Esempio n. 1
0
 csColor GetPixel (float coord_x, float coord_y)
 {
   // Scale the texture coordinates.
   coord_x *= textureScale.x;
   coord_y *= textureScale.y;
 
   // Calculate the material coordinates.
   float matcoord_x_f = (coord_x * img_w);
   float matcoord_y_f = (coord_y * img_h);
   int matcoord_x = int (matcoord_x_f);
   int matcoord_y = int (matcoord_y_f);
 
   // Bilinearly filter from material.
   csColor p00 (GetPixelWrap (img, img_w, img_h,
     matcoord_x, matcoord_y));
   csColor p01 (GetPixelWrap (img, img_w, img_h,
     matcoord_x, matcoord_y+1));
   csColor p11 (GetPixelWrap (img, img_w, img_h,
     matcoord_x+1, matcoord_y+1));
   csColor p10 (GetPixelWrap (img, img_w, img_h,
     matcoord_x+1, matcoord_y));
 
   float f1 = matcoord_x_f - matcoord_x;
   float f2 = matcoord_y_f - matcoord_y;
 
   return csLerp (csLerp (p00, p10, f1), 
     csLerp (p01, p11, f1), f2);
 }
Esempio n. 2
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static void pointDemo() {
	std::cout << "Origin:" << std::endl;
	Point orig, p11(1,1);
	std::cout << "orig.x=" << orig.GetX() << ", orig.y=" << orig.GetY() << std::endl;
	std::cout << orig << std::endl;
	std::cout << p11 << std::endl;
}
Esempio n. 3
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/**
*  @brief
*    Calculate the intersection point of a line segment and the two triangles making a the cell of a height map terrain
*/
dFloat BodyTerrain::RayCastCell(int xIndex0, int zIndex0, const Vector3 &p0, const Vector3 &dp, Vector3 &normalOut)
{
	dFloat t;

	// Clamp x
	if (xIndex0 < 0)
		xIndex0 = 0;
	if (xIndex0 >= static_cast<int>(m_nWidth)-1)
		xIndex0 = m_nWidth-2;
	// Clamp z
	if (zIndex0 < 0)
		zIndex0 = 0;
	if (zIndex0 >= static_cast<int>(m_nHeight)-1)
		zIndex0 = m_nHeight-2;

	// Get the 3d point at the corner of the cell
	Vector3 p00((xIndex0 + 0)*m_vScale.x, HEIGHFIELD(zIndex0+0, xIndex0+0), (zIndex0 + 0)*m_vScale.z);
	Vector3 p10((xIndex0 + 1)*m_vScale.x, HEIGHFIELD(zIndex0+0, xIndex0+1), (zIndex0 + 0)*m_vScale.z);
	Vector3 p11((xIndex0 + 1)*m_vScale.x, HEIGHFIELD(zIndex0+1, xIndex0+1), (zIndex0 + 1)*m_vScale.z);

	// Clip line again first triangle
	Vector3 e0 = p10 - p00;
	Vector3 e1 = p11 - p00;

	t = RayCastTriangle(p0, dp, p00, e0, e1);
	if (t < 1.0f) {
		return t;
	}

	// Clip line against second triangle
	Vector3 p01((xIndex0 + 0)*m_vScale.x, HEIGHFIELD(zIndex0+1, xIndex0+0), (zIndex0 + 1)*m_vScale.z);
	Vector3 e2 = p01 - p00;
	return RayCastTriangle(p0, dp, p00, e1, e2);
}
Esempio n. 4
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TEST(test8, tests)
{
   cg::point_2 p11(10, 10);
   cg::point_2 p12(0, 0);
   cg::point_2 p13(20, 5);
   cg::point_2 p2(6, 5);
   cg::triangle_2d tr(p11, p12, p13);
   ASSERT_EQ(point_inside_triangle(tr, p2), true);
}
Esempio n. 5
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TEST(test5, tests)
{
   cg::point_2 p11(0, 0);
   cg::point_2 p12(10, 0);
   cg::point_2 p13(10, 10);
   cg::point_2 p2(-10, -10);
   cg::triangle_2d tr(p11, p12, p13);
   ASSERT_EQ(point_inside_triangle(tr, p2), false);
}
Esempio n. 6
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TEST(test13, tests)
{
   cg::point_2 p11(0, 0);
   cg::point_2 p12(10, 10);
   cg::point_2 p21(11, 11);
   cg::point_2 p22(12, 12);
   cg::segment_2d s1(p11, p12);
   cg::segment_2d s2(p21, p22);
   ASSERT_EQ(segment_intersect(s1, s2), false);
}
Esempio n. 7
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TEST(test9, tests)
{
   cg::point_2 p11(0, 0);
   cg::point_2 p12(10, 10);
   cg::point_2 p21(10, 0);
   cg::point_2 p22(0, 10);
   cg::segment_2d s1(p11, p12);
   cg::segment_2d s2(p21, p22);
   ASSERT_EQ(segment_intersect(s1, s2), true);
}
Esempio n. 8
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TEST(test8, tests)
{
   cg::point_2 p11(1, 1);
   cg::point_2 p12(5, 1);
   cg::point_2 p21(3, -1);
   cg::point_2 p22(3, 0);
   cg::segment_2d s1(p11, p12);
   cg::segment_2d s2(p21, p22);
   ASSERT_EQ(segment_intersect(s1, s2), false);
}
Esempio n. 9
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TEST(test6, tests)
{
   cg::point_2 p11(1, 1);
   cg::point_2 p12(5, 1);
   cg::point_2 p21(3, 1);
   cg::point_2 p22(3, 4);
   cg::segment_2d s1(p11, p12);
   cg::segment_2d s2(p21, p22);
   ASSERT_EQ(segment_intersect(s1, s2), true);
}
TEST(test1, tests)
{
   cg::point_2 p11(0, 0);
   cg::point_2 p12(10, 0);
   cg::point_2 p13(10, 10);
   cg::point_2 p21(3, 3);
   cg::point_2 p22(3, 100);
   cg::triangle_2d tr(p11, p12, p13);
   cg::segment_2d ss(p21, p22);
   ASSERT_EQ(triangle_segment_intersect(tr, ss), true);
}
TEST(test7, tests)
{
   cg::point_2 p11(20, 10);
   cg::point_2 p12(10, 20);
   cg::point_2 p13(20, 00);
   cg::point_2 p21(0, 100);
   cg::point_2 p22(40, 20);
   cg::triangle_2d tr(p11, p12, p13);
   cg::segment_2d ss(p21, p22);
   ASSERT_EQ(triangle_segment_intersect(tr, ss), false);
}
Esempio n. 12
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void CRectangle::getchargeL()
{
	ptbegin.clear();
	ptend.clear();
	CVector v1=ptsEnd;
	CVector vrx;vrx.getcoorx();
	CVector vry;vry.getcoory();
	CVector vrz;vrz.getcoorz();
	CVector vro;vro.getcooro();
	
	CVector v2=ptbvir.back();
	CVector v3=v1-v2;
	
	vrx=vrx*(v3.dot(vrx));
	vry=vry*(v3.dot(vry));

	CVector v3x=v2+vrx;
	CVector v3y=v2+vry;//(v3.dot(vry));
	CVector e=v3x+vry;//(v3.dot(vry));

	CVector ve1(v1.x,v2.y);
	CVector vb1(v2.x,v1.y);
	
	CPoint p11(ptsEnd);
	CPoint p22(ptsBegin);
	CVector vp11(p11.x,p11.y);

	
	ptbegin.push_back(v2);
	ptbegin.push_back(v3x);//p1);
	ptbegin.push_back(e);//ptevir.back());
	ptbegin.push_back(v3y);//p3);
	ptend.push_back(v3x);//p1);
	ptend.push_back(e);//ptevir.back());
	ptend.push_back(v3y);//p3);
	ptend.push_back(v2);
//	bez=new CBezier(this);
	updatecore();


}
Esempio n. 13
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int main(int argc, char *argv[])
{
    QGuiApplication app(argc, argv);
    QQmlApplicationEngine engine;

    Player p1("Emma", 4);
    Player p2("Emma", 4);
    Player p3("Emma", 4);
    Player p4("Emma", 4);
    Player p5("Emma", 4);
    Player p6("Emma", 4);
    Player p7("Emma", 4);
    Player p8("Emma", 4);
    Player p9("Emma", 4);
    Player p10("Emma", 4);
    Player p11("Emma", 4);
    Player p12("Emma", 4);
    Match m(3);

    engine.rootContext()->setContextProperty("player1", &p1);
    engine.rootContext()->setContextProperty("player2", &p2);
    engine.rootContext()->setContextProperty("player3", &p3);
    engine.rootContext()->setContextProperty("player4", &p4);
    engine.rootContext()->setContextProperty("player5", &p5);
    engine.rootContext()->setContextProperty("player6", &p6);
    engine.rootContext()->setContextProperty("player7", &p7);
    engine.rootContext()->setContextProperty("player8", &p8);
    engine.rootContext()->setContextProperty("player9", &p9);
    engine.rootContext()->setContextProperty("player10", &p10);
    engine.rootContext()->setContextProperty("player11", &p11);
    engine.rootContext()->setContextProperty("player12", &p12);
    engine.rootContext()->setContextProperty("match", &m);

    QCoreApplication::setApplicationName("Lab2");
    QCoreApplication::setOrganizationName("EMMA");
    QCoreApplication::setOrganizationDomain(".fourThompson");

    engine.load(QUrl(QStringLiteral("qrc:/main.qml")));

    return app.exec();
}
Esempio n. 14
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void setup(MeshType & mesh, viennagrid::hexahedron_tag)
{
  typedef typename viennagrid::result_of::point<MeshType>::type               PointType;
  typedef typename viennagrid::result_of::vertex_handle<MeshType>::type       VertexHandleType;

  PointType p0(0.0, 0.0, 0.0);
  PointType p1(1.0, 0.0, 0.0);
  PointType p2(1.0, 1.0, 0.0);
  PointType p3(0.0, 1.0, 0.0);
  PointType p4(0.0, 0.0, 1.0);
  PointType p5(1.0, 0.0, 1.0);
  PointType p6(1.0, 1.0, 1.0);
  PointType p7(0.0, 1.0, 1.0);
  PointType p8(2.0, 0.0, 0.0);
  PointType p9(2.0, 1.0, 0.0);
  PointType p10(2.0, 0.0, 1.0);
  PointType p11(2.0, 1.0, 1.0);

  std::cout << "Adding vertices to segment:" << std::endl;


  VertexHandleType vh0 = viennagrid::make_vertex( mesh, p0 );
  VertexHandleType vh1 = viennagrid::make_vertex( mesh, p1 );
  VertexHandleType vh2 = viennagrid::make_vertex( mesh, p2 );
  VertexHandleType vh3 = viennagrid::make_vertex( mesh, p3 );
  VertexHandleType vh4 = viennagrid::make_vertex( mesh, p4 );
  VertexHandleType vh5 = viennagrid::make_vertex( mesh, p5 );
  VertexHandleType vh6 = viennagrid::make_vertex( mesh, p6 );
  VertexHandleType vh7 = viennagrid::make_vertex( mesh, p7 );
  VertexHandleType vh8 = viennagrid::make_vertex( mesh, p8 );
  VertexHandleType vh9 = viennagrid::make_vertex( mesh, p9 );
  VertexHandleType vh10 = viennagrid::make_vertex( mesh, p10 );
  VertexHandleType vh11 = viennagrid::make_vertex( mesh, p11 );


  viennagrid::make_hexahedron( mesh, vh0, vh1, vh3, vh2, vh4, vh5, vh7, vh6 );
  viennagrid::make_hexahedron( mesh, vh1, vh8, vh2, vh9, vh5, vh10, vh6, vh11 );
}
Esempio n. 15
0
bool CRectangle::getCharge()
{
	
 if (cancharge)
 {

	ptbegin.clear();
	ptend.clear();
	CVector v1=ptevir.back();
	CVector vrx;vrx.getcoorx();
	CVector vry;vry.getcoory();
	CVector vrz;vrz.getcoorz();
	CVector vro;vro.getcooro();
	
	CVector v2=ptbvir.back();
	CVector v3=v1-v2;
	
	vrx=vrx*(v3.dot(vrx));
	vry=vry*(v3.dot(vry));

	CVector v3x=v2+vrx;
	CVector v3y=v2+vry;//(v3.dot(vry));
	CVector e=v3x+vry;//(v3.dot(vry));

	CVector ve1(v1.x,v2.y);
	CVector vb1(v2.x,v1.y);
	
	CPoint p11(ptevir.back());
	CPoint p22(ptbvir.back());
	CVector vp11(p11.x,p11.y);

	
	ptbegin.push_back(v2);
	ptbegin.push_back(v3x);//p1);
	ptbegin.push_back(e);//ptevir.back());
	ptbegin.push_back(v3y);//p3);
	ptend.push_back(v3x);//p1);
	ptend.push_back(e);//ptevir.back());
	ptend.push_back(v3y);//p3);
	ptend.push_back(v2);
//	updatecore();
	box.empty();
	box.add(v2);
	box.add(v3x);
	box.add(e);
	box.add(v3y);

	mesh.empty();
	CVector uv=box.getParam(ptbegin[0]);
	mesh.addVertex(new CVertex(ptbegin[0],uv.x,uv.y));
	uv=box.getParam(ptbegin[1]);
	mesh.addVertex(new CVertex(ptbegin[1],uv.x,uv.y));
	new CEdge(mesh.Vertex(mesh.Vcount()-2),mesh.Vertex(mesh.Vcount()-1),mesh.Ecount());

	uv=box.getParam(ptbegin[2]);
	mesh.addVertex(new CVertex(ptbegin[2],uv.x,uv.y));
	new CEdge(mesh.Vertex(mesh.Vcount()-2),mesh.Vertex(mesh.Vcount()-1),mesh.Ecount());
	uv=box.getParam(ptbegin[3]);
	mesh.addVertex(new CVertex(ptbegin[3],uv.x,uv.y));
	new CEdge(mesh.Vertex(mesh.Vcount()-2),mesh.Vertex(mesh.Vcount()-1),mesh.Ecount());
	new CEdge(mesh.Vertex(mesh.Vcount()-1),mesh.Vertex(mesh.Vcount()-4),mesh.Ecount());


//	bez=new CBezier(this);

  return cancharge;
 }

 else 
 {
	 return false;
 }

}
Esempio n. 16
0
void BuildTreeDoubleYShape(Node *node[], Tree &tree)
{
    const KDL::Vector unitx(1,0,0);
    const KDL::Vector unity(0,1,0);
    const KDL::Vector unitz(0,0,1);
    const KDL::Vector unit1(sqrt(14.0)/8.0, 1.0/8.0, 7.0/8.0);
    const KDL::Vector zero = KDL::Vector::Zero();
    KDL::Vector p0(0.0f, -1.5f, 0.0f);
    KDL::Vector p1(0.0f, -1.0f, 0.0f);
    KDL::Vector p2(0.0f, -0.5f, 0.0f);
    KDL::Vector p3(0.5f*Root2Inv, -0.5+0.5*Root2Inv, 0.0f);
    KDL::Vector p4(0.5f*Root2Inv+0.5f*HalfRoot3, -0.5+0.5*Root2Inv+0.5f*0.5, 0.0f);
    KDL::Vector p5(0.5f*Root2Inv+1.0f*HalfRoot3, -0.5+0.5*Root2Inv+1.0f*0.5, 0.0f);
    KDL::Vector p6(0.5f*Root2Inv+1.5f*HalfRoot3, -0.5+0.5*Root2Inv+1.5f*0.5, 0.0f);
    KDL::Vector p7(0.5f*Root2Inv+0.5f*HalfRoot3, -0.5+0.5*Root2Inv+0.5f*HalfRoot3, 0.0f);
    KDL::Vector p8(0.5f*Root2Inv+1.0f*HalfRoot3, -0.5+0.5*Root2Inv+1.0f*HalfRoot3, 0.0f);
    KDL::Vector p9(0.5f*Root2Inv+1.5f*HalfRoot3, -0.5+0.5*Root2Inv+1.5f*HalfRoot3, 0.0f);
    KDL::Vector p10(-0.5f*Root2Inv, -0.5+0.5*Root2Inv, 0.0f);
    KDL::Vector p11(-0.5f*Root2Inv-0.5f*HalfRoot3, -0.5+0.5*Root2Inv+0.5f*HalfRoot3, 0.0f);
    KDL::Vector p12(-0.5f*Root2Inv-1.0f*HalfRoot3, -0.5+0.5*Root2Inv+1.0f*HalfRoot3, 0.0f);
    KDL::Vector p13(-0.5f*Root2Inv-1.5f*HalfRoot3, -0.5+0.5*Root2Inv+1.5f*HalfRoot3, 0.0f);
    KDL::Vector p14(-0.5f*Root2Inv-0.5f*HalfRoot3, -0.5+0.5*Root2Inv+0.5f*0.5, 0.0f);
    KDL::Vector p15(-0.5f*Root2Inv-1.0f*HalfRoot3, -0.5+0.5*Root2Inv+1.0f*0.5, 0.0f);
    KDL::Vector p16(-0.5f*Root2Inv-1.5f*HalfRoot3, -0.5+0.5*Root2Inv+1.5f*0.5, 0.0f);
    
    node[0] = new Node(p0, unit1, 0.08, JOINT, RADIAN(-180.), RADIAN(180.), RADIAN(30.));
    tree.InsertRoot(node[0]);
    
    node[1] = new Node(p1, unitx, 0.08, JOINT, RADIAN(-180.), RADIAN(180.), RADIAN(30.));
    tree.InsertLeftChild(node[0], node[1]);
    
    node[2] = new Node(p1, unitz, 0.08, JOINT, RADIAN(-180.), RADIAN(180.), RADIAN(30.));
    tree.InsertLeftChild(node[1], node[2]);
    
    node[3] = new Node(p2, unitz, 0.08, JOINT, RADIAN(-180.), RADIAN(180.), RADIAN(30.));
    tree.InsertLeftChild(node[2], node[3]);
    
    node[4] = new Node(p2, unitz, 0.08, JOINT, RADIAN(-180.), RADIAN(180.), RADIAN(30.));
    tree.InsertRightSibling(node[3], node[4]);
    
    node[5] = new Node(p3, unity, 0.08, JOINT, RADIAN(-180.), RADIAN(180.), RADIAN(30.));
    tree.InsertLeftChild(node[3], node[5]);
    
    node[6] = new Node(p3, unity, 0.08, JOINT, RADIAN(-180.), RADIAN(180.), RADIAN(30.));
    tree.InsertRightSibling(node[5], node[6]);
    
    node[7] = new Node(p3, unitx, 0.08, JOINT, RADIAN(-180.), RADIAN(180.), RADIAN(30.));
    tree.InsertLeftChild(node[5], node[7]);
    
    node[8] = new Node(p4, unitz, 0.08, JOINT, RADIAN(-180.), RADIAN(180.), RADIAN(30.));
    tree.InsertLeftChild(node[7], node[8]);
    
    node[9] = new Node(p5, unitx, 0.08, JOINT, RADIAN(-180.), RADIAN(180.), RADIAN(30.));
    tree.InsertLeftChild(node[8], node[9]);
    
    node[10] = new Node(p5, unity, 0.08, JOINT, RADIAN(-180.), RADIAN(180.), RADIAN(30.));
    tree.InsertLeftChild(node[9], node[10]);
    
    node[11] = new Node(p6, zero, 0.08, EFFECTOR);
    tree.InsertLeftChild(node[10], node[11]);
    
    node[12] = new Node(p3, unitx, 0.08, JOINT, RADIAN(-180.), RADIAN(180.), RADIAN(30.));
    tree.InsertLeftChild(node[6], node[12]);
    
    node[13] = new Node(p7, unitz, 0.08, JOINT, RADIAN(-180.), RADIAN(180.), RADIAN(30.));
    tree.InsertLeftChild(node[12], node[13]);
    
    node[14] = new Node(p8, unitx, 0.08, JOINT, RADIAN(-180.), RADIAN(180.), RADIAN(30.));
    tree.InsertLeftChild(node[13], node[14]);
    
    node[15] = new Node(p8, unity, 0.08, JOINT, RADIAN(-180.), RADIAN(180.), RADIAN(30.));
    tree.InsertLeftChild(node[14], node[15]);
    
    node[16] = new Node(p9, zero, 0.08, EFFECTOR);
    tree.InsertLeftChild(node[15], node[16]);
    
    node[17] = new Node(p10, unity, 0.08, JOINT, RADIAN(-180.), RADIAN(180.), RADIAN(30.));
    tree.InsertLeftChild(node[4], node[17]);
    
    node[18] = new Node(p10, unitx, 0.08, JOINT, RADIAN(-180.), RADIAN(180.), RADIAN(30.));
    tree.InsertLeftChild(node[17], node[18]);
    
    node[19] = new Node(p10, unity, 0.08, JOINT, RADIAN(-180.), RADIAN(180.), RADIAN(30.));
    tree.InsertRightSibling(node[17], node[19]);
    
    node[20] = new Node(p11, unitz, 0.08, JOINT, RADIAN(-180.), RADIAN(180.), RADIAN(30.));
    tree.InsertLeftChild(node[18], node[20]);
    
    node[21] = new Node(p12, unitx, 0.08, JOINT, RADIAN(-180.), RADIAN(180.), RADIAN(30.));
    tree.InsertLeftChild(node[20], node[21]);
    
    node[22] = new Node(p12, unity, 0.08, JOINT, RADIAN(-180.), RADIAN(180.), RADIAN(30.));
    tree.InsertLeftChild(node[21], node[22]);
    
    node[23] = new Node(p13, zero, 0.08, EFFECTOR);
    tree.InsertLeftChild(node[22], node[23]);
    
    node[24] = new Node(p10, unitx, 0.08, JOINT, RADIAN(-180.), RADIAN(180.), RADIAN(30.));
    tree.InsertLeftChild(node[19], node[24]);
    
    node[25] = new Node(p14, unitz, 0.08, JOINT, RADIAN(-180.), RADIAN(180.), RADIAN(30.));
    tree.InsertLeftChild(node[24], node[25]);
    
    node[26] = new Node(p15, unitx, 0.08, JOINT, RADIAN(-180.), RADIAN(180.), RADIAN(30.));
    tree.InsertLeftChild(node[25], node[26]);
    
    node[27] = new Node(p15, unity, 0.08, JOINT, RADIAN(-180.), RADIAN(180.), RADIAN(30.));
    tree.InsertLeftChild(node[26], node[27]);
    
    node[28] = new Node(p16, zero, 0.08, EFFECTOR);
    tree.InsertLeftChild(node[27], node[28]);
}
void MSNewton::CurvySlider::submit_constraints(const NewtonJoint* joint, dgFloat32 timestep, int thread_index) {
	JointData* joint_data = (JointData*)NewtonJointGetUserData(joint);
	CurvySliderData* cj_data = (CurvySliderData*)joint_data->cj_data;

	// Calculate position of pivot points and Jacobian direction vectors in global space.
	dMatrix matrix0, matrix1, matrix2;
	MSNewton::Joint::c_calculate_global_matrix(joint_data, matrix0, matrix1, matrix2);

	dVector location = matrix2.UntransformVector(matrix0.m_posit);
	dVector point, vector, min_pt, max_pt;
	dFloat distance, min_len, max_len;
	if (!c_calc_curve_data_at_location(cj_data, location, point, vector, distance, min_pt, max_pt, min_len, max_len)) {
		cj_data->cur_data_set = false;
		return;
	}

	point = matrix2.TransformVector(point);
	vector = matrix2.RotateVector(vector);
	min_pt = matrix2.TransformVector(min_pt);
	max_pt = matrix2.TransformVector(max_pt);

	cj_data->cur_point = point;
	cj_data->cur_vector = vector;
	cj_data->cur_tangent = (1.0f - dAbs(vector.m_z) < EPSILON) ? Y_AXIS * vector : Z_AXIS * vector;
	cj_data->cur_data_set = true;

	dFloat last_pos = cj_data->cur_pos;
	dFloat last_vel = cj_data->cur_vel;
	if (cj_data->loop) {
		dFloat diff1 = distance - cj_data->last_dist;
		dFloat diff2 = diff1 + (diff1 > 0 ? -cj_data->curve_len : cj_data->curve_len);
		if (dAbs(diff1) < dAbs(diff2))
			cj_data->cur_pos += diff1;
		else
			cj_data->cur_pos += diff2;
	}
	else
		cj_data->cur_pos = distance;
	cj_data->cur_vel = (cj_data->cur_pos - last_pos) / timestep;
	cj_data->cur_accel = (cj_data->cur_vel - last_vel) / timestep;
	cj_data->last_dist = distance;

	dMatrix matrix3;
	Util::matrix_from_pin_dir(point, vector, matrix3);

	const dVector& p0 = matrix0.m_posit;
	const dVector& p1 = matrix3.m_posit;
	dVector p00(p0 + matrix0.m_right.Scale(MIN_JOINT_PIN_LENGTH));
	dVector p11(p1 + matrix3.m_right.Scale(MIN_JOINT_PIN_LENGTH));

	// Restrict movement on the pivot point along the normal and bi normal of the path.
	NewtonUserJointAddLinearRow(joint, &p0[0], &p1[0], &matrix3.m_front[0]);
	if (joint_data->ctype == CT_FLEXIBLE)
		NewtonUserJointSetRowSpringDamperAcceleration(joint, Joint::LINEAR_STIFF, Joint::LINEAR_DAMP);
	else if (joint_data->ctype == CT_ROBUST)
		NewtonUserJointSetRowAcceleration(joint, NewtonUserCalculateRowZeroAccelaration(joint));
	NewtonUserJointSetRowStiffness(joint, joint_data->stiffness);

	NewtonUserJointAddLinearRow(joint, &p0[0], &p1[0], &matrix3.m_up[0]);
	if (joint_data->ctype == CT_FLEXIBLE)
		NewtonUserJointSetRowSpringDamperAcceleration(joint, Joint::LINEAR_STIFF, Joint::LINEAR_DAMP);
	else if (joint_data->ctype == CT_ROBUST)
		NewtonUserJointSetRowAcceleration(joint, NewtonUserCalculateRowZeroAccelaration(joint));
	NewtonUserJointSetRowStiffness(joint, joint_data->stiffness);

	// Align to curve
	if (cj_data->align) {
		NewtonUserJointAddLinearRow(joint, &p00[0], &p11[0], &matrix3.m_front[0]);
		if (joint_data->ctype == CT_ROBUST)
			NewtonUserJointSetRowAcceleration(joint, NewtonUserCalculateRowZeroAccelaration(joint));
		else
			NewtonUserJointSetRowSpringDamperAcceleration(joint, Joint::LINEAR_STIFF, Joint::LINEAR_DAMP);
		NewtonUserJointSetRowStiffness(joint, joint_data->stiffness);

		NewtonUserJointAddLinearRow(joint, &p00[0], &p11[0], &matrix3.m_up[0]);
		if (joint_data->ctype == CT_ROBUST)
			NewtonUserJointSetRowAcceleration(joint, NewtonUserCalculateRowZeroAccelaration(joint));
		else
			NewtonUserJointSetRowSpringDamperAcceleration(joint, Joint::LINEAR_STIFF, Joint::LINEAR_DAMP);
		NewtonUserJointSetRowStiffness(joint, joint_data->stiffness);
	}

	// Add linear friction or limits
	dFloat min_posit = matrix3.UntransformVector(min_pt).m_z;
	dFloat max_posit = matrix3.UntransformVector(max_pt).m_z;
	dFloat cur_posit = matrix3.UntransformVector(p0).m_z;
	dFloat margin = EPSILON + 0.01f * dAbs(cj_data->cur_vel);
	if (cur_posit < min_posit - margin || (cur_posit < min_posit - Joint::LINEAR_LIMIT_EPSILON && dAbs(min_len) < EPSILON && cj_data->loop == false)) {
		NewtonUserJointAddLinearRow(joint, &p0[0], &min_pt[0], &matrix3.m_right[0]);
		NewtonUserJointSetRowMinimumFriction(joint, 0.0f);
		if (joint_data->ctype == CT_FLEXIBLE)
			NewtonUserJointSetRowSpringDamperAcceleration(joint, Joint::LINEAR_STIFF, Joint::LINEAR_DAMP);
		else if (joint_data->ctype == CT_ROBUST)
			NewtonUserJointSetRowAcceleration(joint, NewtonUserCalculateRowZeroAccelaration(joint));
		NewtonUserJointSetRowStiffness(joint, joint_data->stiffness);
	}
	else if (cur_posit > max_posit + margin || (cur_posit > max_posit + Joint::LINEAR_LIMIT_EPSILON && dAbs(max_len - cj_data->curve_len) < EPSILON && cj_data->loop == false)) {
		NewtonUserJointAddLinearRow(joint, &p0[0], &max_pt[0], &matrix3.m_right[0]);
		NewtonUserJointSetRowMaximumFriction(joint, 0.0f);
		if (joint_data->ctype == CT_FLEXIBLE)
			NewtonUserJointSetRowSpringDamperAcceleration(joint, Joint::LINEAR_STIFF, Joint::LINEAR_DAMP);
		else if (joint_data->ctype == CT_ROBUST)
			NewtonUserJointSetRowAcceleration(joint, NewtonUserCalculateRowZeroAccelaration(joint));
		NewtonUserJointSetRowStiffness(joint, joint_data->stiffness);
	}
	else {
		dVector point(matrix3.UntransformVector(matrix0.m_posit));
		point.m_z = 0.0f;
		point = matrix3.TransformVector(point);
		NewtonUserJointAddLinearRow(joint, &point[0], &matrix3.m_posit[0], &matrix3.m_right[0]);
		dFloat power = cj_data->linear_friction * cj_data->controller;
		NewtonUserJointSetRowMinimumFriction(joint, -power);
		NewtonUserJointSetRowMaximumFriction(joint, power);
		NewtonUserJointSetRowStiffness(joint, joint_data->stiffness);
	}

	// Add angular friction or limits
	if (cj_data->rotate) {
		if (cj_data->align) {
			NewtonUserJointAddAngularRow(joint, 0.0f, &matrix3.m_right[0]);
			dFloat power = cj_data->angular_friction * cj_data->controller;
			NewtonUserJointSetRowMinimumFriction(joint, -power);
			NewtonUserJointSetRowMaximumFriction(joint, power);
			NewtonUserJointSetRowStiffness(joint, joint_data->stiffness);
		}
		else {
			dFloat cur_cone_angle_cos = matrix0.m_right % cj_data->last_dir;
			if (dAbs(cur_cone_angle_cos) < 0.99995f) {
				dVector lateral_dir =  matrix0.m_right  * cj_data->last_dir;
				Util::normalize_vector(lateral_dir);
				NewtonUserJointAddAngularRow(joint, 0.0f, &lateral_dir[0]);
				dFloat power = cj_data->angular_friction * cj_data->controller;
				NewtonUserJointSetRowMinimumFriction(joint, -power);
				NewtonUserJointSetRowMaximumFriction(joint, power);
				NewtonUserJointSetRowStiffness(joint, joint_data->stiffness);
			}
		}
	}
	else if (cj_data->align) {
		NewtonUserJointAddAngularRow(joint, Joint::c_calculate_angle(matrix0.m_front, matrix3.m_front, matrix3.m_right), &matrix3.m_right[0]);
		if (joint_data->ctype == CT_FLEXIBLE)
			NewtonUserJointSetRowSpringDamperAcceleration(joint, Joint::ANGULAR_STIFF, Joint::ANGULAR_DAMP);
		else if (joint_data->ctype == CT_ROBUST)
			NewtonUserJointSetRowAcceleration(joint, NewtonUserCalculateRowZeroAccelaration(joint));
		NewtonUserJointSetRowStiffness(joint, joint_data->stiffness);
	}
	else {
		// Get a point along the pin axis at some reasonable large distance from the pivot.
		dVector q0(p0 + matrix0.m_right.Scale(MIN_JOINT_PIN_LENGTH));
		dVector q1(p1 + matrix1.m_right.Scale(MIN_JOINT_PIN_LENGTH));
		// Get the ankle point.
		dVector r0(p0 + matrix0.m_front.Scale(MIN_JOINT_PIN_LENGTH));
		dVector r1(p1 + matrix1.m_front.Scale(MIN_JOINT_PIN_LENGTH));
		// Restrict rotation along all three orthonormal directions
		NewtonUserJointAddLinearRow(joint, &q0[0], &q1[0], &matrix0.m_front[0]);
		if (joint_data->ctype == CT_FLEXIBLE)
			NewtonUserJointSetRowSpringDamperAcceleration(joint, Joint::LINEAR_STIFF, Joint::LINEAR_DAMP);
		else if (joint_data->ctype == CT_ROBUST)
			NewtonUserJointSetRowAcceleration(joint, NewtonUserCalculateRowZeroAccelaration(joint));
		NewtonUserJointSetRowStiffness(joint, joint_data->stiffness);

		NewtonUserJointAddLinearRow(joint, &q0[0], &q1[0], &matrix0.m_up[0]);
		if (joint_data->ctype == CT_FLEXIBLE)
			NewtonUserJointSetRowSpringDamperAcceleration(joint, Joint::LINEAR_STIFF, Joint::LINEAR_DAMP);
		else if (joint_data->ctype == CT_ROBUST)
			NewtonUserJointSetRowAcceleration(joint, NewtonUserCalculateRowZeroAccelaration(joint));
		NewtonUserJointSetRowStiffness(joint, joint_data->stiffness);

		NewtonUserJointAddLinearRow(joint, &r0[0], &r1[0], &matrix0.m_up[0]);
		if (joint_data->ctype == CT_FLEXIBLE)
			NewtonUserJointSetRowSpringDamperAcceleration(joint, Joint::LINEAR_STIFF, Joint::LINEAR_DAMP);
		else if (joint_data->ctype == CT_ROBUST)
			NewtonUserJointSetRowAcceleration(joint, NewtonUserCalculateRowZeroAccelaration(joint));
		NewtonUserJointSetRowStiffness(joint, joint_data->stiffness);
	}
	cj_data->last_dir = matrix0.m_right;
}
Esempio n. 18
0
int main(void){

	TriangleCache::TriangleCache TC(50,2);

	sm::Point p11(10,10);
	sm::Point p12(20,20);
	sm::Point p13(30,30);
	sm::Point p21(40,40);
	sm::Point p22(50,50);
	sm::Point p23(60,60);

	Triangle t1(&p11, &p12, &p13);
	Triangle t2(&p21, &p22, &p23);
	GNode gn1(&t1);
	GNode gn2(&t2);

	GNode gn3(&t2);
	GNode gn4(&t2);
	GNode gn5(&t1);
	GNode gn6(&t1);

	const GNode ** path1 = (const GNode **)calloc(3, sizeof(GNode *));
	path1[0] = &gn3;
	path1[1] = &gn4;
	path1[2] = 0;
	const GNode ** path = (const GNode **)calloc(3, sizeof(GNode *));
	path[0] = &gn1;
	path[1] = &gn2;
	path[2] = 0;
	const GNode ** path2 = (const GNode **)calloc(4, sizeof(GNode *));
	path2[0] = &gn5;
	path2[1] = &gn3;
	path2[2] = &gn6;
	path2[3] = 0;
	bool f = false;

	debugGREEN("TEST FIND WHEN THERE IS NOTHING\n");
	const GNode **r = TC.getPath( &gn1, &gn2, f);
	ASSERT(!r);
	debugRED("OK... \n");

	debugGREEN("TEST ADD AND SEARCH ONE ELEMENT\n");
	TC.addPath( &gn1, &gn2, path);
	const GNode **ret = TC.getPath( &gn1, &gn2, f);
	ASSERT(ret);
	ASSERT(f);
	ASSERT(&gn1 == ret[0]);
	ASSERT(&gn2 == ret[1]);
	debugRED("OK... \n");

	debugGREEN("TEST SEARCH THE SAME ELEMENT BUT IN REVERSE ORDER\n");
	ASSERT(TC.getPath( &gn2, &gn1, f));
	ASSERT(!f);
	debugRED("OK... \n");

	debugGREEN("TEST ADD 500000 MORE ELEMENTS gn2-gn1 and look for gn1-gn2 and gn2-gn1\n");
	for (int i = 0; i < 50000; i++){
		TC.addPath( &gn2, &gn1, path);
	}
	ASSERT(TC.getPath( &gn1, &gn2, f));
	ASSERT(TC.getPath( &gn2, &gn1, f));
	debugRED("OK... \n");

	debugGREEN("TEST ADD path, then path1, then path2, and then find path 1\n");
	TC.addPath( &gn1, &gn2, path);
	TC.addPath( &gn3, &gn4, path1);
	TC.addPath( &gn5, &gn6, path2);
	ASSERT(!TC.getPath( &gn1, &gn2, f));
	ASSERT(!TC.getPath( &gn2, &gn1, f));
	ASSERT(TC.getPath( &gn4, &gn3, f));
	ASSERT(TC.getPath( &gn3, &gn4, f));
	ASSERT(TC.getPath( &gn5, &gn6, f));
	ASSERT(TC.getPath( &gn6, &gn5, f));
	debugRED("OK... \n");

	debugGREEN("TEST CLEAR CACHE\n");
	TC.clear();
	ASSERT(!TC.getPath( &gn1, &gn2, f));
	ASSERT(!TC.getPath( &gn2, &gn1, f));
	ASSERT(!TC.getPath( &gn4, &gn3, f));
	ASSERT(!TC.getPath( &gn3, &gn4, f));
	ASSERT(!TC.getPath( &gn5, &gn6, f));
	ASSERT(!TC.getPath( &gn6, &gn5, f));
	debugRED("OK... \n");

	debugGREEN("TEST REFRESHING\n");
	TC.addPath( &gn2, &gn1, path);
	TC.addPath( &gn3, &gn4, path1);
	TC.addPath( &gn2, &gn1, path);
	TC.addPath( &gn5, &gn6, path2);
	ASSERT(!TC.getPath( &gn4, &gn3, f));
	ASSERT(TC.getPath( &gn1, &gn2, f));
	ASSERT(TC.getPath( &gn5, &gn6, f));
	debugRED("OK... \n");

	debugBLUE("END TESTS (ALL OK)\n");

	free(path);
	free(path1);
	free(path2);

	return 0;
}
Esempio n. 19
0
TEST(FloatRectTest, SquaredDistanceToTest)
{

    //
    //  O--x
    //  |
    //  y
    //
    //     FloatRect.x()   FloatRect.maxX()
    //            |          |
    //        1   |    2     |  3
    //      ======+==========+======   --FloatRect.y()
    //        4   |    5(in) |  6
    //      ======+==========+======   --FloatRect.maxY()
    //        7   |    8     |  9
    //

    FloatRect r1(100, 100, 250, 150);

    // `1` case
    FloatPoint p1(80, 80);
    EXPECT_PRED_FORMAT2(GeometryTest::AssertAlmostEqual, r1.squaredDistanceTo(p1), 800.f);

    FloatPoint p2(-10, -10);
    EXPECT_PRED_FORMAT2(GeometryTest::AssertAlmostEqual, r1.squaredDistanceTo(p2), 24200.f);

    FloatPoint p3(80, -10);
    EXPECT_PRED_FORMAT2(GeometryTest::AssertAlmostEqual, r1.squaredDistanceTo(p3), 12500.f);

    // `2` case
    FloatPoint p4(110, 80);
    EXPECT_PRED_FORMAT2(GeometryTest::AssertAlmostEqual, r1.squaredDistanceTo(p4), 400.f);

    FloatPoint p5(150, 0);
    EXPECT_PRED_FORMAT2(GeometryTest::AssertAlmostEqual, r1.squaredDistanceTo(p5), 10000.f);

    FloatPoint p6(180, -10);
    EXPECT_PRED_FORMAT2(GeometryTest::AssertAlmostEqual, r1.squaredDistanceTo(p6), 12100.f);

    // `3` case
    FloatPoint p7(400, 80);
    EXPECT_PRED_FORMAT2(GeometryTest::AssertAlmostEqual, r1.squaredDistanceTo(p7), 2900.f);

    FloatPoint p8(360, -10);
    EXPECT_PRED_FORMAT2(GeometryTest::AssertAlmostEqual, r1.squaredDistanceTo(p8), 12200.f);

    // `4` case
    FloatPoint p9(80, 110);
    EXPECT_PRED_FORMAT2(GeometryTest::AssertAlmostEqual, r1.squaredDistanceTo(p9), 400.f);

    FloatPoint p10(-10, 180);
    EXPECT_PRED_FORMAT2(GeometryTest::AssertAlmostEqual, r1.squaredDistanceTo(p10), 12100.f);

    // `5`(& In) case
    FloatPoint p11(100, 100);
    EXPECT_PRED_FORMAT2(GeometryTest::AssertAlmostEqual, r1.squaredDistanceTo(p11), 0.f);

    FloatPoint p12(150, 100);
    EXPECT_PRED_FORMAT2(GeometryTest::AssertAlmostEqual, r1.squaredDistanceTo(p12), 0.f);

    FloatPoint p13(350, 100);
    EXPECT_PRED_FORMAT2(GeometryTest::AssertAlmostEqual, r1.squaredDistanceTo(p13), 0.f);

    FloatPoint p14(350, 150);
    EXPECT_PRED_FORMAT2(GeometryTest::AssertAlmostEqual, r1.squaredDistanceTo(p14), 0.f);

    FloatPoint p15(350, 250);
    EXPECT_PRED_FORMAT2(GeometryTest::AssertAlmostEqual, r1.squaredDistanceTo(p15), 0.f);

    FloatPoint p16(150, 250);
    EXPECT_PRED_FORMAT2(GeometryTest::AssertAlmostEqual, r1.squaredDistanceTo(p16), 0.f);

    FloatPoint p17(100, 250);
    EXPECT_PRED_FORMAT2(GeometryTest::AssertAlmostEqual, r1.squaredDistanceTo(p17), 0.f);

    FloatPoint p18(100, 150);
    EXPECT_PRED_FORMAT2(GeometryTest::AssertAlmostEqual, r1.squaredDistanceTo(p18), 0.f);

    FloatPoint p19(150, 150);
    EXPECT_PRED_FORMAT2(GeometryTest::AssertAlmostEqual, r1.squaredDistanceTo(p19), 0.f);

    // `6` case
    FloatPoint p20(380, 150);
    EXPECT_PRED_FORMAT2(GeometryTest::AssertAlmostEqual, r1.squaredDistanceTo(p20), 900.f);

    // `7` case
    FloatPoint p21(80, 280);
    EXPECT_PRED_FORMAT2(GeometryTest::AssertAlmostEqual, r1.squaredDistanceTo(p21), 1300.f);

    FloatPoint p22(-10, 300);
    EXPECT_PRED_FORMAT2(GeometryTest::AssertAlmostEqual, r1.squaredDistanceTo(p22), 14600.f);

    // `8` case
    FloatPoint p23(180, 300);
    EXPECT_PRED_FORMAT2(GeometryTest::AssertAlmostEqual, r1.squaredDistanceTo(p23), 2500.f);

    // `9` case
    FloatPoint p24(450, 450);
    EXPECT_PRED_FORMAT2(GeometryTest::AssertAlmostEqual, r1.squaredDistanceTo(p24), 50000.f);
}
Esempio n. 20
0
int main(int argc, char **argv)
{
  plan_tests(92);

  // test constructor
  GeoPoint p1(Angle::Degrees(345.32), Angle::Degrees(-6.332));
  ok1(p1.IsValid());
  ok1(equals(p1, -6.332, 345.32));

  // test normalize()
  p1.Normalize();
  ok1(p1.IsValid());
  ok1(equals(p1, -6.332, -14.68));

  // test parametric()
  GeoPoint p2(Angle::Degrees(2), Angle::Degrees(1));
  GeoPoint p3 = p1.Parametric(p2, 5);
  ok1(p2.IsValid());
  ok1(p3.IsValid());
  ok1(equals(p3, -1.332, -4.68));

  // test interpolate
  GeoPoint p4 = p1.Interpolate(p3, 0.5);
  ok1(p4.IsValid());
  ok1(equals(p4, -3.832, -9.68));

  GeoPoint p5 = p1.Interpolate(p3, 0.25);
  ok1(p5.IsValid());
  ok1(equals(p5, -5.082, -12.18));

  // test *
  GeoPoint p6 = p2 * 3.5;
  ok1(p6.IsValid());
  ok1(equals(p6, 3.5, 7));

  // test +
  p6 = p6 + p2;
  ok1(p6.IsValid());
  ok1(equals(p6, 4.5, 9));

  // test +=
  p6 += p2;
  ok1(p6.IsValid());
  ok1(equals(p6, 5.5, 11));

  // test -
  p6 = p6 - p2;
  ok1(p6.IsValid());
  ok1(equals(p6, 4.5, 9));

  // for large and short distance testing
  GeoPoint p11(Angle::Degrees(0.00001), Angle::Degrees(0.00001));
  GeoPoint p12(Angle::Degrees(179), Angle::Degrees(0));

  p11 += p1;
  p12 += p1;

  ok1(p11.IsValid());
  ok1(equals(p11, -6.33199, -14.67999));

  ok1(p12.IsValid());
  ok1(equals(p12, -6.332, 164.32));

  // test sort()
  ok1(!p1.Sort(p3));
  ok1(p3.Sort(p1));
  ok1(!p1.Sort(p4));
  ok1(p4.Sort(p1));
  ok1(!p1.Sort(p5));
  ok1(p5.Sort(p1));
  ok1(!p4.Sort(p3));
  ok1(p3.Sort(p4));
  ok1(!p5.Sort(p3));
  ok1(p3.Sort(p5));
  ok1(!p5.Sort(p4));
  ok1(p4.Sort(p5));

  // test distance()
  //
  // note: distance between p1 and p4 and between p3 and p4 is not
  // the same due to linear interpolation instead of real geographic
  // intermediate point calculation
  ok1(equals(p2.Distance(p6), 869146.334126));
  ok1(equals(p6.Distance(p2), 869146.334126));
  ok1(equals(p1.Distance(p5), 309506.275043));
  ok1(equals(p1.Distance(p4), 619486.719361));
  ok1(equals(p1.Distance(p3), 1240403.22926));
  ok1(equals(p3.Distance(p4), 620924.169000));
  ok1(equals(p1.Distance(p11), 1.561761));
  ok1(equals(p1.Distance(p12), 18599361.600));

  ok1(equals(p2.DistanceS(p6), 869326.653160));
  ok1(equals(p6.DistanceS(p2), 869326.653160));
  ok1(equals(p1.DistanceS(p5), 309562.219016));
  ok1(equals(p1.DistanceS(p4), 619603.149273));
  ok1(equals(p1.DistanceS(p3), 1240649.267606));
  ok1(equals(p3.DistanceS(p4), 621053.760625));
  ok1(equals(p1.DistanceS(p11), 1.568588));
  ok1(equals(p1.DistanceS(p12), 18602548.701));

  // test bearing()
  //
  // note: the bearings p1 -> p5, p5 -> p4 and so on are not the same due to
  // linear interpolation instead of real geographic intermediate point
  // calculation
  ok1(equals(p2.Bearing(p6), 63.425773));
  ok1(equals(p6.Bearing(p2), 243.762198));
  ok1(equals(p1.Bearing(p5), 63.601900));
  ok1(equals(p1.Bearing(p4), 63.735395));
  ok1(equals(p1.Bearing(p3), 63.937616));
  ok1(equals(p5.Bearing(p4), 63.619712));
  ok1(equals(p5.Bearing(p3), 63.799336));
  ok1(equals(p4.Bearing(p3), 63.694155));
  ok1(equals(p5.Bearing(p6), 66.126880));
  ok1(equals(p2.Bearing(p3), 250.886912));

  ok1(equals(p2.BearingS(p6), 63.272424));
  ok1(equals(p6.BearingS(p2), 243.608847));
  ok1(equals(p1.BearingS(p5), 63.449343));
  ok1(equals(p1.BearingS(p4), 63.582620));
  ok1(equals(p1.BearingS(p3), 63.784526));
  ok1(equals(p5.BearingS(p4), 63.466726));
  ok1(equals(p5.BearingS(p3), 63.646072));
  ok1(equals(p4.BearingS(p3), 63.540756));
  ok1(equals(p5.BearingS(p6), 65.982854));
  ok1(equals(p2.BearingS(p3), 250.786774));

  // test distance_bearing()
  // note: should be the same output as bearing() and distance()
  GeoVector v = p2.DistanceBearing(p6);
  ok1(equals(v.distance, 869146.334126));
  ok1(equals(v.bearing, 63.425773));

  v = p2.DistanceBearingS(p6);
  ok1(equals(v.distance, 869326.653160));
  ok1(equals(v.bearing, 63.272424));

  // test intermediate_point()
  GeoPoint p7(Angle::Zero(), Angle::Zero());
  ok1(p7.IsValid());
  GeoPoint p8 = p7.IntermediatePoint(p2, 100000);
  ok1(p8.IsValid());
  ok1(equals(p8, 0.402361, 0.804516));
  ok1(equals(p8.Distance(p7), 100000));
  GeoPoint p9 = p7.IntermediatePoint(p2, 100000000);
  ok1(p9.IsValid());
  ok1(equals(p9, p2));

  // test projected_distance()
  ok1(equals(p8.ProjectedDistance(p7, p2), 100000));
  ok1(equals(p4.ProjectedDistance(p1, p3), 619494.517917));
  ok1(equals((p2 * 2).ProjectedDistance(p2, p6), 248511.833322));

  // Tests moved here from test_fixed.cpp
  GeoPoint l1(Angle::Zero(), Angle::Zero());
  ok1(l1.IsValid());
  GeoPoint l2(Angle::Degrees(-0.3), Angle::Degrees(1.0));
  ok1(l2.IsValid());
  GeoPoint l3(Angle::Degrees(0.00001), Angle::Zero());
  ok1(l3.IsValid());
  GeoPoint l4(Angle::Degrees(10), Angle::Zero());
  ok1(l4.IsValid());
  l4.SetInvalid();
  ok1(!l4.IsValid());

  bool find_lat_lon_okay = true;
  for (Angle bearing = Angle::Zero(); bearing < Angle::FullCircle();
      bearing += Angle::Degrees(5)) {
    GeoPoint p_test = FindLatitudeLongitude(p1, bearing, 50000);
    find_lat_lon_okay = equals(p_test.Distance(p1), 50000) && find_lat_lon_okay;
  }
  ok1(find_lat_lon_okay);

  v = l1.DistanceBearing(l2);
  // 116090 @ 343

  v = l1.DistanceBearing(l3);
  ok(v.distance > 0 && v.distance < 2, "earth distance short", 0);

  GeoPoint p10(GeoPoint::Invalid());
  ok1(!p10.IsValid());


  return exit_status();
}
Esempio n. 21
0
void LLSurfacePatch::calcNormal(const U32 x, const U32 y, const U32 stride)
{
	U32 patch_width = mSurfacep->mPVArray.mPatchWidth;
	U32 surface_stride = mSurfacep->getGridsPerEdge();

	const F32 mpg = mSurfacep->getMetersPerGrid() * stride;

	S32 poffsets[2][2][2];
	poffsets[0][0][0] = x - stride;
	poffsets[0][0][1] = y - stride;

	poffsets[0][1][0] = x - stride;
	poffsets[0][1][1] = y + stride;

	poffsets[1][0][0] = x + stride;
	poffsets[1][0][1] = y - stride;

	poffsets[1][1][0] = x + stride;
	poffsets[1][1][1] = y + stride;

	const LLSurfacePatch *ppatches[2][2];

	// LLVector3 p1, p2, p3, p4;

	ppatches[0][0] = this;
	ppatches[0][1] = this;
	ppatches[1][0] = this;
	ppatches[1][1] = this;

	U32 i, j;
	for (i = 0; i < 2; i++)
	{
		for (j = 0; j < 2; j++)
		{
			if (poffsets[i][j][0] < 0)
			{
				if (!ppatches[i][j]->getNeighborPatch(WEST))
				{
					poffsets[i][j][0] = 0;
				}
				else
				{
					poffsets[i][j][0] += patch_width;
					ppatches[i][j] = ppatches[i][j]->getNeighborPatch(WEST);
				}
			}
			if (poffsets[i][j][1] < 0)
			{
				if (!ppatches[i][j]->getNeighborPatch(SOUTH))
				{
					poffsets[i][j][1] = 0;
				}
				else
				{
					poffsets[i][j][1] += patch_width;
					ppatches[i][j] = ppatches[i][j]->getNeighborPatch(SOUTH);
				}
			}
			if (poffsets[i][j][0] >= (S32)patch_width)
			{
				if (!ppatches[i][j]->getNeighborPatch(EAST))
				{
					poffsets[i][j][0] = patch_width - 1;
				}
				else
				{
					poffsets[i][j][0] -= patch_width;
					ppatches[i][j] = ppatches[i][j]->getNeighborPatch(EAST);
				}
			}
			if (poffsets[i][j][1] >= (S32)patch_width)
			{
				if (!ppatches[i][j]->getNeighborPatch(NORTH))
				{
					poffsets[i][j][1] = patch_width - 1;
				}
				else
				{
					poffsets[i][j][1] -= patch_width;
					ppatches[i][j] = ppatches[i][j]->getNeighborPatch(NORTH);
				}
			}
		}
	}

	LLVector3 p00(-mpg,-mpg,
				  *(ppatches[0][0]->mDataZ
				  + poffsets[0][0][0]
				  + poffsets[0][0][1]*surface_stride));
	LLVector3 p01(-mpg,+mpg,
				  *(ppatches[0][1]->mDataZ
				  + poffsets[0][1][0]
				  + poffsets[0][1][1]*surface_stride));
	LLVector3 p10(+mpg,-mpg,
				  *(ppatches[1][0]->mDataZ
				  + poffsets[1][0][0]
				  + poffsets[1][0][1]*surface_stride));
	LLVector3 p11(+mpg,+mpg,
				  *(ppatches[1][1]->mDataZ
				  + poffsets[1][1][0]
				  + poffsets[1][1][1]*surface_stride));

	LLVector3 c1 = p11 - p00;
	LLVector3 c2 = p01 - p10;

	LLVector3 normal = c1;
	normal %= c2;
	normal.normVec();

	*(mDataNorm + surface_stride * y + x) = normal;
}
Esempio n. 22
0
cv::Mat TestProjection::test(double userX, double userY, double userZ, 
        const char* filename) {

    //Coordinates of the projection in the real world
    /*cv::Point3f p11(-480, 735, -420);
    cv::Point3f p12(0, 935, 0);
    cv::Point3f p13(0, 220, 0);
    cv::Point3f p14(-480, 240, -420);
    Plane3d proj1(p11, p12, p13, p14);

    cv::Point3f p21(0, 935, 0);
    cv::Point3f p22(480, 735, -420);
    cv::Point3f p23(480, 240, -420);
    cv::Point3f p24(0, 220, 0);
    Plane3d proj2(p21, p22, p23, p24);*/

    cv::Point3f p11(-590, 725, -350);
    cv::Point3f p12(0, 955, 0);
    cv::Point3f p13(0, 200, 0);
    cv::Point3f p14(-590, 227, -350);
    Plane3d proj1(p11, p12, p13, p14);

    cv::Point3f p21(0, 955, 0);
    cv::Point3f p22(567, 755, -350);
    cv::Point3f p23(567, 227, -350);
    cv::Point3f p24(0, 200, 0);
    Plane3d proj2(p21, p22, p23, p24);

    std::vector<Plane3d> planes;
    planes.push_back(proj1);
    planes.push_back(proj2);

    Projection proj(planes);

    //    proj.print();

    //Create the user with the obtained projection coordinates
    User u(proj);

    //Update his position
    u.updatePosition(userX, userY, userZ);
    //    u.print();

    //Create the distorted-corrected plane pairs, using the projections
    //on the user's view plane
    //Plane 1
    //****************************************************************************************************
    Plane2d p1 = u.getProjectedPlanes().at(0).to2d();
    Plane2d p2(cv::Point2f(0, 0), cv::Point2f(480, 0), cv::Point2f(480, 540), cv::Point2f(0, 540));
//    Plane2d p2(cv::Point2f(0, 0), cv::Point2f(230, 0), cv::Point2f(230, 520), cv::Point2f(0, 520));
//    Plane2d p2(cv::Point2f(0, 0), cv::Point2f(270, 0), cv::Point2f(270, 405), cv::Point2f(0, 405));
    //****************************************************************************************************
    //Invert the plane y coordinates
    Plane2d inv1 = p1.yInverted();
    //Move it so that it's closer to the target plane
    cv::Vec2f dist = pjs::distance(inv1, p2);
    Plane2d pp1(cv::Point2f(inv1.getPoint(0).x - dist[0], inv1.getPoint(0).y - dist[1]),
            cv::Point2f(inv1.getPoint(1).x - dist[0], inv1.getPoint(1).y - dist[1]),
            cv::Point2f(inv1.getPoint(2).x - dist[0], inv1.getPoint(2).y - dist[1]),
            cv::Point2f(inv1.getPoint(3).x - dist[0], inv1.getPoint(3).y - dist[1]));

    //Plane 2
    //****************************************************************************************************
    Plane2d p3 = u.getProjectedPlanes().at(1).to2d();
    Plane2d p4(cv::Point2f(0, 0), cv::Point2f(480, 0), cv::Point2f(480, 540), cv::Point2f(0, 540));
//    Plane2d p4(cv::Point2f(0, 0), cv::Point2f(230, 0), cv::Point2f(230, 520), cv::Point2f(0, 520));
//    Plane2d p4(cv::Point2f(0, 0), cv::Point2f(270, 0), cv::Point2f(270, 405), cv::Point2f(0, 405));
    //****************************************************************************************************
    //Invert the plane y coordinates
    Plane2d inv2 = p3.yInverted();
    //Move it so that it's closer to the target plane
    dist = pjs::distance(inv2, p4);
    Plane2d pp3(cv::Point2f(inv2.getPoint(0).x - dist[0], inv2.getPoint(0).y - dist[1]),
            cv::Point2f(inv2.getPoint(1).x - dist[0], inv2.getPoint(1).y - dist[1]),
            cv::Point2f(inv2.getPoint(2).x - dist[0], inv2.getPoint(2).y - dist[1]),
            cv::Point2f(inv2.getPoint(3).x - dist[0], inv2.getPoint(3).y - dist[1]));



    //***********************
    //Load the target image
    //***********************    
    cv::Mat img = cv::imread(filename, CV_LOAD_IMAGE_COLOR);
    if (!img.data) {
        std::cout << " --(!) Error reading image" << std::endl;
        throw std::exception();
    }

    //Helper object
    Utils utils;

    //Divide the image in two
    //    std::vector<cv::Mat> images = utils.divideImageInTwo(img);

    //Build the surfaces with their reference planes and their corresponding
    //image
    Surface s1(pp1, p2);
    Surface s2(pp3, p4);

    std::vector<Surface*> surfaces;
    surfaces.push_back(&s1);
    surfaces.push_back(&s2);

    int originX;
    int padding;
    int screenWidth = 1280;
    int screenHeight = 800;
    //TODO recursive position correction
    int width1 = s1.getWidth();
    int width2 = s2.getWidth();
    int diffW = width1 - width2;
    if (diffW < 0) {
        originX = screenWidth / 2 - width1;
        padding = 0;
    } else {
        originX = 0 + screenWidth / 2 - width1;
        padding = 0;
    }

    //1st position correction
    cv::Point2f origin(originX, 0);
    s1.correctBBPosition(origin);
    cv::Point2f s1ur = s1.getUpperRightCorner();    
    s2.correctPosition(s1ur);

    cv::Point2f upperLeft = s2.getUpperLeftCorner();
    cv::Point2f upperRight = s2.getUpperRightCorner();
    double topY;
    if (upperLeft.y < upperRight.y) {
        topY = upperLeft.y;
    } else {
        topY = upperRight.y;
    }
    cv::Size size = utils.getFinalSize(surfaces);
    int diffH = screenHeight - size.height;
    //2nd position correction if necessary (if second plane is still outside)
    if (!topY < 0) {
        topY = 0;
    }
    cv::Point2f newOrigin(originX, -topY + diffH / 2);
    s1.correctBBPosition(newOrigin);
    s1ur = s1.getUpperRightCorner();
    s2.correctPosition(s1ur);

    //    cv::Size size = utils.getFinalSize(surfaces);
    size.width += padding;

    size.width = std::max(screenWidth, size.width);
    size.height = screenHeight;

    cv::Size sizeS1(size.width / 2, size.height);

    s1.setSize(sizeS1);
    s2.setSize(size);

    std::vector<cv::Mat> images = utils.divideImageInTwo(img);

    s1.setImage(images.at(0));
    s2.setImage(images.at(1));

    s1.applyHomography();
    s2.applyHomography();
    //        s1.addTransparency();
    //        s2.addTransparency();

    cv::Mat finalImage = utils.getImageFromSurfaces(surfaces);

    surfaces.clear();

    return finalImage;
}
Esempio n. 23
0
void onInitialization( ) {
    glViewport(0, 0, screenWidth, screenHeight);
    srand(42);
    Mat gold;
    gold.ka=Color(0.24725, 0.1995, 0.0745);
    gold.kd=Color(0.75164, 0.60648, 0.22648);
    gold.ks=Color(0.628281, 0.555802, 0.366065);
    gold.shine=0.4 * 128;
    gold.n=Color(0.17, 0.35, 1.5);
    gold.k=Color(3.1, 2.7, 1.9);
    gold.reflective=true;
    gold.refractive=false;
    Mat brown;
    brown.ka=Color(0.1,0.1,0.1);
    brown.kd=Color(0.58, 0.294, 0);
    brown.ks=Color(0,0,0);
    brown.shine=0;
    brown.reflective=false;
    brown.refractive=false;
    double gn=1.5;
    Mat glass;
    glass.ka=Color(0.1,0.1,0.1);
    glass.kd=Color(0.2,0.2,0.2);
    glass.ks=Color(1,1,1);
    glass.shine=120;
    glass.reflective=true;
    glass.refractive=true;
    glass.n=Color(gn,gn,gn);
    glass.k=Color(0,0,0);
    Mat glass2=glass;
    glass2.n=Color(1/gn, 1/gn, 1/gn);
    add(new Sphere(glass2, Vector(0,0,0), 0.4));
    add(new Torus(gold, 0.25, 0.1));
    double z=-0.65;
    Vector p00(-2,-2,z);
    Vector p10(2,-2,z);
    Vector p01(-2,2,z);
    Vector p11(2,2,z);
    Vector n(0,0,1);
    add(new Triangle(brown, p00, p10, p01, n,n,n));
    add(new Triangle(brown, p11, p01, p10, n,n,n));
    int cube[12][3][3]={
            {
                {-1, -1, -1},
                {1, -1, -1},
                {1, -1, 1}
            },
            {
                {-1, -1, 1},
                {-1, -1, -1},
                {1, -1, 1}
            },
            {
                {-1, 1, -1},
                {1, 1, 1},
                {1, 1, -1}
            },
            {
                {-1, 1, 1},
                {1, 1, 1},
                {-1, 1, -1}
            },
            {
                {-1, -1, -1},
                {-1, 1, 1},
                {-1, 1, -1}
            },
            {
                {-1, 1, 1},
                {-1, -1, -1},
                {-1, -1, 1}
            },
            {
                {1, -1, -1},
                {1, 1, -1},
                {1, 1, 1}
            },
            {
                {1, 1, 1},
                {1, -1, 1},
                {1, -1, -1}
            },
            {
                {-1, 1, -1},
                {1, 1, -1},
                {-1, -1, -1}
            },
            {
                {1, -1, -1},
                {-1, -1, -1},
                {1, 1, -1}
            },
            {
                {-1, 1, 1},
                {-1, -1, 1},
                {1, 1, 1},
            },
            {
                {1, -1, 1},
                {1, 1, 1},
                {-1, -1, 1}
            }};
    double a=0.5,b=0.5,c=0.5;
    for(int i=0;i<12;i++){
        Vector p1(cube[i][0][0]*a, cube[i][0][1]*b, cube[i][0][2]*c);
        Vector p2(cube[i][1][0]*a, cube[i][1][1]*b, cube[i][1][2]*c);
        Vector p3(cube[i][2][0]*a, cube[i][2][1]*b, cube[i][2][2]*c);
        Vector n=((p2-p1)%(p3-p1)).unit();
        add(new Triangle(glass, p1, p2, p3, n, n, n));
    }
    gen(phLim);
    render();
    tone();
    for(int i=0;i<objSize;i++){
        delete obj[i];
    }
}
/**
@SYMTestCaseID			SYSLIB-SQL-CT-1628
@SYMTestCaseDesc		GetFirstSqlStmt() test
						Tests the GetFirstSqlStmt() behaviour with a set of various SQL statements.
@SYMTestPriority		High
@SYMTestActions			GetFirstSqlStmt() test
@SYMTestExpectedResults Test must not fail
@SYMREQ					REQ5792
                        REQ5793
*/	
void TestGetFirstSqlStmt()
	{
	TPtrC res;

	TBuf<1> b2; b2.Append(TChar(0));
	TPtr p2(PTR_ARG(b2));
	res.Set(GetFirstSqlStmt(p2));
	//Expected result: res = "\x0", p2 is NULL
	TEST(res == b2);
	TEST(!p2.Ptr());
		
	TBuf<2> b3; b3.Append(TChar(' ')); b3.Append(TChar(0));
	TPtr p3(PTR_ARG(b3));
	res.Set(GetFirstSqlStmt(p3));
	//Expected result: res = " \x0", p3 is NULL
	TEST(res == b3);
	TEST(!p3.Ptr());
	
	TBuf<7> b4(_L(";; ;  ")); b4.Append(TChar(0));
	TPtr p4(PTR_ARG(b4));
	res.Set(GetFirstSqlStmt(p4));
	//Expected result: res = "\x0", p4 = "; ;  \x0"
	TEST(res.Length() == 1 && (TInt)res[0] == 0);
	TInt accLen = res.Length();
	TEST(p4 == b4.Right(b4.Length() - accLen));

	res.Set(GetFirstSqlStmt(p4));
	//Expected result: res = "\x0", p4 = " ;  \x0"
	TEST(res.Length() == 1 && (TInt)res[0] == 0);
	accLen += res.Length();
	TEST(p4 == b4.Right(b4.Length() - accLen));
	
	res.Set(GetFirstSqlStmt(p4));
	//Expected result: res = " \x0", p4 = "  \x0"
	TEST((TInt)res[0] == (TInt)TChar(' ') && (TInt)res[1] == 0);
	accLen += res.Length();
	TEST(p4 == b4.Right(b4.Length() - accLen));
	
	res.Set(GetFirstSqlStmt(p4));
	//Expected result: res = "  \x0", p4 is NULL
	TEST((TInt)res[0] == (TInt)TChar(' ') && (TInt)res[1] == (TInt)TChar(' ') && (TInt)res[2] == 0);
	TEST(!p4.Ptr());
	
	TBuf<20> b5(_L("SELECT * FROM A")); b5.Append(TChar(0));
	TPtr p5(PTR_ARG(b5));
	res.Set(GetFirstSqlStmt(p5));
	//Expected result: res = "SELECT * FROM A\x0", p5 is NULL
	TEST(res == b5);
	TEST(!p5.Ptr());
	
	TBuf<20> b6(_L("SELECT * FROM A;")); b6.Append(TChar(0));
	TPtr p6(PTR_ARG(b6));
	res.Set(GetFirstSqlStmt(p6));
	//Expected result: res = "SELECT * FROM A\x0", p6 = "\x0"
	TEST(res == b6.Left(b6.Length() - 1));
	TEST(p6.Length() == 1 && p6[0] == 0);

	TBuf<40> b7(_L("/** Comment */ SELECT * FROM A;")); b7.Append(TChar(0));
	TPtr p7(PTR_ARG(b7));
	res.Set(GetFirstSqlStmt(p7));
	//Expected result: res = "/** Comment */ SELECT * FROM A\x0", p7 = "\x0"
	TEST(res == b7.Left(b7.Length() - 1));
	TEST(p7.Length() == 1 && p7[0] == 0);

	TBuf<40> b8(_L(" SELECT * FROM --Comment \r\n A;")); b8.Append(TChar(0));
	TPtr p8(PTR_ARG(b8));
	res.Set(GetFirstSqlStmt(p8));
	//Expected result: res = " SELECT * FROM --Comment \r\n A\x0", p8 = "\x0"
	TEST(res == b8.Left(b8.Length() - 1));
	TEST(p8.Length() == 1 && p8[0] == 0);

	TBuf<40> b9(_L("SELECT * FROM A; SELECT * FROM B")); b9.Append(TChar(0));
	TPtr p9(PTR_ARG(b9));
	res.Set(GetFirstSqlStmt(p9));
	//Expected result: res = "SELECT * FROM A\x0", p9 = " SELECT * FROM B\x0"
	TEST(res.Left(res.Length() - 1) == b9.Left(res.Length() - 1) && (TInt)res[res.Length() - 1] == 0);
	accLen = res.Length();
	TEST(p9 == b9.Right(b9.Length() - accLen));

	res.Set(GetFirstSqlStmt(p9));
	//Expected result: res = " SELECT * FROM B\x0", p9 is NULL
	TEST(res == b9.Right(b9.Length() - accLen));
	TEST(!p9.Ptr());

	//Defect INC113060	
	TBuf<255> b10(_L("UPDATE Playlist SET Name=';',Time='2007-09-20 12:31:33' WHERE UniqueId=640397473"));
	TPtr p10(PTR_ARG(b10));
	res.Set(GetFirstSqlStmt(p10));
	//Expected results: res= original string
	TEST(res.Compare(b10)==0);
	TEST(!p10.Ptr());
	
	TBuf<255> firstStmt(_L("SELECT * FROM PlayList"));firstStmt.Append(TChar(0));
	TBuf<255> b11(_L("SELECT * FROM PlayList;UPDATE Playlist SET Name=';',Time='2007-09-20 12:31:33' WHERE UniqueId=640397473"));
	TPtr p11(PTR_ARG(b11));
	res.Set(GetFirstSqlStmt(p11));
	TEST(res.Compare(firstStmt)==0);
	TEST(p11.Compare(b10)==0);
	}
Esempio n. 25
0
void test_RT()
{
  typedef RT                 Cls;

  //  _test_cls_regular_3( Cls() );
  typedef traits::Bare_point Point;
  typedef traits::Weighted_point Weighted_point;

  typedef typename Cls::Vertex_handle                Vertex_handle;
  typedef typename Cls::Cell_handle                  Cell_handle; 
  typedef typename Cls::Facet                        Facet;
  typedef typename Cls::Edge                         Edge;
  
  typedef std::list<Weighted_point>                  list_point;
  typedef typename Cls::Finite_cells_iterator        Finite_cells_iterator;

  // temporary version

  int n, m;
  int count = 0;

  // For dimension 0, we need to check that the point of highest weight is the
  // one that finally ends up in the vertex.
  std::cout << " test dimension 0 " << std::endl;
  Cls T0;
  T0.insert(Weighted_point( Point (0,0,0), 0) );
  T0.insert(Weighted_point( Point (0,0,0), 1) );
  T0.insert(Weighted_point( Point (0,0,0), -1) );
  assert(T0.dimension() == 0);
  assert(T0.number_of_vertices() == 1);
  assert(T0.finite_vertices_begin()->point().weight() == 1);

  std::cout << " test dimension 1 " << std::endl;
  Cls T1;
  std::cout << " number of inserted points : " ;
  Weighted_point p[5];
  for ( m=0; m<5; m++) {
    if ( (m%2)== 0 ) 
      p[m] = Weighted_point( Point( 2*m,0,0 ), 2 );
    else 
      p[m] = Weighted_point( Point( -2*m+1,0,0 ), 2 );
    T1.insert( p[m] );
    count++;
    if (count <10)
      std::cout << count << '\b' ;
    else
      if (count < 100)
	std::cout << count << '\b' << '\b' ;
      else
	std::cout << count << '\b' << '\b' << '\b' ;
    std::cout.flush();
  }
  assert( T1.is_valid() );
  std::cout << std::endl << " number of vertices : " 
      << T1.number_of_vertices() << std::endl;

  std::cout << " number of inserted points : " ;
  Weighted_point q[5];
  for ( m=0; m<5; m++) {
    if ( (m%2)== 0 )
      q[m] = Weighted_point( Point( 2*m+1,0,0 ), 5 );
    else 
      q[m] = Weighted_point( Point( -2*m+1,0,0 ), 5 );
    T1.insert( q[m] );
    count++;
    if (count <10)
      std::cout << count << '\b' ;
    else
      if (count < 100)
  std::cout << count << '\b' << '\b' ;
      else
  std::cout << count << '\b' << '\b' << '\b' ;
    std::cout.flush();  
  }
  assert( T1.is_valid() );
  std::cout << std::endl << " number of vertices : " 
      << T1.number_of_vertices() << std::endl;

  std::cout << " number of inserted points : " ;
  Weighted_point r[10];
  for ( m=0; m<10; m++) {
    if ( (m%2)== 0 ) 
      r[m] = Weighted_point( Point( m,0,0 ), 1 );
    else 
      r[m] = Weighted_point( Point( -m,0,0 ), 1 );
    T1.insert( r[m] );
    count++;
    if (count <10)
      std::cout << count << '\b' ;
    else
      if (count < 100)
  std::cout << count << '\b' << '\b' ;
      else
  std::cout << count << '\b' << '\b' << '\b' ;
    std::cout.flush();  
  }
  assert( T1.is_valid() );
  std::cout << std::endl << " number of vertices : " 
      << T1.number_of_vertices() << std::endl;
  assert( T1.dimension()==1 );

  // The following is distilled from a bug report by Wulue Zhao
  // ([email protected]), a student of Tamal Dey.
  Point pt0(0,0,0);
  Point pt1( 1,0,0), pt2(2,0,0),  pt3(3,0,0);
  Point pt4(-1,0,0), pt5(-2,0,0), pt6(-3,0,0);

  Weighted_point wp0(pt0,10.0);
  Weighted_point wp1(pt1,0.0),  wp2(pt2,0.0),  wp3(pt3,0.0);
  Weighted_point wp4(pt4,0.0),  wp5(pt5,0.0),  wp6(pt6,0.0);

  Cls T11;

  T11.insert(wp0);
  T11.insert(wp1);
  T11.insert(wp2);
  T11.insert(wp3);
  T11.insert(wp4);
  T11.insert(wp5);
  T11.insert(wp6);

  assert(T11.is_valid());

  // And another distilled bug report from the same guy.
 {
  Point p1(-0.07, 0.04, 0.04);
  Point p2(0.09, 0.04, 0.04);
  Point p3(0.09, -0.05, 0.04);
  Point p4(0.05, -0.05, 0.04);
  Point p5(0.05, 0.0, 0.04);
  Point p6(-0.07, 0.0, 0.04);
  Point p7(-0.07, 0.04, -0.04);
  Point p8(0.09, 0.04, -0.04);
  Point p9(0.09, -0.05, -0.04);
  Point p10(0.05, -0.05, -0.04);
  Point p11(0.05, 0.0, -0.04);
  Point p12(-0.07, 0.0, -0.04);

  Weighted_point wp1(p1,0);
  Weighted_point wp2(p2,0);
  Weighted_point wp3(p3,0);
  Weighted_point wp4(p4,0);
  Weighted_point wp5(p5,0);
  Weighted_point wp6(p6,0);
  Weighted_point wp7(p7,0);
  Weighted_point wp8(p8,0);
  Weighted_point wp9(p9,0);
  Weighted_point wp10(p10,0);
  Weighted_point wp11(p11,0);
  Weighted_point wp12(p12,0);
  Weighted_point wp13(p3,0.3); // wp13 has the same coordinates with wp3

  Cls T111;

  T111.insert(wp1);
  T111.insert(wp2);
  T111.insert(wp3);
  T111.insert(wp13); // it doesnot work inserting wp13 here
  T111.insert(wp4);
  T111.insert(wp5);
  T111.insert(wp6);
  T111.insert(wp7);
  T111.insert(wp8);
  T111.insert(wp9);
  T111.insert(wp10);
  T111.insert(wp11);
  T111.insert(wp12);

  assert(T111.is_valid());
 }

  std::cout << " test dimension 2 " << std::endl;
  std::cout << " number of inserted points : " ;
  Cls T2;

  count = 0 ;
  int px=1, py=1;
  int qx=-1, qy=2;
  Weighted_point s[400];
  for (m=0; m<10; m++)
    for (n=0; n<10; n++) {
      s[m+20*n] = Weighted_point( Point(m*px+n*qx, m*py+n*qy, 0), 1 );
      T2.insert( s[m+20*n] );
      count++;
      if (count <10)
  std::cout << count << '\b' ;
      else
  if (count < 100)
    std::cout << count << '\b' << '\b' ;
  else
    std::cout << count << '\b' << '\b' << '\b' ;
      std::cout.flush();
    }
  for (m=10; m<20; m++)
    for (n=0; n<10; n++) {
      s[m+20*n] = Weighted_point( Point(m*px+n*qx, m*py+n*qy, 0), -1 );
      T2.insert( s[m+20*n] );
      count++;
      if (count <10)
  std::cout << count << '\b' ;
      else
  if (count < 100)
    std::cout << count << '\b' << '\b' ;
  else
    std::cout << count << '\b' << '\b' << '\b' ;
      std::cout.flush();
    }
  for (m=0; m<10; m++)
    for (n=10; n<20; n++) {
      s[m+20*n] = Weighted_point( Point(m*px+n*qx, m*py+n*qy, 0), -2 );
      T2.insert( s[m+20*n] );
      count++;
      if (count <10)
  std::cout << count << '\b' ;
      else
  if (count < 100)
    std::cout << count << '\b' << '\b' ;
  else
    std::cout << count << '\b' << '\b' << '\b' ;
      std::cout.flush();
    }
  for (m=10; m<20; m++)
    for (n=10; n<20; n++) {
      s[m+20*n] = Weighted_point( Point(m*px+n*qx, m*py+n*qy, 0), 5 );
      T2.insert( s[m+20*n] );
      count++;
      if (count <10)
  std::cout << count << '\b' ;
      else
  if (count < 100)
    std::cout << count << '\b' << '\b' ;
  else
    std::cout << count << '\b' << '\b' << '\b' ;
      std::cout.flush();
    }
 
  std::cout << std::endl << " number of vertices : " 
      << T2.number_of_vertices() << std::endl;
  assert( T2.dimension()==2 );
  assert( T2.is_valid() );

 // dimension 3
  std::cout << " test dimension 3" << std::endl;
  Cls T;

  list_point lp;
  int a, b, d;
  for (a=0;a!=10;a++)
    //    for (b=0;b!=10;b++)
    for (b=0;b!=5;b++)
      //      for (d=0;d!=10;d++)
      for (d=0;d!=5;d++)
  lp.push_back(Weighted_point( Point(a*b-d*a + (a-b)*10 +a ,
             a-b+d +5*b,
             a*a-d*d+b),
             a*b-a*d) );
  list_point::iterator it;
  count = 0 ;
  std::cout << " number of inserted points : " ;
  for (it=lp.begin(); it!=lp.end(); ++it){
    count++;
    T.insert(*it);
    if (count <10)
      std::cout << count << '\b' ;
    else
      if (count < 100)
        std::cout << count << '\b' << '\b' ;
      else 
        if (count < 1000)
          std::cout << count << '\b' << '\b' << '\b' ;
        else
    std::cout << count << std::endl;
    std::cout.flush();
  }
  std::cout << std::endl;

  std::cout << " number of vertices : " 
      << T.number_of_vertices() << std::endl;
  assert(T.is_valid());
  assert(T.dimension()==3);

  T.clear();
  std::cout << " test iterator range insert" << std::endl;
  T.insert (lp.begin(), lp.end());

  std::cout << " number of vertices : " 
      << T.number_of_vertices() << std::endl;
  assert(T.is_valid());
  assert(T.dimension()==3);


    //test nearest_power_vertex
  std::cout << " test nearest_power_vertex " << std::endl;
  Point pp1(0.0, 0.0, 0.0);
  Point pp2(1.0, 0.0, 0.0);
  Point pp3(0.0, 1.0, 0.0);
  Point pp4(0.0, 0.0, 1.0);
  Point pp5(1.0, 1.0, 0.0);
  Point pp6(0.0, 1.0, 1.0);
  Point pp7(1.0, 0.0, 1.0);
  Point pp8(1.0, 1.0, 1.0);

  Weighted_point wpp1(pp1, 1.0);
  Weighted_point wpp2(pp2, 2.0);
  Weighted_point wpp3(pp3, 1.0);
  Weighted_point wpp4(pp4, 4.0);
  Weighted_point wpp5(pp5, 1.0);
  Weighted_point wpp6(pp6, 1.0);
  Weighted_point wpp7(pp7, 1.0);
  Weighted_point wpp8(pp8, 8.0);

  Cls T3;

  T3.insert(wpp1);
  Vertex_handle v2 = T3.insert(wpp2);
  assert( T3.nearest_power_vertex(Point(0.5,0.5,0.5)) == v2);
  
  T3.insert(wpp3);
  Vertex_handle v4 = T3.insert(wpp4);
  assert( T3.nearest_power_vertex(Point(0.5,0.5,0.5)) == v4);

  T3.insert(wpp5);
  T3.insert(wpp6);
  T3.insert(wpp7);
  // Avoid inserting the same point twice, now that hidden points are handled,
  // insert (existing_point) returns Vertex_handle().
  // T3.insert(wpp8);
  Vertex_handle v8 = T3.insert(wpp8);
  Point query(0.5,0.5,0.5);
  assert(T3.nearest_power_vertex(query) == v8);
  assert(T3.nearest_power_vertex(Weighted_point(query,1.0)) == v8 );
  assert(T3.nearest_power_vertex_in_cell(query ,v8->cell()) == v8); 
  
  // test dual
  std::cout << " test dual member functions" << std::endl;
  Finite_cells_iterator fcit = T3.finite_cells_begin();
  for( ; fcit != T3.finite_cells_end(); ++fcit) {
    Point cc = T3.dual(fcit);
    Vertex_handle ncc = T3.nearest_power_vertex(cc);
    assert(fcit->has_vertex(ncc));
  }

  // test Gabriel
  std::cout << " test is_Gabriel " << std::endl;
  Point q0(0.,0.,0.);
  Point q1(2.,0.,0.);
  Point q2(0.,2.,0.);
  Point q3(0.,0.,2.);

  Weighted_point wq0(q0,0.);
  Weighted_point wq1(q1,0.);
  Weighted_point wq2(q2,0.);
  Weighted_point wq3(q3,0.);
  Weighted_point wq01(q0,2.);
  
  Cls T4;
  Vertex_handle v0 = T4.insert(wq0);
  Vertex_handle v1 = T4.insert(wq1);
  v2 = T4.insert(wq2);
  Vertex_handle v3 = T4.insert(wq3);
  Cell_handle c;
  int i,j,k,l;
  assert(T4.is_facet(v0,v1,v2,c,j,k,l));
  i = 6 - (j+k+l);
  Facet f = std::make_pair(c,i);
  assert(T4.is_Gabriel(c,i));
  assert(T4.is_Gabriel(f));
  assert(T4.is_facet(v1,v2,v3,c,j,k,l));
  i = 6 - (j+k+l);
  assert(!T4.is_Gabriel(c,i));
  assert(T4.is_edge(v0,v1,c,i,j));
  assert(T4.is_Gabriel(c,i,j));
  Edge e = make_triple(c,i,j);
  assert(T4.is_Gabriel(e));
  assert(T4.is_edge(v2,v3,c,i,j));
  assert(T4.is_Gabriel(c,i,j));
  
  Vertex_handle v01 = T4.insert(wq01);
  (void) v01; // kill warning
  assert(T4.is_edge(v2,v3,c,i,j));
  assert(!T4.is_Gabriel(c,i,j));

  Weighted_point wwq0(q0,0.);
  Weighted_point wwq1(q1,0.);
  Weighted_point wwq2(q2,0.);
  Weighted_point wwq3(q3,5.);
  Cls T5;
  v0 = T5.insert(wwq0);
  v1 = T5.insert(wwq1);
  v2 = T5.insert(wwq2);
  v3 = T5.insert(wwq3);
  assert(T5.nearest_power_vertex(v3->point().point()) == v3);
  assert(T5.nearest_power_vertex(v0->point().point()) == v3);
  assert(T5.is_Gabriel(v3));
  assert(!T5.is_Gabriel(v0));
}
Esempio n. 26
0
void CContainers::prepareMemBuffers()
{
	memout=new CMemoryBuffer();
	std::pair<std::string,CMemoryBuffer*> p("!data",memout);
	memmap.insert(p);

	memout_words=new CMemoryBuffer();
	std::pair<std::string,CMemoryBuffer*> p2("!!!words",memout_words);
	memmap.insert(p2);

	memout_letters=new CMemoryBuffer();
	std::pair<std::string,CMemoryBuffer*> p3("!!letters",memout_letters);
	memmap.insert(p3);

	memout_num=new CMemoryBuffer();
	std::pair<std::string,CMemoryBuffer*> p4("!num",memout_num);
	memmap.insert(p4);

	memout_year=new CMemoryBuffer();
	std::pair<std::string,CMemoryBuffer*> p5("!year",memout_year);
	memmap.insert(p5);

	memout_date=new CMemoryBuffer();
	std::pair<std::string,CMemoryBuffer*> p6("!date",memout_date);
	memmap.insert(p6);

	memout_words2=new CMemoryBuffer();
	std::pair<std::string,CMemoryBuffer*> p7("!!!words2",memout_words2);
	memmap.insert(p7);

	memout_words3=new CMemoryBuffer();
	std::pair<std::string,CMemoryBuffer*> p8("!!!words3",memout_words3);
	memmap.insert(p8);

	memout_words4=new CMemoryBuffer();
	std::pair<std::string,CMemoryBuffer*> p9("!!!words4",memout_words4);
	memmap.insert(p9);

	memout_pages=new CMemoryBuffer();
	std::pair<std::string,CMemoryBuffer*> p10("!pages",memout_pages);
	memmap.insert(p10);

	memout_num2=new CMemoryBuffer();
	std::pair<std::string,CMemoryBuffer*> p11("!num2",memout_num2);
	memmap.insert(p11);

	memout_num3=new CMemoryBuffer();
	std::pair<std::string,CMemoryBuffer*> p12("!num3",memout_num3);
	memmap.insert(p12);

	memout_num4=new CMemoryBuffer();
	std::pair<std::string,CMemoryBuffer*> p13("!num4",memout_num4);
	memmap.insert(p13);

	memout_remain=new CMemoryBuffer();
	std::pair<std::string,CMemoryBuffer*> p14("!remain",memout_remain);
	memmap.insert(p14);

	memout_date2=new CMemoryBuffer();
	std::pair<std::string,CMemoryBuffer*> p15("!date2",memout_date2);
	memmap.insert(p15);

	memout_date3=new CMemoryBuffer();
	std::pair<std::string,CMemoryBuffer*> p16("!date3",memout_date3);
	memmap.insert(p16);

	memout_num2b=new CMemoryBuffer();
	std::pair<std::string,CMemoryBuffer*> p17("!num2b",memout_num2b);
	memmap.insert(p17);

	memout_num3b=new CMemoryBuffer();
	std::pair<std::string,CMemoryBuffer*> p18("!num3b",memout_num3b);
	memmap.insert(p18);

	memout_num4b=new CMemoryBuffer();
	std::pair<std::string,CMemoryBuffer*> p19("!num4b",memout_num4b);
	memmap.insert(p19);

	memout_numb=new CMemoryBuffer();
	std::pair<std::string,CMemoryBuffer*> p20("!numb",memout_numb);
	memmap.insert(p20);

	memout_num2c=new CMemoryBuffer();
	std::pair<std::string,CMemoryBuffer*> p21("!num2c",memout_num2c);
	memmap.insert(p21);

	memout_num3c=new CMemoryBuffer();
	std::pair<std::string,CMemoryBuffer*> p22("!num3c",memout_num3c);
	memmap.insert(p22);

	memout_num4c=new CMemoryBuffer();
	std::pair<std::string,CMemoryBuffer*> p23("!num4c",memout_num4c);
	memmap.insert(p23);

	memout_numc=new CMemoryBuffer();
	std::pair<std::string,CMemoryBuffer*> p24("!numc",memout_numc);
	memmap.insert(p24);

	memout_time=new CMemoryBuffer();
	std::pair<std::string,CMemoryBuffer*> p25("!time",memout_time);
	memmap.insert(p25);

	memout_remain2=new CMemoryBuffer();
	std::pair<std::string,CMemoryBuffer*> p26("!remain2",memout_remain2);
	memmap.insert(p26);

	memout_ip=new CMemoryBuffer();
	std::pair<std::string,CMemoryBuffer*> p27("!ip",memout_ip);
	memmap.insert(p27);

	memout_hm=new CMemoryBuffer();
	std::pair<std::string,CMemoryBuffer*> p28("!hm",memout_hm);
	memmap.insert(p28);

	memout_hms=new CMemoryBuffer();
	std::pair<std::string,CMemoryBuffer*> p29("!hms",memout_hms);
	memmap.insert(p29);
}
Esempio n. 27
0
	void Polyhedron_triangulation::extract_CAT()
	{
		std::for_each(cat_cells.begin(), cat_cells.end(), std::mem_fun_ref(&std::list<CAT_facet>::clear));
		int *tetra_vtx_ptr = tetra_mesh.tetrahedronlist;
		int *marker = tetra_mesh.pointmarkerlist;
		REAL *pnt_tbl = tetra_mesh.pointlist;
		std::function<Point_3(int)> cgal_pnt = [=](int idx) { return Point_3(pnt_tbl[idx*3], pnt_tbl[idx*3+1], pnt_tbl[idx*3+2]); };
		for (int i = 0; i < tetra_mesh.numberoftetrahedra; i++, tetra_vtx_ptr += 4)
		{
			std::set<int> group_no;
			std::multimap<int, int> group_no_vidx;
			typedef std::multimap<int, int>::const_iterator Iter;
			for (int j = 0; j < 4; j++)
			{
				int vid = tetra_vtx_ptr[j];
				int gid = marker[vid];
				group_no.insert(gid);
				group_no_vidx.insert(std::make_pair(gid, vid));
			}
			if (group_no.size() == 2)
			{
				std::set<int>::const_iterator gid0 = group_no.begin(), gid1 = group_no.begin();
				++gid1;
				if (group_no_vidx.count(*gid0) == 1 && group_no_vidx.count(*gid1) == 3)
				{
					std::pair<Iter, Iter> i0 = group_no_vidx.equal_range(*gid0);
					std::pair<Iter, Iter> i1 = group_no_vidx.equal_range(*gid1);
					std::list<Point_3> mid_tri;
					for (Iter it = i1.first; it != i1.second; ++it)
						mid_tri.push_back(CGAL::midpoint(cgal_pnt(i0.first->second), cgal_pnt(it->second)));
					if (*gid0 >= 0)
						cat_cells[*gid0].push_back(CAT_facet(cgal_pnt(i0.first->second), mid_tri));
					if (*gid1 >= 0)
						for (Iter it = i1.first; it != i1.second; ++it)
							cat_cells[*gid1].push_back(CAT_facet(cgal_pnt(it->second), mid_tri));
				}
				else if (group_no_vidx.count(*gid0) == 3 && group_no_vidx.count(*gid1) == 1)
				{
					std::pair<Iter, Iter> i0 = group_no_vidx.equal_range(*gid0);
					std::pair<Iter, Iter> i1 = group_no_vidx.equal_range(*gid1);
					std::list<Point_3> mid_tri;
					for (Iter it = i0.first; it != i0.second; ++it)
						mid_tri.push_back(CGAL::midpoint(cgal_pnt(i1.first->second), cgal_pnt(it->second)));
					if (*gid1 >= 0)
						cat_cells[*gid1].push_back(CAT_facet(cgal_pnt(i1.first->second), mid_tri));
					if (*gid0 >= 0)
						for (Iter it = i0.first; it != i0.second; ++it)
							cat_cells[*gid0].push_back(CAT_facet(cgal_pnt(it->second), mid_tri));
				}
				else
				{
					std::pair<Iter, Iter> i0 = group_no_vidx.equal_range(*gid0);
					std::pair<Iter, Iter> i1 = group_no_vidx.equal_range(*gid1);
					Iter it = i0.first;
					Point_3 p00(cgal_pnt(it->second));
					++it;
					Point_3 p01(cgal_pnt(it->second));
					it = i1.first;
					Point_3 p10(cgal_pnt(it->second));
					++it;
					Point_3 p11(cgal_pnt(it->second));
					Point_3 midpnt[4] = {CGAL::midpoint(p00, p10), CGAL::midpoint(p00, p11), CGAL::midpoint(p01, p10), CGAL::midpoint(p01, p11)};
					std::list<Point_3> mid_pm; // the middle parallelogram
					mid_pm.push_back(midpnt[0]);
					mid_pm.push_back(midpnt[1]);
					if (Vector_3(midpnt[0], midpnt[1])*Vector_3(midpnt[2], midpnt[3]) < 0)
					{
						mid_pm.push_back(midpnt[2]);
						mid_pm.push_back(midpnt[3]);
					}
					else
					{
						mid_pm.push_back(midpnt[3]);
						mid_pm.push_back(midpnt[2]);
					}
					if (*gid0 >= 0)
					{
						cat_cells[*gid0].push_back(CAT_facet(p00, mid_pm));
						cat_cells[*gid0].push_back(CAT_facet(p01, mid_pm));
					}
					if (*gid1 >= 0)
					{
						cat_cells[*gid1].push_back(CAT_facet(p10, mid_pm));
						cat_cells[*gid1].push_back(CAT_facet(p11, mid_pm));
					}
				}
			}
			else if (group_no.size() == 3)
			{
				// the two vertices in the same group
				int smgp[2];
				// the two vertices in the other two different groups
				int dfgp[2];
				int gi, gj, gk;
				std::vector< std::pair<int, int> > tmpv(group_no_vidx.begin(), group_no_vidx.end());
				if (tmpv[0].first == tmpv[1].first)
				{
					smgp[0] = tmpv[0].second;	smgp[1] = tmpv[1].second;	gi = tmpv[0].first;
					dfgp[0] = tmpv[2].second;	dfgp[1] = tmpv[3].second;	gj = tmpv[2].first;	gk = tmpv[3].first;
				}
				else if (tmpv[1].first == tmpv[2].first)
				{
					smgp[0] = tmpv[1].second;	smgp[1] = tmpv[2].second;	gi = tmpv[1].first;
					dfgp[0] = tmpv[0].second;	dfgp[1] = tmpv[3].second;	gj = tmpv[0].first;	gk = tmpv[3].first;
				}
				else
				{
					smgp[0] = tmpv[2].second;	smgp[1] = tmpv[3].second;	gi = tmpv[2].first;
					dfgp[0] = tmpv[0].second;	dfgp[1] = tmpv[1].second;	gj = tmpv[0].first; gk = tmpv[1].first;
				}
				Point_3 pi[2] = {cgal_pnt(smgp[0]), cgal_pnt(smgp[1])};
				Point_3 pj(cgal_pnt(dfgp[0])), pk(cgal_pnt(dfgp[1]));
				Point_3 tri_cent[2] = {CGAL::centroid(pi[0], pj, pk), CGAL::centroid(pi[1], pj, pk)};
				Point_3 edge_mid[5] = {CGAL::midpoint(pi[0], pj), CGAL::midpoint(pi[0], pk), 
										CGAL::midpoint(pi[1], pj), CGAL::midpoint(pi[1], pk),
										CGAL::midpoint(pj, pk)};
				//std::list<Point_3> quad_i0i1j, quad_i0i1k, tri_i0i1jk;
				std::array<Point_3, 4> quad_i0i1j = {edge_mid[0], edge_mid[2], tri_cent[1], tri_cent[0]};
				std::array<Point_3, 4> quad_i0i1k = {edge_mid[1], edge_mid[3], tri_cent[1], tri_cent[0]};
				std::array<Point_3, 3> tri_i0i1jk = {edge_mid[4], tri_cent[1], tri_cent[0]};
				if (gi >= 0)
				{
					cat_cells[gi].push_back(CAT_facet(pi[0], quad_i0i1j.begin(), quad_i0i1j.end()));
					cat_cells[gi].push_back(CAT_facet(pi[0], quad_i0i1k.begin(), quad_i0i1k.end()));
					cat_cells[gi].push_back(CAT_facet(pi[1], quad_i0i1j.begin(), quad_i0i1j.end()));
					cat_cells[gi].push_back(CAT_facet(pi[1], quad_i0i1k.begin(), quad_i0i1k.end()));
				}
				if (gj >= 0)
				{
					cat_cells[gj].push_back(CAT_facet(pj, quad_i0i1j.begin(), quad_i0i1j.end()));
					cat_cells[gj].push_back(CAT_facet(pj, tri_i0i1jk.begin(), tri_i0i1jk.end()));
				}
				if (gk >= 0)
				{
					cat_cells[gk].push_back(CAT_facet(pk, quad_i0i1k.begin(), quad_i0i1k.end()));
					cat_cells[gk].push_back(CAT_facet(pk, tri_i0i1jk.begin(), tri_i0i1jk.end()));
				}
			}
			else if (group_no.size() == 4)
			{
				std::array<Point_3, 4> vs;
				std::array<int, 4> groupid;
				for (int j = 0; j < 4; j++)
				{
					vs[j] = cgal_pnt(tetra_vtx_ptr[j]);
					groupid[j] = marker[tetra_vtx_ptr[j]];
				}
				Point_3 tetra_cent = CGAL::centroid(vs.begin(), vs.end(), CGAL::Dimension_tag<0>());
				for (int j = 0; j < 4; j++)
				{
					if (groupid[j] < 0)
						continue;
					for (int k = 0; k < 4; k++)
					{
						if (j == k) 
							continue;
						for (int l = 0; l < 4; l++)
						{
							if (l == j || l == k)
								continue;
							Point_3 mpnt = CGAL::midpoint(vs[j], vs[k]);
							int m;
							for (m = 0; m < 4; m++)	
								if (m != j && m != k && m != l)
									break;
							Point_3 tri_cent[2] = { CGAL::centroid(vs[j], vs[k], vs[l]), CGAL::centroid(vs[j], vs[k], vs[m]) };
							std::list<Point_3> tri;
							tri.push_back(mpnt); 
							tri.push_back(tri_cent[0]);
							tri.push_back(tri_cent[1]);
							cat_cells[groupid[j]].push_back(CAT_facet(vs[j], tri));
							tri.pop_front();
							tri.push_back(tetra_cent);
							cat_cells[groupid[j]].push_back(CAT_facet(vs[j], tri));
						}
					}
				}
			}
		}
	}
Esempio n. 28
0
int main()
{
  Point p1(-253.357, -123.36);
  Point p2(-190.03, 216.606);
  Point p3(-343.349, 286.6);
  Point p4(141.604, 279.934);
  Point p5(276.591, -46.7012);
  Point p6(251.593, -263.347);
  Point p7(-3.38184, -343.339);
  Point p8(-380.012, -173.355);
  Point p9(-98.3726, 39.957);
  Point p10(133.271, 124.949);
  Point p11(289.923, 301.598);
  Point p12(421.577, 23.292);
  Point p13(79.9434, -93.3633);
  Point p14(-40.0449, 366.592);
  Point p15(311.587, 374.924);
  Point p16(431.576, 214.94);
  Point p17(426.576, -131.693);
  Point p18(-265.023, -285.011);
  Point p19(369.915, 89.9521);
  Point p20(368.249, -15.0376);
  Point p21(484.904, 18.2925);
  Point p22(-411.675, 283.267);
  Point p23(-250.024, 124.949);
  Point p24(-80.041, -78.3647);
  Point p25(-360.014, 31.6245);
  Point p26(-305.019, 356.593);
  
  // built Delaunay triangulation
  PS.insert(p1); PS.insert(p2); PS.insert(p3); PS.insert(p4);
  PS.insert(p5); PS.insert(p6); PS.insert(p7); PS.insert(p8);  
  PS.insert(p9); PS.insert(p10); PS.insert(p11); PS.insert(p12);
  PS.insert(p13); PS.insert(p14); PS.insert(p15); PS.insert(p16);  
  PS.insert(p17); PS.insert(p18); PS.insert(p19); PS.insert(p20);
  PS.insert(p21); PS.insert(p22); PS.insert(p23); PS.insert(p24);
  PS.insert(p25); PS.insert(p26);
  
  std::list<Vertex_handle> LV;
  
  bool correct = true;
  
  // circle emptiness check
  Circle cs1(Point(-23.3799, 108.284), 1124.78);
  check_empty checker(cs1);
  
  CGAL::range_search(PS,cs1,std::back_inserter(LV),checker,true);
   
  if (checker.get_result()) {
    std::cout << "circle not empty !\n";
    std::cout <<  "this is an error !\n"; correct=false;
  }
  else std::cout << "circle was empty !\n";  
  
  Circle cs2(Point(-255.024, -100.029), 23551);
  check_empty checker2(cs2);
  
  CGAL::range_search(PS,cs2,std::back_inserter(LV),checker2,true);
   
  if (checker2.get_result()) std::cout << "circle not empty !\n";
  else {
    std::cout << "circle was empty !\n";   
    std::cout <<  "this is an error !\n"; correct=false;
  } 
  
  // triangle check
  Triangle t1(Point(-21.7134, -123.36), Point(84.9429, 74.9536), Point(209.931, -161.69)); 
  Triangle t2(Point(-61.7095, 164.945), Point(-88.3735, 101.618), Point(49.9463, 101.618));
  
  check_empty_triangle tchecker1(t1);
  CGAL::range_search(PS,t1.vertex(0),t1.vertex(1),t1.vertex(2),std::back_inserter(LV),tchecker1,true);
   
  if (tchecker1.get_result()) std::cout << "triangle not empty !\n";
  else {
    std::cout << "triangle was empty !\n";   
    std::cout <<  "this is an error !\n"; correct=false;
  }
  
  check_empty_triangle tchecker2(t2);
  CGAL::range_search(PS,t2.vertex(0),t2.vertex(1),t2.vertex(2),std::back_inserter(LV),tchecker2,true);
   
  if (tchecker2.get_result()) {
     std::cout << "triangle not empty !\n";
     std::cout <<  "this is an error !\n"; correct=false;
  }
  else std::cout << "triangle was empty !\n";   
  
  // rectangle check
  Rectangle_2 r1(-290.021, -175.022, -125.037, -35.0356);       
  Rectangle_2 r2(-48.3774, 136.614, -23.3799, 251.603);   

  check_empty_rectangle rchecker1(r1);
  CGAL::range_search(PS,r1.vertex(0),r1.vertex(1),r1.vertex(2),r1.vertex(3),std::back_inserter(LV),rchecker1,true);
   
  if (rchecker1.get_result()) std::cout << "rectangle not empty !\n";
  else {
    std::cout << "rectangle was empty !\n";
    std::cout <<  "this is an error !\n"; correct=false;
  }
   
  check_empty_rectangle rchecker2(r2);
  CGAL::range_search(PS,r2.vertex(0),r2.vertex(1),r2.vertex(2),r2.vertex(3),std::back_inserter(LV),rchecker2,true);
   
  if (rchecker2.get_result()) {
    std::cout << "rectangle not empty !\n";
    std::cout <<  "this is an error !\n"; correct=false;
  }
  else std::cout << "rectangle was empty !\n";
 
  if (correct) return 0;
  
  return 1;
}