MockActualCall& MockCheckedActualCall::withOutputParameterOfType(const SimpleString& type, const SimpleString& name, void* output) { addOutputParameter(name, type, output); MockNamedValue outputParameter(name); outputParameter.setObjectPointer(type, output); checkOutputParameter(outputParameter); return *this; }
MockActualCall& MockCheckedActualCall::withOutputParameter(const SimpleString& name, void* output) { addOutputParameter(name, "void*", output); MockNamedValue outputParameter(name); outputParameter.setValue(output); checkOutputParameter(outputParameter); return *this; }
shared_ptr <GLTFAnimation> convertOpenCOLLADAAnimationToGLTFAnimation(const COLLADAFW::Animation* animation) { shared_ptr <GLTFAnimation> cvtAnimation(new GLTFAnimation()); if (animation->getAnimationType() == COLLADAFW::Animation::ANIMATION_CURVE) { std::vector <shared_ptr <GLTFAnimation::Parameter> >* animationParameters = cvtAnimation->parameters(); const COLLADAFW::AnimationCurve* animationCurve = (const COLLADAFW::AnimationCurve*)animation; std::string animationID = animation->getOriginalId(); if (animationID.size() == 0) { animationID = uniqueIdWithType("animation", animation->getUniqueId()); } cvtAnimation->setID(animationID); cvtAnimation->setCount(animationCurve->getKeyCount()); /** Returns the input values of the animation. */ const COLLADAFW::FloatOrDoubleArray &inputArray = animationCurve->getInputValues(); const COLLADAFW::FloatOrDoubleArray &outputArray = animationCurve->getOutputValues(); const std::string originalID = animationCurve->getOriginalId(); shared_ptr <GLTFBufferView> inputBufferView = convertFloatOrDoubleArrayToGLTFBufferView(inputArray); shared_ptr <GLTFBufferView> outputBufferView = convertFloatOrDoubleArrayToGLTFBufferView(outputArray); //build up input parameter, typically TIME shared_ptr <GLTFAnimation::Parameter> inputParameter(new GLTFAnimation::Parameter("TIME")); inputParameter->setType("FLOAT"); inputParameter->setBufferView(inputBufferView); inputParameter->setByteOffset(0); inputParameter->setCount(cvtAnimation->getCount()); animationParameters->push_back(inputParameter); //build up output parameter shared_ptr <GLTFAnimation::Parameter> outputParameter(new GLTFAnimation::Parameter("OUTPUT")); outputParameter->setBufferView(outputBufferView); outputParameter->setByteOffset(0); animationParameters->push_back(outputParameter); } return cvtAnimation; }