmp(stemp, SDLOPTVAL_AUTO) != 0)
	{
		mame_printf_verbose("Setting SDL videodriver '%s' ...\n", stemp);
		osd_setenv(SDLENV_VIDEODRIVER, stemp, 1);
	}

	if (SDL_VERSION_ATLEAST(1,3,0))
	{
		stemp = options_get_string(machine->options(), SDLOPTION_RENDERDRIVER);
		if (stemp != NULL && strcmp(stemp, SDLOPTVAL_AUTO) != 0)
		{
			mame_printf_verbose("Setting SDL renderdriver '%s' ...\n", stemp);
			osd_setenv(SDLENV_RENDERDRIVER, stemp, 1);
		}
	}

	/* Set the SDL environment variable for drivers wanting to load the
     * lib at startup.
     */
	/* FIXME: move lib loading code from drawogl.c here */

	stemp = options_get_string(machine->options(), SDLOPTION_GL_LIB);
	if (stemp != NULL && strcmp(stemp, SDLOPTVAL_AUTO) != 0)
	{
		osd_setenv("SDL_VIDEO_GL_DRIVER", stemp, 1);
		mame_printf_verbose("Setting SDL_VIDEO_GL_DRIVER = '%s' ...\n", stemp);
	}

	/* get number of processors */
	stemp = options_get_string(machine->options(), SDLOPTION_NUMPROCESSORS);

	sdl_num_processors = 0;

	if (strcmp(stemp, "auto") != 0)
	{
		sdl_num_processors = atoi(stemp);
		if (sdl_num_processors < 1)
		{
			mame_printf_warning("Warning: numprocessors < 1 doesn't make much sense. Assuming auto ...\n");
			sdl_num_processors = 0;
		}
	}

	/* Initialize SDL */

	if (!SDLMAME_INIT_IN_WORKER_THREAD)
	{
#if (SDL_VERSION_ATLEAST(1,3,0))
		if (SDL_InitSubSystem(SDL_INIT_TIMER|SDL_INIT_AUDIO| SDL_INIT_VIDEO| SDL_INIT_JOYSTICK|SDL_INIT_NOPARACHUTE)) {
#else
		if (SDL_Init(SDL_INIT_TIMER|SDL_INIT_AUDIO| SDL_INIT_VIDEO| SDL_INIT_JOYSTICK|SDL_INIT_NOPARACHUTE)) {
#endif
			mame_printf_error("Could not initialize SDL %s\n", SDL_GetError());
			exit(-1);
		}
		osd_sdl_info();
	}
	// must be before sdlvideo_init!
	machine->add_notifier(MACHINE_NOTIFY_EXIT, osd_exit);

	defines_verbose();

	if (!SDLMAME_HAS_DEBUGGER)
		if (machine->debug_flags & DEBUG_FLAG_OSD_ENABLED)
		{
			mame_printf_error("sdlmame: -debug not supported on X11-less builds\n\n");
			osd_exit(*machine);
			exit(-1);
		}

	if (sdlvideo_init(machine))
	{
		osd_exit(*machine);
		mame_printf_error("sdlvideo_init: Initialization failed!\n\n\n");
		fflush(stderr);
		fflush(stdout);
		exit(-1);
	}

	sdlinput_init(machine);

	sdlaudio_init(machine);

	sdloutput_init(machine);

	if (options_get_bool(machine->options(), SDLOPTION_OSLOG))
		machine->add_logerror_callback(output_oslog);

#if (SDL_VERSION_ATLEAST(1,3,0))
	SDL_EventState(SDL_TEXTINPUT, SDL_TRUE);
#else
	SDL_EnableUNICODE(SDL_TRUE);
#endif
}